Shadow Brawlers is a local party game where players control adorable, agile ninjas that hide in the shadows, stab someone in the back, then fade away into the darkness. It's like a digital sucker-punch. You surprise your opponents, materializing suddenly from the background, ferociously attack in the cutest way possible with beautiful animations and an over the top, stylized design. The title promises "hyper-fast" gameplay, which seems to clash with the whole stealthy attack situation, but here you go.
“We started this as a side project to take a break from another big assignment we had, but soon we found we could not stop playing it,” said Martín Gil (Rojo), Team Güazú’s animator and designer. “It presented a unique situation, as it is really difficult to be enamored of a game you yourself developed in such a way that you need to consciously put it down in order to keep working on it. It is our hope that others will find it as addictive.”
The studio was approached by Inca Games to join its incubator – the first publisher of its class, with a focus on the Latin American market and a mission to bring the region’s best games to the world. The relationship with Team Güazú grew naturally as Inca shares the same language and culture, which is a big advantage when understanding the specific needs of a developer.
Look at more of these tiny ninjas here, Shadow Brawlers is currently scheduled for release in Q3 2018 for PC and Consoles.