Microsoft hat die weitere Entwicklung des vielversprechenden Massiv-Multiplayer-Online-RPG Mythica gecancelt. Grund dafür ist die zunehmende und jetzt schon starke Konkurrenz im MMORPG Bereich. Durch diese Entscheidung sind 40 Arbeitsplätze gefährdet. Adam Waalkes, Studiomanager bei Microsoft Game Studios: "Our goal with Mythica was to create a truly innovative massively multiplayer online role playing game. While the game looked ready to deliver advancements to the genre, after careful evaluation of the MMORPG landscape, MGS has decided to stream-line its portfolio, making fewer investments in this genre. After a rigorous review of current and future projects, the decision was made that Mythica would not be one of the projects we would continue to invest in. We truly appreciate all the support Mythica has received from its fans and the games community."