From Torn Banner Studios:
Torn Banner Studios, the Toronto-based developers of Chivalry: Medieval Warfare announced today that Mirage: Arcane Warfare will debut two new levels and new gameplay mechanics for attendees of this year’s PAX West to get hands-on time with at this year’s show. Visitors to the Torn Banner booth will be given the opportunity to play on one of 24 gaming PCs located in booth #2521, at the Washington State Convention Center, September 2 - 5.
Once again, Mirage: Arcane Warfare’s multiplayer is set to thrill PAX attendees with its uniquely magic-soaked combat action featuring individual hand-to-hand combat infused with powerful spells. Players will also be able to try out new spells and moves from a select group of classes that will be found in the final game, as well as experience two never-before seen maps:
- Bazaar - A colorful market district played in Team Objective Mode where players capture points in order to clear a path for their pushable magic vessel
- Sunken City - The ruins of a city destroyed by powerful magic, played as a Point Capture map
Slated for release on PC through Steam in early 2017, Mirage: Arcane Warfare will feature a range of diverse player classes each with their own unique weapon and skill sets, exotic fantasy locales, multiple multiplayer game modes including objective-based challenges, brutal gore and a host of other innovative new features.
Torn Banner Studios has released some new images of the content that will be on display at this year’s PAX West. Be sure to catch up on the latest videos for Mirage: Arcane Warfare at the Torn Banner Studios’ YouTube channel.
For more information visit MirageArcaneWarfare.com. Like their game’s Facebook page and follow it on Twitter @MirageGame for future news and updates.