In Debris, you're part of a small team sent to film a promotional video for a groundbreaking discovery; meteoric debris embedded deep in Arctic ice that provides clean, hyper-efficient energy. What could possibly go wrong? You assume the role of either Ryan, the team's videographer, or Sonya, an up and coming engineer tasked with leading the project, and you'll have to fight for your survival in the murky depths of the Arctic Ocean after an accident injures you and forces you to abandon your mission.
The narrative is going for a thriller type feel, with a "mysterious story that leaves you questioning everything", multiple endings, a narrative co-op campaign that promises to be "unconventional", with three lives hanging in the balance. One has a light, one has a gun; one sees everything, one hears everything; one is lost, and one is stuck. But everyone thinks they know what's really going on.
Everything you can do in-game is tied to power, which counts down continuously. Debris is full of choices, all dependent on the time you have, the time you lose, the time you need and the time you are willing to spend. The trailer looks claustrophobic and pretty damn creepy.
Debris' co-op experience will be available on Windows PC and Mac OSX on Feb. 26, 2018 with a 50% discount at launch.
This game looks really cool and like the what the Arctic DLCwill be like in subnoutica but a bit more realistic and futureistic than subnoutica. I especially like how this game has working under water weapons that are ranged and can do some decent damage with a side companion that actually does stuff with you and for you so you aren’t parinoid because of all of the creepy aquatic crew hires that can kill you in one hit.