"12-Bit" Adventure High Strangeness Now Out for Wii U in Europe

Chase (29. May 2015 18:00 )
Link: Trailer

The "12-bit" adventure RPG High Strangeness, from Barnyard Intelligence and Midnight City, is apparently the first-ever successfully funded video game on Kickstarter. Released in North America on May 6th for PC and Wii U, High Strangeness is now available for Wii U in Europe as well. The trailer for the original North American release can be viewed below, along with some new (and old) screenshots.

Ben Shostak, Lead Developer and Director of Barnyard Intelligence:

“It’s been great to see the North American response to High Strangeness, especially after we first got the concept back in 2009. It’s a great honor to be able to claim High Strangeness as the first ever successfully funded video game on Kickstarter, but it’s been an even greater honor to hear back from gamers about how much they love the game. We’re excited for Wii U gamers in Europe to now get the same chance!”
 
The game features an innovative blend of 8-bit and 16-bit graphics (hence, "12-bit"), and switching back and forth is an important gameplay element. There's also a sarcastic talking cat. Here's the official description:

 
High Strangeness is the first of its kind – a deftly blended hybrid of 8- and 16-bit games, referred to as a 12-bit adventure. Drawing inspiration from the timeless RPG and adventure classics that hailed from both generations, High Strangeness players take on the role of Boyd, who along with his trusty yet sarcastic feline friend, traverses between two worlds in order to solve a multi-layered and crazy mystery that draws its insanity from games of old. The ability to switch between the 8- and 16-bit worlds at will adds a unique wrinkle to the game and enables players to solve puzzles and figure out the secrets of the High Strangeness realm.
 
High Strangeness is also available for PC on Steam. You can follow High Strangeness on Twitter @HighlyStrange and on Facebook, or head to the website for more information.


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