BOW BEFORE YOUR LEADER!
HONEY, I JOINED A CULT IS OUT NOW ON STEAM
Sole Survivor Game’s debut ascends out of early access, welcoming players to the strange and lucrative world of 1970s cults.
Thursday, 3rd November 2022 – Team17 and Sole Survivor Games have today launched cult management sim Honey, I Joined a Cult into version 1.0. Placing players as the architect of their very own cult, they will design every aspect to the cult leader’s exacting standards, building everything from energy spas to spirit chambers, ensuring their would-be followers have everything they need on their journey to enlightenment. Running a successful cult is no mean feat, players will need to balance cultists’ happiness, handle meddling outsiders, and manage their leader’s inflated ego to keep things running smoothly, their followers devoted, and profits up.
Update 1.0 includes interactive police raids and protests, a difficulty selection system, help manual, carpeting system, steam cards and achievements, alongside new in-game content and customisation options, balancing improvements, and quality of life changes. The full launch also introduces free DLC available for all players who own Honey, I Joined a Cult before 10th November (including all purchases made throughout early access) and features cosmetics from other Team17 published titles, including The Escapists, The Survivalists, the Worms franchise, Blasphemous, Yooka-Laylee, and Narita Boy.
During its time in Steam Early Access, Honey, I Joined a Cult received major content updates that increased the variety of cults and significantly expanded its game mechanics. The Peace & Love update introduced six new themed rooms, two brand-new endings to explore, new outfits, and a rework of the tutorial and prestige system. In March 2022, the Futurist Update took Honey I Joined a Cult to the final frontier, introducing new themed rooms, special characters and missions, new items, and updates to the Divine Inspiration and Research Tech trees.
Full details for all game updates can be found on Steam.
Honey, I Joined A Cult key features:
- Exploit your followers: Strange and exciting quack therapies offer great opportunities to extract cash from the gullible.
- Take full control of a funky cult: Recruit cultists to maintain the organisation’s smooth operation; keep them entertained and happy to grow your money and influence.
- Build ‘freaky deaky’ bases: Build the cult from the ground up and design the layout from ‘hypno-chambers’ and bathrooms to monoliths and bedrooms.
- Branch out into the community: Send minions out to spread the good word, or just get them to steal fancy items for your cult HQ.
- Stick it to ‘The Man’: Overcome threats from law enforcement, oppressive government bodies, and misinformed protesters.
- Get down with deities: Choose where your cult’s heading – world peace or the second coming of the Squid Lord?
Would-be cult leaders can purchase Honey, I Joined a Cult on Steam right now for US$14.73/ €14.73 / £11.72 (price inclusive of 35% launch week discount), and keep up to date with all further information on the game by, liking us on Facebook, following Sole Survivor Games on Twitter, and joining the Team17 Discord channel.
About Sole Survivor Games
Sole Survivor Games is a UK-based studio currently working on its debut title, Honey, I Joined a Cult. Visit www.solesurvivorgames.com for more info.
About Team17 Digital
Founded in 1990, Team17 Digital is a leading developer, video games label, and creative partner for developers around the world. Part of Team17 Group plc, which floated on AIM in 2018, Team17 Digital has an extensive portfolio comprised of over 120 titles, and fully encapsulates the spirit of independent games. Team17 Digital’s portfolio of multi-award-winning and award-nominated in-house brands include Hell Let Loose, Golf With Your Friends, The Escapists, and the iconic Worms franchise, alongside its games label partner titles, including the award-winning games Blasphemous, Greak: Memories of Azur, and Overcooked! franchise. Visit www.team17.com for more information.