We just talked a bit about the new penalties for killing your teammates (read our article about it here), and now Ubisoft has announced that the test server for the PC version of Rainbow Six Siege is live again, and you can jump into the test server and shoot em some feedback if you are so inclined. There are a decent amount of fixes and gameplay changes for you to check out, like enabling or disabling mouse scrolling inputs for weapon swapping, shield drop changes, and some changes in movement when switching from prone to standing. Note that the test server obviously only has to do with the PC version, not the consoles.
Here's the full on list of patch notes:
Patch Notes:
Gameplay Changes
There is now a toggle activated by default for Montagne and Pulse's special abilities
- Updated: Placing a deployable shield perpendicular near a window will no longer block the vault action for some windows in progress
- Updated: Glaz's OTs-03 bullets can no longer penetrate Castle's barricade (Glaz will not be able to destroy barricades with his OTs-03, as intended)
- Enabling/Disabling Mouse scrolling inputs for weapon swap is no longer missing from control settings
- Bugfixes
- Fixed - Mavericks blowtorch makes no sound on the first use on a wall.
- Fixed - Clash is not able to use Observation Tool while shield is extended
- Fixed - An LOD allows players on the Spitfire Courtyard roofs to see behind a corrugated steel wall through a 3rd floor window of Hereford Base
- Fixed - Equipping a shield drops the fps by 10-20 on Hereford Base
- Fixed - The FPS in Hereford Base Map Rework is unstable.
- Fixed - Instead of disappearing when Echo's Yokai hover drone is disabled, the "Jump" button appears greyed out
- Fixed - Maestro's gadget is vulnerable when placed on certain destructible surfaces and the surface is broken, specifically small pinstripe carpets
- Fixed - Players can't pick up Rook's armor plates if the armor bag is deployed on a kettle in 3F Cigar Lounge in Kafe
- Fixed - The Mouse Scrolling Wheel Functionality can't be disabled (\it can now be disabled)*
- Fixed - While prone, using melee and standing up will switch the knife animation to shield.
- Fixed - End of round timer does not stop when initiating the defuser plant at the last moment
- Fixed - If Buck mounts Tachanka's LMG Turret with the Skeleteton Key on and leaves, no interaction can be made with the turret afterwards
- Fixed - The Bulletproof camera can't be access by pressing Secondary Gadget button while you are in prone stance
- Fixed - The caster is able to mute the voice chat of the player during a match by pressing tab
GG
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