WG Labs today released the first in a series of Developer Diary videos focusing on their upcoming game Master of Orion, a modern re-boot of one of the most influential and critically acclaimed strategy games ever made.
In this first video, inspiration takes center stage as developers from the original version of Master of Orion discuss their experiences working on such a revered title and the unique ideas that went into creating such a memorable gaming experience that has arguably stood the test of time as one of the most in-depth strategy games ever released. Bringing a classic title to a new generation of gamers takes careful thought and planning. The WG Labs team walk viewers through the process of updating the game, from its core gameplay mechanics, visual style and presentation, in-game lore, orchestral score and much, much more.
For more information on Master of Orion, please visit:
- http://masteroforion.com (North America)
- http://masteroforion.eu (Europe)
- http://masteroforion.asia (Southeast Asia)
About Master of Orion
Master of Orion is a modern rebirth of the critically acclaimed sci-fi strategy game. The forerunner of the influential “4X” style, Master of Orion builds on the iconic explore, expand, exploit and exterminate gameplay that the original game pioneered. This reimagined title stays true to its legacy, delivering on the promise of deep strategy, hard fought battles, diplomacy, and exploration—all with a healthy dash of humor.
Players can expect a fresh set of unique races, each offering different styles of play, 20 galaxies to discover, over 70 types of technologies with hundreds of upgrades, and dozens of ships waiting to tested.
Nice
I bought and played to death MOO 1 & 2 when they originally came out. That was back in the Microprose days--I don't think any simulation developer has been able to best them even yet in what they did with what we had.
Microprose and also Black Isle Studios (Interplay). Those were the days...
LOL I have master of orion III :D