Set up to be the next big anti-grav, futuristic racing game (yeah, that's a genre), it sounds a lot like Wipe Out with the craziness and speed dialed to 11. Watch the trailer below to see what I mean.
Antigraviator is a sleek new take on the anti-gravity racing genre. You can use traps, power-ups and speed boosts to outrace your opponents and dominate the track. They are selling this as a "no speed limit" experience, "aiming to deliver the fastest racing experience out there."
Antigraviator is being developed by the Belgian outfit Cybernetic Walrus. The studio was founded by four alumni from Howest University - Digital Arts and Entertainment and was voted "the best game design & development school of 2017" by The Rookies. They have gotten a lot of praise over their use of the Unity engine, with Unity Technologies recently using them for the Unite Austin 2017 training day.
"With Iceberg Interactive on board as publisher of our first game, Cybernetic Walrus is getting its big tusks." says Mike Coeck, as he made a clever pun about walruses.
Erik Schreuder, CEO of Iceberg Interactive, added": "We're huge science-fiction fans, as you might have guessed from our portfolio. A futuristic racing game definitely fits the bill for us and we couldn't be more excited to publish Antigraviator."
To learn more, visit their site here. Antigraviator is slated for a simultaneous launch on PC, PlayStation 4 and Xbox One in the first quarter of 2018.