While most RTS titles out there these days are either single-player or 1v1, the team behind Conan Unconquered went a different route, producing a game that (hopefully) works as well in co-op mode as it does in single player.
Executive Producer Ted Morris, who worked on Command and Conquer and Star Wars: Empire at War, said that the team is, "trying to make it as cooperative an experience as possible," which is somewhat of a tall task for the genre. In co-op mode, each player will have their own hero and army, but they share resources and most of the buildings.
"Where the challenge comes in, is in trying to coordinate the fight with more challenging mobs," says Senior Game Designer Patrick Pannullo, adding that it is not as easy as doubling the number of enemies. Instead, the increased difficulty will mainly be about what kind of mobs you face and where the attacks will come from.
The upcoming game will also feature a previously unannounced mechanism called challenge mode, which allows you to create and share a link with the exact same map, settings, and unlockable feats as in the game you just had. This allows you to challenge your friends to beat your own score in a much more comparable way than it would have been with randomized battle and each link comes with its own leaderboard.
Time to take out the trash, and talk mad shit to your friends.
Conan Unconquered hits PC on May 30th.