Battlefield 2: Interview mit dem Produzenten

(21. April 2004 15:31 )
Quelle/Link: Zum Interview

Die US-Site GameSpy bekam die Gelegenheit mit dem Produzenten Scott Evans ein Interview zu führen. Heraus gekommen sind 2 Seiten geballte Informationen mit einigen ersten Screenshots. Hier ein kleiner Auszug: GameSpy: Will Battlefield 2 retain the same core gameplay as the previous Battlefield titles, i.e. "Conquest" capture-and-hold? What can you tell us about the new Commander mode? Scott Evans: Our goal with BF2 is to deliver a mix of what people loved about previous BF titles, what they felt should be improved, and a large injection of completely new features and technology. Conquest mode is one of those features that people really loved that will be carried forward to BF2. The Commander mode is an example of a new feature that expands on the Battlefield experience. The battlefield commander can play the battlefield experience in a different way ... he has the ability to see the game map top down and do such things as issue orders to squads, call in artillery strikes, order satellite sweeps, and communicate with his forces via VOIP. All of these activities support a greater set of teamplay activities that players can engage in. The player with the highest rank can be the commander, or teams can decide who will be the commander before the round starts.



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