Donkey Kong Country 3

Donkey Kong Country 3

18.10.2013 03:48:24
~B
The Donkey Kong Country 3 Guide


Version 1.4
Last updated: 10/8/98

I. Introductory notes
II. How to beat DKC 3
III. Bonus coins, DK coins, and bypasses
IV. The banana birds
V. Codes

*************************************************************************
Introductory notes
*************************************************************************

In section 3, I've tried to describe the location of the bonus
coins and DK coins as clearly and concisely as possible. I
apologize if some of the descriptions are a little vague.

I've been getting a lot of questions about how to skip
on water, so here's an explanation: Using Kiddy, roll
off the edge of the dock ("Y" button). Right when he hits the
water, press "B". You'll skip once. To skip a second time,
wait until Kiddy comes down from the first skip and press "B"
when he's about to hit the water.

To the two observant people who pointed out mistakes in previous
versions of this walkthrough, I lost your e-mails when I switched
accounts, so I can't really credit you properly. Sorry!

If you have any questions, comments, additions, etc., e-mail me
at kao-ping.chua@vanderbilt.edu.

*************************************************************************
How to beat DKC 3
*************************************************************************

There are three things you need to do to beat DKC 3.

1) Get all the Bonus Coins.
2) Get all the DK Coins.
3) Get all the banana birds.

There are 85 Bonus Coins in all (11 of them in the Lost World, 74
of them outside of it). Boomer, the bear in the Lost World,
charges 15 Bonus Coins for access to each of the first four Lost
World boards and 25 for the last one. In other words, you need
to find all 85 coins to get to the last board. (To get to the
Lost World, ride around the four stones a couple of times, as
fast as you can).

You also need to find all 41 DK Coins (35 of them are outside the
Lost World, 6 of them are in it). To do this, of course, you
have to find all the Bonus coins first.

After you find all the DK coins, Funky will build a gyrocopter.
With the gyrocopter, you can find the last 3 banana birds (there
are 15 in all).

With the 15 banana birds, you can free a mother bird that's been
imprisoned by K-Rool. The mother bird is beyond the clouds that
are in the northwest corner of the map.


*************************************************************************
Bonus Coins, DK Coins, and bypasses
*************************************************************************

You can tell if you've found all the bonus coins on a board if
there's an exclamation mark next to its name. If there's a
yellow pennant-shaped stripe on the flag of the board, you've
found the DK coin.

I've marked a bonus "BC" if it's located before the continue
barrel and "AC" if it's after. Most of the bonus barrels and DK
coins are easy to get as soon as you know where they are (I've
explained how to get some of the not-so-obvious ones).

Just in case, here is a description of the creatures I refer to
in this section:

Knik-knak - The red flying bug
Booty bird - The big red bird that gives you something if you
kill it
Lurchin - The spiked clam-thingies
Swoopy - The red birds with sharp beaks
Rekoil - The jumping yellow lizards
Nibbla - The fish that follows you in Fish Food Frenzy
Klasp - The red barrel that chases you on the ropes
Kuchuka - The purple barrel that throws bombs at you
Bazuka - The pink lizard with a bazooka
Bazza - The green fish in Bazza's Blockade
Skidda - The purple Kremlings that slide around
Ellie - The elephant
Squitter - The spider
Enguarde - The swordfish
Parry - The bird that follows your every move (jumps when you
jump etc.)
Squawks - The parrot


================
Lake Orangatanga
================

1) Lakeside Limbo

Bonus #1: (BC) Under the dock. Throw Kiddy up to destroy the
ground.

Bonus #2: (AC) Go under the "N" and swim right.

DK: Right before the "O".

BYPASS: Above the pole that's around the third and fourth rats
you see.

2) Doorstop Dash

Bonus #1: (BC) Beyond a door that's to the far left of the first
bees you see.

Bonus #2: (AC) To the right of the first bee you encounter after
the continue barrel.

DK: Keep to your left when falling down the big drop at the end.

BYPASS: Above the stationary elevator that's right before the "O".

3) Tidal Trouble

Bonus #1: (BC) All the way right of the Enguarde barrel (which is
under the dock right before the "O").

Bonus #2: (AC) Jump on the two knik-knaks onto the dock. Be
Kiddy and skip on the water twice to the right.

DK: The Koin's at the beginning.

BYPASS: Throw Dixie up+left from the first structure you see
after the first green bee.

4) Skidda's Row

Bonus #1: (BC) In the air (before the "O").

Bonus #2: (AC) Above a house with two Skiddas on it (after the
"N").

DK: The Koin is located a little after the continue barrel.

BYPASS: Above the right edge of the valley that's near the
beginning.

5) Murky Mill

Bonus #1: (AC) Under the trap door that's right after the
continue barrel.

Bonus #2: (AC) After you see the "N", go down and left all the
way. There's an invisible barrel at the left wall that will take
you up to a platform. The barrel's below the platform.

DK: The Koin is located to the right of the "O".

BYPASS: Above the left side of the elevator that takes you up at
the beginning.

You get a Bonus Coin for beating Belcha.

===============
Kremwood Forest
===============

1) Barrel Shield Bust-Up

Bonus #1: (BC) A little bit after the "O", you'll see a TNT
barrel. Blow open the left side of the tree.

Bonus #2: (AC) Use the TNT barrel after the "G" to blow up the
left side of the tree. Jump up to the ledge and float all the
way right (through the holes).

DK: The Koin's on a branch that's above and left of the 2nd DK
barrel from the continue (at the "N").

BYPASS: On the left side of the hole that's located right after
two bees circling around a banana bunch.

2) Riverside Race

Bonus #1: (BC) On the hill that's to the right of the "K" (You
have to skip on the water).

Bonus #2: (AC) On the hill that's to the right of the "N". Get
the invincibility barrel that's under the "N" and jump on the
three red bees to get to the hill.

DK: After the "G", go right to the first land. Skip twice to
the left onto the hill.

BYPASS: ?

3) Squeals on Wheels

Bonus #1: (BC) On the platform that's to the left of the "O".
Jump on the wheel to get there.

Bonus #2: (AC) Above and right of the two rats that are right
after the continue barrel.

DK: The Koin's on the platform above and to the right of the rat
that's just before the "N".

BYPASS: Above the spot that's immediately past the first door.

4) Springin' Spiders

Bonus #1: (BC) Below the green bee that's under the "O". Squawks
is in the hole right after the "K".

Bonus #2: (AC) At the bottom of the tree that's just past the "G"
(The "G" is on the branch that's above the Swoopy).

DK: After the continue barrel, pass 2 spiders. Team up and jump
on the third spider. When you're at the top of its jump, throw
Dixie up and left to the platform. Throw the barrel through the
hole to kill the Koin.

BYPASS: Below the platform that the porcupine's on (on the left
side).

5) Bobbing Barrel Brawl

Bonus #1: (BC) Under a red bee and a booty bird.

Bonus #2: (AC) In the middle of the body of water that's right
after the first booty bird from the continue barrel. Pass the
water and avoid the two knik-knaks that will come flying towards
you. When they're hovering, jump on them and land in the middle
of the body of water.

DK: The Koin's right before the continue barrel.

BYPASS: Above the booty bird that's at the beginning.

You get a patch for beating Arich.

=======
Mekanos
=======

1) Fire-Ball Frenzy

Bonus #1: (AC) Left of the opening that's located above the 6th
or so platform from the continue barrel.

Bonus #2: (AC) Right before the "N", there's an owl that shoots
3 fireballs in a row. Throw Dixie up to the platform that's right
next to it (there's a banana there). The bonus is to the right.

DK: The Koin's on a platform around the 2nd DK Barrel from the
continue barrel.

2) Demolition Drain-Pipe

Bonus #1: (BC) Invisible barrel above a green bee (there's a
banana there).

Bonus #2: (AC) Invisible barrel in the 9th pit from the continue
barrel (there's a banana there). To get there, jump on the knik-
knak (it's over the 8th pit). You'll be on the top track. Drop
down to the ninth pit.

DK: The Koin is to the left of the flagpole.

3) Ripsaw Rage

Bonus #1: (BC) To the left of the hole guarded by a green bee
(before the "O").

Bonus #2: (AC) To the right of the hole that's a little after
the 2nd DK barrel from the continue (it's guarded by a green bee).

DK: Get the banana under the "G". An invisible barrel will shoot
you up (you'll get to the Koin from there).

4) Blazing Bazukas

Bonus #1: (BC) Become Squitter (the Squitter barrel is guarded
by a bazuka) and go right a little bit. Go up the opening that's
above you.

Bonus #2: (AC) To the far left of the 2nd bazuka that's after
the 2nd DK barrel from the continue.

DK: The Koin is near the platform that's below the continue
barrel. Change the barrels that the bazuka is shooting into
steel to kill the Koin.

5) Low-G Labyrinth

Bonus #1: (BC) Above the three green bees that are right before
the continue barrel. Turn into Squawks to get to the bonus
barrel.

Bonus #2: (AC) Below a 4-way junction (you'll be flying in from
the right) where there's a slow bee guarding the way up and a
fast bee guarding the way down.

DK: If you see a "No Squawks" sign, don't pass it. Fly left.
You should see two fast bees flying up and down. The Koin is on
the platform that'sabove them. (Left of the "G").

You get a ski for beating Kaos.

===============
Cotton-Top Cove
===============

1) Bazza's Blockade

Bonus #1: (BC) Below a bunch of bazzas that are swimming very
quickly from right to left.

Bonus #2: (AC) Coming from the left, you'll come to a 3-way
junction where you can go up or down. Go up. You'll see bazzas
coming through a small opening on the left. Pass through the
opening and go down to the barrel.

DK: The Koin is beyond the flagpole.

2) Rocket Barrel Ride

Bonus #1: (BC) Left of the green bee and three knik-knaks that
are located above and left of the "O".

Bonus #2: (AC) Under the ledge that's to the far right of the
"No Parry" sign.

DK: This is a little tricky. The steel barrel is right before
the flagpole, and the Koin is to the far left of it. Near the
auto-fire barrel, throw the steel barrel up and left. Quickly
jump into the auto-fire barrel. You will be blasted left. Go to
the left of the Koin and wait for the steel barrel to kill the
Koin from the right.

3) Kreeping Klasps

Bonus #1: (BC) Above a rope (the rope will be above you) that's
guarded by two green bees.

Bonus #2: (AC) Under the dock that's a little after the continue
barrel (before the "N"). You'll see two Klasps moving on two
ropes near the water. There's an auto-fire barrel in between the
two Klasps that will blast you to the bonus barrel.

DK: The Koin is at the end. The barrel is on top of the building
that's beyond the flagpole.

4) Tracker Barrel Trek

Bonus #1: (BC) Located to the right of the "O" (float right).

Bonus #2: (AC) Left of the tracker barrel that's past the Ellie
barrel.

DK: The Koin is at the end.

5) Fish Food Frenzy

Bonus #1: (BC) Located beyond the Lurchin that's patrolling up
and down a passageway (the Lurchin will be to the right).

Bonus #2: (AC) Above the third of the three Lurchins that are
just before the "No Nibbla" sign.

DK: The Koin is on a platform above+left of the flagpole.

You get the other ski for beating Squirt.

==
K3
==

1) Krevice Kreepers

Bonus #1: (BC) Around the left side of the long rope that's
located a couple of ropes above the first DK barrel.

Bonus #2: (AC) On a platform above and right of the "N".

DK: There's an opening above and to the left of the "O". Get
the steel barrel and stand under the Koin (make sure he's facing
right). Throw the barrel up to kill him.

2) Toboggan Tearaway

Bonus #1: (BC) Blast down+right from the rotating barrel at the
beginning.

Bonus #2: (AC) Located under a house (right after the "G").

DK: The Koin is past the flagpole. Don't waste the steel barrel
on the booty bird.

3) Barrel Drop Bounce

Bonus #1: (BC) Located above the first falling barrel that's
past the "K".

Bonus #2: (AC) From the "N", float right.

DK: From the "K", float all the way right.

4) Krack-Shot Kroc

Bonus #1: (BC) In an opening above and to the right of a Rekoil.

Bonus #2: (AC) Above the red circling bee that's near the 2nd DK
barrel from the continue.

DK: The Koin is right before the end.

5) Lemguin Lunge

Bonus #1: (BC) Above the red bee at the very beginning.

Bonus #2: (AC) Under a house (a little after the "G").

DK: The Koin is a little after the "O".

You get a bonus coin for beating Bleak.

===========
Razor Ridge
===========

1) Buzzard Barrage

Bonus #1: (BC) Go right as far as possible after you've become
Squawks.

Bonus #2: (AC) After the "No Squawks" sign, there'll be a kopter
flying up and down two columns. Keep bouncing on the kopter's
head when he's going up the left column until you reach the
barrel.

DK: After the continue barrel, pass the room that has about 10
green bees. When you get to the next room, go up (there will be
two kopters flying up and down). Get the steel barrel, kill the
two green bees, and kill the Koin below.

BTW, in the other column near Bonus #2 is a 3-UP balloon.


2) Kong-Fused Cliffs

Bonus #1: (BC) Follow the banana trail at the "O" right.

Bonus #2: (AC) To the right of the three green bees that are
flying left and right (they're located a little after the "N").

DK: The Koin is in a little tunnel right before the end. The
steel barrel is above the tunnel.

3) Floodlit Fish

Bonus #1: (BC) To the right of the third of three red clownfish
that are located between the 4th and 5th yellow light-giving fish
(This is just before the room that has about 10 Lurchins in it).

Bonus #2: (AC) You'll come to a 4-way junction (you'll be coming
from the top). On the left and the right are rows of bananas,
and below you will be two Lurchins. The barrel is past the
Lurchins. (It's located in the vicinity of the "G").

DK: The Koin is at the very end.

4) Pot-Hole Panic

Bonus #1: (AC) Above the "N" (you have to jump off Ellie).

Bonus #2: (AC) Above the "No Squitter" sign (there'll be a
Kuchuka throwing bombs down at you).

DK: From the edge of the platform right before the flagpole,
throw Dixie up+right (you'll be on the platform above the
flagpole). The steel barrel's above and left of the platform
with the Koin.


5) Ropey Rumpus

Bonus #1: (BC) Beyond the wall that's to the right of the "K".
With the TNT barrel that's below the "K", jump (from the "K") as
far right as you can (you'll blow a hole in the right wall).

Bonus #2: (AC) Get Parry to the end (he'll turn into a bonus
barrel).

DK: Below three stationary green bees that have two bananas in
between them (you'll be going left on a rope). This is after
the continue barrel.

You get a bonus coin for beating Barbos.

=========
Kaos Kore
=========

1) Konveyor Rope Klash

Bonus #1: (BC) Follow the bananan trail that's on the ground
left (a little before the "O").

Bonus #2: (AC) Hidden in the trees above and to the left of the
conveyor belt that has the 2nd DK barrel from the continue.

DK: The Koin is to the left of the flagpole.

2) Creepy Caverns

Bonus #1: (BC) Right after a place with two red bees on the left
and right sides and a ghost barrel in between them, there's an
auto-fire barrel. The bonus barrel's to the left of it.

Bonus #2: (AC) There's a Squitter located above the green bee
that's right after the continue barrel. The bonus barrel is in
an opening (before the "N") that has a barrel and a banana.

DK: This is a little tricky. Before the end, you'll see a steel
barrel, a ghost barrel that shoots you up+right, and a red bee.
Get the steel barrel and, standing under the ghost barrel, jump
and throw the barrel up and right (over the bee) when the ghost
barrel isn't there. On your way down from the jump you'll be
caught in the ghost barrel and will be shot up+right towards the
Koin. Jump over the Koin and wait for the rolling barrel to kill
him.

3) Lightning Look-Out

Bonus #1: (BC) In the water below the "O".

Bonus #2: (AC) In the air above three barrels in the water.

DK: The Koin is slightly before the continue barrel. One of the
booty birds has the steel barrel.

4) Koindozer Klamber

Bonus #1: (BC) Hidden in the trees above the first Bazuka.

Bonus #2: (AC) Above and left of a Rekoil.

DK: There's a Regular Barrel to Steel Barrel changer hidden in
the trees above and left of the second Bazuka you see. Change
the barrels to steel and go back across to the Koin.

5) Poisonous Pipeline

Bonus #1: (BC) Along the way, you'll come to a 3-way junction
(you'll be coming from the right). Below is the way to continue
through the board, and left is the barrel.

Bonus #2: (AC) A little before the end, you'll come to a place
with two Lurchins on the top and bottom walls and two red clown-
fish swimming between them. Go all the way left, and go down.

DK: Left of the flagpole. Get the steel barrel and jump on the
Koin. Jump and throw the barrel towards the right wall.

You get a Bonus Coin for beating K-Rool.

========
Krematoa
========

1) Stampede Sprint

Bonus #1: (BC) Above you at the very beginning.

Bonus #2: (BC) Right next to Bonus #1.

Bonus #3: (AC) Get Parry to the end and he'll turn into a barrel.

DK: The Koin's at the end.

2) Criss Kross Cliffs

Bonus #1: (BC) To the right of the two red bees near the start.

Bonus #2: (AC) There is a place that will have a lot of open
space to your left and to your right. The bonus is in the air
near the right wall.

DK: The Koin is on a platform above and right of the first bee
you see after the "G". Jump right at the 2nd DK barrel from the
continue.

3) Tyrant Twin Tussle

Bonus #1: (BC) Above the "No Squitter" sign. Squitter's in an
opening above you right after the second set of twins (there's
a banana there).

Bonus #2: (AC) In the opening above and left of the "N".

Bonus #3: (AC) Invisible bonus barrel beyond the flagpole
(there's a banana there).

DK: The Koin's in the opening that's a little left of Bonus #1.
There will be a Bazuka shooting steel barrels at the left wall.
Jump on top of the Koin and make some webs in the gap so the
barrel can cross the gap and hit the Koin.

4) Swoopy Salvo

Bonus #1: (BC) At the bottom of the first tree that you see after
the "K".

Bonus #2: (BC) When you see a green bee blocking a hole and a
banana bunch to the left of the bee, fly up. Go left through the
hole (there'll be Swoopies flying towards you). Get the banana
that's guarded by two circling bees (it's an invisible barrel).

Bonus #3: (AC) In the air on the left side of a place where
there are birds flying from the top left to the bottom right
(this place is between the first and second trees that you come
to after the continue barrel - not counting the tree where the
continue barrel is in). From the right, bounce left on the birds
until you reach the bonus barrel.

DK: The Koin is right after Bonus #2.

5) Rocket Rush

No Bonuses.

DK: The Koin's at the end.

You get a DK coin for beating K-Rool again.

*************************************************************************
The Banana Birds
*************************************************************************

Here is how to get each of the banana birds (not in any particular
order):

#1: Barnacle will trade the shell that you get from Bazaar for a
bird.

#2: Smuggler's Cove - At the top of Lake Orangatanga (in the
center - go under the bridge).

#3: Beat Riverside Race in Kremwood Forest in less than 1 minute
15 seconds and go to Brash's Cabin. You'll be able to go to
Arich's Hoard.

#4: Bounty Beach - On the beach just east of Funky's.

#5: Get the present from Blizzard in K3 (to get to Blizzard,
press "up" when you're at Lemguin Lunge). Give the present (a
cannonball) to Blue, who will let you keep it. Go to Bazooka in
Mekanos and he'll shoot you up to Sky-High Secret.

#6: Bounty Bay - To the right of the leftmost waterfall in Cotton
Top Cove.

#7: Bramble will trade you a flower for a banana bird. To get
the flower, go to Bramble's Bungalow and press "right" at the map
screen.

#8: Kong Cave - On the beach just west of Bazaar's.

#9: Undercover Cove - On the beach northwest of Kong Cave (you
need the Turbo Ski to get over the waterfall).

#10: Glacial Grotto - Left of Blizzard's.

#11: Trade Bazaar's mirror to Barter for a wrench. Give the
wrench to Bjorn in Razor Ridge. You'll be able to go to Clifftop
Cache.

#12: If you give the mirror to Baffle (you can buy it back from
Barter), he'll give you this clue: "To open the gate, at the two
stones, make eight." Go to the two stones in the lake in Kaos
Kore and do a figure eight. The sewer grate will open.

#13: Hill-Top Hoard - In the northeast corner of the map.

#14: Belcha's Burrow - Southwest of Funky's.

#15: K's Kache - On an island in the northwest corner of the map.

**************************************************************************
Codes
**************************************************************************

At the Game Select screen, press "LRRLRRLRLR". You'll be given
the option of entering in the following codes:

LIVES Gives you 50 lives

ASAVE Autosaves after every level

TUFST No continue barrels at all (ACK!)

MERRY Bonus levels will have a Christmas theme

COLOR Changes Kiddy's and Dixie's colors

WATER Get into the water just west of Funky's
and swim up to the waterfall. You'll
do one of those Simon-Says banana bird
things. If you do it correctly, you'll
get all 85 Bonus Coins.

HARDR Makes the game harder somehow

ERASE Erases the best time for Riverside Race

MUSIC The ever-present music test

 
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