BONITO DAYS for Nintendo Switch Soars To New Heights With Free Game Update Adding New Levels, Content and More
The city-pop inspired indie gem receives 10 all-new levels, three brand new cups and new festive customisation options
Cornwall, UK – 13 December 2021. Independent developer Studio Somewhere is releasing a free game update for Bonito Days on Nintendo Switch adding new content and gameplay to Bonito Days’ relaxing aerial adventures.
Available tomorrow (14 December), Bonito Days receives 10 gorgeous new levels and three new cups for players to glide through on relaxing solo flights or in competition with friends. The new levels form part of Bonito days’ new progression system, with unlockable stages and customisation options. All five Sweet Paradise levels are now unlockable for Free Play mode, and new colours and patterns have been added to the game, including some festive customisation for Bonito Days’ flying fish. Finally, a high-score system has been added for players to challenge their friends - and Studio Somewhere’s team!
Bonito Days’ December Update also includes lots of quality of life fixes, including fan-requested camera controls on the right stick to help players nail those tricky landings.
About Bonito Days
From the team of Cameron Shackleton (Hellblade: Senua’s Sacrifice, Disney Infinity) and artist Adam Westerman, Bonito Days features two game modes, a beautiful retro aesthetic, and a sun-kissed Japanese City-Pop soundtrack.
Bonito Days features:
- A relaxing gaming environment to be enjoyed solo or with friends
- A vibrant aesthetic, nostalgic for long summer days
- Free-flowing momentum based gliding and rolling controls
- Easy to pick up and play gameplay
- Japanese City-Pop licensed and original soundtrack
Bonito Days is available now on Nintendo Switch for $9.99 (£7.99, €8,99). Follow Studio Somewhere on Twitter and Instagram to learn more about Bonito Days.
About Studio Somewhere
Studio Somewhere is a small indie team based in Cornwall with over 10 years of combined industry experience. We have worked on both critically and commercially successful games, as well as working with global IP’s on AAA games. Collectively we have worked on four shipped titles. Bonito Days was developed in association with Falmouth Launchpad.