Next Studio's new upcoming title, Death Coming has been on my radar for a while, because the game is basically a Final Destination sim, but you get to be the grim reaper. The catch is that you arrange the deaths, but you don't physically cause them. So you wouldn't drive a car into a person, but if the car's parking brake malfunctioned and it kinda just rolled down a hill and smashed into someone, you're on the right track. You've got to be tricky however; you must kill specific targets and if you're clumsy and tip them off, your intended victim will change his or her behavior, making them that much harder to kill.
Take a look at the trailer to get an idea of what I'm talking about.
Death Coming is available November 6th.
Official Announcement:
Early Access will allow players to experience the first levels of the game whilst buying the game for a discounted price. Death Coming was previously shown in PAX West, where Kotaku called it one of "The Coolest Indie Games At PAX West".
In Death Coming, the world is filled with NPC's that will go about their daily lives and react to events around them. Should you cause a car accident and miss your target, the NPC will alter their behavior and change their routine. Observation will be key in Death Coming to effectively plan your elaborate ways of reaping. Observe the daily routines of your target and execute with precision. While on the prowl as a reaper, the minions of heaven will be actively working against your evil machinations. Angels will patrol levels looking to protect the living, so you must strike when angel patrols aren't looking to avoid divine intervention.
Overview
- Pixel Art Style
- Non-linear puzzle progression
- Environmental manipulation
- Morbid black comedy
- Reactive AI
- Creative kills
- Play as a reaper and find out why you became an agent of death