Das Painkiller 1.62 Update für Painkiller 1.61 (inklusive Battle out of Hell und Black Edition) steht nun zum Download bereit. Der Patch ist 108 MB groß. Die Changelist: MULTIPLAYER: - CHANGE: Additional minor physics tweaks to match 1.35. - CHANGE: Improvements to visual artifacts caused by high lag. - CHANGE: Shotgun horizontal knockback reduced slightly. - CHANGE: Cfg.NetcodeEnemyPredictionInterpolationFactor added to allow adjustments to enemy position prediction (default 0.66). - CHANGE: Removed hallway collision models in maps DM_Psycho, Absinthe and Sacred to facilitate faster player movement. - FIX: Demo recording FPS dropping issues. - FIX: Demo playback resetting to Main Menu no longer occurs. - FIX: FPS drop collision issue on map DM_Psycho fixed. - FIX: Getting 'stuck' issue on maps DM_Psycho and Sacred fixed. - FIX: Random drop on demo playback bug corrected. - FIX: Spectators going through portals now works correctly. - FIX: Double teleportation visual now fixed. - FIX: Staked grenade explosions behind walls no longer work. - FIX: Map changes while demo recording no longer cause crashes. - FIX: Miscellaneous sound playback issues. - FIX: Minor Windows incompatibility error for some users. - FIX: Weapon fire prediction FXs. - FIX: Automatically firing after respawn.