Eternal Fighter Zero

Eternal Fighter Zero

18.10.2013 00:54:24
Eternal Fighter Zero FAQ V 1.32 2005/03/03
Written by Yunari.


Table of contents
Topics that are marked with * are not finished yet, sorry about this.
1. Disclaimer
2. Update
3. Setting
4. *Moves
4.1 Basic Moves
4.2 Advanced Moves
4.3 *Command List
4.4 Combo System
5. Advanced tips
5.1 Recoil Guard mastering
5.2 Way to fight against recoil armor
6. Troubleshooting
7. MISC
- What does the letter for a character in the Bad Moon Edition mean?
8. Link
9. Reference
10. Contact me
11. Special Thanks


1. Disclaimer
This FAQ is copyrighted by Yunari. You may use this FAQ solely for
non-profit use. You can distribute this FAQ if you want, but do not edit
this FAQ. Moon and One ~Kagayakukisetsuhe~ are registered trademarks of
Tactics. Kanon, Air and Clannad are registered trademarks of Key.


2. Update

After lazy for almost 1 years by update literal FAQS but never post due
to gamefaqs update fap method changed. Finally they are postesd.
And in this month I will recheck all FAQS and correct literal mistake.
after this I will abandon update for all FAQS due to I didn't play these
game much anymore. Two reason because of this one of my best opponent
permanently moved to America, 2nd reason is Touhou Suimusou....
Thing that I said "Thing that I most fear with EFZ is not Melty Blood
but Touhou Suimusou." is become true now.
Yeah and another reason that I will write Touhou Suimusou and want to
give piority on this.

V 1.32 2005/03/03
- Add some trouble shooting for matrox g450 user.
- Add additional combo topic about Additonal combos with instant charge
while breaking.
- And literal thing that I already forgot.

V 1.31 2004/06/09
- Fix several grammar mistake. Thanks for Shiester_Miester for edit this.

V 1.26 2004/02/29
- Added Command list for Mishio.
- Added names in additional commands from V.305 that missed.
- Edited details about instant charge.
- Added information about flicker instant charge.

V 1.24 2004/01/22
- Added Command list that comes with version 3.04 and 3.05
- Added some comments to advanced tips and troubleshooting because of
the Bad Moon Edition update.
- Added comment for Akane's side hammer that need to be in air to excute.
- Doujin Soft Competition 9th(2004/01/24) released.

V 1.22 2003/09/07
- Added Command list that came with version 3.03

V 1.21 2003/09/03
- Added command list for Ikumi that came with version 3.02
- Added additional commands to previous characters in version 3.00 that I
forgot.

V 1.20 2003/08/25
- Added command list in Bad Moon Edition.
- Added new system that come with Bad moon edition.
- Changed cough to crouch.(Thanks for buggiefan)
- Corrected the names of some characters.(Thanks for Fdm)
- Corrected command "Inside of Barrel" for Misao.(Thanks for Fdm)
- Added Misc section.
- Added contact me section.

V 1.13 2003/08/11
- Changed Minagi command that changed with update V.2.13.
- Add command list for Kanna.
- Improved detail of instant charge system in combo section.

V 1.09 2003/06/05
- Added all of hidden commands for Air character.
- Changed description of recoil guard system.
- Added missed time in update version 2.12

V 1.07 2003/04/29
- Added commands that are included in V 2.10
- Added game release date.
- Included back step system that came with V 2.10

V 1.053 2003/03/21
- Fixed some of update section
- Fixed command list for kano

V 1.052 2003/03/09
- Added control ability of lightning bolt.

V 1.051 2003/03/08
- Spell checked.

V 1.05 2003/03/08
- Added additional command list from update version 2.06.
- Added some command list translation (Thank for Master Asia).
- Added advanced tips.
- Added setting for system that have ram below 64 MB in troubleshooting
section.
- Corrected written time in version 0.992 from 2003/03/08 to 2003/02/12

V 0.992 2003/02/08
- Fixed some corrupt japanese letters and lost sentences.

V 0.991 2003/01/04
- Spell Checked
- Add some translated command for Nayuki.
- Game World Fair 2003 release.

V 0.99 2002/12/14
- Corrected Mio name.
- Removed question section since I have all the answers now.
- Added several combo techniques I found later in the combo section.
- Added additional usage of recoil guard.
- Corrected several misspelt words and misused words.
- Removed Akane's Air Carrier after Assault leap since it is unusable.
- Translated commands a bit. One reason is that I will translate all of my
FAQs to the Thai language soon.
- Thailand comike 2002 fair release.

V 0.961 2002/11/26
- Corrected Kano's name.
- Corrected several commands for Kano (Thank for Thanit to mention these).

V 0.96 2002/11/11
- Updated commands that come with game version 2.05.
- Changed Mayu's command "I'm not alone" to 41236963+H.
- Fixed Mai's commands where I mistakenly added a duplicate command.
- Added some translated commands.
- Added some trouble shooting that I got with Matrox G450.

V 0.951 2002/10/05
- Added romaji names of Minagi and Misuzu.
- QOH Sub meeting 1st release.

V 0.95 2002/10/05
- Added command that was included in update version 2.04.
- Corrected names of Minagi and Misuzu in romaji.
- Added some troubleshooting about updates and blue sky edition update.

V 0.941 2002/09/24
- Completed update and special thanks that I forgot.

V 0.94 2002/09/08
- Add command list for characters that come with Blue Sky Edition (V2.00)
update.
- Added information about Sayuri's Magical Blade move. (Thanks to Ayu
Kusanagi)
- Translated some of the command list.

V 0.92 2002/07/17
- Added additional commands from update version 1.20
- Corrected some missed characters names in kanji.

V 0.91 2002/04/12
- Added some Japanese command names.
- Added Sayuri's overdrive Magical on Stage.
- Corrected commands for Makoto.

V 0.90 2002/03/30
- Initial Release



3. Setting
Run config.exe in game directory there will be a dialog box.
1P & 2P Control is the settings for the input device.
OPTION
CPU: Level of CPU difficulty
FPS: 30 FPS or 60 FPS
If your system slows down on some effects using 30 fps
can help, but there will be a jerky image as drawback. Very useful
for systems that have a slow graphic card (I mean slow for directdraw
on a Pentium class system which is not graphic card nowadays.).
Effect: Plain or Normal
Changing effect to plain can double framerate on P166MMX on some
effects. Change this first before changing to 30 FPS mode.
Damage: Half, Normal or Double
Use 640x480 resolution
If you run the game and you end up with a black screen or a
DirectX report saying can't initialize that resolution or you use
TV out and unable to get it work with 320x240 , using this option
may help.

4. Moves

4.1 Basic Moves
In command list the numbers are related to a direction on Numpad on
keyboard.
For 5 that mean you need to release D-pad to natural possition then
resume rest command.
ie. 2563+H that mean you have to press down, release d-pad, front and
front/down + Heavy Attack.
Abbreviations:
L = Light Attack
M = Medium Attack
H = Heavy Attack
A = Any Attack
S = Special Button
F = Front (towards enemy)
B = Back (away from enemy)
D = Down
J = Jump
C = crouch
(air) When character is in air.

- FF = Dash forward
- BB = Dash backwards
Unlike other games when you use back step you can still get hit.
- BB at second tap release dpad immediatly = backstep (2.10 to 3.04)
While back stepping you will not get hit with any attack. Be careful
about the second tap, if you hold for too long it will become a back
dash instead.
- (air)FF = Air Dash
- (air)BB = Air Back Dash
- B+H/F+H = Throw
- (air)F+H = During air throw.(3.00)
You are unable to excute air throw while doing an air dash. However
you could do an air throw after the dash is finished.
- FF+A = Dash Attack
Some characters can use this. Most dash attacks can use attack
cancel. Some of them can use jump cancel (these will be described later).
- Reinforce Attack
Take a look at the reinforce gauge below the SP gauge (Gauge that has
a number). Once the gauge is filled to red or light blue you can use a
reinforce attack by executing a command with the heavy attack button.
This will take the whole gauge when the gauge is red or take 25% of the
gauge when the gauge islight blue.
- Eterny Special
Once you execute a command that is an eterny special attack it will
use the SP gauge (the gauge that has a number) as a cost. Most ES
attacks can have different levels of attack: L uses 1 gauge, M uses 2
gauges and H uses 3 gauges. For moves that use 3 gauges to excute from
V.3.00 on, user must have less than 33% life.
- Fall Recovery
After being stunned or knocked over, you can do a fall recovery by
pressing any attack button when the stun gauge is reduced to empty.
For an attack that doesn'thave a stun gauge you can't do a fall
recovery.

4.2 Advanced Moves
- Jump Cancel
Press jump at the same time that your attack hits the opponent
and you will jump and can continue an air combo. Note that some
attacks can do this and some attacks can't.
- Recoil Guard
When an attack is about to hit press back immediately (do not hold
the button or it won't work).
Different from a normal guard in that you won't stun after a guard
and you can counter attack. And you can use a recoil guard anytime,
even when you can't guard like a crouch attack while you're in the air
or when you are frozen after some attacks like Sayuri's Magical Smash.
Also, you won't receive damage with a recoil guard with almost attack.
- Instant Charge
While you're doing a combo press 22+H and you'll execute an instant
charge. You can continue combos that normally can't continue and damage
after the instant charge is increased a bit. Also, instant charge has
the effect of stopping time for afraction of a second, giving you more
time to execute lengthy moves like some eterny specials.
4.3 Command List
All Japanese text is encoded in S-JIS code. If you can't view it I
recommend you download Japanese text support for Internet Explorer 5
by clicking View->Encoding->Japanese. If you still don't have it
IE will ask you to download the file. But for Windows 2000 and XP,
windows will ask you to install from the cd. A bit sad for Windows XP
that it might force you to install the whole Asian font which needs 240
MB of hdd space -_-. Thats probably why my friend calls this Windows
eXtra Problem ^_^. Another way is to use a program to decode this text
like njwin from http://www.njstar.com.
If you are using Netscape Navigator, you can click on View->Character
Coding->More->East Asian->Japanese (Shift_JIS) to display japanese
characters correctly.
Sorry, but some command translations are not so good since I am not
good with both Japanese and English. Some translation help is welcome.
List of comments that are used in commands.
> You must execute command above the others first, then you
can execute the commands with arrows.
IE. Akane
Assault Leap
>Air Carrier
>Air Sting
>Stun Needle
You can execute Air Carrier, Air Sting or Stun Needle after you
execute Assault Leap.
(close) You should be close to your opponent to use this move.
(air) While character is in the air.
(air+) This move can be used both in the air and on the ground.
(ES) Eterny Special
(OV) Overdrive Move
Move that uses 3 gauge and undocumented. For version 3.00
and above you need to have 30% hp left, you can notice that
your life is blinking red which means that you can use this.
(RGC) Recoil Guard Counter (see 5.1 section for info)
(number) Number of SP gauge that is needed for that move. If it's blank
that means you can use L,M,H to choose which number of gauges
to use.
(NI) That move is not implemented. That's caused by a deadline time
in Comic Market 62nd. If they didn't sell by that time they
have to wait for the next comic market, which is 4 months later.
(X.XX-) For version x.xx and below only.
(X.XX) For version x.xx and above only.


Ikumi Amasawa “V‘ò ˆè–¢ (3.00)

Õ“®‚̐Ԃ¢ü 236+A (3.02)
ŒŒõ‚߂̏\Žš‰Ë Bloody Cross 623+A (3.02)
–€“V˜O Skyscraper 214+A (3.02)
‰ƒ‚Ì—\’› 41236+A (3.02)
ŒŒ‚̐NH (ES)2141236+A (3.04)
‹•Œ¾‚Ì‹¾ (ES)(1)236236+A (3.04)
•Ê—£@@ (ES)4123641236+A(3.04)
ãJ‚Æ‚¢‚¤–¼‚ÌŒ• Sword of Friendship (OV)236236236+H (3.05)

- Unable to use Friendship sword when she is in genocide mode.


Mizuka Nagamori ’·X ‰À

ƒXƒ‰ƒbƒVƒ…•ƒvƒƒ[ƒO Slash & Prologue 623+A
ƒg[ƒ“•ƒZƒbƒgƒAƒbƒv Tone & Setup 214+A(AIR+)
ƒXƒƒE•ƒL[ƒCƒ“ƒO Slow & Keying 236+A(FIC)
ƒXƒ}ƒbƒVƒ…•ƒVƒ“ƒpƒeƒB Smash & Symphaty 63214+A
ƒsƒbƒ`•ƒxƒ“ƒh Pitch & Bend (While not hold
violin's stick)
236+A(1.10)
ƒXƒyƒVƒƒƒ‹”næ‚薍 (ES)236236+A
ƒg[ƒ“•ƒZƒbƒgƒAƒbƒv{ Tone & Setup+ (ES)(1)214214+A
ƒŠƒo[ƒ”•ƒAƒEƒFƒCƒLƒ“ƒO Reverb & Awaking (ES)641236+A (3.05)
‰i‰“‚ÌŽ Eterny Poem (OV)6,M,L,6,L


Akane Satomura —¢‘º ˆ©

ŽŽq‚³‚ñ“oê‚Å‚· Siko is entering 236+A
ƒŒƒCƒj[ƒXƒsƒ“ Rainy Spin 623+A
ƒoƒbƒhƒƒbƒtƒ‹ Bad Waffle (AIR)236+A
ƒAƒTƒ‹ƒgƒŠ[ƒv Assault Leap 214+A(AIR+)
>ƒGƒAƒLƒƒƒŠƒA >Air Carrier 4+H
>ƒGƒAƒXƒeƒBƒ“ƒO >Air Sting (After reach highest
position) H
>ƒXƒ^ƒ“ƒj[ƒhƒ‹ >Stun Needle (After reach highest
position) 236+A
ƒgƒŠƒbƒNƒŠ[ƒv Trick Leap 412+A(AIR+)
>ƒGƒAƒXƒeƒBƒ“ƒO >Air Sting (After reach highest
position) H
>ƒXƒ^ƒ“ƒj[ƒhƒ‹ >Stun Needle (After reach highest
position) 236+A
>ƒpƒCƒ‹ƒ}ƒbƒVƒƒ[ >Pile Maser 2+H
ƒTƒCƒhƒnƒ“ƒ}[ Side Hammer (AIR)6+H
ƒŒƒCƒ“ƒIƒuƒeƒBƒA Rain of Tears (ES)236236+H
â‘΋‘”ۏá•Ç (ES)(1)214214+A
ƒfƒ“ƒvŽŽqƒ[ƒ‹ (ES)641236+A
Œ™–ŽE (OV)L,L,6,M,H


Mio Koutzuki ãŒŽ àY

‹ß‹——£ƒ‚[ƒhŽž Short Range Mode
Šw¶Ši“¬‰Æ 6+M(1.0x-)
–`Œ¯‰Æ Adventurer 236+A
>ˆø‚«–ß‚µ >Pull Back 236+A
‰A—zŽt Yin-Yang Master 623+A
–‹––‹M‘° 2+H(AIR)(1.10)
‚ ‚©‚¸‚«‚ñ Red Hood 214+A
’·‚­‚È‚¢ŒC‚ð—š‚¢‚½”L (ES)236236+A
Šw“k•º (ES)214214+A
‚Æ‚É‚©‚­‚½‚­‚³‚ñ (OV)641236+H,L,M,
H,L,M,H,S,236+H or
623+H

‰“‹——£ƒ‚[ƒhŽž Long Range Mode
4+A
(AIR)2+H
(AIR)2+M
Ž®_Žg‚¢ 236+A(FIC)
ƒ}ƒbƒ`”„‚è‚̏­— Match Seller 412+A
ƒJ[ƒhƒLƒƒƒvƒ^[ Card Captor 214+A(FIC)
á— Snow Princess (ES)236236+A
ƒ”ƒ@ƒ“ƒpƒCƒAƒnƒ“ƒ^[ Vampire Hunter (ES)214214+A
ƒAƒŒˆÈŠO‚̉½‚© with ‹UŽµ£ Doing many things with fake (OV)M,L,2,L,M
Nanase

- The S (special button) which is used to change mode, is counted as a command
too. This means you can change mode after a chain attack or after an instant
charge.


Rumi Nanase Žµ£ —¯”ü

Abbr list for Nanase
(Sword) With Bamboo sword in hand
(Hand) Bare Hand
’|“‰ñŽû Pick up Bamboo Sword S
‰³—‰å“Ë Maiden Fang Protruding 236+A(Sword)
”šÓ“SŒ Blasting Iron Fist 214+A(Sword)
g˜@’|“ Red Blood Bamboo Sword 623+A(Sword)
‰³—•x›Ô Happy Hell Maiden 41236+A,41236+L(1.11-)
>‰³—ƒoƒ“ƒg >Maiden Bunt 236+L(Sword)
>”š—ôƒtƒ‹ƒXƒCƒ“ƒO >Rapture Full Swing 236+M(Sword)
>ƒrƒbƒOƒoƒ“‘Å–@ >Big bang Hitting Method (OV)236+H(Sword)
^‚̉³—‚ÌŒ Truly of maiden fist (ES)236236+A(Hand)
‚¿‚å‚ë‚¿‚å‚ë‚·‚ñ‚È‚Ÿ‚ÁII (ES)214214+H(Sword)
‰³—÷ Maiden Sakura (ES)4123641236+A
(Sword)(1.20)
‘Ï‚¦‚鉳—‚Ì”üŠw (OV)4123641236+S
(Sword)

- You are able to cancel from Maiden Fang to Maiden Sakura without
using IC
[Translation note]
- I'm not sure if she uses Sakura flower in the Maiden Sakura move instead of
flower in firework or not. "Firework" in Japanese comes from two words,
hanabi(‰Ô‰Î). Hana(‰Ô) meaning flower and bi(‰Î) meaning fire.
- Sakura means cherry blossom


Misaki Kawana ì–¼ ‚Ý‚³‚«

ƒn[ƒtƒKƒbƒVƒ… Half Gush 236+A
ƒAƒTƒ‹ƒgƒKƒbƒVƒ… Assault Gush 214+A
ƒnƒCƒp[ƒAƒNƒZƒ‹ Hyper Accel 623+A
ƒŠƒo[ƒXƒGƒAƒŒƒCƒh Reverse Air Raid 22+S (3.05)
ƒ_ƒEƒ“ƒo[ƒXƒg Down Burst (ES)236236+A(AIR)
ƒnƒCƒXƒs[ƒhƒ‰ƒ“ƒ` High Speed Lunch (ES)236236+A
ƒ^[ƒ”ƒBƒ‰ƒ“ƒX Daby Lance (ES)6321463214+A
ƒnƒCƒGƒ“ƒhEƒNƒ‰ƒbƒVƒ… Highend Crush (OV)222+H,222+S(3.05)


Mayu Shiina ’Å–¼ –š

‚²‚낲‚낲‚ë Rolling Rolling Roling 236+A
>ƒtƒFƒŒƒbƒgƒAƒbƒp[ƒJƒbƒg Fellet Uppercut Rolling(L)->L
‚µ‚ñ‚­‚¤‚ƂтЂ´‚°‚è Astro Flying Knee 623+A
‚¾‚¢‚¶‚á[‚ñ‚ՁI I'm fine 214+A
˜A‘±“¥‚݂‚¯
‚¤‚Ü‚Æ‚Ñ Leap Frog 63214+H (3.00)
‚Ý‚ã` 41236+A
‚Ü‚é‚¿‚Õ‚é‚Ï‚ñ‚¿ Multiple Punch (ES)2141236+A
‚Ý‚ã‚£‚£‚£‚£‚£‚£ (ES)641236+A
‚Ý‚ã[‚Ý‚ã[‚͂肯[‚ñ Myu Myu Hurricane (ES)214214+A (3.05)
‚ЂƂ肶‚á‚È‚¢‚à‚£‚ñ I'm not alone (OV)41236963+H


Young Mizuka ‚Ý‚¸‚© Press Special Button on Mizuka to use her(1.20)

”òs Fly S (RF Gauge drain)
‚Ü‚Ç‚Ì‚»‚Æ Outside the Window 236+A(AIR+)
‚­‚¸‚ê‚邹‚©‚¢ Rotten World 623+A
‚ ‚邶H‚Ê‚µH 214+A
‚¨‚à‚¿‚á‚Ì‚È‚¢‚Ó Toy Knife 41236+A
‚©‚­‚ê‚ñ‚Ú Hiding Playing 421+A(AIR+)
‚ä‚ç‚ß‚­‚Ђ©‚è CPU Used
‚¾‚¢‚¢‚Ç‚¤ Great Moving (ES)236236+A
‚½‚é‚Ì‚È‚© Inside of Barrel (ES)641236+A
‚½‚¢‚悤 Big Sun
(ES)(AIR)236236+A(3.05)
‚½‚«‚Ì‚Ú‚è (OV)H,M,6,L,L
ƒCƒh‚̃cƒ‹ƒM (ES)CPU Used

[Story note]
- When Kouhei (main character in One) was young he called Mizuka Misao.
So in my FAQS I will call her Misao.


Doppel Nanase ƒhƒbƒyƒ‹Žµ£ (3.00)

2+H
‰³—ƒLƒƒƒvƒ`ƒƒ[ Maiden Capture 236+A
> ‰³—ƒtƒWƒ„ƒ} > 236+M
> ‰³—ƒNƒ‰ƒbƒVƒ… > Maiden Crush 236+L
> –³ŒÄ‹z˜A‘ÅŠâ”Սӂ« > (ES)236+L(1)
> ‰³—ƒtƒBƒ“ƒK[ > Maiden Finger (ES)214214+L(1)
> ‰º‚艳— > Falling Maiden (ES)214214+M(1)
> ”šk“ü°Œ > (ES)236+M(1)
> lŠÔŽG‹Ð‰Î‚Ì•²–‚« > (ES)236236+A(1) (3.03)
> ‰³—ƒ{ƒ‹ƒJƒmƒ“ > (ES)236236+A(1) (3.03)
‰³—ƒtƒ@ƒCƒA[ Maiden Fire 214+A
‰³—ƒ^ƒCƒt[ƒ“ Maiden Typhoon 623+A
‰³—ƒtƒBƒ“ƒK[ Maiden Finger (ES)236236+A
‰³—ƒ{ƒ‹ƒJƒmƒ“ (ES)214214+A (3.03)
‰³—ŠJŠá (OV)Auto use in final
round when have 1/6
hp below.

- Correct timing for Maiden Capture is when she raises her hand a 2nd time->
when she raises her face after crushing opponents face to the ground->anytime
before 26th hit.
- You can escape the chain after Maiden Capture by pressing the button
corresponding to the move . EG. to escape from maiden crush press L at the
correct chain timing, pressing reapeatedly is allowed. Then if you miss at
the 2nd chain you have a chance either to escapewith L or M. So you have 3
chances to escape from the maiden finger. However pressing both L and M at
the same time is not allowed and as a result you can't enter escape commands
at all.
PS. In version 3.03 and above use H to escape L instead.


Ayu Tsukimiya ŒŽ‹{ ‚ ‚ä

‚·‚Ä‚Á‚Õ‚«‚Á‚­ Step Kick 6+M
‚Ç‚Á‚©‚ñ‚Í‚Ë‚ ‚Á‚ρ[ Crashing Upper Wing 6+H
‚¤‚®‚£‚Õ‚ê‚· Ugu Press (AIR)2+H
‚»‚±‚̂ЂƂǂ¢‚ā` People dodge away 236+A
ƒ^ƒCƒ„ƒL“ËŒ‚ Taiyaki Assault 214+A (3.00)
‚®‚é‚͂˃Jƒbƒ^[ Rolling Wing Cutter 214+A(2.13-)
‚µ‚á‚¢‚É‚ñƒAƒ[ Shinning Arrow 623+A
‚µ‚á‚¢‚É‚ñ‚®‚é‚Í‚Ë‚Ï‚ñ‚¿ Shining Swing Wing Punch (ES)236236+A
‚¦‚¢‚¦‚ñ‚Ì‚±‚¤‚è‚ñ Unlimited Radius (ES)214214+A
Œõ‚Ì—ƒ Wings of Light (ES)641236+A
ŠïÕ‚ÌŽ Miracle Poem (OV)L,L,4,M,H

[Story Note]
- Ugu is the original word that Ayu uses. She doesn't want anyone to use this
word too.


Nayuki Minase …£ –¼á

‚È‚ä‚¿‚á‚ñƒLƒbƒN‚¾‚¨[ Nayu Chan Kick 623+A(1.10+)(Jam >=2)
‚±‚낪‚é‚ñ‚¾‚¨[ 41236+A(Jam >=1)
‚¯‚ë‚ҁ[‚Í‚±‚± Keropi is here 236+A
‚¯‚ë‚ҁ[‚Í‚±‚±‚É Keropi, just stay here 236+S
ƒtƒFƒCƒ“ƒgƒWƒƒƒ€ Faint Jam 2+S
ƒCƒ`ƒSƒWƒƒƒ€‚¨‚¢‚µ‚¢ Strawberry Jam is Delicious S
‚­[ 214+A
>‚¤‚É‚ãH L
>‚±‚낪‚é‚ñ‚¾‚¨[ (Jam >=3) M (1.11-)
>‚¤‚É‚åH (Jam >=6) H (1.11-)
>‚¯‚ë‚ҁ[‚Í‚ ‚»‚± Keropi is there M (1.20+)
>‚¤‚ɂイ H (1.20+)
>ƒCƒ`ƒSƒWƒƒƒ€‚¨‚¢‚µ‚¢ Strawberry Jam is Delicious S
>ƒ[ƒŠƒ“ƒOˆÚ“® Rolling Move 4 or 6 +S (1.20+)
‚­‚ë‚¢‚ ‚­‚Ü‚¾‚¨[ Black Demon (ES)236236+A
‚с[‚ށ[‚¾‚¨[ Beam (ES)214214+A
’´‹‰‚¾‚¨[“d‰e’e (OV)H,236236

- Jam will decrease when you fall down.
[Translation Comment]
- ‚­[ is sound when you are sleeping, like Zzzz in English.
- ‚¤‚É‚ã is sound that is made while you are almost sleeping.
[Story note]
- Keropi is the name of Nayuki's frog doll.


Shiori Misaka ”üâ žx

ƒAƒCƒXƒNƒŠ[ƒ€ƒr[ƒ€‚Å‚· Ice-cream Beam 236+A(FIC)
ƒXƒg[ƒ‹‰ñ“]‚Å‚· Stole Swing 623+A
‹ó”ò‚ԐႾ‚é‚Ü‚Å‚· Flying Snowman 214+A
“ªã‚É‚Í’ˆÓ‚Å‚·‚æ Please beware above 412+A
Žv‚Á‚½‚æ‚èØ‚ê‚é‚ñ‚Å‚·‚æ More slashable than you thought (AIR)412+A
‚Ñ‚Á‚­‚肵‚Ü‚µ‚½‚©H Were you surprised? (ES)214214+A
á‡í•KŸ–@‚Å‚· Way to certainly win in a S,(ES)463214+A(1.11-)
snowball fight
Š¦‚¢‚Ì‚É‚ÍŠµ‚ê‚Ä‚Ü‚· Used to cold weather (ES)641236+A
ŠgŽUƒƒKƒoƒjƒ‰–C Scattering Mega Vanilla (ES)2141236+A(1.20)
Cannon
Î“ü‚èá‹…ƒgƒ‹ƒl[ƒh“Š–@ Tornado throw snow ball (ES)236236+M,H(3.04-)
that have stone inside
Š®‘S—â“€—³ŠªƒXƒgƒ‰ƒCƒN Perfect Freeze Tornado (ES)236236+M,H(3.05)
Strike.


Makoto Sawatari ‘ò“n ^‹Õ

‚Ë‚¸‚݉ԉΠRat Firework 236+A(FIC)
ŽE’ŽƒXƒ‚[ƒN 214+A(FIC)
ƒTƒ}[ƒ\ƒ‹ƒg‚ ‚¤[ Somersault 623+A
’µ’e Spring Bullet 412+A
‚Ü‚±ƒŠ[ƒv 6+M
’nã‘|ŽË Ground Strafing (ES)214214+A
‚à‚Ì‚Ý‚Ì‹u‚Ì“`³ (ES)641236+A
ŒÏ‰Î Fire Fox (ES)(1)236236+A
“÷‚Ü‚ñ‚æ[ Dumpling (OV)2563+H


Mai Kawasumi ìŸ •‘

6+M (3.05)
–¶ŽU Dispersing 6+A
k’n Ground Contract 412+A
>k’n’ǏR Hold L(3.00)
>k’n’ÇŽa Hold M(3.00)
ŒÇŒŽ Lonely Moon 623+A(AIR+)
•é“ã 214+A
—͂̍sŽgE˜AŒ‚ 236+A(3.00)
—͂̍sŽgE”š”­ 623+A(3.00)
—͂̍sŽgE—³Šª 22+A (3.00)
‚Ü‚¢¢Š« Summon Mai S
> Cancel Summon S (3.05)
>—Í‚Ì‘€ìE˜AŒ‚ 236+S(3.05)
>—Í‚Ì‘€ìE“ËŒ‚ 214+S(3.05)
>—Í‚Ì‘€ìE—³Šª 22+S (3.05)
>—Í‚Ì‘€ìE”g“® 214+S(3.05)
>—Í‚Ì‘€ìE”j‰ó (ES)214214+A (3.05)
>‰iŒŽ Lengthy Moon 6+S (2.13-)
>‰eç Shadow blossom 4+S (2.13-)
>ŒÊ Archly Blow S (2.13-)
>–‚•¨‚Ì—Í‘SŠJ•ú Release the demon's power (ES)214214+A(2.13-)
—Í‚Ì‘€ìE”j‰ó (ES)214214+A(3.05)
”ž•ä“ã (ES)236236+A
ŠoÁ Awakening (OV)236236+S
>‘S‚Ä‚ðŽó‚¯“ü‚ꂽS (OV)236236+S

Sayuri Kurata ‘q“c ²—S—

ƒ}ƒWƒJƒ‹™ƒVƒˆƒbƒg Magical Shot 236+A(FIC)(AIR+(1.20))
ƒ}ƒWƒJƒ‹™ƒvƒŒƒX Magical Press 41236+A,214+A(1.11-)
‚ AƒRƒc’Í‚Ý‚Ü‚µ‚½ Ah, I caught your trick 623+A,214+A(1.20)
ƒ}ƒWƒJƒ‹™ƒuƒŒƒCƒh Magical Blade Attack button while
she is lighting while
Guard(1.20)
ƒ}ƒWƒJƒ‹™ƒTƒ}ƒbƒVƒ† Magical Smash 412+A(AIR)
ƒ}ƒWƒJƒ‹™ƒ\[ƒh Magical Sword 623+A(1.20)
ƒ}ƒWƒJƒ‹™ƒvƒŒƒbƒVƒƒ[ Magical Pressure (ES)2141236+A
ƒ}ƒWƒJƒ‹™ƒG[ƒVƒFƒ“ƒc Magical Agent (ES)236236+A(3.05),
214214+A(1.10)
ƒ}ƒWƒJƒ‹™ƒTƒ“ƒ_[ Magical Thunder (ES)6321463214+A(3.05)
4123641236+A(1.10)
236236+A(Beta)
ƒ}ƒWƒJƒ‹™ƒIƒ“ƒXƒe[ƒW Magic On the Stage (OV)2,2,L,M

- in version 1.0x Magical Thunder and Magical Agent are unusable.
- To use Magical Blade first you have to do a successful catch with
‚ AƒRƒc’Í‚Ý‚Ü‚µ‚½. (ah, i caught your trick)
After that if you guard (not recoil guard) that move
again you will light, press attack to perform Magical Blade.


Kaori Misaka ”üâ —¢ (3.00)

ƒpƒjƒbƒVƒ…ƒƒ“ƒgEƒNƒƒX Punishment Cross 236+A
ƒTƒCƒNƒƒ“ƒAƒbƒp[ Cyclone Upper 623+A
ƒ_ƒbƒLƒ“ƒO Ducking 66+A
”½“®ƒ_ƒbƒLƒ“ƒO Recoil Ducking During back dash 6
ƒtƒ@ƒXƒgƒAƒbƒp[ Fast Upper During ducking L
ƒVƒƒƒCƒ“ƒƒ“ƒc[ Twin One Two During ducking M(3.05)
ƒwƒ‹ƒ`ƒƒ[ƒW Hell Charge During ducking H,
M (3.04-)
ƒtƒFƒCƒXƒNƒ‰ƒbƒVƒƒ[ Face Crusher During ducking
H(3.04-)
ƒŒƒbƒOƒXƒ}ƒbƒVƒƒ[ Leg Smasher During ducking 2+H
ƒCƒjƒVƒƒƒ‹‚j Initial K (ES)236236+A
ƒtƒ@ƒCƒA[ƒXƒg[ƒ€ Fire Storm (ES)214214+A
ƒGƒNƒXƒgƒŠ[ƒ€ƒ_ƒuƒ‹ Extreme Double (ES)641236+A
ƒTƒCƒŒƒ“ƒgƒ|[ƒY Silent Pose (OV)666+S (3.05)


Mishio Amano “V–ì@”üŽ¬ (3.10)
(F) While she has fire attribute.
(F-) While she has fire attribute. Returns to normal attribute after.
(T) While she has thunder attribute.
(T-) While she has thunder attribute. Returns to normal attribute after.

6+M(T)
‰~ŒŽ@ 623+A
‘–‰Š 214+A(F-)(AIR+)
‰ÎŽÔ 236+A(F)
Ž‡“d 412+A(T)(T-(M,H))
(FIC(M))
¢—‹ 22L/M(T-)(FIC)
•S‹SÅ‘M (ES)236236+A(F-)
‰Š—´ãÄ‘M (ES)214214+A(F-)
~—‹í™á (ES)641236+A(T-)
—‹‰å‘Mú (ES)(AIR)236236+A
(FIC)
Œ¶b“VŒÏµ—ˆ (OV)M,M,2,5,H,L

- For ‘–‰Š and ‰Š—´ãÄ‘M use direction+A to extend move to the desired direction.
Time can be extended for ‰Š—´ãÄ‘M is LV+1.
- ‰ÎŽÔ(L) could follow up with any special attack.
- ~—‹í™á if the button is held after full charge, this move is impossible to
guard.


Misuzu Kamio _”ö ŠÏ—é (2.00)

•sK‚̉ò Stone of Bad Luck 421+A (2.05)
‚Ç‚ë‚è”ZŒú 214+A
‚»‚çƒAƒ^ƒbƒN Sora Attack 41236+A (2.03)
ŠG“ú‹L Diary with illustrations 236+A (2.03)
—ƒ Wings 623+A(AIR+) (2.05)
‚ª‚¨‚ª‚¨ƒtƒ@ƒCƒA[ Gao Gao Fire 236236+A (2.06)
ŠÏ—é‚¿‚ñ ‚Ò‚ñ‚¿I Misuzu at a pinch! (ES)214214+A (2.06)
‰ (ES)641236+A (2.06)
•ê‚ÌŽ Mother's Poem (OV)L,L,2,M,H (2.10)

- After you've used ‰ you can use that with Sora's Attack command.
[Story note]
- Sora is the name of Misuzu's crow.


Kano Kirishima –¶“‡ ‰À”T

3+H(3.00)
ƒRƒ‹ƒhƒ{ƒ‹ƒg Cold Bolt 421+A,623+A(2.05-)
ƒtƒ@ƒCƒAƒ{ƒ‹ƒg Fire Bolt 214+A
ƒ‰ƒCƒgƒjƒ“ƒOƒ{ƒ‹ƒg Lightning Bolt 236+A
ƒlƒCƒp[ƒ€ƒr[ƒg Napalm Beat 6+H,22+L(2.05-)
ƒƒbƒhƒT[ƒtƒBƒ“ Rod Saphin
2+A(AIR)(3.05),2+H(AIR)
‰r¥ Charge S
‚‘¬‰r¥ Fast Charge 236+S (2.01)
ƒTƒ“ƒ_[ƒXƒg[ƒ€ Thunder Storm (ES)641236+L(1)(2.03)
ƒ†ƒsƒeƒ‹ƒTƒ“ƒ_[ Jupiter Thunder (ES)641236+M(2)(FIC)
(2.04)
ƒ[ƒhƒIƒuƒ”ƒ@[ƒ~ƒŠƒIƒ“ Lord of Vermilion (ES)641236+H(3)(2.06)
ƒtƒƒXƒgƒ_ƒCƒo[ Frost Driver (ES)214214+L(1)(2.05)
ƒtƒƒXƒgƒmƒ”ƒ@ Frost Nova (ES)214214+M(2)(2.05)
ƒXƒg[ƒ€ƒKƒXƒg Storm Gust (ES)214214+H(2)(2.06)
ƒtƒ@ƒCƒA[ƒ{[ƒ‹ Fire Ball (ES)236236+L(1)(FIC)
(2.04)
ƒtƒ@ƒCƒAƒ[ƒ‹ Fire Wall (ES)236236+M(2)(2.05)
ƒƒeƒIƒXƒg[ƒ€ Meteor Storm (ES)236236+H(3)(2.06)
ƒ\ƒEƒ‹ƒXƒgƒ‰ƒCƒN Soul Strike (ES)2141236+A (2.04)
ƒZƒCƒtƒeƒBƒ[ƒ‹ Safety Wall (ES)22+M(2) (2.05)
”’•ä‚Ì‹L‰¯ (OV)(RGC)2141236+S
(2.10)

- Press 4 or 6 while using thunder bolt and you can control where the thunder
will appear, nearer or farther than normal (2.06) (Thanks tkhm)


Minagi Tohno ‰“–ì ”ü“â

‚¿‚é‚¿‚é\‚¦‚Ä Chiruchiru setup S
‚¿‚é‚¿‚é\‚¦Ž~‚ß Chiruchiru stop setup (while setup)S (2.06)
‚¿‚é‚¿‚鍶‚æ Chiruchiru go left 4+S
‚¿‚é‚¿‚é‰E‚æ Chiruchiru go right 6+S
‚¿‚é‚¿‚éƒLƒbƒN Chiruchiru Kick 236+A(AIR(2.06))
‚¿‚é‚¿‚é“S“ªŒ÷ Chiruchiru Iron Head Counter214+A(AIR(2.06))
‚¿‚é‚¿‚éù•—‹r Chiruchiru Whirlwind Leg 623+A(AIR(2.06))
‚¨•ÄŒ”i’æ 63214+A,41236+A(2.12-)
‚¿‚é‚¿‚éƒLƒbƒNÕ‚è Chiruchiru Kick Celebration (ES)236236+A
‚¿‚é‚¿‚锵”öƒuƒŒƒCƒN (ES)214214+A (2.01)
‚µ‚á‚Ú‚ñ‹… (ES)2141236+A,
641236+A(2.12-)
¯‚̍» Sands of the Stars (OV)222+S(3) (2.10)

[Story note]
- Another girl that walks with Minagi is named Michiru.


Kanna _“Þ”õ–½ (CPU Used)

‘“ãƒVŒõƒmn 236+A
‹óãăPƒ‹“ñdƒm—†ù 623+A
“Vƒ’‹ÂƒOŒŽƒmÎ 214+A
“V’Ñéƒm‹| 41236+A
ŽµƒcŽ}ƒm•óŒ• (ES)214214+A
‰ðƒL•úƒc”’‹âƒmŒ• (ES)(AIR)236236+M(3)
ƒLrƒu“VƒmŸ‰Ô (ES)236236+H(3)(AIR+)
’¹ƒm‰r (ES)222+H(3) (2.10)


4.4 Combo System.

List of abbreviated characters that are used.
L Light Attack
M Medium Attack
H Heavy Attack
S Special Attack
C crouch
JC Jump Cancel
IC Instant Charge
RF Reinforce Attack
ES Eterny Special
LA Ground Linear Air Dash

Buttons that can be used in training mode
ESC exit that mode
F4 Gauge auto filling on
F5 Gauge auto filling off
F6 Switch CPU between standing ,jumping and crouching
F7 Gauges on/off
(F7 can also be CPU auto-block in some versoions)
You can use F4 and F5 in VS mode too.

1. Chain combo
You can make several attacks by pressing the attack button and
pressing another attack button when the first attack either hits or is
guarded.
IE. Mai L->M->H
Some attacks can do this more that once.
IE. Makoto M->M->H->H->H
And you can mix standing attacks and crouch attacks together.
IE. Akane L->C+M->C+M->C+H

2. Attack Cancel
While you do a chain combo, entering commands before combo is finished
will continue to add new attacks onto the combo, making it longer in a
queue-like method. You can use Eterny Special attacks too if you can
enter it fast enough. (it helps a lot if you use instant charge)
IE. Mai L->M->M->H->Dispersing (6+H)

3. Air Combo
When your attack hits the opponent and they are stunned/fall over in
the air you can seea stun gauge below them that tells you how long you
can attack them for. This gauge will increase when the opponent is hit,
and decrease when they are not. When the gauge is empty you can't attack
the opponent anymore. However, some attacks don'thave a stun gauge at
all, like Sayuri's RF Magical Press. This means you can attack opponent
anytime before he/she falls to the ground.
First change the cpu to jump by pressing F6, then try to determine which
attack works best for that character. Most characters work with
L->M->JC->M->H.
IE. Nanase Jump->L->M->JC->M->H
Then try to find an attack that lifts the opponent up, there are 2 ways
to lift the opponent up, either lift the opponent up directly or flop the
opponent to the edge of the screen and attack them when they bounce off.
- Lift opponent up
Some character's dash attack can do this.
IE. Nanase(bare hand) Dash+C+H->JC->L->M->JC->M->H(1.10)
Or use crouch then use Instant Charge then continue with L or M or
use a dash attack.
IE. Akane C+H->IC->Dash+M->JC->L->M->JC->M->H
Or use a special attack then use Instant Charge immediately.
IE. Nanase Blasting Iron Fist (214+L)->IC->Jump->L->M->M->H
- Flop opponent into corner
You can flop opponent by using a dash attack and some Reinforce
attacks. After the opponent is flopped against the edge of the screen
you can continue with an air combo, but it will only work when the
opponent is not farther than 1/4 of the screen away.
IE. Nanase(with bamboo sword) Dash+H->Jump->L->M->JC->M->H

4. Usage of Instant Charge
You can use instant charge to extend your combo by.
1. Do a chain combo. You can also do an instant charge after just
one attack, but it is more useful in a combo
2. Use instant charge by press 22+H (Reinforce gauge must be red or
light blue)
3. While the screen is frozen from the instant charge you can enter
any command you want to use. Either a regular attack, special
attack, eterny special or even jumping.
4. Continue with a combo.
Here's a few examples.
Use during a combo and continue with the combo
ie. Akane M->M->C+H->IC->Dash+M->Jump->L->M->Jump->M->H
Sayuri (Corner) L->M->H(1hit)->Magical sword(623+L)->IC->
->Jump->L->M->Jump->M->H
Use before you use an eterny special level 3
You don't have to use the IC, but I recommend it. It can buy
extra time for you to enter commands and it can increase the
damage of combo as well.
ie. Ayu L->M->M->H->IC->Shining Swing Wing Punch(236236+H)
Mio (Long range mode) L->C+M->M->C+H->IC->
Vampire Hunter(214214+H)
Misaki L->M->M->C+H->RF Assault Gush(214+H)(2 hit)->IC->
Down Burst(236236+H)
Use after an Eterny Special
ie. Nanase Truly of Maiden Fist LV 1 (236236+L)->IC->C+H->Jump->L
->M->Jump->M->H
Nanase (Corner) Truly of Maiden Fist LV 1 (236236+L)->IC->
Truly of Maiden Fist LV 2 (236236+L)

5.Usage of flicker instant charge
Main use of flicker instant charge is to allow you to make combo after
use projectile.
ie. Mizuka L->M->H->236+M->FIC->236236+H
Mio (Long range mode)L->M->2+H->236+M->FIC->follow as you wish.
Right for Mio you could use light attack to continue combo after
236+L without need of flicker instant charge, but 236+M is have same
damage but damage reduce is lesser. You also able to shoot 2 arrow
then do flicker instant charge but that need extremely good timing.

6.Usage of air dash
- Ground linear air dash
You can do this by pressing 96 quickly. You will execute an air
dash which is very close to the ground and can attack an opponent who
is crouch guarding. An example is Mai. If you can execute a ground
linear air dash which is low enough to hit with her medium attack that
is ok (PS. In later version you need to fallen down after air dash
first before use medium attack, otherwise that attack is missed.
You may need to dash a bit higher if you want to evade a projectile.
However this is a bit risky to do because you can't guard or attack
at the inital of the dash. So if the opponent guesses right he/she
will use some sort of anti-air attack and continue with their own
combo. The initial dash length varies depending on which character
you use. This is great for Mai, whose initial range is very short
but very risky for Sayuri whose initial range is very long.
eg. Mai LA->M->(landed)L->M->H->Awakening
Another way is to just do a linear air dash then use a throw attack.
This is deadly for characters who have a special throw command like
Sayuri. However this game has an anti-cheap-throw-system by not
allowing you to throw when the opponent is stunned from guarding or
when the opponent has just stood up after a fall. You should also
enter commands quietly because some players can guess what are you
going to do by hearing the typing sound when you enter commands.
- Extend air combo with air dash
eg. Nanase L->M->Blasting Iron Fist(214+L)->IC->JC->L->M->M->Dash->M
- Air dash air combo.
The name is a bit confused. I called it a basic air combo, which
is mainly used on Watanabe Production's games as Double jump air combo.
The difference is after the first set of attacks in the air, you have
to executean air dash instead of a second jump.
eg. Sayuri Magical Blade(3 hit)->IC->M->Dash->M->H
Akane L->M->C+H->JC->L->Dash->L->M->Assault Leap(214+A)->Air
Carrier(4+H)->Rain of Tear(236236+A)
With right set attack and timing when you landed after first set of
air dash air combo you can jump and execute another set again and
again if you know right timing.
eg. Sayuri Magical Blade(3 hit)->IC->M->Dash->M->H->(Landed)Jump->L
->M->(corner)->M->H->Magical Shot

7. Additonal combos with instant charge while breaking.
When you are breaking (when reinforce gauge is light blue)
instant charge will have addional effects which are:
- 50% extra damage on next attack
- Stun gauge becomes full again after next hit
So if you use the right timing you could extend lots of combos with
this. For example.
Sayuri RF Magical Press(41236+H)->Dash->L->M->H->Landed->L->M->C+H->
Jump->L->M->H->Jump->L->M->H
Ackkkk forgot where to use instant charge, Try to use where you see
it fit.
Mizuka L->M->623+L->IC->L->M->Dash->M->landed->H->Jump->L->M->Dash->M
Cornered->H->Landed->H->Jump->M->H->Jump->M->H->623+L
Note this is a very diffucult combo with a lot of timing so don`t
worry if you can`t excute all of this. As long as you can see the
effects of instant charge.
Also, with some attacks you must not press the button after the first
attack button is pressed like other games. Especially if you are used
to Watanabe`s games. One important thing is the timing when you excute
a dash. With correct timing you will be able to hit with L when landed
without the need of walking after you've landed. If the dash is too
short, H will miss at RF Magical Press(41236+H)->Dash->L->M->H->. If
the dash istoo long Sayuri will use a short-range M instead of a
long-range M (which is the correct attack).After this you have to learn
the timing by yourself and find some way to increase damage or increase
accuracy.


5. Advanced Tips
5.1 Recoil Guard Mastering
This part may be a bit difficult and take a lot of time to train but you
can get lots of advantages like:
- You will not flop away from an opponent who wants to keep their distance
from you.
- You will not freeze like with a normal guard.
- You will not get hit by an anti air attack.
- Your HP will not reduce like with normal guard in most attacks.
- You can Recoil Guard while you freeze after an attack.
Thing you need to train for the recoil guard is the timing of the first
hit and the consistent timing of successive hits.
So who should you train with? First is Misao with her slow projectile.
You can train some basic timing with her:
- Outside of windows(1hit)
To train some basic timing
- Toy Knife(2 hit)
Train some basic multiple hit Recoil Guard
Then train with Shiori with these projectiles.
- Beware above of you (3 hit)
- Used to cold weather LV1(5 hit)
If you could do a perfect Recoil Guard against these you should able
to Recoil Guard almost any anti air attack now.
You should ask one of your friends for a programmable joystick to
help you recoil guard better.
Nayuki
- Beam LV3
With this you will learn the timing of the first hit with an
instant-hit Eterny Special which is used a lot.
- ’´‹‰‚¾‚¨[“d‰e’e
You should learn how to Recoil Guard fast projectiles from this.
Shiori
- Stole Swing
After this you should train to recoil guard any attack which you are
usually trapped with.

Time when recoil guard is enabled
You can recoil guard after you attack and freeze time, and
when you are not attacking. You are unable to recoil guard when you are
attacking.

Recoil Guard Counter attack
After you recoil guard sucessfully you can counter attack with any
command or regular attack, including throw commands. Just enter the
command when the sound of the recoil guard stops. This is deadly for
throwing characters which are able to throw around 80 percent.
Also this is useful for countering multiple hit projectiles which some
opponents like to use to sap HP when guarding. Some commands like Truly
of Maiden Fist could counter that.
A Nice example of this system is a thing which the AI does with Ayu.
That`s why a novice player usually says that Ayu is cheap with her counter.
But after you know the system well this is not a serious thing anymore.

Recoil Counter
After your attack gets recoil guarded you are still able to recoil
guard back, just tap back in correct timing with your opponents attack.
Then you are able to counter back and the opponent is able to recoil
counter back and so on.
So these are some ways to prevent your opponent from recoil countering
back.
- Use a throw command if available.
- Don't counter immediately but wait a bit, then attack to ruin their
timing.

5.2 Way to fight against Recoil Armor
When you fight against Nanase you might have a hard time with her Recoil
Armor if she uses it well, especially when she has eaten Kimuchi ramen.
There are still other ways rather than escaping:
- Throwing Doppel Nanase's Maiden Finger move.
- Some normal crouch attacks
- Past Mai`s attack
- Makoto's 2nd heavy attack
- Mio's RF adventurer move
- A Multiple hit projectile like Magical Agent.
For a current update, when Nanase's eaten Kimuchi ramen she can`t guard
so that's a prime time to throw any projectile to her.


6. Trouble Shooting

- I used config.exe to configure the game but it says to reinstall game from
the cd and refuses to allow me to configure.

Clear the read only attribute from key.ini in the game directory. The
game installer didn't clear this attribute.

- I tried to update the game to v 1.10 by running patchsetup.exe but it says
"file copy error".

That's caused by some missing files in your update directory, usually
ƒ}ƒjƒ…ƒAƒ‹.htm that your OS may be unable to read or write.
You have to copy the files from the EFZ directory to your game directory
manually, then you need to ask people who have a Japanese supported OS for
all character .dat files since patchsetup.exe appends data from
XXX_sabun.dat to character.dat data too.
If you can find a japanese file supported OS I have already
uploaded updated .dat files to my homepage (see contact me section for
address). Manually update the game by copying all files in the efz
directory in the update and replace the .dat files that you got, then
everything should work fine.

- Stage on young Mizuka doesn't have any music

That's caused by a fault in patchsetup.exe in version 1.10, it will not
copy the music in that stage from that stage to game directory. You will
have to
copy it manually. In patch version 1.20 this bug is fixed.

- When the game starts there's some error massage and the game quits back to
the character select menu.

- Does your system have enough resources to run?
For Windows 98 this game needs a lot of resources to run which is about
75% or more. Close all unnecessary programs, then try again.
- Did you update the game correctly?
When this game updates, the installer doesn't just copy files from dat
directory to the game directory, but appends xxx_sabun.dat to .dat files
in
the character directory too. If these have some errors occuring before
the installer is finished, these files may still not be appended. Then
when the game loads, it will end up without the needed data and show an
error message.

- When I run the game, it says "can't initialize xxx x xxx resolution"

- Use 640x480 resolution instead.
- For Matrox G450 card make sure you aren't using a monitor that's attached
to the secondary connecter on the card as the primary monitor because the
game is unable to switch to full screen.
- For Matrox user make sure you are not using dual head clone mode, that
mode disabled 8-bit color mode which game needed. If you really want
matrox G400/G450 to display TV-out with dual head clone, get driver
version 6.04.028 or 6.23.225(didn't sure for this version have to check
again) for windows 98, these are driver that support 8-bit mode with
dual head clone mode. However don't aspect to run new game like Touhou
Suimusou with these driver much because there tv-out display with these
driver still have lot of buggy enough to said it's unusable.

- How to run this game smoothly on a system that has less than 64 MB ram.

If you have a lot of hardisk activity and the game runs slowly,
especially while doing instant charge, this is probably because your
computer doesn't have enough RAM, and the system is having to constantly
read data from the hard drive (the slow way) instead of being able to read
it from RAM (the fast way). To fix this:
- Use windows 95 if possible
Windows 98 wastes 5 mb of ram with Internet Explorer. Windows 2000
used 46 MB for the kernel data and there's 16 MB which won't page to
the swapfile at all. (meaning that it's stubborn RAM that can't be used
for games)
- Close all programs that you don't absolutely need.
Most programs for windows take 2mb or more to run. ALL programs use
some amount of RAM. Run msconfig.exe and remove all programs that did
not appear after a clean install of windows. Especially in the windows
directory becauset his is where trojans and spyware usually hide. eg
maintrickler.exe,"Timesink AD gateway monitor", because it's
not needed at all. The only reason it's there is that you agreed with
the EULA and know what they're doing with your privacy. Also close
virus scan software, firewalls andother utilities you use.
- For on board graphic chips try to set the shared memory as small as
possible.
Go to the bios setup menu and set to as little as possible. 2 MB is
usually enough for 2D in most cases.
- If you have a memory compression program like Magnaram or Softram 95
then use that.
These programs compress used memory to make more memory available
to the operating system. For gaming the compression is about 20-50%
and this helps a lot. If you don't have these programs, ask someone
who has a 486, they usually come with one. (or just look for them
on the internet, search for "memory compression" on software sites
like www.tucows.com , www.shareware.com and www.download.com )
- Lower the sampling rate of the game music
Because the game loads the whole music file to memory before playing
it, lowering the sampling rate makes the file smaller which takes less
RAM. This game uses 16 bit 22 khz which is about 4 to 12 MB.
You can lower the sampling rate of the wave file with windows sound
recorder, however to lower the sampling rate of a lot of files I
recommend that you get a program that allows you to convert multiple
files with once command, like EZ cd extracter.
Drawback is that the music looping will restart at the end of the
file instead because the programmer is delicate enough to check if
the music is modified then disable looping from a specific point in
the file.

General setting for me.

48 MB of ram, ram compression enabled
- Windows 98 Japanese Edition Second Edition

48 MB of ram, ram compression disabled
- Windows 98 Japanese Edition Second Edition
- 8 bit 22khz stereo music

32 MB of ram, ram compression enabled
- Windows 98 Japanese Edition Second Edition
- 8 bit 22khz mono music

PS. These setting was tested on version 2.0X . Game version V.3.0X engine
seem use more ram and these setting may not work anymore.

- When I play a replay file the movements are screwed up.
You're probably using the wrong version of the game. You have
to keep the game versions 1.11,2.05 and 2.06 to play most replay files. For
version 1.20 there seems to be nothing changed until version 2.06 so I
assume that with some testing that you can replay version 1.20 with the
game version 2.05 without problem.
How do you know which version they used to make the replay? If you
downloaded it and the site did not tell you, you can guess by the files
datestamp. People shouldn'tplay an out-of-date version of the game,
that's what updates are for!
Update release dates.

V 1.00 2001/12/23 20:44
V 1.03 2002/01/02 02:42
V 1.10 2002/02/24 13:47
V 1.11 2002/03/01 06:23
V 1.20 N/A
V 2.00 2002/08/06 19:32
V 2.01 2002/08/23 00:45
V 2.03 2002/09/22 08:24
V 2.04 2002/09/28 00:22
V 2.05 2002/11/02 00:31
V 2.06 2003/03/03 03:15
V 2.10 2003/04/19 23:12
V 2.11 2003/04/22 21:41
V 2.12 2003/04/27 13:27
V 2.13 2003/07/05 14:43
V 3.01 2003/08/17 13:01
V 3.02 2003/08/25 23:23
V 3.03 2003/09/05 02:32
V 3.04 N/A
V 3.05 2003/12/24
V 3.05F 2004/01/03 (Fixed Critical bug in 3.05)
V 3.10 2004/02/12


7. MISC

- What does the letter for a character in the Bad Moon Edition mean?
(spoiler below!)
Note: I got this informaion from someone else, so it may not be correct.
This is a small part of the Bad Moon story line, it's the room number in
the girl's dormitory. C room is for normal people who aren't that special
and have nasty, unpleasant things done to them (which we cant mention
here), while A room is for the girls who seem like a Goddess,
and get better treatment. D room is even worse...(again, can't mention
it)


8. Links

Twilight Frontier HP
http://www.tasofro.net
You can get demos and updates of this game from here.

http://www.qohmovie.net
You can find lot of replays for EFZ here but unfortunately the whole
site is in Japanese. (note...this site seems to be closing down)


9. Reference

Manual that comes with the game for the command list.
(Doujin Soft) [Watanabe Production] Airfli for characters names in Air.
(MAD) [Shingei Factory International] Dearest ~for another ONE~ 2nd
movement
for character name in One.
http://isweb19.infoseek.co.jp/play/tyankoni/efz.htm
for additional command listing.
http://isweb41.infoseek.co.jp/play/efzj_nas/
for some Japanese names and additional commands for Sayuri.
http://www2.odn.ne.jp/~cfa18530/
for info about the Magical Blade Move usage and Kano's ”’•ä‚Ì‹L‰¯ command.
http://stressfulangel.cocolog-nifty.com/stressful_angel/cat5790/
for command


10.Contact me
There are many ways to contact me, questions and suggestions are welcome.
E-mail at yunari3@otakumail.com
Webboard in www.gamefaqs.com I check the webboard there about once a
week.
My Homepage at http://www.geocities.com/yunarisan/


11.Special Thanks

Everyone who wrote the homepage that I use for reference.
Ayu Kusanaki for notifying me about Sayuri's Magical Blade move.
B.Raver for some Japanese knowledge and the game's story
information.
also for played with me for 2 years.
Buggiefan for mentioning that I mispelled crouch as cough.
Billy The Kids for letting me lend his computer to write this FAQ.
Professor for the English meaning of nikuman.
Chutamas
Fdm for mentioning about the incorrect command list for misao
and character name.
Karamasa for helping me with the meaning of keropii and some move
translations.
Master Asia for helping me to translate some of the command list.
Mouchaso for the kanna patch.
Muratasan for info on how to use Sayuri's Magical Blade move, also
told me that Nanase's Maiden Fang Protruding can cancel to
Maiden Sakura.
Robot Master for telling me that the corrrect reading of one of Sayuri's
commands is Magical Agent not Magical Exchange.
Shiester Miester for edit several mistake grammar in this FAQS.
Thanit for mentioning about mistakes in Kano's command list.
Tkhm for telling me about the ability to control the lightning
bolt.
Tokimeki for helping me translate commands.
Whip Lover for an additional command list of Akane.
You for reading it.
 
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