Grand Theft Auto

Grand Theft Auto

14.10.2013 21:05:20
Mission.ini Editing Guide
The Grand Theft Auto MISSION.INI Guide
Version 3.00
NOW with more London 1969 Flavors
Copyright (c) 1999 Molcuti Mihai aka HELLix of RRP

1. Info
2. Car Codes
3. Car Face Codes
4. Chapter Codes
5. Object Codes
a) Parked Cars
b) Bomb Shops
c) Telephone
d) Goodie Box
e) Others
f) Final Words

1. INFO

Hello there fiefs. This small guide will teach you how to hack a small file
(About 1.2 MB). The file is located in ...\gtadata\mission.ini. You can edit
it with WordPad or the small edit dos program. IMPORTANT: You get the coordonates
x,y,height by entering the Porkcharsui code and pressing C after that. If you
find anything new mail it at RRP@HOTMAIL.COM

2. CAR CODES

a) for Grand Theft Auto

Beast GTS = 0
Bug = 1
Counthash = 2
Bike = 3
Squad Car = 4
Ambulance = 5
Repair Van = 6
Juggernaut = 7
Juggernaut = 8
Coach = 9
Breakdown Truck = 10
Train = 11
Tram = 12
Boat = 13
Penetrator = 14
Itali = 17
Mundano = 18
4 X 4 = 19
Stallion = 21
Taxi = 22
Impaler = 25
Jugular = 26
Pickup = 27
Porka Turbo = 28
Cossie = 29
Bulldog = 31
Juggernaut = 33
Challenger = 34
Limousine = 35
APC = 36
Tank = 37
Superbike = 41
Fire Truck = 42
Bus = 43
Tanker = 44
TV Van = 45
Transit Van = 46
Model Car = 47
Mundano = 54
Roadster = 50
Love Wagon = 51
Beast GTS = 53
Mamba = 55
Portsmouth = 58
Speeder = 61
Porka = 62
Flamer = 63
Vulture = 64
Pickup = 65
Itali GTO = 66
Regal = 70
Monster Bug = 71
Thunderhead = 72
Panther = 73
Penetrator = 74
LeBonham = 75
Stinger = 76
F-19 = 77
Brigham = 78
Stinger Z29 = 79
Classic = 80
29 Special = 81
Itali GTB = 82
Hotrod = 83
Limousine = 86
Impaler = 87
Helicopter = 88

b) for Grand Theft Auto: London 1969

Ferocious GTO = 0
Bug = 1
Jug MkII = 2
Bike = 3
Copper = 4
Ambulance = 5
Ranger = 6
Double Decker = 9
ICBM = 11
Boat = 13
Penetrator = 14
Fat = 17
Beagle 3 = 18
Myni = 20
Garden Shed = 21
London Cab = 22
James Bomb = 25
Jugular E = 26
Sweets Van = 27
Crapi = 28
S-Cart = 29
Locust = 31
Reno 17TL = 34
Tour Bus = 35
Royal Pain = 37
Mod Scooter = 41
Fire Truck = 42
Royal Stretch = 43
Tanker = 44
Flatbed = 45
Camper = 46
Wheel Chair = 47
Harold = 58
Raver = 70
Monster Bug = 71
MC Hamper = 72
Mangler = 76
Stinger Z29 = 79
Jug Swinger = 80
Spaz Bus = 88


3. CAR FACE CODES

in North = 512 in East = 256 in South = 0 in West = 768

4. CHAPTER CODES

Liberty City San Andereas Vice City

Gangsta Bang = [1] Mandarin Mayhem = [102] Bent Cop Blues = [202]
Highest Almighty = [2] Tequila Slammer = [103] Rasta Blasta = [203]

London 1969

Boys will be Thievs = [1]
Mods and Sods = [2]
Chelsea Smile = [3]
Dead Certainty = [4]

5. OBJECT CODES

1 = Pistol 2 = Machine Gun 3 = Rocket Launcher
4 = Flame Thrower 6 = Car Speed Up 9 = Police Bribe
10 = Armor 11 = Multiplier 12 = Get Out Of Jail Free Card
13 = Extra Life 14 = Info 15 = Extra Life


a) How to create (or change) parked cars.

- ex. "194 1 (120,124,3) PARKED 37 768".
- search for the chapter you want to place the car in. ex. search for "[103]"
- 194 can be any number.
- 1 mustn't be changed.
- 120,124,3 are the coordonates.
- PARKED is the command for making parked cars.
- 37 is the car code (in thins case is a Tank).
- 768 is the car face code.

b) How to create an invisible Bomb Shop.

- copy a line that looks like this "156 1 (x,y,h) BOMBSHOP 0 0" and modify it
how is typed here.
- the first two numbers musn't be changed.
- change the coordonates.
- BOMBSHOP 0 0 is the command for rigging the car when it drives through that
point.
- you can make a Bomb Shop with a door but it's more complicated.

c) How to create a Telephone.

- ex. "64 1 (89,36,1) TELEPHONE 0 256"
- 64 can be any number.
- 1 mustn't be changed.
- 89,36,1 are the coordonates.
- TELEPHONE 0 is the command for creating a telephone.
- 256 is the car face code.

d) How to create a Goodie Box with these inside:

- ex "34 (32,156,1) POWERUP 15 1".
- 34 can be any number.
- 32,156,1 are the coordonates.
- POWERUP is the command for creating a Goodie Box.
- 15 is the object code (here, is an Extra Life).
- 1 is the number of ammo.

e) Other things.

FUTURECAR - ????
PLAYER - We advise you to change only the coordonates and the last the
place (the last parameter).
DUMMY - ???? FUTUREPED - ???? There are more but we don't know
COUNTER - ???? DOOR - ???? them.
TRIGGER - ???? FUTURE - ????

f) FINAL WORDS
Hope you like this small guide.
Me and Beaver are the authors of the ULTIMATE GTA Guide.
I have also written guides for MK4, MK Trilogy and Larry 7.
Mail me on: rrp@dlh.net
Here is the Version History:

Changes since 2.0
Complete GTA Car Code Numbers added
Complete GTA London Car Code Numbers added
GTA London Chapter Codes added
Index added
Guide renamed to just the MISSION.INI Guide

This Document is Copyright (c) 1999 Romanian Rotten Players

 
Comments:
Your comment has been saved!!!
The Captcha element applies the Captcha validation, which uses reCaptcha's anti-bot service to reduce spam submissions.

The Ultimate GTA Players Guide - Version 7.00
Hints

17.October 2013
San Andreas Mission Guide
FAQ/Walkthrough

17.October 2013
Mission Guide
FAQ/Walkthrough

14.October 2013
London 1969 Guide
FAQ/Walkthrough

14.October 2013
New cars as the Mini or KITT"
Patch

04.October 2013
Mission.ini Editing Guide
Hints

14.October 2013
Please readme.txt for more infos
Patch

04.October 2013
M1Win for Windows - Car Editor
Editor

04.October 2013
Please read readme.txt for more information
Trainer

17.October 2013
View with any JPG viewer
Maps

14.October 2013
True Cars 0.9
Editor

14.October 2013
Unlimted ammo and police bribe
Trainer

10.October 2013
 
Most Popular
28.February 2016
04.March 2019
30. December 2013
07.June 2019
07.July 2015