Neuro Interview

(03. Dezember 2002 13:18 )
Quelle/Link: Zum Interview

Die US Kollegen von HomeLAN haben sich mit Michael Rakhaev und Sergey Mironov von 3MAP Games über deren neuestes Projekt 'Neuro' einem First Person Shooter unterhalten, der im selben Universum angesiedelt ist wie ihre kommende Weltraumsimulation Homeplanet. Hier ein kleiner Ausschnitt: HomeLAN - What sort of weapons does the player use in Neuro? Sergey Mironov - Weapons in Neuro were made after a rule "all the best of everything plus some charm and originality". First goal was to make player used to traditional guns and feel the balance, so he don't need time to get into the game. But with all that Neuro have some original weapons which along with psi-control add unique taste to the gameplay. Michael Rakhaev - Our main character is very creative. For extremely bad guys he will have extreme surprises in his pocket. And there will also be 15 types of standart weapons, half of which are habitual bullet weapons, while other half is fantastic and don't exist nowadays.



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