A LOOK INTO THE COMPOSITION OF WINDFOLK'S EPIC AND HEAVENLY SOUNDTRACK
Madrid, February 4th. - Sony Interactive Entertainment Spain (SIE Spain) and Fractall Fall released Windfolk, a third-person aerial shooter, exclusively on PS4 & PS5 last January as part of the PlayStation Talents initiative. Today, Fractal Fall is pleased to show a glimpse of the game's soundtrack, composed and conducted by Javier Colmen.
"When composing the main theme, I first wrote a melody on a piano, following concept arts and other information shared by the studio", says Colmen. "Once I had that melody, which represented Essen's struggle against Russell and The Coalition, I decided to create an orchestral sound to match the epic scale of the story. Thus, I chose ethnic wind instruments and percussion instruments (such as pan flutes and tin whistles) to represent Eurian's ancient civilizations as well as synthesizers to show how technology was a main driver in the game". You can take a closer look at the making of Windfolk's soundtrack in the video below these lines.
You can check Windfolk's soundtrack in these links:
- Windfolk BSO - Main Theme
- Windfolk BSO - A Race Through the Clouds
- Windfolk BSO - Rusell Attacks
- Windfolk BSO - Battle against The Son of the Wind
ABOUT WINDFOLK
The world of Eurian is at war. The ruthless Coalition wants to gain control over the floating islands, and in the process are abusing the power of trydian, the mineral that keeps them flying. Play as Esen, a victim of their experiments and now a soldier of the Resistance, to stop them and complete your revenge.
Fly around with Esen's jetpack in this third-person aerial shooter to change the tide of the war and put an end to this conflict. In Windfolk you will have six degrees of freedom to roam around a picturesque world full of floating islands where positioning will be key to outflank your enemies and defeat them.