Deconstructeam and Selkie Harbour Announce Many Nights

Emanuela (11. March 2025 17:45 )

Deconstructeam and Selkie Harbour Announce Many Nights a Whisper, their First Self-Published Game, Soon on Steam

Practice to land an impossible distant shot that will shape the future of your generation in a short game about dreams, pressure, and expectations

 

Indie studio Deconstructeam (The Cosmic Wheel Sisterhood, The Red Strings Club), in collaboration with Selkie Harbour, announced Many Nights a Whisper today, their first self-published game, coming soon to Steam. Many Nights a Whisper is a narrative third-person archery game in which you'll have to train to land an impossibly distant shot that will shape the fate of a generation. Many Nights a Whisper combines the signature pixel-art of Deconstructeam, with Selkie Harbour's vibrant low-poly 3D art style. Here's the mysterious reveal teaser trailer:


Many Nights a Whisper is a short and meditative interactive tale about dreams, pressure, and expectations. This bite-sized experimental piece is around 60 minutes of gameplay time and is designed to be experienced in a single sitting: Delve into the routine of the Dreamer, the person chosen to perform this demanding ceremony. During the day, train with your slingshot and engage with your mentor in warm and intimate discussions. At night, listen to the townsfolk at the Confession Wall, weigh their whispers, and decide whether to grant their wishes.

 

KEY FEATURES

  • Deconstructeam's signature narrative design features ethical conundrums and heartfelt conversations.

  • Selkie Harbour's technical expertise brings to life a colorful low-poly 3D ruin-strewn archipelago inspired by Iberian culture.

  • Through fingerspit's on-brand style, savor a contemplative, piano-driven soundtrack that weaves a dreamy and immersive ambient soundscape.

 



ABOUT DECONSTRUCTEAM AND SELKIE HARBOUR

Deconstructeam, an indie studio based in Valencia, Spain, has been developing narrative experiences since 2012. Their most notable titles are Gods Will Be Watching, The Red Strings Club, and The Cosmic Wheel Sisterhood, all published by Devolver Digital.

Selkie Harbour, also based in Valencia, is a young, two-person indie studio, channelling their industry experience into their commercial debut. Among their most noteworthy works are the short, free games Reverie, The Anglerfish Project, and Fit In Bed.

Together, Deconstructeam and Selkie Harbour have been collaborating for the past few years, exploring new storytelling possibilities in 3D through a series of experimental short games on itch.io. Their partnership marks an exciting step toward developing even more immersive and memorable narrative experiences.



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