Earth Lords

Earth Lords

17.10.2013 10:19:38
Lösung 1. Teil
This document is (c) Copyright: 2002 Peter Hudson all rights reserved.
Email address: pjh2809@cs.com
The EARTH LORDS v 1.36 RPG pc game: walkthru maps part 1
Version: 1.2
Updated: February 19, 2002


The Earth Lords v 1.36 walkthru maps part 1

Contents.
1. Introduction
2. Version/Updates
3. Credits
4. Disclaimer
5. Abbreviations
6. Maps

NOTE: Due to the fact that this will be a large walkthru I shall be
making it in two parts so I don't leave out any important information
for you.

1. Introduction.

Hello and welcome to my very first walkthru my name is Peter Hudson and
I have no idea what lays ahead of me but thats what RPG's are all about
I guess?. You start by generating your single character then going out
into the world where he lives fulfilling missions and quests, killing
master demons of the different realms. Although it may not sound to
exciting believe me its a game that can draw you in. The game is an over
head style type while the grid of the game is in a 14 down by 18 across
pattern. I will stress to you now that I will not be giving away all the
secrets in the game or the do's and don't's but will show you where all
the key items of importance are to be found. You can play the normal
mode or the wimp mode depending on how you feel you gain more Ex-Pts and
money in the latter. I will be updating this walkthru when the need
arises. NOTE! check all squares I cant stress that enough. Any comments
and help would be much appreciated and full credit will go to you please
email me at the above address.


2. Version/Updates.
Version 1.2 ; Updated February 19, 2002 6:23 PM EST
-Added Version/Updates to contents list and updated maps

Version 1.0 ; Updated February 16, 2002 10:07 PM EST
-Guide Completed

Version 0.8 ; Updated February 17, 2002 8:13 PM EST
-Finished sections 22 through 33

Version 0.6 ; Updated February 15, 2002 11:26 PM EST
-Finished sections 12 through 21

Version 0.4 ; Updated February 14, 2002 11:16 PM EST
-Finished sections 1 through 11

Version 0.2 ; Updated February 12, 2002 8:27 AM EST
-Began Walkthrough


3. Credits.
Full credit goes to Wayne Stewart who single handed designed and built
the game and took on the big boys,nice one Wayne. The game can be down-
loaded at www.earthlords.com. If you do find something that I may of
over looked please let me know so it can be added and credit be given to
you. NOTE! check all squares I cant stress that enough.


4. Disclaimer.
I have no association with Wayne Stewart what ever and take no
responsibility for any errors that come from using this guide. This
guide is copyright so please do not alter it in part or whole with out
first contacting me at my email address above. Use it in any way in part
or whole to your own gains. You can print it out how ever to use with
the game for your own use only. It may not be altered in any part or
form without first contacting me. After getting permission please do the
right thing and give credit to where its due. NOTE! check all squares I
cant stress that enough.


5. Abbreviations.

The following will be the same through out the game.

up = stairs up f = fall off point fa = fallen arrival point
dn = stairs down x = inaccessible area ? = special spot
L = lava walk area t = trap D = door
* = 1 step outside s = switch a = arrival from (p)
m = message p = teleport to (a) [ ] = wall (1 step)


6. Maps.

Following are a list all all the maps in the realm ie: dungeons,castles
ect. I have left out the outside world as this is a straight forward
procedure. You should still walk in all the square thou as there are
hidden goodies and places to find there.

NOTE: some of the map areas may not be assessable until you have the
required points needed.
NOTE! yep you guessed it check all the squares I cant stress that
enough. P.S don't forget to walk into then also.

1 ) city state main level
2 ) city state second level
3 ) city state basement level
4 ) midland keep ground level
5 ) midland keep second level
6 ) midland keep stables
7 ) midland keep top level
8 ) midland keep underground
9 ) swamp castle entrance
10) swamp castle battlements
11) swamp castle vault
12) gate house
13) swamp castle basement level
14) human castle guard post,entrance & main hall
15) human castle dungeon
16) frozen fortress ground level
17) frozen fortress catacombs
18) frozen fortress command
19) human castle shops
20) pyramid ground
21) pyramid top
22) demon lighthouse yard
23) demon lighthouse tower
24) demon lighthouse basement
25) midland hidden cafe
26) lakeside keep entrance
27) lakeside keep top floor
28) lakeside roof
29) peanut passage east & west
30) hell top level
31) mountain fortress courtyard and entrance
32) mountain fortress air chamber
33) mountain fortress maintenance
34) grave yard & mausoleum
35) crypt
36) fire valley
37) black cathedral hall
38) fortress of blood entrance,hall& stables
39) fortress of blood dungeon
40) fortress of blood chamber
41) terror tower base
42) terror tower basement
43) terror tower top
44) tower of war base
45) tower of war command
46) tower of war barracks
47) dwarf city entrance and canyon mine access
48) dwarf city interior and grand hall
49) canyon mine security
50) canyon mine cells and canyon mine
51) twindor sanoc entrance
52) pirates cave entrance and hold
53) twindor sanoc vault
54) giants palace entrance,hall & north wing
55) volcano base entrance, path and exit
56) underwater hide-out
57) mountain pass and lair
58) tower of death
59) castle vile main and vault
60) devastation area entry, south and storage
61) swamp castle throne
62) pyramid launch room
63) Imperial palace entry
64) castle doom security and main



1 ) city state main level

[ ][ ][ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
[ ] x [ ] [ ] [ ] dn [ ]
[ ] x [ ] [ ] x x [ ] [ ][ ][ ]
[ ] D [ ][ ][ ] D [ ] [ ]up [ ]
[ ] [ ][ ][ ][ ] [ ] [ ]
[ ] D [ ][ ][ ] [ ] [ ]
[ ] [ ] ? [ ][ ][ ][ ][ ][ ] [ ]
[ ] x x [ ] [ ]
[ ] x x [ ] [ ] D [ ][ ] D [ ][ ][ ]
[ ][ ][ ][ ][ ] [ ] [ ] [ ]
[ ] D [ ] [ ] [ ]
[ ] p x x [ ] [ ] [ ] [ ]
[ ] ? x x [ ] [ ] x x [ ] x x [ ]
[ ][ ][ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]




2 ) city state second level

[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
[ ] [ ] [ ]
[ ] x [ ][ ][ ][ ][ ] [ ] [ ]
[ ] [ ][ ][ ][ ][ ][ ] x x [ ] dn[ ]
[ ] [ ] x x x [ ] x x [ ] [ ][ ][ ][ ][ ]
[ ] D x x [ ] D [ ] x x x [ ]
[ ] [ ] x x x x [ ][ ][ ][ ][ ] [ ] x x x [ ]
[ ] [ ][ ][ ][ ][ ][ ] x x x [ ] [ ] x x x [ ]
[ ] [ ] [ ] x D D x x [ ]
[ ] [ ] [ ] x x x [ ] [ ][ ][ ][ ][ ]
[ ] [ ] [ ][ ][ ][ ][ ] [ ] [ ]
[ ] D [ ] x x [ ] [ ] x [ ]
[ ] ? [ ] [ ] x x D D x [ ]
[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]



3 ) city state basement

[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
[ ] [ ] [ ] m [ ] up[ ]
[ ][ ] [ ][ ][ ] [ ] D [ ] [ ][ ][ ][ ][ ][ ][ ]
[ ] [ ] [ ]
[ ] [ ][ ][ ][ ][ ][ ][ ][ ] [ ] x [ ]
[ ] [ ] ? [ ] D [ ]
[ ] [ ][ ][ ][ ] [ ][ ][ ] [ ] [ ]
[ ] [ ] [ ]
[ ] [ ][ ][ ] [ ][ ][ ][ ] [ ] x [ ]
[ ] [ ] [ ] [ ] [ ]
[ ] [ ][ ][ ][ ][ ][ ][ ][ ] [ ] [ ]
[ ] [ ] [ ] [ ]
[ ] [ ] ? [ ] ? [ ] x ? [ ]
[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]



4 ) midland keep ground level

[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
[ ] m [ ]
[ ] [ ][ ][ ][ ] [ ][ ][ ][ ][ ][ ][ ][ ][ ] [ ]
[ ] [ ] x [ ] D [ ] [ ]
[ ] [ ] x [ ][ ][ ] [ ] [ ] [ ]
[ ] [ ] [ ] [ ] [ ] [ ]
[ ] [ ][ ][ ][ ] [ ] [ ] [ ]
[ ] [ ] x [ ] [ ] [ ] up[ ]
[ ] [ ] [ ] x [ ] [ ][ ][ ][ ][ ][ ][ ]
[ ] [ ] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] x x [ ]
[ ] [ ] dn[ ][ ] D [ ] [ ]
[ ] [ ][ ][ ][ ] [ ][ ] [ ][ ] x x [ ]
[ ] [ ] [ ] x x x [ ]
[ ][ ][ ][ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ][ ][ ]



5 ) midland keep second level

[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
[ ] f [ ][ ]
[ ] f f
[ ] f f
[ ] f [ ][ ]
[ ] f [ ]
[ ] f [ ]
[ ] f [ ]
[ ][ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ][ ]
[ ] [ ]
[ ] [ ]
[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] [ ]
[ ] [ ] [ ] [ ]
[ ] x x [ ] D [ ][ ][ ] m [ ][ ][ ][ ][ ][ ][ ]
[ ] [ ] [ ]
[ ][ ][ ] D [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] D x x [ ]
[ ]up f f f [ ] t [ ]
[ ][ ][ ] D [ ][ ][ ][ ][ ][ ][ ][ ] [ ] [ ][ ][ ]
[ ] ? [ ] [ ] D [ ] [ ] dn[ ]
[ ] x x x [ ] [ ] [ ]
[ ] m m [ ] [ ] [ ]
[ ][ ][ ][ ][ ][ ][ ] [ ] ? [ ]
[ ][ ][ ][ ][ ][ ][ ]




6 ) midland keep stables

* * * * * * * * * * * * * * * * * *
* * * * * * * * * * * * * * * * * *
* * * * * * * * * * * * * * * * * *
* * * * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] *
* * * * [ ]fa [ ] *
* * * * [ ]fa [ ] *
* * * * [ ]fa fa
* * * * [ ]fa fa
* * * * [ ]fa fa
* * * * [ ]fa [ ] *
* x x * [ ]fa [ ] *
* x x x [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] *
* x x ? * * * * * * * * * * * * * *
* * x * * * * * * * * * * * * * * *



7 ) midland keep top level

[ ][ ][ ][ ][ ][ ]
[ ] x x x x [ ]
[ ] x x x x [ ]
[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] [ ]
[ ]dn x x [ ]
[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] ? x x [ ]
[ ] [ ]
[ ] x x x x [ ]
[ ] [ ]
[ ][ ][ ][ ][ ][ ]



8 ) midland keep underground

[ ][ ][ ][ ]
[ ][ ] [ ][ ]
[ ] [ ][ ]
f [ ][ ][ ][ ][ ][ ][ ][ ][ ]
f [ ]
f [ ][ ][ ][ ][ ][ ][ ] [ ]
[ ] [ ][ ] [ ] [ ]
[ ][ ] [ ][ ] [ ] [ ]
[ ][ ][ ][ ] [ ] [ ]
[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] [ ]
[ ]up [ ]
[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]



9 ) swamp castle entrance

[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
[ ] x ? x x x x x x x x [ ]
[ ] [ ]
[ ] x ? x [ ]
[ ] x x [ ]
[ ] D [ ][ ][ ] [ ][ ][ ] D [ ]
[ ] x [ ] D [ ] f dn dn f [ ] D [ ] x [ ]
[ ] [ ] x f f x [ ] [ ]
[ ] [ ] x f f x [ ] [ ]
[ ] [ ] x f f x [ ] [ ]
[ ] [ ] x f f x [ ] [ ]
[ ] [ ] x f f x [ ] [ ]
[ ] [ ][ ][ ] x f f x [ ][ ][ ] [ ]
[ ] [ ] [ ] x f f f f x [ ] [ ] [ ]
[ ] [ ] x x x x x x [ ] [ ]
[ ] [ ][ ][ ] [ ][ ][ ] [ ]
[ ] x x [ ]
[ ] D [ ] [ ][ ][ ][ ] [ ][ ][ ][ ] [ ] [ ]
[ ] [ ] x [ ] [ ] x ? [ ] [ ]
[ ] [ ] [ ] [ ] [ ] [ ]
[ ] [ ][ ][ ][ ][ ][ ] D [ ][ ][ ][ ][ ][ ] [ ]
[ ] [ ] [ ] [ ]
[ ] up[ ] [ ]up [ ]
[ ][ ] x [ ][ ] [ ][ ] x [ ][ ]
* [ ][ ][ ] * * * * * * * * * * [ ][ ][ ] *
* * * * * * * * * * * * * * * * * *



10) swamp castle battlements

[ ] f f f f f f f f f f f f f f f f [ ]
[ ] [ ]
[ ] [ ]
[ ] [ ]
[ ] [ ][ ][ ][ ] [ ]
[ ] [ ][ ] [ ][ ] [ ]
[ ] [ ] ? [ ] [ ]
[ ] [ ] [ ] [ ]
[ ] D D [ ]
[ ][ ] D [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] D [ ][ ]
[ ] [ ] [ ][ ][ ][ ] [ ] [ ]
[ ] dn[ ] [ ]dn [ ]
[ ][ ] [ ][ ] [ ][ ] [ ][ ]
[ ][ ][ ] [ ][ ][ ]



11) swamp castle vault

[ ][ ][ ][ ][ ][ ][ ]
[ ] ? ? ? [ ]
[ ] [ ]
[ ] [ ]
[ ][ ][ ] ? [ ][ ][ ]
[ ] [ ]
[ ] up[ ]
[ ][ ][ ]



12) gate-house

[ ][ ][ ][ ][ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ][ ][ ][ ] Teleporters
[ ] 1 2 3 D [ ] [ ] 1. Giants palace
[ ] [ ] [ ][ ] [ ] 2. Mirage city
[ ] 4 5 6 7 [ ] x [ ] [ ] 3. Human castle
[ ][ ][ ][ ][ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ][ ] [ ] 4. Elite city
[ ] D m [ ] 5. Tay'Jen
[ ] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] 6. Forest City
[ ] [ ] 7. Port Charles
[ ] D [ ][ ] [ ][ ][ ][ ][ ][ ][ ][ ][ ] [ ] 8. Devestation
[ ] [ ] x x x [ ] [ ] area and swamp
[ ] [ ] x x x [ ] [ ][ ][ ][ ] D [ ][ ][ ][ ] castle throne
[ ] [ ][ ][ ][ ][ ] [ ][ ] [ ] 9. Shadow valley
[ ] 8 [ ] x x [ ] 9 [ ]
[ ][ ][ ][ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ][ ][ ][ ][ ]



13) swamp castle basement level

[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
[ ] x ? ? D ? [ ]
[ ] x ? x D [ ]
[ ] x ? x x [ ] D [ ] x [ ]
[ ] x ? [ ][ ][ ] [ ][ ][ ] [ ]
[ ] x x x [ ] x x [ ] [ ]
[ ][ ][ ][ ][ ][ ] upup [ ][ ] [ ][ ][ ]
[ ] x [ ] [ ] x [ ]
[ ] [ ] x [ ]
[ ] m [ ] [ ] x [ ]
[ ] ? [ ]
[ ] [ ] [ ] ? x [ ]
[ ] x [ ] x x [ ]
[ ] [ ]
[ ] [ ]
[ ] [ ]
[ ][ ][ ][ ] D [ ][ ][ ][ ] D [ ][ ][ ][ ] D [ ][ ][ ]
[ ] x x [ ]
[ ] x x x x [ ]
[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]



14) human castle,guard post,entrance & main hall

[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
[ ] x x x x x [ ] x D [ ]
[ ] x [ ] D x x x [ ]
[ ] x x D [ ] x x x [ ]
[ ] x x x D [ ] x x x [ ]
[ ] x [ ] [ ] [ ]
[ ][ ][ ][ ] [ ][ ][ ][ ] D D [ ][ ][ ][ ][ ] [ ]
[ ] x [ ] [ ] [ ]
[ ] x x [ ] [ ] [ ]
[ ] x x [ ] [ ] [ ]
[ ] [ ][ ][ ][ ] [ ] [ ]
[ ] [ ] [ ] [ ]
[ ] [ ] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] [ ] [ ]
[ ] [ ] [ ] [ ]
[ ] [ ] [ ] [ ]
[ ] up[ ][ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ][ ] dn[ ]
[ ][ ][ ] x [ ] [ ] x x [ ][ ][ ]
[ ] D D x x x x [ ]
[ ] [ ] [ ] x x [ ]
[ ][ ][ ][ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ][ ][ ][ ]
[ ] [ ]
[ ] x x [ ]
[ ] x x x x [ ]
[ ] x x x x [ ]
[ ] x x x x x [ ]
[ ] x x x [ ]
[ ] x x x x [ ]
[ ] x x x x [ ]
[ ] x x [ ]
[ ] x x x x [ ]
[ ] x x x x [ ]
[ ][ ][ ][ ][ ] x x x x x x [ ][ ][ ][ ][ ]
* * * * [ ] x x x x x x [ ] * * * *
* * * * [ ][ ][ ] [ ][ ] [ ][ ][ ] * * * *
* * * * * * [ ] [ ][ ] [ ] * * * * * *
* * * * * * [ ] [ ][ ] [ ] * * * * * *
* * * * * * ? [ ][ ] ? * * * * * *
* * * * * * [ ][ ][ ][ ][ ][ ] * * * * * *
* * * * * * * * * * * * * * * * * *



15) human castle dungeon

[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
[ ] x x [ ] up[ ]
[ ] x x [ ][ ][ ] [ ][ ][ ] [ ] [ ]
[ ] x x [ ] [ ] [ ]
[ ] x x x [ ] x x x [ ][ ][ ][ ][ ][ ]
[ ] x x x [ ] x x x x [ ]
[ ][ ][ ][ ][ ] [ ] x x x x [ ]
[ ] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
[ ] [ ][ ][ ][ ][ ] [ ][ ] x [ ]
[ ] D [ ] [ ] [ ][ ][ ] [ ][ ] ? [ ]
[ ] [ ][ ][ ] D [ ] [ ] [ ][ ] x x x [ ]
[ ] [ ][ ][ ] [ ] [ ][ ] [ ]
[ ] [ ] [ ]
[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]



16) frozen fortress ground level

* [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
* [ ]dn [ ]dn [ ] dn[ ]dn [ ]
* [ ] [ ] [ ] [ ][ ] [ ]
* [ ] [ ] [ ] [ ]up [ ]
* [ ][ ][ ] D [ ][ ][ ] D [ ] D [ ][ ][ ][ ][ ][ ]
* [ ][ ][ ] x x [ ]up [ ]
* D [ ][ ] [ ]
* D [ ]dn [ ]
* [ ][ ][ ] x x [ ][ ][ ][ ]
* [ ][ ][ ] D [ ][ ][ ] D [ ] D [ ][ ][ ]dn [ ]
* [ ] [ ] [ ] [ ][ ] [ ]
* [ ] [ ] [ ] [ ][ ] [ ]
* [ ]dn [ ]dn [ ] dn[ ]up [ ]
* [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]



17) frozen fortress catacombs

[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
[ ]up [ ]up [ ] ? [ ] up[ ]up [ ]
[ ][ ][ ] [ ] [ ] [ ] [ ][ ][ ][ ] [ ]
[ ] [ ] [ ] [ ] [ ] ? [ ] [ ]
[ ] [ ] [ ] [ ] [ ][ ][ ] t t [ ]
[ ] [ ] ? [ ][ ][ ] [ ] [ ] [ ]
[ ] [ ] [ ][ ][ ][ ]
[ ] [ ][ ][ ][ ][ ][ ][ ][ ][ ] [ ]up [ ]
[ ] [ ] [ ] [ ] [ ][ ] [ ]
[ ] [ ] [ ] [ ] [ ] [ ] [ ]up [ ]
[ ] [ ] [ ] [ ] [ ] [ ][ ][ ][ ]
[ ] [ ] [ ] [ ] [ ] [ ][ ][ ] [ ]
[ ]up [ ] [ ]up [ ] [ ]up [ ]
[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]



18) frozen fortress command

[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
[ ] x x [ ] [ ] [ ]
[ ] ? [ ] [ ] [ ] [ ][ ] [ ]
[ ] [ ] [ ] [ ]dn [ ]
[ ] x x[ ] [ ][ ][ ][ ][ ][ ][ ][ ] 1. Teleports to 2
[ ] [ ][ ][ ][ ] [ ] [ ]dn [ ] 3. Teleports to exit
[ ] 4 x [ ] [ ] [ ] [ ][ ] [ ] 4. Teleports you back
[ ] [ ][ ] [ ][ ][ ][ ] [ ] [ ] to human castle
[ ] [ ] p f f f [ ] [ ][ ][ ][ ][ ][ ] after boss fight.
[ ] [ ] 1 f f f [ ] a 2 [ ]
[ ] [ ] 3 f f f f f [ ][ ][ ][ ][ ][ ]
[ ] [ ][ ][ ][ ][ ][ ][ ][ ][ ] [ ]
[ ] [ ]dn [ ]
[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]



19) human castle shops

[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
[ ]dn [ ] x x x [ ] x x [ ] [ ]
[ ] [ ] x x x [ ] x [ ] [ ]
[ ] [ ][ ] D [ ][ ][ ] D [ ][ ] [ ]
[ ] D [ ]
[ ][ ][ ][ ]D [ ][ ][ ][ ] [ ] [ ]
[ ] x x [ ] D [ ] [ ]
[ ] x x [ ] x [ ] [ ] [ ]
[ ][ ][ ][ ][ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ][ ][ ][ ]
[ ] x p [ ]
[ ][ ] D [ ][ ][ ] D [ ][ ][ ] D [ ][ ][ ] D [ ][ ][ ]
[ ] [ ] x [ ] x [ ] x x [ ]
[ ] x x [ ] x x [ ] x x [ ] x x x [ ]
[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]



20) pyramid ground

[][][][][][][][][][] [][][][][][][][][][] [][][][][][][][][][]
[] ? ? []upup[] ? [][]x []upup[] ? []
[] [][][][] [][] [][][][] []
[] x x x x x x []up [][] []up[] t t t []
[] x x [] [][] [][] [] [] t t t []
[] x x x x [][][][][] [][] [] [] [] t []
[]x x x x x [] [][][] [] [] [] t t t t []
[][][][] [][][][] [][] [] []t t []
[] []x x[] [][] [][][][][][] t t t t []
[] [] [] [][] [] [] []
[] []x x[]m [] [][][] [] []m [] []
[] [] [][] [] []
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
[] [][] []? []
[]m [][][][][][][][][][][] [][] x x [][][][][][][][][][] []
[] []t [][] [][][] x ? []
[] []x [] x x x [][] x x []
[] [][][][][] x x [] [][] x x [] [][][][] [][][][]
[] [][][] []x [][] [] [] []
[]x x x x x x x [][] ?[] t[][] [][][][][][]L L L L L L L L []
[]x x x x x x x x [][][][]x [][] []x []L L L L L L L L []
[]x x x x x x x x []up t[][] [] []up[]L L L L L L L L []
[] [][][][]x [][] [] [][][][] []
[] ? []upup[] x[][] []upup[] ? ? []
[][][][][][][][][][] [][][][][][][][][][] [][][][][][][][][][]



21) pyramid top

[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
[ ]dn [ ][ ] ? dn [ ]
[ ] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] [ ]
[ ]dn [ ] [ ]dn [ ]
[ ] [ ] t [ ] [ ]
[ ] [ ] t t ? t t [ ] [ ]
[ ][ ][ ][ ][ ] t t [ ][ ][ ][ ][ ]
[ ] x [ ] t [ ]
[ ] [ ][ ][ ] [ ][ ][ ] [ ]
[ ] [ ] t t [ ] [ ]
[ ]dn [ ] [ ]dn [ ]
[ ] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] [ ]
[ ]dn [ ][ ] dn [ ]
[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]



22) demon lighthouse yard

[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
[ ] [ ]
[ ] [ ]
[ ] [ ][ ][ ]up [ ]
[ ] [ ][ ][ ][ ][ ][ ] [ ]
[ ] [ ][ ][ ] [ ][ ][ ] [ ]
[ ]dn ? ? [ ] [ ]
[ ] ? ? dn[ ] [ ]
[ ] [ ][ ][ ] [ ][ ][ ] [ ]
[ ] [ ][ ][ ][ ][ ][ ] [ ]
[ ] dn[ ][ ][ ] [ ]
[ ] [ ]
[ ] [ ]
[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]



23) demon lighthouse tower

f f x f x f x f f f f
f f f dn f ? f f f
f x x x x x x x f
x x x x x x x x
f x ? x f
f x ? dn x f
x x x x x x x x
f x x x x x x x f
f f f f f f
f f x f x f x f x f f



24) demon lighthouse basement

[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
[ ][ ] x D x x [ ]
[ ][ ] [ ] D [ ] ? [ ]
[ ][ ] [ ] [ ] x x [ ]
[ ][ ] [ ][ ][ ] [ ] [ ][ ] [ ][ ][ ][ ][ ]
[ ][ ] [ ]up x [ ] [ ] x [ ]
[ ][ ] [ ] ? x x x [ ] [ ] x [ ]
[ ][ ] [ ] x x x x [ ] D [ ]
[ ][ ] [ ][ ][ ][ ][ ][ ][ ][ ] [ ] [ ]
[ ][ ] x [ ]up [ ] x x x [ ]
[ ][ ] ? x [ ] [ ] x x x [ ]
[ ][ ] x x [ ][?][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ][ ][ ] [ ]
x x x x x x x x x x x x



25) midland hidden cave

[ ][ ][ ][ ][ ][ ]
[ ] [ ][ ][ ][ ][ ]
[ ] [ ][ ] [ ]
[ ][ ][ ] [ ][ ][ ][ ][ ][ ] [ ]
[ ] ? [ ][ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ][ ][ ]
[ ] [ ][ ] x [ ][ ] up
[ ] [?] [ ][ ] [ ][ ][ ][ ][ ][ ][ ]
[ ] ? [ ][ ][ ][ ][ ][ ] [ ][ ]
[ ][ ][ ][ ][ ] [ ][ ] D [ ][ ]
[ ] [ ]
[ ] [ ]
[ ] [ ]
[ ][ ][ ][ ][ ]



26) lakeside keep entrance

* * * * * * * [ ][ ][ ][ ][ ][ ] * * * * * *
* * * * * [ ][ ][ ] [ ][ ][ ] * * * *
* * * [ ][ ][ ] [ ][ ][ ] * *
[ ][ ][ ][ ] x [ ][ ][ ]
[ ] [ ] x [ ] [ ]up [ ]
[ ] [ ] x [ ] [ ] [ ]
[ ] ? f x [ ] [ ] [ ]
[ ] [ ] x f f [ ] [ ] [ ]
[ ] [ ] f f x [ ] D [ ]
[ ][ ][ ][ ] x f f [ ] [ ][ ][ ]
[ ][ ][ ] x [ ][ ][ ]
[ ][ ][ ] [ ][ ][ ]
[ ][ ] [ ][ ]



27) lakeside keep top floor

[ ][ ][ ][ ][ ][ ]
[ ][ ][ ] ? m x [ ][ ][ ]
[ ][ ][ ] x [ ][ ][ ]
[ ][ ][ ] D x [ ][ ][ ]
[ ]up [ ] [ ] [ ] dn[ ]
[ ] [ ] [ ] x [ ] [ ]
[ ] [ ] [ ] x [ ] [ ]
[ ] [ ] [ ] x x x x [ ][ ][ ] [ ]
[ ] D [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] [ ]
[ ][ ][ ] [ ] [ ] [ ][ ][ ]
[ ][ ][ ] [ ][ ] [ ][ ][ ]
[ ][ ][ ] x [ ][ ] x [ ][ ][ ]
[ ][ ][ ][ ][ ][ ]



28) lakeside keep roof

f f f f f f f f
f f f [ ][ ][ ][ ][ ][ ] f f f
f f f [ ][ ][ ] x x x x [ ][ ][ ] f f f
f f [ ][ ][ ] x x x x [ ][ ][ ] f f
[ ][ ][ ] [ ][ ][ ]
[ ]dn [ ] x x [ ]
[ ] [ ] x x [ ]
[ ] [ ]
[ ] x x x x [ ]
[ ][ ][ ] [ ][ ][ ]
f f [ ][ ][ ] x x x x [ ][ ][ ] f f
f f f [ ][ ][ ] x x x x [ ][ ][ ] f f f
f f f [ ][ ][ ][ ][ ][ ] f f f
f f f f f f f f



29) peanut passage east & west

[ ][ ][ ]
[ ][ ]up [ ][ ]
[ ] [ ]
[ ] [ ]
[ ] [ ]
[ ] [ ]
[ ] [ ]
[ ][ ][ ][ ][ ] [ ]
[ ] f f [ ][ ] [ ]
[ ] f f [ ][ ] [ ]
[ ] [ ][ ] [ ]
[ ] c [ ][ ] [ ]
[ ] c [ ][ ] [ ]
[ ] c [ ][ ] [ ]
[ ] c [ ][ ] [ ]
[ ] c [ ][ ] [ ]
[ ] c [ ][ ] [ ]
[ ] c [ ][ ] [ ]
[ ] c [ ][ ] [ ]
[ ] c [ ][ ] [ ]
[ ] c [ ][ ] [ ]
[ ] c [ ][ ] [ ]
[ ] c [ ][ ] [ ]
[ ] c [ ] [ ][ ]
[ ] c c [ ] [ ]
[ ][ ] c c [ ][ ]
[ ][ ] c c c [ ]
[ ][ ][ ][ ] c [ ]
[ ] c c c [ ]
[ ][ ][ ] c [ ][ ]
[ ] c [ ]
[ ] [ ]
[ ][ ][ ] [ ][ ] [ ]
[ ]up [ ][ ][ ][ ][ ][ ][ ] [ ]
[ ] [ ]
[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]



30) hell top level

[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
[ ] [ ]
[ ] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] [ ]
[ ] t [ ] [ ][ ] [ ]
[ ] [ ] L L L L L L f f [ ] [ ]
[ ][ ][ ] [ ] L L L L L L f f [ ][ ] [ ]
[ ] ? [ ] L L L L L L f f [ ]
[ ][ ][ ] [ ] L L L [ ][ ][ ][ ][ ][ ][ ][ ] [ ]
[ ] [ ] L L L [ ] [ ] [ ]
[ ] [ ] [ ] L L L [ ] [ ][ ] p [ ] [ ]
[ ] [ ] [ ] L L L [ ] [ ][ ] [ ] [ ]
[ ] [ ][ ][ ] L L L [ ] [ ][ ][ ][ ][ ][ ] [ ]
[ ] L L [ ]
[ ][ ][ ][ ][ ] L [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ] L L [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] Note:
[ ] x [ ] 1 Teleports
[ ] [ ][ ][ ] L L L [ ] x [ ] you to City
[ ] fa [ ] L L L [ ] x x x [ ] State main
[ ] fa [ ] L L L [ ] x x x [ ] level.
[ ] fa [ ] L L L [ ] x x [ ]
[ ][ ][ ][ ][ ][ ][ ][ ][ ] [ ]
[ ] D [ ]
[ ] [ ][ ][ ][ ][ ][ ][ ] s [ ]
[ ] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
[ ] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
[ ] [ ][ ][ ][ ][ ][ ][ ][ ] [ ]
[ ] 1 [ ]
[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]



31) mountain fortress courtyard & entrance

[ ][ ][ ][ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ][ ][ ][ ]
[ ] x x [ ] [ ] x [ ]
[ ] [ ][ ] [ ][ ] [ ]
[ ] p [ ] [ ] a [ ]
[ ] [ ][ ] [ ][ ] [ ]
[ ] ?[ ] [ ] ? [ ]
[ ][ ][ ] D [ ][ ][ ][ ] D D [ ][ ][ ][ ] D [ ][ ][ ]
[ ] [ ]
[ ] x x [ ]
[ ] [ ]
[ ][ ] [ ][ ]
[ ][ ] [ ][ ]
[ ][ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ][ ]
[ ] D D [ ]
[ ] [ ]
[ ][ ][ ] [ ][ ][ ]
[ ][ ] [ ][ ]
[ ][ ] [ ][ ]
[ ][ ][ ] x x x x [ ][ ][ ]
[ ] x x [ ]
[ ] x x [ ]
[ ][ ] x x [ ][ ]
[ ] x dn x x x x x x x [ ]
[ ][ ] fa x x fa [ ][ ]
[ ] x x [ ]
[ ][ ] [ ][ ]
[ ][ ] x [ ] x [ ] p p [ ] x [ ] x [ ][ ]
[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]



32) mountain fortress air chamber

[ ][ ][ ][ ]
[ ][ ][ ] a [ ][ ][ ]
[ ][ ] [ ][ ]
[ ][ ] [ ][ ]
[ ][ ][ ] x x x x [ ][ ][ ]
[ ] x x x x x x [ ]
[ ] x x x ? ? x x x [ ]
[ ][ ] x x x x x x [ ][ ]
[ ] x x x x x x x [ ]
x f f x
[ ] [ ]
[ ][ ] [ ][ ]
[ ][ ] x x x x [ ][ ]
[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]



33) mountain fortress maintenance

[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
[ ] [ ]
[ ] [ ][ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ][ ][ ] [ ]
[ ] [ ][ ][ ][ ][ ][ ] [ ] ? [ ][ ][ ][ ] [ ]
[ ] [ ] x x x x [ ] D [ ][ ] [ ]
[ ] [ ] x ? [ ] [ ][ ][ ][ ][ ] [ ][ ][ ]
[ ] [ ] x [ ] [ ][ ][ ][ ][ ] [ ][ ]
[ ] [ ] [ ] [ ][ ][ ][ ][ ][ ] [ ][ ]
[ ] [ ][ ][ ] D [ ][ ] [ ] [ ][ ] [ ][ ]
[ ] ? [ ] [ ][ ] D [ ][ ] [ ][ ]
[ ] [ ][ ][ ] [ ][ ][ ][ ] ? [ ][ ] [ ][ ]
[ ] [ ][ ][ ] [ ][ ][ ][ ] x x x [ ][ ]in [ ][ ]
[ ] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]


End of Part one.

(c) Copyright: 2002 Peter Hudson all rights reseverd.
pjh2809@cs.com




 
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