This is a game I was dying to play, only to have it be released to a barrage of bad reviews. The reviews are pretty unforgiving, rocking the game on everything from the stealth, the combat, the level design- you name it, someone was bitching about it.
But something about the game had me trying to like it more than I can say I do with most games. Maybe it was my love for Psy-Ops, a great shooter on the Xbox that has a similar style, or just for the Max Payne like bullet-time gun-play. Regardless, i'll be giving the game another shot once the "swath of updates" arrives. What can I say? I'm a big softie.
Changes include new story elements, cinematics, redesigned levels, a reworked sanity meter, and the addition of new abilities; allowing you to interact more with the environment and experience Ian's story (the protagonist) in a more compelling and engaging way.
The updated and enhanced Past Cure is available to download now for PC, and will release in the coming weeks for PlayStation and Xbox One. Check out the new launch trailer and the added features below.
"We were astounded by the level of feedback the community offered. The response to Past Cure has been incredible, and for a small studio, we've been really humbled by the positive contribution fans have made," said Simon Gerdesmann, Phantom 8's Managing Director. "We also listened to the things that didn't resonate as we would have hoped, and have made a swathe of changes, additions, enhancements, redesigns to really bring out the best in Past Cure, a true labour of love for us."
Updated Features:
New areas and redesigned levels
Entirely new areas have been created to enable more immersive gameplay in levels that have been redesigned to offer a more challenging, and ultimately more enjoyable experience for the player.
More mind-bending abilities
In Past Cure, players have many different abilities, but to create more ways to play, and feel even more powerful, two new abilities have been added.
Mind bash allows you to stun or kill enemies and destroy objects within the environment.
Mind Fly creates a shield around Ian, which utilises sanity as the hits reign in, giving you a useful addition to your journey, but one that comes at a cost.
A story that continues to unfold
Throughout Past Cure, cinematics have been reworked to tell more of the story loved by its fans, and splintered across its levels are more elements of the backstory to discover.
Reworked Sanity Meter
The new sanity meter doesn't recover from under 35%, and as it depletes toward zero, the nightmares from Ian's dream world begin to surface in the real world, creating a new threat. Ian will have to decide upon fight or flight against these new foes until his sanity recovers.
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