Wizardry - Crusaders of the Dark Savant

Wizardry - Crusaders of the Dark Savant

18.10.2013 03:35:14
Wizardry 7 Crusaders of the Dark Savant
(Auflistung und kurze Erläuterung aller Gegenstände sowie Hex Codes)

Objekt; Art, Schaden Beruf {nicht verwendbar von ...}; HEXADEZIMAL CODE
+Trefferwahr. Reichw. Schutz Resistenz in %; Effekt Kraft/evtl. Anzahl; ("##" ist zufälliger Wert gleich Anzahl
Spezialität; (benutzen *@#$ etc.); (Tips) [Bonus 1x] der Anwendungen, "00" dabei unendlich)
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Dolch W,s 1-4 KM.DRABPW.LS.N 01 00 0A 00 00 00 00 84 00 00 00 00
einfacher Dolch W,s 1-5 K...R...W.L... 02 00 14 00 00 00 00 84 00 00 00 00
Basilard W,s 1-6 K..DR.B.W.L... 03 00 1E 00 00 01 00 84 00 00 00 00
Wakizaki W,s 1-6 ...........S.N 04 00 1E 00 00 33 00 84 00 00 00 00
Rapier +1 W,p 1-7 K..DR.B.W.L... 05 00 28 00 00 0F 00 80 00 00 00 00
Säbel W,p 2-7 K..DR.B.W..S.. 06 00 2D 00 00 0F 00 80 00 00 00 00
matt Schwert -1 W,p 1-5 K..DR.B.W.LS.N {Fee} 07 00 32 00 00 01 00 80 00 00 00 00
Langschwert W,p 2-8 K...R...W.L... {Fee} 08 00 32 00 00 01 00 80 00 00 00 00
Breitschwert W,p 3-8 K.......W.L... {Fee} 09 00 3C 00 00 01 00 80 00 00 00 00
Katana +1 W,p 2-7 ...........S.N KO 0A 00 28 00 00 10 00 80 00 00 00 00
Bastardschwert -1 W,p 3-9 K.......W.L... {Fee} 0B 00 64 00 00 01 00 80 00 00 00 00
Claymore W,2 4-10 K.......W.L... {Fee} Nahk. 0C 00 96 00 00 0E 00 88 00 00 00 00
Bartaxt W,s 1-5 K...R...W.L... {Fee} 0D 00 28 00 00 03 00 84 00 00 00 00
Streitaxt W,p 2-8 K.......W.LS.N {Fee} Nahk. 0E 00 55 00 00 03 00 80 00 00 00 00
geölter Flegel W,p 2-7 K.P.R...WBL..N {Fee} KO 0F 00 96 00 00 04 00 80 00 00 00 00
Kriegszepter W,s 2-6 K.P.....WBL... KO 10 00 3C 00 00 05 00 84 00 00 00 00
Streitkolben W,p 2-7 K.P.R...WBL... {Fee} KO 11 00 64 00 00 05 00 80 00 00 00 00
Stab W,p 1-4 KMPDRABPWBLSMN 12 00 28 00 00 07 00 80 00 00 00 00
Morgenstern W,p 2-8 K.P.R...WBL... {Fee} KO 13 00 78 00 00 05 00 80 00 00 00 00
Hammer -1 W,s 2-5 K..DR...W.L... {Fee} KO 14 00 28 00 00 06 00 84 00 00 00 00
Kriegshammer W,p 3-7 K.......W.L... {Fee} KO 15 00 41 00 00 34 00 80 00 00 00 00
Speer W,2m 1-6 K...R...W.L..N 16 00 32 00 01 09 00 88 00 00 00 00
Ahlspieß W,2m 1-9 K...R...W.LS.N {Fee} 17 00 78 00 01 09 00 88 00 00 00 00
Kampfstab W,2m 1-5 KMPDRABPWBLSMN 18 00 2D 00 01 0A 00 88 00 00 00 00
Bo +1 W,2m 1-6 ...........SMN KO 19 00 32 00 01 0A 00 88 00 00 00 00
Hellebarde W,2m 1-10 K.......W.L... {Fee} 1A 00 96 00 01 08 00 88 00 00 00 00
Bissdolch W,w 1-4 K..DR.B.W.LSMN 1B 00 0A 00 02 00 ## 84 00 00 00 00
Wurfpfeile W,w 1-5 KMPDRABPWBLSMN 1C 00 02 00 02 70 ## 84 00 00 00 00
Schleuder W,l KMPDRABPWBLSMN 1D 00 0A 00 03 0D 00 80 00 00 00 00
Kieselsteine M 1-4 Schleuder KO 1E 00 05 00 04 17 ## 84 00 00 00 00
Kurzbogen -3 W,l KM.DRABPW.LSMN 1F 00 19 00 03 0B 00 80 00 00 00 00
Langbogen W,l K...R...W.LSMN 20 00 2D 00 03 0B 00 80 00 00 00 00
Weidenpfeile M 3-7 Bogen Krit. 21 00 02 00 04 16 ## 84 00 00 00 00
kl. Armbrust W,l K..DR.B.W.L.M. {Fee} 22 00 4B 00 03 0C 00 80 00 00 00 00
Bolzen M 3-9 Armbrust Krit. 23 00 02 00 04 53 ## 84 00 00 00 00
Poignard +1 W,s 1-6 K...R.B.W.L... 24 00 23 00 00 00 00 84 00 00 00 00
Stilett +2 W,w 2-6 K..DR.B.W.L... Krit. 25 00 05 00 02 00 ## 84 00 00 00 00
Walriklinge W,p 3-9 K.......W.LS.N {Fee} 26 00 78 00 00 01 00 80 00 00 00 00
Ninjato +1 W,s 2-8 .............N Krit. 27 00 23 00 00 33 00 84 00 00 00 00
Flamberge W,2 4-12 K.......W.L... {Fee} Nahk. 28 00 8C 00 00 35 00 88 00 00 00 00
Zweihänder W,2 3-15 K.......W.L... {Fee} Nahk. 29 00 A0 00 00 0E 00 88 00 00 00 00
No-Dachi W,2 2-14 ...........S.N {Fee} Nahk. Krit. 2A 00 82 00 00 10 00 88 00 00 00 00
Flügelaxt W,2 4-14 K.......W.L... {Fee} Nahk. 2B 00 B4 00 00 02 00 88 00 00 00 00
Zizka Stern W,p 2-10 K.P.R...WBL... {Fee} KO 2C 00 82 00 00 04 00 80 00 00 00 00
Bec de Corbin +1 W,s 3-7 K.......W.L... {Fee} KO 2D 00 28 00 00 34 00 84 00 00 00 00
Bullenpeitsche +1 W,m 1-4 KMPDRABPWBL.MN 2E 00 19 00 01 36 00 80 00 00 00 00
Shuriken W,w 2-7 ...........SMN Krit. 2F 00 05 00 02 15 ## 84 00 00 00 00
Sai +1 W,s 2-10 .............N Krit. 30 00 23 00 00 37 00 84 00 00 00 00
Nunchaka +1 W,s 3-9 .............N KO 31 00 23 00 00 38 00 84 00 00 00 00
Lanze -2 W,2m 1-12 ........W.L... {Fee} 32 00 B4 00 01 5A 00 88 00 00 00 00
Monstranz -1 W,2m 1-8 ..P......B.... KO 33 00 5A 00 01 11 00 88 00 00 00 00
Fauchard W,2m 1-12 K.......W.L... {Fee} 34 00 87 00 01 39 00 88 00 00 00 00
Naginata W,2m 1-12 ...........SMN {Fee} 35 00 87 00 01 39 00 88 00 00 00 00
Chromatlyra Instrument ......B....... Juckpulver 36 00 64 00 0E 79 00 80 00 00 00 00
Poetenlaute Instrument ......B....... Schlaf 37 00 28 00 0E 7A 00 80 00 00 00 00
Stachelstein M 5-11 Schleuder KO 38 00 05 00 04 17 ## 84 00 00 00 00
Würgepfeile +2 M 4-7 Bogen Krit. 39 00 02 00 04 16 ## 84 00 00 00 00
Stachelpfeile +1 M 7-12 Bogen Krit. 3A 00 03 00 04 16 ## 84 00 00 00 00
Engelszunge Instrument ......B....... Segnen 3B 00 14 00 0E 7B 00 80 00 00 00 00
Giftdolch W,s 3-7 KM.DRABPW.LSM. Fluch Gift 3C 00 0A 00 00 00 00 86 00 00 00 00
+2Speer +2 W,2m 4-14 K...R...W.L..N {Fee} 3D 00 3C 00 01 09 00 88 00 00 00 00
+1Breitschwert +1 W,p 5-12 K.......W.L... {Fee} 3E 00 3E 00 00 01 00 80 00 00 00 00
Henkersklinge +1 W,p 4-14 K..DR.B......N {Fee} Gift 3F 00 3C 00 00 3A 00 80 00 00 00 00
Drachentöter +1 W,2 6-15 K.......W.L... {Fee} Nahk. 40 00 41 00 00 0E 00 88 00 00 00 00
Bushido Klinge +2 W,p 4-16 ...........S.N Krit. 41 00 28 00 00 10 00 80 00 00 00 00
Giftpfeil W,w 4-8 KM.DRABP...SMN Gift 42 00 02 00 02 70 ## 84 00 00 00 00
+1Kreuzr.2Hd Axt W,2 6-18 K.......W.L... {Fee} Nahk. 43 00 C8 00 00 02 00 88 00 00 00 00
Hayai Bo +2 W,2m 4-9 ...........SMN KO 44 00 32 00 01 0A 00 88 00 00 00 00
hl. Prügel +1 W,2m 5-12 ..P......B.... KO 45 00 5A 00 01 11 00 88 00 00 00 00
Trägheitslaute Instrument ......B....... verlangsamen 46 00 0A 00 0E 7A 00 80 00 00 00 00
Grauenspfeifen Instrument ......B....... Terror 47 00 50 00 0E 78 00 80 00 00 00 00
Pfählstein +1 M 6-18 Schleuder Krit. KO 48 00 05 00 04 17 ## 84 00 00 00 00
Ta-Li Steine M 4-12 Schleuder Lähmung KO 49 00 05 00 04 17 ## 84 00 00 00 00
magisch.Bogen +2 W,l K...R...W.LSMN {Fee} Krit. 4A 00 32 00 03 0B 00 80 00 00 00 00
Panzerbrecher +2 M 9-16 Bogen Krit. 4B 00 02 00 04 16 ## 84 00 00 00 00
Vipernpfeil +3 M 8-14 Bogen Krit. Gift 4C 00 02 00 04 16 ## 84 00 00 00 00
schwere Armbrust W,l K...R...W.L.M. {Fee} 4D 00 91 00 03 0C 00 80 00 00 00 00
Jägerbolzen +1 M 7-16 Armbrust Krit. 4E 00 03 00 04 53 ## 84 00 00 00 00
Sirenengesang Instrument ......B....... Verwirrung 4F 00 14 00 0E 7B 00 80 00 00 00 00
Diebesdolch +2 W,s 3-12 ...D.......... Fluch Krit. Gift *&: (Gaunerei) 50 00 23 00 00 00 01 A4 00 00 00 00
Tranchierlinge +2 W,p 6-18 K...R...W.L... {Fee} Nahk. Krit. 51 00 37 00 00 3A 00 80 00 00 00 00
Todesspeer +1 W,m 5-9 K...R...W.LSMN {Fee} Krit. Gift (nicht gefunden) 52 00 5A 00 01 09 00 80 00 00 00 00
Flammenschwert +2 W,2 2-16 K.......W.L... {Fee} Feuerball 4 53 00 8C 00 00 3B ## 88 00 00 00 00
Runenaxt -8 W,2 4-14 K.......W.L... {Fee} Reg.-1 Fuch Nahk. 54 00 B4 00 00 02 00 88 00 00 10 00
Schädelquetsch.+2 W,p 1-16 K.P.R...WBL... {Fee} KO Bezaubern 5 55 00 78 00 00 05 ## 80 00 00 00 00
Vulkanhammer +2 W,p 7-16 K.......W.L... {Fee} KO Feuerball 5 56 00 50 00 00 06 ## 80 00 00 00 00
Rabenschnbel +2 W,2m 6-18 K.......W.L... {Fee} Reg.-1 Fluch Krit. Gift 57 00 C8 00 01 08 00 88 00 00 10 00
neunschw.Katze +3 W,m 6-18 KM.DRABPW.L.MN {Fee} 58 00 41 00 01 36 00 80 00 00 00 00
Horn d.Prometheus Instrument ......B....... Feuerball 59 00 46 00 0E 7B 00 80 00 00 00 00
Stille Leier Instrument ......B....... Stille 5A 00 B4 00 0E 79 00 80 00 00 00 00
Handschleuder +3 W,l KMPDRABPWBLSMN KO 5B 00 19 00 03 0D 00 80 00 00 00 00
Stein der Medusa+2 M 4-16 Schleuder Stein KO 5C 00 03 00 04 17 ## 84 00 00 00 00
großer Bogen +4 W,l K...R...W.LSMN Krit. 5D 00 4B 00 03 25 00 80 00 00 00 00
mystisch.Pfeil +3 M 8-20 Bogen Krit. Lähmung 5E 00 02 00 04 16 ## 84 00 00 00 00
Friedensstifter+3 M 12-42 Bogen Krit. 5F 00 04 00 04 16 ## 84 00 00 00 00
Seige Arbalest +4 W,l K...R...W.L.M. {Fee} Krit. 60 00 BE 00 03 0C 00 80 00 00 00 00
Blitzbolzen +4 M 10-30 Armbrust Krit. 61 00 04 00 04 53 ## 84 00 00 00 00
Dämonengruft Instrument ......B....... Beschwörung 62 00 0A 00 0E 7B 00 80 00 00 00 00
Kuchenlyra Instrument ......B....... große Heilung (wirkungslos ??) 63 00 78 00 0E 79 00 80 00 00 00 00
Schwert d.4Winde+2 W,2 8-20 K...R...W.LSMN Fluch Nahk. Krit. Entzug Ersticken 6/4 $:&% (#x TP) [STR/KAR] 64 00 96 00 00 0E ## 8A 00 00 00 00
Stab d.12 Sterne+1 W,m 6-12 KMPDRABPWBLSMN Fluch Schlaf Magienahrung 6/12 %!?* (#x Magie voll) [INT/KAR] 65 00 78 00 01 13 ## 82 00 00 00 00
Herzensschwert +2 W,p 5-11 ...DR.B....... Krit. 66 00 2D 00 00 0F 00 80 00 00 00 00
St. Bastard +2 W,p 7-13 K.......W.L... {Fee} KO 67 00 6E 00 00 01 00 80 00 00 00 00
Hauer +2 W,p 10-24 K.......W.L... Krit. @ ! (STR) (nicht gefunden) 68 00 32 00 00 3A 02 81 00 00 00 00
Estoc de Olivia+3 W,p 6-18 ....R......... Krit. %?&% (VIT) 69 00 32 00 00 0F 03 80 00 00 00 00
Rächer +3 W,p 7-28 K.......W.L... {Fee} Krit. Blitz 5 6A 00 4B 00 00 3B ## 80 00 00 00 00
Muramasaklinge +4 W,p 7-25 ...........S.. Nahk. Krit. :$&! (???) 6B 00 28 00 00 10 00 80 00 00 00 00
Excalibur +4 W,2 8-36 K.......W.L... {Fee} Reg.+1 Nahk. Krit. Stein Blitz 6 6C 00 F0 00 00 0E ## 80 00 00 01 00
Aesirklingen +2 W,2 2-24 K.......W.L... {Fee} Nahk. Krit. KO Eisball 5 6D 00 B4 00 00 02 ## 88 00 00 00 00
Diamantaugen +2 W,s 7-16 K.P.R...WBL... {Fee} Lähmung *@#$ (PER) 6E 00 28 00 00 05 03 84 00 00 00 00
Mänadenlanze +3 W,2m 2-24 ........W..... Reg.+1 Krit. @ ! (3xSTR) 6F 00 BE 00 01 5A 03 88 00 00 01 00
Zatochi Bo +4 W,2m 9-24 ...........SM. Krit. Lähmung KO Blendblitz 6 !&! (?) 70 00 32 00 01 0A 30 88 00 00 00 00
kurz.Hellebarde+2 W,2m 6-18 K.......W.L... {Fee} Reg.-3 Fluch Krit. Lähmung Kraftraub 5 71 00 AF 00 01 08 0C 88 00 00 30 00
Elfenbogen +6 W,l K...R...W.LSMN {nur Elfen} Krit. Reg.+1 &!!! (2x SCH) 72 00 2D 00 03 25 02 80 00 00 01 00
Rammbusstab +2 W,2m 6-12 ..P......B.... Reg.-1 Fluck KO Blitz 5 (nicht gefunden) 73 00 78 00 01 11 00 80 00 00 10 00
+1Wakizashi +1 W,s 2-10 ...........S.N Krit. 74 00 23 00 00 33 00 84 00 00 00 00
Todesstern +1 W,m 7-15 ...........SMN Krit. Gift 75 00 05 00 02 15 ## 84 00 00 00 00
Lähmstab W,2m 5-12 K...R...W.L..N {Fee} Entzug Lähmung 76 00 B4 00 01 69 00 88 00 00 00 00
Schockstab W,2m 2-7 K...R...W.L..N {EGHF} Entzug 77 00 B4 00 01 69 00 88 00 00 00 00
Tuchhemd Körper -1 K..DR.B.W.L... {Fee} 78 00 19 00 07 2A 00 80 00 00 00 01
Tuchhosen Beine -1 K..DR.B.W.L... {Fee} 79 00 23 00 08 2C 00 80 00 00 00 01
Roben, O Körper -2 KMPDRABPWBLSM. 7A 00 1E 00 07 3C 00 80 00 00 00 02
Roben, B Beine -2 KMPDRABPWBLSM. 7B 00 28 00 08 3D 00 80 00 00 00 02
Fellhalter Körper -3 K..DR.B.W.L... {nur Frauen} 7C 00 19 00 07 3E 00 80 00 00 00 02
Polierlederrock Körper -3 K..DR.B.W.L... {nur Frauen} 7D 00 2D 00 08 3F 00 80 00 00 00 03
Wildlederhemd Körper -3 K..DR.B.W.L... 7E 00 32 00 07 2A 00 80 00 00 00 03
Wildlederhose Körper -3 K..DR.B.W.L... 7F 00 41 00 08 2C 00 80 00 00 00 04
Käppchen Kopf -1 .MP..A.P.B..M. 80 00 05 00 06 40 00 80 00 00 00 01
Hut mit Feder Kopf -2 K..DR.B.W.L... 81 00 0F 00 06 41 00 80 00 00 00 02
Sandalen Füße -1 KMPDRABPWBLSM. 82 00 0F 00 0A 2E 00 80 00 00 00 01
Halbstiefel Füße -3 K.PDR.B.WBLS.. {Fee} 83 00 1E 00 0A 2F 00 80 00 00 00 03
Fellhose Beine -4 K..DR.B.W.LS.. {Fee} 84 00 32 00 08 48 00 80 00 00 00 04
gepol. Waffenrock Körper -4 K.P.R...WBLS.. {Fee} 85 00 64 00 07 2A 00 80 00 00 00 04
gepolst. Hosen Beine -4 K.P.R...WBLS.. {Fee} 86 00 5A 00 08 48 00 80 00 00 00 04
Lederharnisch Körper -5 K..DR.B.W.LS.. {Fee} 87 00 8C 00 07 29 00 80 00 00 00 05
Lederhalsberge Körper -7 K..DR.B.W.LS.. {Fee} 88 00 B4 00 07 2A 00 80 00 00 00 07
Lederhosen Beine -5 K..DR.B.W.LS.. {Fee} 89 00 6E 00 08 2C 00 80 00 00 00 05
Lederhelm Kopf -3 K...R...W.LS.. {Fee} 8A 00 23 00 06 28 00 80 00 00 00 03
Panzerhandschuhe Hände -5 K.......W.LS.. {Fee} 8B 00 23 00 09 2D 00 80 00 00 00 05
Lederstiefel Füße -5 K..DR.B.W.L... {Fee} 8C 00 32 00 0A 30 00 80 00 00 00 05
Buckelschild Schild -1 K..DR.B.W.L... {Fee} 8D 00 28 00 0B 26 00 80 00 00 00 01
Brustharnisch Körper -8 K...R...W.L... {Fee} 8E 00 B4 00 07 43 00 80 00 00 00 08
Stahlhelm Kopf -4 K...R...W.L... {Fee} 8F 00 28 00 06 19 00 80 00 00 00 04
matte Rüstung Körper -4 K...R...W.L... {Fee} 90 00 18 01 07 56 00 80 00 00 00 04
Kettenhemd Körper -9 K...R...W.L... {Fee} 91 00 18 01 07 56 00 80 00 00 00 09
Kettenhosen Beine -9 K...R...W.L... {Fee} 92 00 C8 00 08 57 00 80 00 00 00 09
Kettenhaube Kopf -5 K...R...W.L... {Fee} 93 00 3C 00 06 55 00 80 00 00 00 05
Kettenhandschuh Hände -6 K...R...W.L... {Fee} 94 00 3C 00 09 58 00 80 00 00 00 06
Kettenschuhe Füße -8 K...R...W.L... {Fee} 95 00 5A 00 0A 59 00 80 00 00 00 08
Rundschild Schild -2 K...R...W.L... {Fee} 96 00 64 00 0B 26 00 80 00 00 00 02
olivfarb. Wams Körper +2 K..DR.B.W.LS.. Fluch 97 00 5E 01 07 2A 00 80 00 00 00 FE
Plattenpanzer, O Körper-10 K.......W.L... {Fee} 98 00 4A 01 07 1A 00 80 00 00 00 0A
Plattenpanzer, B Beine -10 K.......W.L... {Fee} 99 00 04 01 08 1B 00 80 00 00 00 0A
Bascinet Kopf -6 K.......W.L... {Fee} 9A 00 41 00 06 19 00 80 00 00 00 06
Stahlhandschuhe Hände -8 K.......W.L... {Fee} 9B 00 50 00 09 1C 00 80 00 00 00 08
Panzer{hand}schuh Füße -10 K.......W.L... {Fee} 9C 00 64 00 0A 1D 00 80 00 00 00 0A
Hitzeschild Schild -3 K.......W.L... {Fee} 9D 00 AA 00 0B 18 00 80 00 00 00 03
Ninja Anzug, O Körper -3 .............N 9E 00 1E 00 07 5D 00 80 00 00 00 03
Ninja Anzug, B Beine -3 .............N 9F 00 1E 00 08 5E 00 80 00 00 00 03
Ninja Kapuze Kopf -3 .............N A0 00 0F 00 06 5C 00 80 00 00 00 03
Tabi Stiefel Füße -3 .............N A1 00 14 00 0A 5F 00 80 00 00 00 03
Magierhut Kopf -2 .M...A.P...... Magie 10% A2 00 14 00 06 27 00 80 C1 00 00 02
Mitra Kopf -2 ..P......B.... A3 00 23 00 06 42 00 80 00 00 00 02
Leichentuch Rk -2 KMPDRABPWBLSMN Reg.-1 Fluch A4 00 1E 00 05 49 00 82 00 00 10 02
+1Robe, O Körper -3 KMPDRABPWBLSM. A5 00 1E 00 07 3C 00 80 00 00 00 03
+1Robe, B Beine -3 KMPDRABPWBLSM. A6 00 28 00 08 3D 00 80 00 00 00 03
Do-Maru, O Körper -6 ...........S.. {Fee} A7 00 A0 00 07 45 00 80 00 00 00 06
Do-Maru, B Beine -6 ...........S.. {Fee} A8 00 78 00 08 46 00 80 00 00 00 06
Schutzarmband Rk -2 KMPDRABPWBLSMN Geschosse/Tod 10% A9 00 1E 00 05 51 00 80 71 D1 00 02
Bronzeharnisch Körper -6 K..DR...WBL... {Fee} AA 00 D2 00 07 29 00 80 00 00 00 06
Lederbeinschienen Beine -6 K..DR...W.LS.. {Fee} AB 00 55 00 08 2B 00 80 00 00 00 06
Nietenhemd Körper -8 K..DR.B.W.LS.. {Fee} AC 00 DC 00 07 2A 00 80 00 00 00 08
Nietenhose Beine -8 K..DR.B.W.LS.. {Fee} AD 00 AA 00 08 2C 00 80 00 00 00 08
olivfarb. Hosen Beine +2 K..DR.B.W.LS.. Fluch AE 00 BE 00 08 48 00 80 00 00 00 FE
phrygische Kappe Kopf -4 K..DR.B.W.L... AF 00 23 00 06 42 00 80 00 00 00 04
Helm & Haube Kopf -7 K...R...W.L... {Fee} B0 00 69 00 06 19 00 80 00 00 00 07
Kabuto Kopf -6 ...........S.. {Fee} B1 00 37 00 06 44 00 80 00 00 00 06
Seidenhandschuhe Hände +1 K.PDR.B.WBL... {Fee} Fluch B2 00 19 00 09 2D 00 80 00 00 00 FF
Glanzl.handschuhe Hände -3 K.PDR.B.WBL... {Fee} B3 00 14 00 09 2D 00 80 00 00 00 03
Kupferhandschuhe Hände -10 K.......W.L... {Fee} B4 00 55 00 09 1C 00 80 00 00 00 0A
Schild d.Schweben Schild +3 K..DR.B.W.L... Fluch B5 00 2D 00 0B 26 00 80 00 00 00 FD
+1Kettenrüstung,O Körper-10 K...R...W.L... Feuer/Kälte 10% B6 00 2C 01 07 56 00 80 11 31 00 0A
+1Kettenrüstung,B Beine -10 K...R...W.L... Feuer/Kälte 10% B7 00 D7 00 08 57 00 80 11 31 00 0A
Jazeraint Tunika Körper -9 K..DR.B.W.L... {Fee} B8 00 C8 00 07 2A 00 80 00 00 00 09
Jazeraint Rock Beine -9 K..DR.B.W.L... {Fee; nur Frauen} B9 00 B9 00 08 3F 00 80 00 00 00 09
Bronzebeinschiene Beine -7 K..DR...W.LS.. {Fee} BA 00 7D 00 08 2B 00 80 00 00 00 07
Tosei-Do, O Körper -9 ...........S.. {Fee} BB 00 F0 00 07 45 00 80 00 00 00 09
Tosei-Do, B Beine -9 ...........S.. {Fee} BC 00 C8 00 08 46 00 80 00 00 00 09
Todespanzer, O Körper +8 K.......W.L... {Fee} Reg.-1 Fluch BD 00 5E 01 07 1A 00 80 00 00 10 F8
+2Plattenpanzer,O Körper-12 K.......W.L... {Fee} Feuer/Kälte 20% BE 00 90 01 07 1A 00 80 12 32 00 0C
+2Plattenpanzer,B Beine -12 K.......W.L... {Fee} Feuer/Kälte 20% BF 00 40 01 08 1B 00 80 12 32 00 0C
Sturmhaube Kopf -8 K.......W.L... {Fee} C0 00 41 00 06 47 00 80 00 00 00 08
Bascinet+Schirm Kopf -9 K.......W.L... {Fee} C1 00 73 00 06 19 00 80 00 00 00 09
Trickmütze Kopf +4 .MP..A.P.B..M. Fluch Psion.10% C2 00 05 00 06 40 00 80 A1 00 00 FC
Silberhandschuhe Hände -12 K.......W.L... {Fee} C3 00 5F 00 09 1C 00 80 00 00 00 0C
Silberpanzerschuh Füße -12 K.......W.L... {Fee} C4 00 7D 00 0A 1D 00 80 00 00 00 0C
Magnetstiefel Füße +5 K.......W.L... {Fee} Fluch (75 Pfd.) C5 00 EE 02 0A 1D 00 80 00 00 00 FB
Drachenschild Schild -4 K.......W.L... {Fee} Feuer 40% Kälte 20% C6 00 A5 00 0B 18 00 80 14 32 00 04
Salbenumhang Rk -1 K.P.....WBL.M. C7 00 3C 00 05 49 00 80 00 00 00 01
+3Plattenpanzer,O Körper-13 K.......W.L... {Fee} Feuer/Kälte 30% C8 00 B8 01 07 1A 00 80 13 33 00 0D
+3Plattenpanzer,B Beine -13 K.......W.L... {Fee} Feuer/Kälte 30% C9 00 68 01 08 1B 00 80 13 33 00 0D
+2Kettenwams Körper -8 K.PDR.B.WBL... {Fee} Lähmung/Gift 20% CA 00 32 00 07 2A 00 80 42 62 00 08
+2Schutzhosen Beine -8 K.PDR.B.WBL... {Fee} Lähmung/Gift 20% CB 00 41 00 08 2C 00 80 42 62 00 08
Feenkappe Kopf -4 KMPDRABPWBLSMN {nur Feen} Reg.+1 *@#$ (PER) CC 00 02 00 06 40 01 80 00 00 01 04
Mitre de Sanct Kopf -5 ..P......B.... CD 00 23 00 06 42 00 80 00 00 00 05
Glücksumhang Rk -2 KMPDRABPWBLSMN Lebenskraft 10% ?#%& (KAR) CE 00 32 00 05 49 01 80 B1 00 00 02
Schicksalsstab +4 W,2m 8-20 KMPDRABPWBLSMN Reg.-1 Fluch Krit. Stein Lähmung Todeswolke 5 CF 00 78 00 01 11 ## 88 00 00 10 00
magische Roben, O Körper -6 .MP..A.PWBLSM. D0 00 1E 00 07 3C 00 80 00 00 00 06
magische Roben, B Beine -6 .MP..A.PWBLSM. D1 00 28 00 08 3D 00 80 00 00 00 06
Todestalar, O Körper-12 KMPDRABPWBLSMN Reg.-2 Fluch Magie 90% D2 00 1E 00 07 3C 00 80 C9 00 20 0C
Todestalar, B Beine -12 KMPDRABPWBLSMN Reg.-2 Fluch Magie 90% D3 00 1E 00 08 3D 00 80 C9 00 20 0C
Armet Kopf -10 K.......W.L... {Fee} D4 00 4B 00 06 5B 00 80 00 00 00 0A
Mantishandschuhe Hände -14 K.......W.L... :?* (2x GES) D5 00 3C 00 09 4A 02 80 00 00 00 0E
Mantisschuhe Füße -14 K.......W.L... &!!! (2x SCH) D6 00 5A 00 0A 4B 02 80 00 00 00 0E
Waldumhang Rk -3 ....R......... D7 00 41 00 05 49 00 80 00 00 00 03
IUSSTSNEPS Abzeich. D8 00 01 00 0E 6F 00 C0 00 00 00 00
IUSSTSASUS Abzeich. D9 00 01 00 0E 6F 00 C0 00 00 00 00
Topfhelm Kopf -12 K.......W.L... DA 00 8C 00 06 60 00 80 00 00 00 0C
Splitterweste Körper -7 K...R...W.LS.. {Fee} DB 00 78 00 07 29 00 80 00 00 00 07
Splitterjacke Körper -9 K...R...W.LS.. {Fee} DC 00 A0 00 07 2A 00 80 00 00 00 09
+2Nietenrock Beine -6 K..DR.B.W.L... {Fee, nur Frauen} DD 00 55 00 08 3F 00 80 00 00 00 06
+2Nieten BH Körper -6 K..DR.B.W.L... {Fee, nur Frauen} DE 00 57 00 07 3E 00 80 00 00 00 06
Ebenholzpanzer, O Körper-14 K.......W.L... {Fee} Feuer/Kälte 30% DF 00 2C 01 07 1A 00 80 13 33 00 0E
Ebenholzpanzer, B Beine -14 K.......W.L... {Fee} Feuer/Kälte 30% E0 00 2C 01 08 1B 00 80 13 33 00 0E
Hi-Kane-Do, O Körper-12 ...........S.. {Fee} Feuer 30% E1 00 5E 01 07 45 00 80 13 00 00 0C
Hi-Kane_Do, B Beine -12 ...........S.. {Fee} Feuer 30% E2 00 5E 01 08 46 00 80 13 00 00 0C
Felskristall Reagenz Psion. 20% E3 00 07 00 05 6D 00 80 A2 00 00 00
Schwefelgestein Reagenz Feuer 20% E4 00 07 00 05 6D 00 80 12 00 00 00
Riechsalz Reagenz Lähmung 20% E5 00 07 00 05 6D 00 80 42 00 00 00
Mantawurzeln Reagenz Luft 20% E6 00 07 00 05 6D 00 80 52 00 00 00
Löwentatzen Reagenz Geschosse 30% E7 00 07 00 05 6D 00 80 73 00 00 00
Ju-Ju-Steine Reagenz Lebenskraft 30% E8 00 07 00 05 6D 00 80 B3 00 00 00
Drachenfänge Reagenz Magie 30% E9 00 07 00 05 6D 00 80 C3 00 00 00
Versetzerumhang Rk -4 KMPDRABPWBLSMN Blinken 2 EA 00 28 00 05 49 ## 80 00 00 00 04
Kreuzritterhelm Kopf -8 K.......W.L... {Fee} Lebenskraft 10% EB 00 64 00 06 61 00 80 B1 00 00 08
Ebenholzhelm Kopf -14 K.......W.L... {Fee} Feuer/Kälte 30% EC 00 64 00 06 60 00 80 13 33 00 0E
Königskappe Kopf -8 K.P.R...WBLS.. Reg.+1 Fluch Lebenskraft/Tod 10% #?%@ (VIT) ED 00 50 00 06 55 01 80 B1 D1 01 08
Königstalar, O Körper-10 K.P.R...WBLS.. Reg.+1 Fluch Lebenskraft/Tod 20% #?%@ (VIT) [PIE/KAR] EE 00 F0 00 07 56 01 82 B2 D2 01 0A
Königstalar, B Beine -10 K.P.R...WBLS.. Reg.+1 Fluch Lebenskraft/Tod 10% #?%@ (VIT) [PIE/KAR] EF 00 B4 00 08 57 01 82 B1 D1 01 0A
Smaragdtalisman Rk -2 KMPDRABPWBLSMN Tod 30% :?* (GES) F0 00 0F 00 05 52 01 80 D3 00 00 02
Schattenmantel Rk -1 ...D..B......N {Fee} F1 00 2D 00 05 49 00 80 00 00 00 01
Unsichtbark.-ring Ring -4 KMPDRABPWBLSMN Fluch Geschosse 20% Tod 10% Unsichtbarkeit 6/40, [GES/KAR] F2 00 02 00 05 1F ## 82 72 D1 00 04
Heilungsamulett Amulett-4 KMPDRABPWBLSMN Reg.+2 Fluch Lebens.50% Gr.Heil.6 @*#? (Aufersteh++) [VIT/KAR]F3 00 19 00 05 1E ## 82 B5 00 02 04
Sternenring Ring -4 KMPDRABPWBLSMN Hypnose/Psion. 50% (Import aus Bane) F4 00 02 00 05 1F 00 C0 95 A5 00 04
Silberkreuz Rk -1 ..P......B.... (nicht gefunden) F5 00 19 00 05 4E 00 80 00 00 00 00
Valentinshalsket. Rk -1 KMPDRABPWBLSMN Tod 10% *@#$ (PER) F6 00 07 00 05 4F 01 80 D1 00 00 01
Juwelen Polster verkaufen ?? F7 00 14 00 0E 7F 00 80 00 00 00 00
weißer Gummibär KMPDRABPWBLSMN @$?* (Schwimmen) F8 00 1E 00 05 7F 01 80 00 00 00 00
Gurt der 5 Blumen Rk -3 .............N Licht/Tod 40% F9 00 0A 00 05 4C 00 80 24 D4 00 03
Helazoid Anhänger KMPDRABPWBLSMN Licht 50% ?!#? (Adlerauge) FA 00 0F 00 05 52 01 80 25 00 00 00
Vitriol Wächter KMPDRABPWBLSMN Säure 30% FB 00 0C 00 05 54 00 80 83 00 00 00
Mantel der Nacht Rk -2 ...D..B......N {Fee} FC 00 32 00 05 49 00 80 00 00 00 02
Medizinbeutel Misc. .....A........ Reg.+1 Wunden heilen 6 FD 00 03 00 05 22 ## 80 00 00 01 00
*Licht* Schild Schild-10 K.PDR.B.WBLSM. Feuer/Kälte 90% FE 00 2D 00 0B 18 00 80 19 39 00 0A
Scarabäus H-kette Rk -2 KMPDRABPWBLSMN Fluch Hypnose/Psion. 20% #&#? (INT) FF 00 0F 00 05 52 01 80 92 A2 00 02
*Licht* Schwert+6 W,p 5-40 K...R...W.LSMN Nahk. Krit. 00 01 23 00 00 6C 00 80 00 00 00 00
Phaser W,sl 3-30 K..DR...W.LS.. Krit. (max 10 Ladungen) 01 01 32 00 03 6E ## A4 00 00 00 00
Akkupack Special 02 01 01 00 0F 6B ## 80 00 00 00 00
Kobalthandschuh+2 W,sl 8-32 KMPDRABPWBLSMN Krit. Lähmung (max 20 Ladungen) 03 01 3C 00 03 68 ## A4 00 00 00 00
Rosenkranz Rk -3 K.......W.L... Reg.+1 Lebenskraft 50% @*#? (Auferstehung++) (nicht gefunden) 04 01 0A 00 05 4C ## 80 B5 00 01 03
Psion. Kristall Rk -4 .......P...... Reg.+1 Psion. 50% Psion. Stoß 4 05 01 0A 00 05 52 ## 80 A5 00 01 04
Kamee Medaillon Rk -4 KMPDRABP.BLSMN Reg.+1 Tod 30% {nur Männer} $:&% (HP)(nicht gef., evtl.Bane ?)06 01 05 00 05 24 ## 80 D3 00 01 04
Diamantring Ring -5 KMPDRABPWBLSMN Reg.+1 Magie 30% {nur Frauen} $:&% (HP) (Import aus Bane) 07 01 02 00 05 62 ## 80 C3 00 01 05
Muskete W,l 1-24 K..DR...W.LS.. Krit. 08 01 3C 00 03 72 ## A4 00 00 00 00
Donnerbüchse W,l 2-48 K...R...W.L... {Fee} Krit. 09 01 5A 00 03 72 ## A0 00 00 00 00
Pulver und Kugeln M 0A 01 02 00 0F 71 ## 80 00 00 00 00
Wahrheitsring Ring .MP..A.P.B..M. Psion. 10% Geist heilen 5 0B 01 01 00 05 1F ## 80 A1 00 00 00
Lärmring Ring KMPDRABPWBLSMN Schallwelle 3 0C 01 01 00 05 1F ## 80 00 00 00 00
Schutzring Ring -1 KMPDRABPWBLSMN Geschosse 20% Panzerschild 3 0D 01 01 00 05 1F ## 80 72 00 00 01
Mystikerring Ring .MP..A.P.B..M. Psion. 10% Gedanken lesen 4 0E 01 01 00 05 1F ## 80 A1 00 00 00
Ring pro Frost Ring KMPDRABPWBLSMN Kälte 40% 0F 01 01 00 05 1F 00 80 34 00 00 00
Ring pro Magica Ring KMPDRABPWBLSMN Magie 40% 10 01 02 00 05 1F 00 80 C4 00 00 00
Fledermauskette Kette KMPDRABPWBLSMN Licht 50% 11 01 03 00 05 52 00 80 25 00 00 00
Spinnenamulett Amulett Lähmung 10% Spinnenwebe 4 12 01 0A 00 05 1E ## 80 41 00 00 00
Lähmungsamulett Amulett Lähmung 10% Lähmen 5 13 01 0A 00 05 1E ## 80 41 00 00 00
Luftamulett Amulett Luft 10% Luft reinigen 4 14 01 0A 00 05 1E ## 80 51 00 00 00
Illusionsamulett Amulett Illusion 4 15 01 0A 00 05 1E ## 80 00 00 00 00
Lebensamulett Amulett Auferstehung 6 16 01 0A 00 05 1E ## 80 00 00 00 00
Ankh der Macht Rk -1 KMPDRABPWBLSMN @ ! (STR) 17 01 0F 00 05 32 01 80 00 00 00 01
Ankh der Jugend Rk -1 KMPDRABPWBLSMN #?%@ (VIT) 18 01 0F 00 05 32 01 80 00 00 00 01
Ankh der Tempos Rk -1 KMPDRABPWBLSMN &!!! (SCH) 19 01 0F 00 05 32 01 80 00 00 00 01
Ankh des Geschick Rk -1 KMPDRABPWBLSMN :?* (GES) 1A 01 0F 00 05 32 01 80 00 00 00 01
Ankh der Heiligk. Rk -1 KMPDRABPWBLSMN $*%@ (PIE) 1B 01 0F 00 05 32 01 80 00 00 00 01
Ankh des Lebens Rk -1 KMPDRABPWBLSMN Lebenskraft 50% Auferstehung 6 @*#? (Auferstehung++) 1C 01 0F 00 05 32 ## 80 B5 00 00 01
Ankh des Todes Rk -1 KMPDRABPWBLSMN Fluch Tod 6 &##$ (2x KAR-5) 1D 01 0F 00 05 32 02 80 00 00 00 01
Ankh der Heilung Rk -1 KMPDRABPWBLSMN Reg.+1 Wunden heilen 6 1E 01 0F 00 05 32 ## 80 00 00 01 00
Kreuz d. Bannens Misc. ..P.....WBL... Lebenskraft 20% Untote bannen 3 1F 01 19 00 05 4E ## 80 B2 00 00 00
Kreuz d. Schutzes Misc. KMPDRABPWBLSM. Lebenskraft 20% Lähmung 10% 20 01 19 00 05 4E 00 80 B2 41 00 00
Dämonenbuch .MP......B.... Beschwörung 6 21 01 14 00 0E 31 ## 80 00 00 00 00
Mana Stein Magienahrung 6 22 01 14 00 0E 74 ## 80 00 00 00 00
Stein pro Aer Stein KMPDRABPWBLSMN Luft 50% 23 01 14 00 05 74 00 80 55 00 00 00
Stein des Lebens Stein KMPDRABPWBLSMN Lebenskraft 50% *$%& (VIT und Auferstehung) 24 01 14 00 05 74 01 80 B5 00 00 00
Stab des Charms+1 W,2m 1-8 ..P....PWBL.M. KO Bezaubern 4 25 01 5A 00 01 11 ## 88 00 00 00 00
Stab des Segens+1 W,2m 1-8 ..P.....WBL.M. KO Segen 3 26 01 5A 00 01 11 ## 88 00 00 00 00
Stab der Stille W,p 2-5 .MP....PWBL.M. Stille 4 27 01 28 00 00 13 ## 80 00 00 00 00
Stab pro Paralys. W,p 2-5 .MP....PWBL.M. Lähmung, Lähmung 50% 28 01 28 00 00 13 00 80 45 00 00 00
Schreckstock +1 W,p 3-7 .M..R.B....SM. Spuck 3 29 01 32 00 00 13 ## 80 00 00 00 00
Stab pro Mortis+1 W,p 2-5 .MP.....WBL.M. Untote bannen 3 2A 01 28 00 00 13 ## 80 00 00 00 00
Stab d. Winters+1 W,s 3-7 KMPDRABPWBLSMN Lähmung Eisball 4 2B 01 08 00 00 12 ## 84 00 00 00 00
Stab d.Pandora +1 W,s 3-7 .M....BP.B.SM. Schlaf Lähmung Gift Stein Entzug Krit. Irrlichter 4 2C 01 08 00 00 12 ## 84 00 00 00 00
Kristallstab +1 W,s 1-2 KMPDRABPWBLSMN Zauberauge 3 2D 01 08 00 00 12 ## 84 00 00 00 00
Stab d. Winde +1 W,s 3-7 KMPDRABPWBLSMN Wirbelwind 4 2E 01 08 00 00 12 ## 84 00 00 00 00
Todesbeutel Misc. KMPDRABPWBLSMN Reg.-2 Fluch Todeswolke 4 2F 01 08 00 05 6D ## 80 00 00 20 00
Tricktasche Misc. KMPDRABPWBLSMN Irrlichter 3 30 01 08 00 05 6D ## 80 00 00 00 00
Goldregen W,w 1-8 .M.D.ABP.....N Energiestoß 1 31 01 01 00 02 12 ## 84 00 00 00 00
Eiskracher W,w 2-12 .M.D.ABP.....N Frostbeule 2 32 01 01 00 02 12 ## 84 00 00 00 00
Chinakracher W,w 2-16 .M.D.ABP.....N Energiestoß 3 33 01 01 00 02 12 ## 84 00 00 00 00
Feuerkracher W,w 3-24 .M.D.ABP.....N Magiegeschoß 2 34 01 03 00 02 12 ## 84 00 00 00 00
Raketenkracher W,w 5-40 .M.D.ABP.....N Magiegeschoß 4 35 01 05 00 02 12 ## 84 00 00 00 00
Amulett anti Aer Amulett KMPDRABPWBLSMN Luft 30% Ersticken 4 36 01 0A 00 05 50 ## 80 53 00 00 00
Amul. pro Magica Amulett-1 KMPDRABPWBLSMN Magie 30% Magieschutz 4 37 01 0A 00 05 50 ## 80 C3 00 00 01
Regenbogenamulett Amulett KMPDRABPWBLSMN Licht 30% Prismengeschoß 4 38 01 0A 00 05 50 ## 80 23 00 00 00
Koboldstab +2 W,s 4-16 KMPDRABPWBLSMN {nur Feen} Stein 39 01 0F 00 00 12 00 84 00 00 00 00
Auferstehung Trank Auferstehung 6 3A 01 02 00 0C 20 ## 84 00 00 00 00
schlechter Ruf Trank Karma -1 oder -2 3B 01 02 00 0C 66 01 84 00 00 00 00
kleine Heilung Trank Wunden heilen 1 3C 01 02 00 0C 20 ## 84 00 00 00 00
mittlere Heilung Trank Wunden heilen 3 3D 01 02 00 0C 20 ## 84 00 00 00 00
große Heilung Trank Wunden heilen 6 3E 01 02 00 0C 20 ## 84 00 00 00 00
Ausdauer verbess. Trank Ausdauer 3 3F 01 02 00 0C 67 ## 84 00 00 00 00
Ausdauer komplett Trank Ausdauer 6 40 01 02 00 0C 67 ## 84 00 00 00 00
Zustand verbess. Trank Krankheiten heilen 6 41 01 02 00 0C 67 ## 84 00 00 00 00
Gift Heilung Trank Vergiftung heilen 6 42 01 02 00 0C 66 ## 84 00 00 00 00
Lähmung Heilung Trank Lähmung heilen 6 43 01 02 00 0C 66 ## 84 00 00 00 00
Stein Heilung Trank Versteinerung heilen 44 01 02 00 0C 66 ## 84 00 00 00 00
Krankheit Heilung Trank Sieche heilen 6 45 01 02 00 0C 67 ## 84 00 00 00 00
Superheld Trank Superheld 4 46 01 02 00 0C 20 ## 84 00 00 00 00
Kirschbombe Trank,w Psion. Feuer 3 47 01 02 00 0C 64 ## 84 00 00 00 00
Feuerbombe Trank,w Feuersturm 4 48 01 02 00 0C 64 ## 84 00 00 00 00
Giftbombe Trank,w Giftgas 4 49 01 02 00 0C 66 ## 84 00 00 00 00
Säurebombe Trank,w Säurebombe 4 4A 01 02 00 0C 65 ## 84 00 00 00 00
Stinkbombe Trank,w stinkender Rauch 3 4B 01 02 00 0C 65 ## 84 00 00 00 00
heiliges Wasser Trank (Kraft) 3 4C 01 02 00 0C 20 ## 84 00 00 00 00
Unsichtbar Trank Unsichtbarkeit 3 4D 01 02 00 0C 20 ## 84 00 00 00 00
Magieschranke Schrift Magieschranke 3 4E 01 03 00 0D 21 01 80 00 00 00 00
Magiegeschoß Schrift Magiegeschoß 2 4F 01 03 00 0D 21 01 80 00 00 00 00
Terror Schrift Terror 2 50 01 03 00 0D 21 01 80 00 00 00 00
Untote bannen Schrift Untote bannen 2 51 01 03 00 0D 21 01 80 00 00 00 00
Verlangsamen Schrift verlangsamen 2 52 01 03 00 0D 21 01 80 00 00 00 00
klopf-klopf Schrift klopf-klopf 4 53 01 03 00 0D 21 01 80 00 00 00 00
Monsterkleber Schrift Monsterkleber 3 54 01 03 00 0D 21 01 80 00 00 00 00
Steinschlag Schrift Steinschlag 3 55 01 03 00 0D 21 01 80 00 00 00 00
Geschoßschutz Schrift Geschoßschutz 3 56 01 03 00 0D 21 01 80 00 00 00 00
Panzerschild Schrift Rüstung 3 57 01 03 00 0D 21 01 80 00 00 00 00
Zauberklinge Schrift Zauberklinge 3 58 01 03 00 0D 21 01 80 00 00 00 00
Beschleunigung Schrift Beschleunigung 3 59 01 03 00 0A 21 01 80 00 00 00 00
Feuerball Schrift Feuerball 4 5A 01 03 00 0D 21 01 80 00 00 00 00
Blink Schrift Blinzeln 3 5B 01 03 00 0D 21 01 80 00 00 00 00
Illusion Schrift Illusion 4 5C 01 03 00 0D 21 01 80 00 00 00 00
Beschwörung Schrift Beschwörung 4 5D 01 03 00 0D 21 01 80 00 00 00 00
Schweben Schrift Schweben 5 5E 01 03 00 0D 21 01 80 00 00 00 00
Untote zerstören Schrift Untote zerstören 4 5F 01 03 00 0D 21 01 80 00 00 00 00
Auferstehung Schrift Auferstehung 6 60 01 03 00 0D 21 01 80 00 00 00 00
Weichmacher Schrift Weichmacher 4 61 01 03 00 0D 21 01 80 00 00 00 00
Zermalmen Schrift Zermalmen 5 62 01 03 00 0D 21 01 80 00 00 00 00
Verwirrung Schrift Verwirrung 3 63 01 03 00 0D 21 01 80 00 00 00 00
Zauberauge Schrift Zauberauge 3 64 01 03 00 0D 21 01 80 00 00 00 00
Fluch aufheben Schrift Fluch aufheben 6 65 01 03 00 0D 21 01 80 00 00 00 00
Rast Schrift Rast 4 66 01 03 00 0D 21 01 80 00 00 00 00
große Heilung Schrift große Heilung 4 67 01 03 00 0D 21 01 80 00 00 00 00
Klingen Schrift Klingen 4 68 01 03 00 0D 21 01 80 00 00 00 00
Objekt finden Schrift Objekt finden 5 69 01 03 00 0D 21 01 80 00 00 00 00
Person finden Schrift Person finden 6A 01 03 00 0D 21 01 80 00 00 00 00
Buch der Schilde .M....B..B.S.. Panzerschild 6 (Bücher immer 3x anzuwenden oder 1x notieren) 6B 01 14 00 0E 31 03 80 00 00 00 00
Buch der Lüfte .M..RAB..B.S.N Luftreserve 6 (je 1x) 6C 01 14 00 0F 31 01 80 00 00 00 00
Buch des Rastens ..P.RA.PWBL.MN Ausdauer 6 6D 01 14 00 0E 31 03 80 00 00 00 00
Buch der Barrieren .M....B..B.S.. Geschoßschutz 6 6E 01 14 00 0E 31 03 80 00 00 00 00
Buch des Öffnens .M....BP.B.SM. klopf-klopf 6 6F 01 14 00 0E 31 03 80 00 00 00 00
Buch der Richtung .M....B..B.S.. Richtung 6 70 01 14 00 0E 31 03 80 00 00 00 00
Buch des Entdeckens .M....BP.B.SM. Geheimnis entdecken 4 71 01 14 00 0E 31 03 80 00 00 00 00
Buch der Eile ..P....PWBL.M. Beschleuigungen 6 72 01 14 00 0E 31 03 80 00 00 00 00
Buch des Erwachens .M....BP.B.SM. Alarmglocken 6 73 01 14 00 0E 31 03 80 00 00 00 00
Buch der Segnungen ..P....PWBL.M. Segnen 6 74 01 14 00 0E 31 03 80 00 00 00 00
Buch des Bezauberns ..P.RA.PWBL.MN Bezaubern 6 75 01 14 00 0E 31 03 80 00 00 00 00
Buch des Schwebens .M....B..B.S.. Schweben 6 76 01 14 00 0E 31 03 80 00 00 00 00
Buch der Feuerwälle .M....B..B.S.. Feuerschutz 6 77 01 14 00 0E 31 03 80 00 00 00 00
Buch des Sehens .M....BP.B.SM. Zauberauge 6 78 01 14 00 0E 31 03 80 00 00 00 00
Buch des Enthexens ..P.....WBL... Fluch aufheben 6 79 01 14 00 0E 31 03 80 00 00 00 00
Buch des Bannens magisch .MP...B.WBLS.. Astrale Pforte 6 7A 01 14 00 0D 31 03 80 00 00 00 00
Buch der Antimagie .M....B..B.S.. Gegenmagie 6 7B 01 14 00 0E 31 03 80 00 00 00 00
Buch der Eismauern .M....B..B.S.. Eisschutz 6 7C 01 14 00 0E 31 03 80 00 00 00 00
Skelettpulver Pulver,w Tod 6 7D 01 02 00 10 22 ## 84 00 00 00 00
Tamaristalg Pulver,w Blinken 3 7E 01 02 00 10 22 ## 84 00 00 00 00
Schöpfungspulver Pulver,w Leben erzeugen 4 7F 01 02 00 10 22 ## 84 00 00 00 00
Feenstaub Pulver,w Schlaf 3 80 01 02 00 10 22 ## 84 00 00 00 00
Niespulver Pulver,w Juckpulver 3 81 01 02 00 10 22 ## 84 00 00 00 00
Blitzlichtpulver Pulver,w Blendblitz 3 82 01 02 00 10 22 ## 84 00 00 00 00
Schlangenstaub Pulver,w Giftgas 1 83 01 02 00 10 22 ## 84 00 00 00 00
Knochenstaub Pulver,w schwächen 3 84 01 02 00 10 22 ## 84 00 00 00 00
Witwenpulver Pulver,w tödl. Gift 4 85 01 02 00 10 22 ## 84 00 00 00 00
Dungores Malzbier 86 01 0A 00 0F 67 ## 80 00 00 00 00
Brot Hilfsnahrung 2 87 01 05 00 0F 63 ## 80 00 00 00 00
goldene Äpfel Magienahrung 1 88 01 05 00 0F 63 ## 80 00 00 00 00
Bananen Hilfsnahrung 3 89 01 08 00 0E 63 01 80 00 00 00 00
Mosers Mojo Tee Magienahrung 2 8A 01 02 00 0F 65 ## 80 00 00 00 00
Old Jaks Flachman Magienahrung 4 8B 01 0F 00 0E 67 ## 80 00 00 00 00
Magmanasia Milch Magienahrung 6 8C 01 0F 00 0E 66 ## 80 00 00 00 00
Feenstab W,s 1-4 KMPDRABPWBLSMN {nur Feen} Schlaf 8D 01 0F 00 00 12 00 84 00 00 00 00
Gazegewand, O Körper -1 KMPDRABPWBLSMN {nur Feen} Hypnose/Psion. 10% 8E 01 0A 00 07 3C 00 80 91 A1 00 01
Gazegewand, B Beine -1 KMPDRABPWBLSMN {nur Feen} Hypnose/Psion. 10% 8F 01 0A 00 08 3D 00 80 91 A1 00 01
*Tempel* Karte 90 01 0F 00 0E 7C 00 C0 00 00 00 00
*Boot* Karte 91 01 0F 00 0E 7C 00 C0 00 00 00 00
*Schlange* Karte 92 01 0F 00 0E 7C 00 C0 00 00 00 00
*Drachen* Karte 93 01 0F 00 0E 7C 00 C0 00 00 00 00
*Sphinx* Karte 94 01 0F 00 0E 7C 00 C0 00 00 00 00
*Gruft* Karte 95 01 0F 00 0E 7C 00 C0 00 00 00 00
*Legenden* Karte wichtig 96 01 0F 00 0E 7C 00 C0 00 00 00 00
*Kristall* Karte 97 01 0F 00 0E 7C 00 C0 00 00 00 00
*Stern* Karte 98 01 0F 00 0E 7C 00 C0 00 00 00 00
*Kugel* Karte 99 01 0F 00 0E 7C 00 C0 00 00 00 00
*Narren* Karte 9A 01 0F 00 0E 7C 00 C0 00 00 00 00
Wanderkarte Karte KMPDRABPWBLSMN Automapping Funktion 9B 01 1E 00 0E 7C 00 80 00 00 00 00
Buch der Relikte W,s KMPDRABPWBLSMN $ #$ (Artefakte) 3x oder 1x identifizieren notieren! 9C 01 28 00 0E 31 03 84 00 00 00 00
Diebesband Rk -1 ...DR.B......N %&%& (Taschenspielerei) 9D 01 0F 00 05 51 01 80 00 00 00 01
Flynns Kappe Helm -4 ...DR.B....... Geschosse 30% &??# (Spähen) 9E 01 19 00 06 41 01 80 73 00 00 04
Ziegenfußstiefel Füße -7 K..DR.B.W.L... {Fee} *:! (Kletten) 9F 01 37 00 0A 30 01 80 00 00 00 07
magische Dietriche klopf-klopf 6 3x A0 01 02 00 0F 12 03 80 00 00 00 00
Corpusstab +4 W,p 12-42 .............N {nur Feen} Lebens./Tod 50% Fluch Lähm. Gift Krit. @!! (Kirijuts)(Blindmeis Waffe) A3 01 28 00 00 07 01 80 B5 D5 00 00
Zimmerschlüssel A4 01 05 00 0E 23 01 80 00 00 00 00
Pergament Paluke A5 01 05 00 0E 21 00 C0 00 00 00 00
Schädelknochen Reagenz KMPDRABPWBLSMN Gift 20% A6 01 07 00 05 6D 00 80 62 00 00 00
schwarze Karte A7 01 02 00 0E 6F 00 C0 00 00 00 00
Gefängnisschlüssel A8 01 05 00 0E 23 ## C0 00 00 00 00
Brief von Boerigard A9 01 05 00 0E 21 00 C0 00 00 00 00
Eisenschlüssel AA 01 05 00 0F 23 ## 80 00 00 00 00
Zinnschlüssel AB 01 05 00 0F 23 ## 80 00 00 00 00
Kupfer Pfennig AC 01 02 00 0E 73 01 C0 00 00 00 00
Rätsel Ei Stein AD 01 14 00 0E 74 00 C0 00 00 00 00
Totenhaar Reagenz KMPDRABPWBLSMN Hypnose 20% AE 01 05 00 05 6D 00 80 92 00 00 00
Schl.zur alten St. (von Prf.Wunderland) AF 01 05 00 0E 23 01 C0 00 00 00 00
Märchenbuch B0 01 14 01 0E 31 00 C0 00 00 00 00
Kontroll Karte B1 01 01 00 0E 6F 00 C0 00 00 00 00
Schl. des Gornkönig B3 01 05 00 0E 23 01 C0 00 00 00 00
Waffenk.-Schlüssel B4 01 05 00 0E 23 01 C0 00 00 00 00
Kronenschlüssel B5 01 05 00 0E 23 01 C0 00 00 00 00
Azurschlüssel B6 01 05 00 0E 23 01 C0 00 00 00 00
Stahlschlüssel B7 01 1E 00 0E 23 ## C0 00 00 00 00
Murkatos' Testament B8 01 03 00 0E 21 00 C0 00 00 00 00
Bonsai Baum B9 01 28 00 0E 7F 01 C0 00 00 00 00
Knochenkamm BA 01 32 00 0E 7F 01 C0 00 00 00 00
polierter Stahl BB 01 0A 00 0E 26 00 C0 00 00 00 00
Edelstein d.Macht Rk -2 KMPDRABPWBLSMN !#&% (Meisterschlag erwerben) BC 01 0F 00 05 52 01 80 00 00 00 02
Munk Pökelfleisch BD 01 07 00 0F 63 ## 80 00 00 00 00
Munk Innereien wichtig BE 01 14 00 0F 64 ## C0 00 00 00 00
Brunnen Münzen BF 01 01 00 0F 73 ## C0 00 00 00 00
Pentagramm Bohne C0 01 02 00 0E 74 01 C0 00 00 00 00
Stab Bohne C1 01 02 00 0E 74 01 C0 00 00 00 00
Schwert Bohne C2 01 02 00 0E 74 01 C0 00 00 00 00
Kelch Bohne C3 01 02 00 0E 74 01 C0 00 00 00 00
Diamant Münze C4 01 05 00 0E 73 01 C0 00 00 00 00
Bernstein Münze C5 01 05 00 0E 73 01 C0 00 00 00 00
Rubin Münze C6 01 05 00 0E 73 01 C0 00 00 00 00
Smaragd Münze C7 01 05 00 0E 73 01 C0 00 00 00 00
Mondstein C8 01 08 00 0E 74 00 C0 00 00 00 00
Pfeife C9 01 04 00 0E 7F 00 C0 00 00 00 00
mysteriöse Pastille CA 01 01 00 0E 6D 00 C0 00 00 00 00
Pfeife & Pastille CB 01 05 00 0E 7F 00 80 00 00 00 00
Gondel CC 01 B4 00 0E 7F 00 C0 00 00 00 00
Brief des Xen Xheng CD 01 03 00 0E 21 00 C0 00 00 00 00
Finger Stab (für Friedhof) CE 01 03 00 0E 12 01 C0 00 00 00 00
großer Spaten W,2m 4-7 K...R...W.L..N {Fee} CF 01 78 00 01 39 00 C8 00 00 00 00
Tydnab Emyt D0 01 0F 00 05 54 01 C0 00 00 00 00
Stab d.Durchg.-4 W,m 1-8 KMPDRABPWBLSMN Fluch KO D1 01 5A 00 01 11 00 C8 00 00 10 00
Finger Stab D2 03 00 0E 12 01 C0 00 00 00 00 00
Finger Stab D3 01 03 00 0E 12 01 C0 00 00 00 00
Granat Apfel ?,w KMPDRABPWBLSMN Atombombe 6 wichtig D4 01 23 00 0E 7F 01 84 00 00 00 00
Geheimstrahl W,l 0-0 KMPDRABPWBLSMN D5 01 28 00 03 6E FF E4 00 00 00 00
Ymmus Klaue +1 W,s 5-8 KMPDRABPWBLSMN Lähmung 30% Fluch Stein D6 01 05 00 00 58 00 84 43 00 00 00
T'Rang's Hafenbuch D7 01 14 00 0E 31 00 C0 00 00 00 00
TX-Coder D8 01 14 00 0E 6B 00 C0 00 00 00 00
roter Gummiball D9 01 05 00 0E 73 01 C0 00 00 00 00
Messingschlüssel DA 01 05 00 0F 23 ## 80 00 00 00 00
Silberschlüssel DB 01 05 00 0F 23 ## 80 00 00 00 00
Siegelring DC 01 04 00 05 1F 00 C0 00 00 00 00
Federgewicht DD 01 01 00 0C 66 01 80 00 00 00 00
Ring d.Verschwim. Rk -3 KMPDRABPWBLSMN #%!! (Verschwimmen) (Blindmeis aufverschwimmen ansprechen) DE 01 04 00 05 1F 01 80 00 00 00 03
Holzpflock W,m 1-3 KMPDRABPWBLSMN DF 01 3C 00 00 0A 01 C4 00 00 00 00
schwarze Pyramide E0 01 D0 07 0E 76 00 C0 00 00 00 00
Stein mit Erzader Stein (Magnet; Verwendungszweck aber unklar) E1 01 C2 01 0E 74 01 C0 00 00 00 00
Gummiband E2 01 4B 00 0E 7F 00 C0 00 00 00 00
matter Schlüssel E3 01 05 00 0E 23 01 C0 00 00 00 00
Kurbelgriff E4 01 14 00 0E 7F 00 C0 00 00 00 00
bemalter Ball E5 01 0C 00 0E 73 00 C0 00 00 00 00
schwarzer Ball E6 01 FA 00 0E 7F 00 C0 00 00 00 00
Stange & Seil E7 01 DC 00 0E 36 01 C0 00 00 00 00
Liane 250 M. E8 01 C2 01 0E 4C 00 C0 00 00 00 00
Liane 500 M. E9 01 84 03 0E 4C 00 80 00 00 00 00
Liane 750 M. EA 01 46 05 0E 4C 00 80 00 00 00 00
Liane 1000 M. EB 01 08 07 0E 4C 01 80 00 00 00 00
Nekromantikhelm Kopf -7 KMPDRABPWBLSMN Fluch Licht/Hypnose 50% EC 01 78 00 06 61 00 C2 25 95 00 07
goldene Zähne ED 01 04 00 0E 7F 01 C0 00 00 00 00
goldene Ohren EE 01 04 00 0E 7F 01 C0 00 00 00 00
goldene Nase EF 01 04 00 0E 7F 01 C0 00 00 00 00
goldene Augen F0 01 04 00 0E 7F 01 C0 00 00 00 00
Elysiad F1 01 14 00 0E 76 00 C0 00 00 00 00
Majestik Stab F2 01 03 00 0E 12 01 C0 00 00 00 00
rote Rose F3 01 02 00 0E 4C 00 80 00 00 00 00
purpurne Plumac F4 01 02 00 0E 4C 00 80 00 00 00 00
weiße Dahle F5 01 02 00 0E 4C 00 80 00 00 00 00
gelbe Lione F6 01 02 00 0E 4C 00 80 00 00 00 00
blaue Mythia F7 01 02 00 0E 4C 00 80 00 00 00 00
gekerbter Schaft W,s 1-3 KMPDRABPWBLSMN F8 01 3C 00 00 0A 01 C4 00 00 00 00
rostige Schlüssel F9 01 14 00 0E 23 ## C0 00 00 00 00
Munkschlüssel FA 01 05 00 0E 23 01 C0 00 00 00 00
Bewahrungsschlüssel FB 01 05 00 0E 23 01 C0 00 00 00 00
Onyxschlüssel FC 01 05 00 0E 23 01 C0 00 00 00 00
Tempelschlüssel FD 01 05 00 0E 23 01 C0 00 00 00 00
heiliges Buch FE 01 14 00 0E 31 01 C0 00 00 00 00
Wikum Kugel FF 01 28 00 0E 77 01 C0 00 00 00 00
Zielscheibe 00 02 01 00 0F 21 ## 80 00 00 00 00
Humpa Karte 01 02 02 00 0E 6F 00 C0 00 00 00 00
I.U.F. #1 Befehl 02 02 02 00 0E 21 00 C0 00 00 00 00
I.U.F. #2 Befehl 03 02 02 00 0E 21 00 C0 00 00 00 00
I.U.F. #3 Befehl (Spiel stürzte beim lesen des Befehls ab) 04 02 02 00 0E 21 00 C0 00 00 00 00
I.U.F. #4 Befehl 05 02 02 00 0E 21 00 C0 00 00 00 00
I.U.F. #5 Befehl 06 02 02 00 0E 21 00 C0 00 00 00 00
I.U.F. #6 Befehl 07 02 02 00 0E 21 00 C0 00 00 00 00
Yamos Befehle 08 02 02 00 0E 21 00 C0 00 00 00 00
Jonga Pulver Pulver,w Untote bannen 2 09 02 02 00 10 22 ## 84 00 00 00 00
goldene Figur 0A 02 19 00 0E 54 01 C0 00 00 00 00
Bestienschlüssel 0B 02 05 00 0E 23 01 C0 00 00 00 00
Steinschlüssel 0C 02 05 00 0E 23 01 C0 00 00 00 00
Kofferschlüssel 1.Raum Südkiste 1.Tor 0D 02 05 00 0E 23 01 C0 00 00 00 00
Kofferschlüssel 3.Raum Nordwestkiste 2.Raum Nordtor 0E 02 05 00 0E 23 01 C0 00 00 00 00
Kofferschlüssel 2.Raum Südkiste 2.Tor 0F 02 05 00 0E 23 01 C0 00 00 00 00
Kofferschlüssel 1.Raum Nordkiste 3.Raum Geheimtor 10 02 05 00 0E 23 01 C0 00 00 00 00
Kofferschlüssel restliche Kisten Schlüssel nutzlos 11 02 05 00 0E 23 01 C0 00 00 00 00
Aufstiegsschlüssel 12 02 05 00 0E 23 01 C0 00 00 00 00
Chromschlüssel 13 02 05 00 0E 23 01 C0 00 00 00 00
Horn d.Höllenbrut Instrument KMPDRABPWBLSMN astrale Pforte (aber wirkungslos ??) 14 02 46 00 0E 7B 00 C0 00 00 00 00
Dämonenring Ring -4 KMPDRABPWBLSMN Reg.-1 Fluch Beschwörung 3 &##$ (KAR=0) 15 02 01 00 05 1F ## C0 00 00 10 04
Asche von Diam Pulver 16 02 02 00 0E 22 01 C0 00 00 00 00
Pfortenstein Stein 17 02 14 00 0E 74 01 C0 00 00 00 00
Buch der Ewigen Buch Gegenmagie 6 18 02 28 00 0E 31 ## C0 00 00 00 00
Juwel der Sonne 19 02 04 00 0E 7F 01 C0 00 00 00 00
Schlangenstab +3 W,p 6-24 KMPDRABPWBLSMN Gift 60% Reg.-1 Fluch Gift (super Waffe mit Heilungsamulett) 1A 02 3C 00 00 13 00 C2 66 00 10 00
Kreditkarte 1B 02 02 00 0E 6F 01 80 00 00 00 00
Lagerschlüssel 1C 02 05 00 0E 23 01 C0 00 00 00 00
Lichtschlüssel 1D 02 05 00 0E 23 01 80 00 00 00 00
Helazoid Banner 1E 02 3C 00 0E 7F 00 80 00 00 00 00
Kugelring 1F 02 01 00 05 1F 00 C0 00 00 00 00
Grabes Amulett 20 02 01 00 05 1E 00 C0 00 00 00 00
Drachenschlüssel 21 02 05 00 0E 23 01 C0 00 00 00 00
Gräberschlüssel 22 02 05 00 0F 23 ## C0 00 00 00 00
Gruftschlüssel 23 02 05 00 0F 23 ## C0 00 00 00 00
Schädelschlüssel 24 02 05 00 0E 23 01 C0 00 00 00 00
Gorros Schlüssel 25 02 05 00 0F 23 ## C0 00 00 00 00
Torschlüssel 26 02 05 00 0E 23 01 C0 00 00 00 00
Wasserschlüssel 27 02 05 00 0E 23 01 C0 00 00 00 00
Vitalias Gerät 28 02 14 00 0E 6B 00 C0 00 00 00 00
*Astral* *Dominae* 29 02 46 00 0E 77 00 C0 00 00 00 00
Comm-Link Gerät 2A 02 14 00 0E 6B 00 C0 00 00 00 00
alte Stadt Schl. 2B 02 05 00 0E 23 01 C0 00 00 00 00
Rose & Mythia 2C 02 03 00 0E 4C 00 80 00 00 00 00
Plumac & Lione 2D 02 04 00 0E 4C 00 80 00 00 00 00
Orchideen Ambrosia 2E 02 04 00 0E 4C 00 80 00 00 00 00
Dahlien Wasser 2F 02 03 00 0C 20 01 84 00 00 00 00
Schlangensprung Trank KMPDRABPWBLSMN (Schlangensprung) 30 02 04 00 0C 20 01 84 00 00 00 00
golden. Medaillon Rk -3 KMPDRABPWBLSMN Feuer 40% (Rodan Lewarx Medaillon) 31 02 0F 00 05 50 00 80 14 00 00 03
Schl. d. alten Tores 32 02 05 00 0E 23 01 C0 00 00 00 00
Seemuscheln Reagenz KMPDRABPWBLSMN nichts (nicht gefunden) 33 02 07 00 05 6D 00 80 00 00 00 00
Ball mit Tupfen (nicht gefunden) 34 02 02 00 0E 7F 00 80 00 00 00 00
kleiner Hut Helm 0 KMPDRABPWBLSMN (nicht gefunden) 35 02 03 00 06 40 00 80 00 00 00 00
seltsames Rad (nicht gefunden) 36 02 FA 00 0E 7F 00 80 00 00 00 00
Schirm (nicht gefunden) 37 02 28 00 05 7F 00 80 00 00 00 00
Gummischuh (1) Füße 0 KMPDRABPWBLSMN (nicht gefunden) 38 02 08 00 0A 2F 00 80 00 00 00 00
Pergament (Brücke Schwarzes Schiff) 39 02 05 00 0E 21 00 C0 00 00 00 00
Pergament (Zentrale Sicherheit) 3A 02 05 00 0E 21 00 C0 00 00 00 00
-------------------------------------------------------------------------------------------------------------------------------------------------
BERUFE: Kämpfer HEX.CODES: lfd. Nummer §§§§§ | | || || || || | | || ||
Magier Gewicht §§§§§ || || || || | | || ||
Priester Art des Gegenstandes §§ || || || | | || ||
Dieb Darstellung/Icon §§ || || | | || ||
Ranger Anzahl der Anwendungen §§ || | | || ||
Alchimist Identifiziert bzw.Angelegt §§ | | || ||
Barde magische Modifikation bzw.Resistenz §§§§§ || ||
Psioniker Regeneration +/- §§ ||
Walküre Modifikation der Rüstungsklasse §§
Bischof
Lord
Samurai
Mönch
Ninja
(C) 1995,1999 by Wolf-Peter Sachse
e-mail: wpsachse@gmx.de

 
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