Final Fantasy 9

Final Fantasy 9

13.10.2013 21:02:22
Zidane's Abilities Information
~B
Final Fantasy IX

Zidane's Abilities Information and Translations-Version 1.2
By: Red Scarlet (akaiscarlet@hotmail.com)

Version 1.0 09/04/00-Created FAQ for Zidane.
Version 1.1 10/31/00-Added a few more items.
Version 1.2 11/01/00-Fixed a few spelling errors; removed Vivi's partial
list.
Version 1.3 11/03/00-Revised a tad.

I keep getting a ton of emails about it, and how to view the Japanese text
is in the paragraph right below the disclaimer.

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This FAQ is for personal use only. It cannot be altered
without the consent of the FAQ's owner (me), nor published in any magazines
or any reproduced form. This FAQ is not meant for sale and is copyright 2000
Red Scarlet. If you want to use this FAQ on your Website or page, please
email me for permission (akaiscarlet@hotmail.com).

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This FAQ was created using NJSTAR, and to view it properly, I would suggest
right clicking the page, then choose 'encoding' and choose Japanese
Auto-Select. That is to view it on a PC with Windows, and since I don't have
a Mac, I have no idea how to do that with them. So, sorry.

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Although there are a couple of Menued versions of the ability lists and the
like, I have yet to see anything actually explaining what all of them do.
Usually, there is just a name for them, and I guess you simply have to know
what they do by only the name. Well, some people do not know, so I am going
to try to throw out a helping hand again. Hopefully this'll help y'all out
somewhat.

Note that most of my lists are not at 100%; I apologize, as I am only going
through the game for my 2nd time at the time of writing this. Thank you.

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For the Abilities, they will be listed as they look on the ability screen
first, so their placement on the actual screen of the TV/monitor will look
similar. Then the same list with their English translations follows. After
that list, each ability will be translated (to the best of my ability), then
the info about it will be displayed. Lastly, the actual equipment that must
be equipped to learn the Ability will be in there too, but note that I have
nowhere near every item, so these lists go by what I have encountered on my
own way through the game. Here we go. I am sorry for the huge delay in
posting this, and the US version comes out in a few weeks, but hey, its
better late than never, right?

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ƒAƒrƒŠƒeƒC‚̃Wƒ^ƒ“-Abiriti no Jitan (Zidane's Abilities)

‚‚©‚¤-Tsukau (Usable-Battle Commands; signified by a Red Diamond.)

‚Æ‚ñ‚¸‚ç ‚Ý‚â‚Ô‚é
‚ ‚ê‚Í‚È‚ñ‚¾ 2 “°•ú‹C 6
‚ß‚¢‚í‚­‚ð‚©‚¯‚é 4 ƒ‰ƒCƒtƒfƒWƒ‡ƒ“ 32
ƒŠ[ƒ`ƒZƒuƒ“ 6 “‘¯‚Ì‚ ‚©‚µ 8

Flee Look
What is that? 2 Katana Soul 6
Annoying Bet 4 Life Dejon 32
Reach Seven 6 Robber's Evidence 8

‚Æ‚ñ‚¸‚ç-Tonzura (Flee) MP cost: 0.
AP to learn: 40 AP.
Zidane's first useable ability, this command allows your party to escape
immediately from a regular battle, but you drop some Gil during the escape.

Can be learned by equipping:

Weapons

ƒ_ƒK[-Dagaa (Dagger)
ƒƒCƒWƒ}ƒbƒVƒƒ[-Meijimasha- (Mage Masher)

ƒAƒNƒZƒTƒŠ-Akusesari (Accessories)

ƒQƒ‹ƒ~ƒiƒXƒu[ƒc-Geruminasubuutsu (Germinas Boots)

-----

‚Ý‚â‚Ô‚é-Miyaburu (Look) MP cost: 0.
AP to learn: 40.
Use in battle to see what items an enemy is holding that can be stolen.
Might reduce the successful rate of stealing in that battle when it has been
used.

Can be learned by equipping:

Weapons

ƒƒCƒWƒ}ƒVƒƒ[-Meijimasha- (Mage Masher)
ƒIƒŠƒnƒ‹ƒRƒ“-Orihalkon (Halcyon?)

-----

‚ ‚ê‚Í‚È‚ñ‚¾-Arehananda (What is that?) MP cost: 2.
AP to learn: 40.
When used in battle, if it works on an enemy, their AT meters reset to 0.

Can be learned by equipping:

Weapons

ƒoƒ^ƒtƒ‰ƒCƒ\[ƒh-Batafuraiso-do (Butterfly Sword)

-----

“°•ú‹C-Katanatamashiihouki (Katana Soul) MP cost: 6.
AP to learn: 35.
Attempts to blind an enemy?

Can be learned by equipping:

Weapons

ƒI[ƒKƒjƒNƒX-O-ganikusu (Ogre Nix)

-----

‚ß‚¢‚í‚­‚Ì‚©‚¯‚é-Meiwaku no Kakeru (Annoying Bet) MP cost: 4.
AP to learn: 50.
Attempts to put –À˜f-Meiwaku (Annoyed) status onto an enemy.

Can be learned by equipping:

Weapons

ƒOƒ‰ƒfƒBƒEƒX-Guradiusu (Gradius)
ƒTƒ‹ƒKƒ^ƒiƒX-Sarugatanasu

-----

ƒ‰ƒCƒtƒfƒWƒ‡ƒ“-Raifudejon (Life Dejon) MP Cost: 32.
AP to learn: 55.
Zidane sacrifices his life to restore the HP and MP of his allies.

Can be learned by equipping:

Weapons

ƒGƒNƒXƒvƒ[ƒ_-Ekusupuro-da (Exploder)
ƒ}ƒTƒ€ƒl-Masamune

-----

ƒŠ[ƒ`ƒZƒuƒ“-Ri-chisebun (Reach Seven) MP cost: 6.
AP to learn: 85.

Does 1 damage, but do it 7 times in one battle to do high damage.

Can be learned by equipping:

Weapons

ƒOƒ‰ƒfƒBƒEƒX-Guradiusu (Gradius)
ƒGƒNƒXƒvƒ[ƒ_-Ekusupuro-da (Exploder)
ƒ‹[ƒ“ƒgƒE[ƒX-Ru-ntou-su (Rune Tooth)
ƒUEƒ^ƒ[-ZaETawa- (The Tower)

-----

“‘¯‚Ì‚ ‚©‚µ-Touzoku no Akashi (Robber's Evidence) MP cost: 8.
AP to learn: 100.
Similar to Chocobuckle in FF7, this ability does non-elemental damage based
on the number of times Zidane has successfully stolen an item from an enemy.
With each successful steal, the amount of damage done permanently goes up.
Can become the most powerful single enemy attack in the game, 7000+ damage
for only 8 MP if Zidane has stolen a good amount of times.

Can be learned by equipping:

Weapons

ƒGƒ“ƒWƒFƒ‹ƒuƒŒƒX-Enjeruburesu (Angel Breath)
ƒUEƒ^ƒ[-ZaETawa (The Tower)

-----

‚»‚¤‚Ñ-Soubi (Equippable Abilities; signified by a Green or Blue diamond.
Green means the ability is not equipped, while a Blue repre-
sents the ability is currently equipped.)

Zidane's Equippable Abilities:

‚¢‚Â‚Å‚àƒŠƒtƒŒƒN 15 ‚¢‚Â‚Å‚àƒŒƒrƒeƒg 6
‚¢‚‚łàƒwƒCƒXƒg 9 ‚¢‚Â‚Å‚àƒŠƒWƒFƒl 10
‚¨‚Ü‚¶‚È‚¢ 12 HP20%ƒAƒbƒv 8
—^[‚̐S 2 ‚Ü‚Ç‚ë‚݂̏p 5
”EŽÒ‚Ì‹³‚¦ 16 MPÁ”ïUŒ‚ 5
ƒo[ƒhƒLƒ‰[ 3 ƒ€ƒVƒLƒ‰[ 2
ƒXƒg[ƒ“ƒLƒ‰[ 4 ƒAƒ“ƒfƒbƒhƒLƒ‰[ 2
ƒfƒrƒ‹ƒLƒ‰[ 2 ƒr[ƒXƒgƒLƒ‰[ 4
ƒ}ƒj[ƒ^[ 2 –Ú—˜‚«‚ÌŽèG‚è 5
ƒMƒ‹‚à‚ß‚·‚Þ 5 ’ljÁŒø‰Ê”­“® 3
ƒMƒƒƒ“ƒuƒ‹–hŒä 1 –žŒŽ‚̐S“¾ 8
ƒJƒEƒ“ƒ^[ 8 —‚ÌŽq‚ð‚©‚Î‚¤ 4
–Ú‚É‚Í–Ú‚ð 5 ”M‚¹‚¸—â‚Ü‚¹‚¸ 4
Œx‰ú 4 ƒŒƒxƒ‹ƒAƒbƒv 7
ƒAƒrƒŠƒeƒCƒAƒbƒv 3 “¦‚°‚Ä‚àƒMƒ‹ 3
–°‚炸‚̏p 5 “Å–¡‚̏p 4
ˆÃˆÅ‰ñ”ð‚̏p 4 *Ž€HP‰ñ•œ 8
ŒÅ‚܂炸‚̏p 4 ƒI[ƒgƒ|[ƒVƒ‡ƒ“ 3
Ž~‚܂炸‚̏p 4 ¬—‰ñ”ð‚̏p 5
‚Ô‚ñ‚Ç‚é 3 “‘¯‚Ì‹ÉˆÓ 5

Always Reflect 15 Always Levitate 6
Always Haste 9 Always Regen 10
Life Guard 12 HP 20% Up 8
Give Heart 2 Hitting Skill 5
Ninja Teachings 16 MP Consumption Attack 5
Bird Killer 3 Mush Killer 2
Stone Killer 4 Undead Killer 2
Devil Killer 2 Beast Killer 4
Man Eater 2 Hand-Eye Coordination 5
Gil Stealing 5 Added Effect 3
Gamble Defense 1 Full Moon Heart 8
Counter 8 Girl Protector 4
Eye for an Eye 5 No Freeze/Burn 4
Caution 4 Level Up 7
Ability Up 3 Run, earn Gil 3
Sleep Dodging Skill 5 Tasting Skill 4
Darkness Evasion Skill 4 Near Death, HP Recover 8
Hardness Dodging Skill 4 Auto Potion 3
Stop Dodging Skill 4 Confusion Dodging Skill 5
Mug 3 Robber's Ability 5

‚¢‚Â‚Å‚àƒŠƒtƒŒƒN-Itsudemorifureku (Always Reflect) CP: 15.
AP to learn: 35.
Always have the 'Reflect' status in battle. Spells will bounce off the
Reflected character onto an opponent.

Can be learned by equipping:

Accessories

ƒŠƒtƒŒƒNƒgƒŠƒ“ƒO-Rifurekutoringu (Reflect Ring)

-----

‚¢‚Â‚Å‚àƒŒƒrƒeƒg-Itsudemorebiteto (Always Levitate) CP cost: 6.
AP to learn: 20.
Always have the 'Levitate' status in battle. The character will float; thus
being a defense against Earthquake attacks and spells.

Can be learned by equipping:

Accessories

ƒtƒFƒU[ƒu[ƒc-Feza-bu-tsu (Feather Boots)

-----

‚¢‚‚łàƒwƒCƒXƒg-Itsudemoheisuto (Always Haste) CP cost: 9.
AP to learn: 55.
Always have the 'Haste' status in battle. AT bar goes up twice as fast, and
the 'Slow' spell will be innefective against a character with Always Haste.

Can be learned by equipping:

Accessories

ƒGƒ‹ƒƒX‚Ì‚­‚Â-Erumesu no Kutsu (Hermes' Shoes)

-----

‚¢‚Â‚Å‚àƒŠƒWƒFƒl-Itsudemorijene (Always Regen) CP cost: 10.
AP to learn: 25.
Always have the 'Regen' status in battle. The character will receive about
5% of their Max HP at regular intervals.

Can be learned by equipping:

Helmets

‹à‚Ì”¯ü‚è-Kin no Kamikazari (Gold Hairband)

-----

‚¨‚Ü‚¶‚È‚¢-Omajinai (Life Guard) CP cost: 12.
AP to learn: 130.
Always start with the 'Reraise' status in battle. When fallen in battle for
the first time, the character will be instantly revived as if the 'Life'
spell was automatically cast. Only works one time per battle.

Can be learned by equipping:

Accessories

“]¶‚ÌŽw—Ö-Tensei no Yubiwa (Rebirth Ring)

-----

HP20%ƒAƒbƒv-HP 20% apu (HP 20% Up) CP cost: 8.
AP to learn: 40.

Maximum HP up by 20%.

Can be learned by equipping:

Helmets

ƒ`ƒƒƒNƒ‰ƒoƒ“ƒh-Chakurabando (Chakra Band)
ƒAƒ_ƒ}ƒ“–X-Adamanbou (Adamant Cap)

Accessories

•‘Ñ-Kurobi (Black Sash)
ƒoƒgƒ‹ƒu[ƒc-Batorubu-tsu (Battle Boots)

-----

—^[‚̐S-Ata- no Kokoro (Give Heart) CP cost: 2.
AP to learn: 30.
Unsure; in help it has something to do with Attack Power.

Can be learned by equipping:

Helmets

•“ª‹Ð-Kurozukin (Black Headtowel)

Accessories

ƒ‰ƒsƒXƒ‰ƒYƒŠ-Rapisurazuri (Lapis Lazuri)

-----

‚à‚Ç‚ë‚݂̏p-Modoromi no Jutsu (Hitting Skill) CP cost: 5.
AP to learn: 35.
Hit rate up, or enemies' ability to land a hit on the character is lowered.

Can be learned by equipping:

Armor

*p“¹’…-?

Accessories

ƒŠƒtƒŒƒNƒgƒŠƒ“ƒO-Rifurekutoringu (Reflect Ring)

-----

”EŽÒ‚Ì‹³-Ninja no Kyou (Ninja's Teaching) CP cost: 16.
AP to learn: 170.
When equipped with this ability, the character can be put into the back row
and still do the same amount of physical damage. The point of it is to be
put into the back row and still be able to do the same amount of damage, but
only receiving half of the physical damage from enemies.

Can be learned by equipping:

‚Ü‚à‚è‚ÌŽw—Ö-Mamori no Yubiwa (Protect Ring)

-----

MPÁ”ïUŒ‚-MP Shouhikougeki (MP Consumption Attack) CP cost: 5.
AP to learn: 45.
In battle, MP are used each time the character attacks to always do a
Critical Hit.

Can be learned by equipping:

Helmets

ƒŒƒbƒhƒLƒƒƒbƒv-Redokyapu (Red Cap)

Accessories

ƒpƒ[ƒxƒ‹ƒg-Pawa-beruto (Power Belt)
ƒoƒgƒ‹ƒu[ƒc-Batorubu-tsu (Battle Boots)

-----

ƒo[ƒhƒLƒ‰[-Ba-dokira- (Bird Killer) CP cost: 3.
AP to learn: 20.
When equipped, attack damage done to birds and bird-like enemies increases.

Can be learned by equipping:

Armor

ƒAƒ_ƒ}ƒ“ƒxƒXƒg-Adamanbesuto (Adamant Vest)

-----

ƒ€ƒVƒLƒ‰[-Mushikira- (Mush Killer) CP cost: 2.
AP to learn: 35.
When equipped, attack damage done to insects increases.

Can be learned by equipping:

Armlets

ƒ~ƒXƒŠƒ‹‚̘r—Ö-Misuriru no Udewa (Mithril Armband)

-----

ƒXƒg[ƒ“ƒLƒ‰[-Suto-nkira- (Stone Killer) CP cost: 4.
AP to learn: 30.
When equipped, attack damage done to monsters made of stone increases.

Can be learned by equipping:

Armor

ƒAƒ_ƒ}ƒ“ƒxƒXƒg-Adamanbesuto (Adamant Vest)
—Í‚¾‚·‚«-Chikara dasuki (Power Suit?)

-----

ƒAƒ“ƒfƒbƒhƒLƒ‰[-Andedokira- (Undead Killer) CP cost: 2.
AP to learn: 45.
When equipped, attack damage done to undead monsters increases.

Can be learned by equipping:

Helmets

ƒwƒbƒhƒMƒA-Hedogia (Headgear)
‚Ý‚±‚µ‚©‚‚¬–XŽq-Mikoshikatsugiboushi (? Helmet)

Armlets

ƒ“ƒJƒC‚̘r—Ö-Nkai no Udewa (N-Kai Armlet)

-----

ƒfƒrƒ‹ƒLƒ‰[-Debirukira- (Devil Killer) CP cost: 2.
AP to learn: 25.
When equipped, attack damage done to devils/demon-type characters increases.

Can be learned by equipping:

Armor

ƒ`ƒFƒCƒ“ƒvƒŒƒCƒg-Cheinpureito (Chain Plate)
–‚l‚Ì‹¹“–‚Ä-Majin no Muneate (Mage's Chestplate)

-----

ƒr[ƒXƒgƒLƒ‰[-Bi-sutokira- (Beast Killer) CP cost: 4.
AP to learn: 30.
When equipped, attack damage done to beast monsters increases.

Can be learned by equipping:

Helmets

‘MŒõ–‚–X-Senkoumabou (Flash Hat)

Armbands

”ç‚̃ŠƒXƒg-Kawa no Risuto (Leather Wrist)
ƒGƒSƒCƒXƒg‚̘r—Ö-Egoisuto no Udewa (? Armband)

Accessories

•‘Ñ-Kruoobi (Black Sash)

-----

ƒ}ƒ“ƒC[ƒ^[-Mani-ta- (Man Eater) CP cost: 2.
AP to learn: 25.
When equipped, attack damage done to human enemies increases.

Can be learned by equipping:

Helmets

ƒoƒ“ƒ_ƒi-Bandana (Bandanna)
ƒqƒ…ƒvƒmƒNƒ‰ƒEƒ“-Hyupunokuraun (Hypno Crown)

Accessories

‚³‚ñ‚²‚ÌŽw—Ö-Sango no Yubiwa (Coral Ring)

-----

–Ú—˜‚«‚ÌŽèG‚è-Meriki no Teshokuri (Hand-Eye Coordination) CP cost: 5.
AP to learn: 50.
Not sure, but it does mention stealing in the help menu.

Can be learned by equipping:

Armlets

“‘¯‚Ì‚±‚Ä-Touzoku no Kote (Robber's Glove)

-----

ƒMƒ‹‚à‚Ê‚·‚Þ-Girumonusumu (Gil Stealing) CP cost: 5.
AP to learn: 40.
Steal some gil when you steal an item.(?)

Can be learned by equipping:

Armlets

ƒKƒ‰ƒX‚̘r—Ö-Garasu no Udewa (Glass Armlet)

-----

’ljÁŒø‰Ê”­“®-Tsuikakoukahatsudou (Added Effect) CP cost: 3.
AP to learn: 35.
When some weapons are equipped, they can do an extra attack; usually a
status attack. With this Ability equipped, the extra attacks can be used.
For example, go to Zidane's weapons menu, and hit select while on the
ƒƒCƒWƒ}ƒbƒVƒƒ[-Meijimasha- (Mage Masher). In the red letters is
’¾–Ù-Chinmoku (Silence). When Zidane has the Mage Masher equipped, and this
ability, he will randomly do the 'Silence' status effect to an enemy. Whew.

Can be learned by equipping:

Helmets

‰Hª•t‚«–XŽq-Hanetsukiboushi (Feather Cap)
‚Ë‚¶‚è‚Í‚¿‚Ü‚«-Nejirihachimaki (Twist Headband)

Armlets

ƒ{[ƒ“ƒŠƒXƒg-Bo-nrisuto (Bone Wrist)
ƒLƒ}ƒCƒ‰‚̘r—Ö-Kimaira no Udewa (Chimera Armband)
ƒuƒŒƒCƒT[-Bureisaa (Bracer)

Accessories

ƒKƒ‰ƒX‚̃oƒbƒNƒ‹-Garasu no Bakuru (Glass Buckle)

-----

ƒMƒƒƒ“ƒuƒ‹–hŒä-Gyanburubougyo (Gamble Defense) CP cost: 1.
AP to learn: 20.
Random Defense Power in battle. (It IS a gamble, afterall.)

Can be learned by equipping:

Helmets

‚Ë‚¶‚è‚Í‚¿‚Ü‚«-Nejirihachimaki (Twist Headband)
ƒAƒ_ƒ}ƒ“–X-Adamanbou (Adamant Cap)

Armor

—Í‚¾‚·‚«-Chikara dasuki (Power Suit?)

-----

–žŒŽ‚̐S“¾-Mangetsu no Kokorotoku (Full Moon Heart) CP cost: 8.
AP to learn: 35.
The 'Trance' meter fills up faster when this ability is equipped, so the
character will get into Trance mode more often.

Can be learned by equipping:

Helmets

ƒ_ƒ‹ƒNƒnƒbƒg-Darukuhato (Dark Hat)

Armbands

ƒqƒXƒC‚̘r—Ö-Hisui no Udewa (Hisui Armlet)

Armor

‘å’n‚̈ß-Daichi no Gi (Earth Clothes)

Accessories

ƒTƒtƒ@ƒCƒA-Safaia (Sapphire)

-----

ƒJƒEƒ“ƒ^[-Kauntaa (Counter) CP cost: 8.
AP to learn: 70.
When attacked in battle, the character will randomly counter attack.

Can be learned by equipping:

Helmets

‚Ý‚±‚µ‚©‚‚¬–XŽq-Mikoshikatsugiboushi (? Helmet)

Armor

—Í‚¾‚·‚«-Chikara Dasuki (Power Suit?)

Accessories

ƒpƒ[ƒxƒ‹ƒg-Pawa-beruto (Power Belt)

-----

—‚ÌŽq‚ð‚©‚Î‚¤-Jo no Shiwokabau (Girl Protecter) CP cost: 4.
AP to learn: 20.
And they say chivalry is dead. With this Ability, Zidane will sometimes
stand in front of Female characters and take the damage for them.

Can be learned by equipping:

Weapons

ƒoƒ^ƒtƒ‰ƒCƒ\[ƒh-Batafuraiso-do (Butterfly Sword)

-----

–Ú‚É‚Í–Ú‚ð-Menihamewo (Eye for an Eye) CP cost: 5.
AP to learn: 60.
The likelihood of counter-attacking goes up when this is equipped. Use this
ability and 'Counter'.

Can be learned by equipping:

Helmets

‘MŒõ–‚–X-Senkoumabou (Flash Hat)

Armor

”E‚т̈ß-Shinobi no Gi (Shinobi Clothes)

-----

”M‚¹‚¸—₹‚¸-Netsusezureisezu (No Freeze/Burn) CP cost: 4.
AP to learn: 25.
'Burn' and 'Freeze' status attacks are ineffective when a character is
equipped with this Ability.

Can be learned by equipping:

Armbands

ƒqƒXƒC‚̘r—Ö-Hisui no Udewa (Hisui Armband)

Accessories

—d¸‚̃sƒAƒX-Yousei no Piasu (Sprite's Pierce)
ƒ}ƒ_ƒCƒ“‚ÌŽw—Ö-Madain no Yubiwa (Madine Ring)

-----

Œx‰ú-Keikai (Caution) CP cost: 4.
AP to learn: 40.


This Ability lessens the chance of getting attacked from behind by enemies.

Can be learned by equipping:

Armor

”E‚т̈ß-Shinobi no Gi (Shinobi Clothes)

Accessories

ƒQƒ‹ƒ~ƒiƒXƒu[ƒc-Geruminasubu-tsu (Germinas Boots)

-----

ƒŒƒxƒ‹ƒAƒbƒv-Reberuapu (Level Up) CP cost: 7.
AP to learn: 75.
Gain more Experience points from battles. (About 50% extra.)

Can be learned by equipping:

Armbands

ƒGƒSƒCƒXƒg‚̘r—Ö-Egoisuto no Udewa (? Armband)


Accessories

—d¸‚̃sƒAƒX-Yousei no Piasu (Sprite's Pierce)
ƒƒ[ƒbƒ^‚ÌŽw—Ö-Rozeta no Yubiwa (Rosetta Ring)

-----

ƒAƒrƒŠƒeƒCƒAƒbƒv-Abiritiapu (Ability Up) CP cost: 3.
AP to learn: 35.
Gain twice the AP in battles.

Can be learned by equipping:

Helmets

ƒOƒŠ[ƒ“ƒxƒŒ[-Guri-nbere- (Green Beret)

Armor

ƒuƒŠƒKƒ“ƒ_ƒCƒ“-Burigandain (Brigandine)

Accessories

ƒ‰ƒsƒXƒ‰ƒYƒŠ-Rapisurazuri (Lapis Lazuli)
ƒŠƒ{ƒ“-Ribon (Ribbon)

-----

“¦‚°‚Ä‚àƒMƒ‹-Nigetemogiru (Run, earn Gil) CP cost: 3.
AP to learn: 20.
If you successfully run (not using the Flee command), you will gain some Gil.

Can be learned by equipping:

Armbands

ƒŠƒXƒg-Risuto (Wrist)

Accessories

ƒfƒU[ƒgƒu[ƒc-Deza-tobu-tsu (Desert Boots)

-----

–°‚炸‚̏p-Nemurazu no Jutsu (Sleep Dodging Skill) CP cost: 5.
AP to learn: 30
Character is immune to sleep attacks and magic.

Can be learned by equipping:

Helmets

ƒoƒ“ƒ_ƒi-Bandana (Bandanna)

Armor

‘å’n‚̈ß-Daichi no Gi (Earth Clothes)

Accessories

‚³‚ñ‚²‚ÌŽw—Ö-Sango no Yubiwa (Coral Ring)

-----

“Å–¡‚̏p-Dokumi no Jutsu (Tasting Skill) CP cost: 4.
AP to learn: 20.
Character is immune to “Å-Doku (Poison) status ailments when this Ability is
equipped.

Can be learned by equipping:

Helmets

ƒ`ƒƒƒNƒ‰ƒoƒ“ƒh-Chakurabando (Chakra Band)

Armlets

ƒKƒ‰ƒX‚̘r—Ö-Garasu no Udewa (Glass Armband)

Armor

ƒTƒoƒCƒoƒ‹ƒxƒXƒg-Sabaibarubesuto (Survival Vest)

Accessories

ƒKƒ‰ƒX‚̃oƒbƒNƒ‹-Garasu no Bakuru (Glass Buckle)

-----

ˆÃˆÅ‰ñ”ð‚̏p-Kurayamikaihi no Jutsu (Darkness Avoidance Skill) CP cost: 4.
AP to learn: 35.
Character is immune to ˆÃˆÅ-Kurayami (Darkness) status ailments when this
Ability is equipped.

Can be learned by equipping:

Helmets

‰Hª•t‚«–XŽq-Hanetsukiboushi (Feather Hat)
‚Ý‚±‚µ‚©‚‚¬–XŽq-Mikoshikatsugiboushi (? Hat)

-----

*Ž€HP‰ñ•œ-*shi HP kaifuku (Near Death, HP Recover) CP cost: 8.
AP to learn: 85.
In battle, if a character gets 'Near Death' status (HP number value is in
yellow rather than white numbers), their HP are restored.

Can be learned by equipping:

Accessories

ƒvƒƒ~ƒXƒgƒŠƒ“ƒO-Puromisutoringu (Promised Ring)

-----

ŒÅ‚܂炸‚̏p-Komarazu no Jutsu (Hardness Dodging Skill) CP cost: 4.
AP to learn: 35.
Character is immune to Î-Ishi (Stone) status ailments when this Ability is
equipped.

Can be learned by equipping:

Helmets

ƒ_ƒ‹ƒNƒnƒbƒg-Darukuhato (Dark Hat)
ƒT[ƒNƒŒƒbƒg-Sa-kureto (Circlet)

Armlets

ƒhƒ‰ƒSƒ“ƒŠƒXƒg-Doragonrisuto (Dragon Wrist)

Armor

ƒuƒƒ“ƒY‚Ì‹¹“–‚Ä-Buronzu no Muneate (Bronze Chestplate)
•‘•‘©-Kuroshouzoku (Black Outfit)

-----

ƒI[ƒgƒ|[ƒVƒ‡ƒ“-O-topo-shon (Auto Potion) CP cost: 3.
AP to learn: 30.
Use a potion in your inventory whenever attacked. Always uses the weakest
potion, so it is more effective if the regular weak potions are disposed of,
and High Potions are used instead.

Can be learned by equipping:

Armor

ƒ~ƒXƒŠƒ‹ƒxƒXƒg-Misurirubesuto (Mithril Vest)
–‚l‚Ì‹¹“–‚Ä-Majin no Muneate (Mage's Chestplate)

Accessories

ƒGƒ‹ƒƒX‚Ì‚­‚Â-Erumesu no Kutsu (Hermes' Shoes)

-----

Ž~‚܂炸‚̏p-Shimarazu no Jutsu (Stop Dodging Skill) CP cost: 4.
AP to learn: 30.
Character is immune to the 'Stop' status ailment when this Ability is
equipped.

Can be learned by equipping:

Helmets

•“ª‹Ð-Kurozukin (Black Headtowel)

Armor

ƒTƒoƒCƒoƒ‹ƒxƒXƒg-Sabaibarubesuto (Survival Vest)
–‚l‚Ì‹¹“–‚Ä-Majin no Muneate (Mage's Chestplate)
”E‚т̈ß-Shinobi no Gi (Shinobi Clothes)

-----

¬—‰ñ”ð‚̏p-Konrankaihi no Jutsu (Confusion Avoidance Skill) CP cost: 5.
AP to learn: 25.
Character is immune to ¬—-Konran (Confusion) status ailments when this
Ability is equipped.

Can be learned by equipping:

ƒOƒŠ[ƒ“ƒxƒŒ[-Guri-nbere- (Green Beret)
ƒT[ƒNƒŒƒbƒg-Sa-kureto (Circlet)

Armor

•‘•‘©-Kuroshouzoku (Black Outfit)

Accessories

–‚pŽt‚Ì‚­‚Â-Majutsushi no Kutsu (Mage Master's Shoes)

-----

‚Ô‚ñ‚Ç‚é-Bundoru (Mug) CP cost: 3.
AP to learn: 65.
When equipped, Zidane will do a small amount of damage to an enemy after
successfully stealing an item from it.

Can be learned by equipping:

Armlets

ƒLƒ}ƒCƒ‰‚̘r—Ö-Kimaira no Udewa (Chimera Armband)

Armor

ƒTƒoƒCƒoƒ‹ƒxƒXƒg-Sabaibarubesuto (Survival Vest)

-----

“‘¯‚̋ɈÓ-Touzoku no Kyokui (Robber's Ability) CP cost: 5.
AP to learn: 40.
Success rate of the ‚Ê‚·‚Þ-Nusumu (Steal) command is raised.

Can be learned by equipping:

Weapons

ƒ~ƒXƒŠƒ‹ƒ_ƒK[-Misurirudaga- (Mithril Dagger)

Armlets

ƒ“ƒJƒC‚̘r—Ö-Nkai no Udewa (N-Kai Armlet)


That's it for now, unless I get enough emails about anything else or any
additions/changes. Thank you for reading my FAQ and email with any questions
(akaiscarlet@hotmail.com). Copyright Red Scarlet 2000








 
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Complete Game Script
FAQ/Lösung

15.Oktober 2013
Ozma FAQ
FAQ/Lösung

17.Oktober 2013
FAQ/Lösung

17.Oktober 2013
Secret Boss Hints
FAQ/Lösung

17.Oktober 2013
FAQ/Lösung

14.Oktober 2013
Cheats

18.Oktober 2013
FAQ/Lösung

15.Oktober 2013
FAQ/Lösung

13.Oktober 2013
Character Guide
FAQ/Lösung

11.Oktober 2013
PAL Patch for the US NTSC Version (ADR).
GamePatch

15.Oktober 2013
Cheats
10.Oktober 2008
engl. Hinweise
10.Oktober 2008
engl. FAQ
10.Oktober 2008
Alle Spieler auf Level 99, alle Gegenstände und Fähigkeiten.
Spielstand

13.Oktober 2013
Tetra Master
FAQ/Lösung

13.Oktober 2013
Boss Guide
FAQ/Lösung

13.Oktober 2013
Beatrix
FAQ/Lösung

16.Oktober 2013
FAQ/Lösung

11.Oktober 2013
Quina's Blue Magic
FAQ/Lösung

17.Oktober 2013
FAQ/Lösung

13.Oktober 2013
English to Japanese
FAQ/Lösung

16.Oktober 2013
Part 1 Guide
FAQ/Lösung

17.Oktober 2013
Boss Guide
FAQ/Lösung

11.Oktober 2013
PAL Patch for the European French PAL Version (TXC)
GamePatch

16.Oktober 2013
PAL/NTSC Selector and Patch for the European French PAL Version.
GamePatch

15.Oktober 2013
PAL Patch for the European French PAL Version (HYD)
GamePatch

15.Oktober 2013
PAL/NTSC Selector and Patch for the European German PAL Version.
GamePatch

18.Oktober 2013
No Nonsense Guide
FAQ/Lösung

13.Oktober 2013
Deutsch
GameShark

18.Oktober 2013
Quina's Abilities
FAQ/Lösung

13.Oktober 2013
 
Beliebte Cheats
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24.März 2020