Teslagrad is a 2D puzzle platformer with action elements, where magnetism and other electromagnetic powers are the key to go throughout the game, and thereby discover the secrets kept in the long abandoned Tesla Tower. Gain new abilities to explore a non-linear world with more than 100 beautiful hand-drawn environments, in a steampunk-inspired vision of old Europe. You play as a young boy who suddenly finds himself embroiled in a long-forgotten conspiracy, involving the despotic king who has ruled the nation with an iron fist for several years. Jump into an outstanding adventure told through voiceless storytelling, writing your own part. Armed with ancient Teslamancer technology and your own ingenuity and creativity, your path lies through the decrepit Tesla Tower and beyond.
Teslagrad was originally conceived as the world of Chroma evolved, derived from our casual-focused multiplayer game called Minute Mayhem. Rain Games stopped the development of the first game on which the team worked together in order to focus on Teslagrad, a completely different idea. After getting some funding and moving to a better office, Teslagrad development continued. PlayStation 3 and Wii U versions of the game were announced on May and June 2013, and a first playable demo for the PC was released on August 2013. Later that year Teslagrad attended indie game events such as PAX Prime 2013 and Eurogamer Expo 2013, gathering invaluable feedback and being warmly received by players and press.