Pocket Fighter

Pocket Fighter

11.10.2013 13:18:28
~B
Pocket Fighter (Gem Fighter) Move List FAQ
by Mike Corbitt Version 5.0/7-12-98
Email: makoto@mem.net
=========================================================

*Contents*

1)Introduction
2)Updates
3)Basic Operations, Game Rules, and Other Stuff
4)Key Commands and Abbreviations
5)Characters and Attacks
6)Codes, Tricks, and Secrets
7)Thanks and Acknowledgements

=========================================================
1)Introduction

Take the Characters from Capcom's Hit Super Puzzle Fighter II,
put them in a fighting game with some other classic Capcom
Characters, add tons of insanity and cuteness, and you will
have a good way to describe Pocket Fighter! This may look
like a childish game on the outside, but it is indeed
a deep and intense fighting game! This is my first FAQ, so
please go easy on me! Please Enjoy!

Mike Corbitt

=========================================================
2)Updates

6-20-98: Created this FAQ, started on movelist for Ryu,
Ken, Chun Li, and Sakura.
6-21-98: Added movelist for Morrigan, Hsien-Ko, Felicia,
and Tessa. Added info on Grab Guard Crushes for
everyone plus some other special throw moves.
Rearranged the order of some of the moves.
6-22-98: Added Throw List/Grab Lists, added some moves
here and there. Added movelist for Zangief,
Ibuki, Akuma, and Dan.
6-23-98: First Working Order FAQ! Added Introduction,
Basic Ops, Game Rules, and Other Stuff, Key
Commands and Abbreviations sections. Did some
other cleaning up etc. Submitted FAQ to
various Net Sites.
6-28-98 Thanks to a very helpful email from Andy Sam,
I was notified of a few moves that I didn't
have mentioned in the FAQ, so I'm adding them!
Also adding the "Secondary" way of doing the
Super Combos (some which produce different
results when done that way!) And thanks to
everyone who has emailed me with your comments!
6-29-98 Added a few more moves, found out a couple of
the secondary moves I didn't have listed. Will
be adding a few more codes later on as well!
Next update will be done a little bit later
due to my trip to Richmond, VA to visit my
girlfriend Kris! Should have an update after
I get back home and rest up!
7-12-98 Well, this took a little longer due to a wedding
I had to film this weekend and other stuff, sorry
about that! Adding the Codes,Tricks,and Secrets
section along with several codes for the game!
And I again want to thank everyone who has been
sending email with great compliments, ideas,
and suggestions! People like you are what
encourage me to work more on this FAQ! Thanks
Again!
==========================================================
3)Basic Operations, Game Rules, and Other Stuff

The Object of this game is like any other Capcom fighting
game: Fight your opponent and drain his/her life bar until
it is depleted. You can also win by Time Out if your character
has more life bar than the other person when the time runs out.

There are many new features in this game that are totally
original to this game, such as the Guard Crushes. Here are
the new aspects and an explanation:

Gems: One of the most important parts of this game is the
addition of Power Gems. Gems can be obtained from hitting
your opponent, from hitting treasure boxes that are sometimes
on the ground, or from hitting the tiny creatures riding
clouds that on occasion fly across the top of the screen.
Each Gem color represents a different special attack your
character can do. For instance, Ryu's Hadoken has the Red Gem
behind it. The more Gems you collect, the stronger it will become!
Certian attacks will release more Gems, and some Super Combo's can
release dozens of Gems at once!

Throws/Holds: Not exactly original to this game, but
executing them is new. In order to do a throw or hold,
your character needs to be next to the opponent and simply
press Punch+Kick. All characters also have an Air Throw
which done by jumping and then pressing Punch+Kick also.
And all the characters have a special throw which is either
a modified version of their normal throw, or a totally different
one. It varies from character.

Guard Crushes: These are one of most important new aspects in
this game. These can NOT be blocked by pressing back, but
if you have good timing, pressing Back+Special will stop the
attack and cause your character to counterattack it! Guard
Crushes come in 4 different ways. They can come as Overhead
attacks, Underhand, Long Range, and Grab. Each of the first
three can hit the opponent from different angles, but the Grab
variety have to be done while relatively close. Each of these
can be increased in strength by holding down the button you use
to activate them for an extended period of time, then release it!

Flash Combos: These too are new and orginal to this game.
In order to start one, get close and simply do a standing
punch/paw/etc and quickly press the next button in the
combo and then the next and next. You can do up to 4 moves
in a single combo. After the first punch connects,you can
input the next three buttons right away and let the combo roll
out, or you can do it slowly in case the enemy blocks. Some
Flash Combos end in either Guard Crushes or Grab Guard Crushes,
and again, those are unblockable!

Special Moves: As stated above, each character has 3 Special Moves
that can be charged up with the corresponding Power Gem. A few
characters have other super moves that they can execute, but
they can not have their levels raised.

Super Combos: These are pretty common in recent Capcom fighting
games of late. Under your characters Life Bar is a bar that
fills up each time you do a move, hit someone, get hit,
pick up gems, pick up special diamond, and so on. Some moves,
gems, etc, will cause the bar to fill up faster. Next to the
bar is a number indicating how many full bars have been filled
up. To do a super combo, input the move that's listed in the
characters' move list and press Special. These moves are
very powerful and can turn the tide of battle in an instant!
But use them carefully, because if they miss, you can be left
open for a devastating counterattack!

Taunts: Each character in the game has at least one taunt. Taunts
can be done 16 times for every character except Dan, who can do
them an unlimited amount of times.They vary from character to character.
Some even have more than one taunt, and Dan has several, and how
to do them is listed in his movelist.Taunts leave you open for
attack, but some can cause damage to an opponent. A pretty
humilating way to finish a dizzied opponent!

Items: Another new aspect, Items are very important in this game!
You can get them from the treasure chests, the animals in the
clouds, or from knocking them out of the other person! In order
to use one, press Kick and Super at the same time. If you press
Down, then Kick and Super, the item will be rolled on the ground
and not go off right away. These can even be low kicked back and
forth, and even kicked back to the person who placed it! Items
vary from Bombs, Bananas, Ice Attacks, Stone Attacks, Instant
Dizzy, and so forth. Use these wisely!

Ashura Cloud: Most of the time, the animals on the clouds will
give you items if you attack them, but if a dark cloud comes
by with a red demon thing with six arms (Ashura) be careful
not to touch it, because it will shock you!

Easy Reversals: These are quite easy to perform, and are
great to use as quick "pop-up" attacks! When knocked down,
press S quickly and you will perform a special move the
instant you get up!
=========================================================
4)Key Commands and Abbreviations

These will mostly refer to the commands in the movelist
and some moves in here aren't mentioned in there as well.

Forward= Can also mean Towards. You approach the opponent.
Back= Can also mean Away. You back off from the opponent.

To Block, press Back away from the opponents attack. You
can Block in the Air.

Jumping is simply done by pressing Up, to Super Jump,
first press Down, then push Up quickly. You can control
both your ascent and decent in a Super Jump!

Dashing is done by tapping either Forward or Back
two times quickly.

MoveList Commands:

In the movelist, all directions refer to which way
to press on the controller.
Moves with a + between them are to be done at the
same time.
Moves with a , between them are to be done in one
continual motion.


==========================================================

5)Characters and Attacks

Ryu

Basic moves:

P Standing Punch
Forward+P TopDown Punch
Back+P Jab
Down+P Crouching Punch
Down+Forward+P Uppercut
Up+P Jumping Punch
Dash+Punch Shoulder Attack

K Standing Kick
Forward+K TopDown Kick
Down+K Crouching Kick
Down+Forward+K Sweep Kick
Up+K Jumping Kick
Dash+Kick Lunging Kick

Throws/Grabs:

P+K Shoulder Throw
(While In Air) P+K Air Shoulder
Throw
Forward,Down+Forward,Down,Down+Back,Back+P+K Spinning Throw

Guard Crushes:

S Wooden Clogs
Forward+S Street Sign
Down+S Spiked Ball
Back,Down+Back,Down,Down+Forward,Forward+P+K Grab Guard Crush into
Repeated Stomach
Punches (Press P
repeatedly for
more hits)
Flash Combos:

P,P,P,P = Standing Punch, Jab, Stomach Punch, Uppercut
P,P,P,K = Standing Punch, Jab, Stomach Punch, Guard Crush
w/Metal Clogs
P,P,K,K = Standing Punch, Jab, Low Kick w/Wood Clogs,
Guard Crush w/Metal Clogs
P,K,K,K = Standing Punch, Toe Kick, Standing Kick,
Roundhouse Kick
P,P,K,P = Standing Punch, Jab, Low Kick w/Wood Clogs, Uppercut
P,K,P,P = Standing Punch, Toe Kick, TopDown Punchww/Boxing Gloves,
Grab Guard Crush into Repeated Stomach Punches
(Press P repeatedly for more hits)
P,K,K,P = Standing Punch, Toe Kick, Standing Kick, Grab Guard
Crush into Repeated Stomach Punches (Press P repeatedly
for more hits)
P,K,P,K = Standing Punch, Toe Kick, TopDown Punch w/Boxing Gloves
Roundhouse Kick

Special Moves:

Down,Down+Forward,Forward+P Hadoken
Level 1 Small Fireball
Level 2 Medium Fireball
Level 3 Large Fireball

Forward,Down,Down+Forward,Forward+P Shoryuken
Level 1 Low Dragon Uppercut
Level 2 Medium Dragon Uppercut
w/Electricity
Level 3 High Dragon Uppercut
w/Electricity

Down,Down+Back,Back+K (Can Be Done In Air) Tatsumaki Sempuukyaku
Level 1 Short Range Hurricane
Kick
Level 2 Medium Range Hurricane
Kick w/Electricity
Level 3 Long Range Hurricane
Kick w/Electricity

Super Combos:

Down,Down+Forward,Forward+S Shinkuu Hadoken
OR
Down,Down+Forward,Forward,Down,Down+Forward,Forward+P

Down,Down+Back,Back+S Shinkuu Tatsumaki
Sempuukyaku
OR
Down,Down+Back,Back,Down,Down+Back,Back+K

Forward,Down,Down+Forward,Forward+S Shin Shoryuken
OR
P,P,Forward+K,S
--------------------------------------------------------------------
Ken

Basic moves:

P Standing Punch
Down+P Crouching Punch
Down+Forward+P Uppercut
Up+P Jumping Punch
Dash+Punch Shoulder Attack

K Standing Kick
Forward+K TopDown Kick
Down+K Crouching Kick
Down+Forward+K Sweep Kick
Up+K Jumping Kick
Dash+Kick Lunging Kick

Throws/Grabs:

P+K Shoulder Throw
(While In Air) P+K Air Rolling Throw
Forward,Down+Forward,Down,Down+Back,Back+P+K Spinning Throw

Guard Crushes:

S 100 Ton Mallet
Forward+S Horse Kick
Down+S Spiked Ball
Back,Down+Back,Down,Down+Forward,Forward+P+K Grab Guard Crush
into Soccer Ball Kick

Flash Combos:

P,P,P,P = Standing Punch, Jab, Stomach Punch, Uppercut
P,P,P,K = Standing Punch, Jab, Stomach Punch, Grab Guard Crush
into Soccer Ball Kick
P,P,K,K = Standing Punch, Jab, Soccer Slide, Grab Guard Crush
into Soccer Ball Kick
P,K,K,K = Standing Punch, Toe Kick, Standing Kick, Roundhouse
Kick
P,P,K,P = Standing Punch, Jab, Soccer Slide, Uppercut
P,K,P,P = Standing Punch, Toe Kick, Horse Jump Kick, Guard Crush
w/Horse Kick
P,K,K,P = Standing Punch, Toe Kick, Standing Kick, Guard Crush
w/Horse Kick
P,K,P,K = Standing Punch, Toe Kick, Horse Jump Kick, Roundhouse
Kick

Special Moves:

Down,Down+Forward,Forward+P Hadoken
Level 1 Small Fireball
Level 2 Medium Fireball
Level 3 Large Fireball

Forward,Down,Down+Forward,Forward+P Shoryuken
Level 1 Low Dragon Uppercut
Level 2 Medium Dragon Uppercut
w/Fire
Level 3 High Dragon Uppercut
w/Fire

Down,Down+Back,Back+K (Can Be Done In Air) Tatsumaki Sempuukyaku
Level 1 Short Range Hurricane
Kick
Level 2 Medium Range Hurricane
Kick w/Fire
Level 3 Long Range Hurricane
Kick w/Fire

Super Combos:

Back,Down+Back,Down,Down+Forward,Forward+S Shippu Jinrai Kyaku
OR
Back,Down,Down+Back,Back,Back,Down,Down+Back,Back+K

Back,Down,Down+Back,Back+S Shinryuken
OR
Down,Down+Forward,Forward,Down,Down+Forward,Forward+K

Forward,Down,Down+Forward,Forward+S Shoryu Reppa
OR
Down,Down+Forward,Forward,Down,Down+Forward,Forward+P
-----------------------------------------------------------------
Chun Li *(Note, Jill refers to Jill Valentine from Capcom's Resident
Evil. June refers to June from Capcom's Star Gladiators)

Basic moves:

P Standing Punch
Down+P Crouching Punch
Down+Forward+P Standing High Kick
Up+P Jumping Punch
Dash+Punch Trip and Slide

K Standing High Kick
Forward+K Lunging Kick
Down+K Crouching Kick
Down+Forward+K Sweep Kick
Up+K Jumping Kick
Jump,Down+K Heel Kick
Dash+Kick PomPom Jump Attack

Throws/Grabs:

P+K Hip Toss
(While In Air) P+K Spinning Foot Drop
Forward,Down+Forward,Down,Down+Back,Back+P+K June's High Kick

Guard Crushes:

S Cheerleader Baton
Forward+S Jill's Flamethrower
Down+S Golf Club Swing
Back,Down+Back,Down,Down+Forward,Forward+P+K Grab Guard Crush into
Schoolgirl's Love
Letter
Flash Combos:

P,P,P,P = Standing Punch, *Jill's Knife, Jill's Baretta, Jill's
Bazooka
P,P,P,K = Standing Punch, Jill's Knife, Jill's Baretta, Grab
Guard Crush into Schoolgirl's Love Letter
P,P,K,K = Standing Punch, Jill's Knife, Schoolgirl Push, Grab
Guard Crush into Schoolgirl's Love Letter
P,K,K,K = Standing Punch, *June's Rings, June's Punch, June's
Kick
P,P,K,P = Standing Punch, Jill's Knife, Schoolgirl Push, Jill's
Bazooka
P,K,P,P = Standing Punch, June's Rings, Cheerleader Kick, Guard
Crush w/Cheerleader Baton
P,K,K,P = Standing Punch, June's Rings, June's Punch, Guard
Crush w/Cheerleader Baton
P,K,P,K = Standing Punch, June's Rings, Cheerleader Kick, June's
Kick

Special Moves:

Back,Down+Back,Down,Down+Forward,Forward+P Kikoken
Level 1 Small Fireball
Level 2 Medium Fireball
Level 3 Large Fireball

Forward,Down,Down+Forward,Forward+K Kikoshin
Level 1 Low Rising Spinning
Bird Kick
Level 2 Medium Rising Spinning
Bird Kick
Level 3 High Rising Spinning
Bird Kick

K Pressed Rapidly Hundred Burst Kick
Level 1 Slow Multi-Kick
Level 2 Medium Multi-Kick
Level 3 Fast Multi-Kick

Back,Down+Back,Down,Down+Forward,Forward+K Spinning Bird Kick

Super Combos

Down,Down+Forward,Forward+S Kikosho
OR
Down,Down+Forward,Forward,Down,Down+Forward,Forward+P

Forward,Down,Down+Forward,Forward+S Shin Kikoshin
OR
Down,Down+Forward,Forward,Down,Down+Forward,Forward+K

Forward,Down+Forward,Down,Down+Back,Back+S Bike Stampede
OR
Forward,Down+Forward,Down,Down+Back,Back,Down+Back,
Down,Down+Forward,Forward+P

*(Note, Jill refers to Jill Valentine from Capcom's Resident Evil.
June refers to June from Capcom's Star Gladiators)
-------------------------------------------------------------------
Sakura

Basic moves:

P Straight Punch
Down+P Crouching Punch
Down+Forward+P 2-Hand Uppercut
Up+P Jumping Slap
Dash+Punch Scooter Launch

K Standing Kick
Forward+K Flower Kick
Down+K Crouching Kick
Down+Forward+K Sweep Kick
Up+K Jumping Kick
Dash+Kick Baseball Slide

Throws/Grabs:

P+K Noogie & Headbutt
(While In Air) P+K Butt Drop
Forward,Down+Forward,Down,Down+Back,Back+P+K Two-Handed Toss

Guard Crushes:

S Swimsuit & 2X4
Forward+S Bunnygirl & Wine Spray
Down+S Samurai & Spear
Back,Down+Back,Down,Down+Forward,Forward+P+K Grab Guard Crush into
Bunnygirl Butt Smash
Flash Combos:

P,P,P,P = Standing Punch, Pole Swing, Pole Poke, Pole Smash
P,P,P,K = Standing Punch, Pole Swing, Pole Poke, Guard Crush
w/Swimsuit & 2X4 to split watermelon
P,P,K,K = Standing Punch, Pole Swing, Swimsuit w/towel pull,
Guard Crush w/Swimsuit & 2X4 to split watermelon
P,K,K,K = Standing Punch, Bunnygirl & Hat Hit, Bunnygirl & wand
hit, Grab Guard Crush into Bunnygirl Butt Smash
P,P,K,P = Standing Punch, Pole Swing, Swimsuit w/towel pull, Pole
Smash
P,K,P,P = Standing Punch, Bunnygirl & Hat Hit, Tennis Player &
Racket Hit, Tennis Player and Racket Smash
P,K,K,P = Standing Punch, Bunnygirl & Hat Hit, Bunnygirl & wand
hit, Tennis Player and Racket Smash
P,K,P,K = Standing Punch, Bunnygirl & Hat Hit, Tennis Player &
Racket Hit, Grab Guard Crush into Bunnygirl Butt Smash

Special Moves:

Down,Down+Forward,Forward+P Hadoken
Level 1 Small Fireball
Level 2 Medium Fireball
Level 3 Large Fireball

Forward,Down,Down+Forward,Forward+P Sho Oh Ken
Level 1 Low Rushing Uppercut
w/Umbrella
Level 2 Medium Rushing Uppercut
w/Umbrella
Level 3 High Rushing Uppercut
w/Umbrella

Back,Down+Back,Down,Down+Forward,Forward+K Swinging Arms Rush
Level 1 Short Distance
Level 2 Medium Distance
Level 3 Long Distance

Super Combos:

Down,Down+Forward,Forward+S Shinkuu Hadoken
OR
Down,Down+Forward,Forward,Down,Down+Forward,Forward+P

Forward,Down,Down+Forward,Forward+S Shoryu Sho Oh Ken
OR
Down,Down+Forward,Forward,Down,Down+Forward,Forward+K

Forward,Down+Forward,Down,Down+Back,Back+S BodyBuilders' Massage
OR
Forward,Down+Forward,Down,Down+Back,Back,Down+Back,
Down,Down+Forward,Forward+P
---------------------------------------------------------------------
Morrigan

Basic moves:

P Drill Punch
Forward+P Wing Spikes/Accessories
Down+P Crouching Punch
Down+Forward+P Bamboo Uppercut
Up+P Jumping Spike Punch
Dash+Punch Nurse WheelChair Push

K Wing Blade Spin
Down+K Low Sweep
Up+K Jumping Kick
Up,Down+K Air Drill Attack
Dash+Kick Maid Mop Push

Air Dash S+Dash (Forward or
Backwards)

Throws/Grabs:

P+K BodySlam
(While In Air) P+K Flying Air Slam
Back,Down+Back,Down,Down+Forward,Forward+P+K Air Slam

Guard Crushes:

S Maid Pan Smash
Forward+S Nurse Needle Injection
Down+S Golf Club Swing
Forward,Down+Forward,Down,Down+Back,Back+P+K Grab Guard Crush into
Firework Launch

Flash Combos:

P,P,P,P = Drill Punch, Nurse hit w/Crutch, Nurse hit w/IV Stand,
Nurse WheelChair Push
P,P,P,K = Drill Punch, Nurse hit w/Crutch, Nurse hit w/IV Stand,
Guard Crush w/Maid Pan Smash
P,P,K,K = Drill Punch, Nurse hit w/Crutch, Maid Mop Push, Guard
Crush w/Maid Pan Smash
P,K,K,K = Drill Punch, Waitress Hit w/Tray, Waitress Spill Tray,
Waitress Hit w/Cash Register
P,P,K,P = Drill Punch, Nurse hit w/Crutch, Maid Mop Push, Nurse
WheelChair Push
P,K,P,P = Drill Punch, Waitress Hit w/Tray, Kimono Hit w/Fan,
Grab Guard Crush into Firework Launch
P,K,K,P = Drill Punch, Waitress Hit w/Tray, Waitress Spill Tray,
Grab Guard Crush into Firework Launch
P,K,P,K = Drill Punch, Waitress Hit w/Tray, Kimono Hit w/Fan,
Waitress Hit w/Cash Register

Special Moves:

Down,Down+Forward,Forward+P(Can Be Done In Air) Fire Bat
Level 1 Small Fireball
Level 2 Medium Fireball
Level 3 Large Fireball

Forward,Down,Down+Forward,Forward+P Shadow Wave
Level 1 Low Wing Uppercut
Level 2 Medium Wing Uppercut
Level 3 High Wing Uppercut

Down,Down+Back,Back+K Spinning Wing Slash
Level 1 Low/Short Spin
Level 2 Medium Spin
Level 3 High/Long Spin

Super Combos:

Back,Down+Back,Down,Down+Forward,Forward+S Lillith Team Up Attack
OR
P,P,Forward+K,S

Forward,Down,Down+Forward,Forward+S Blue Super Shadow Wave
OR
Down,Down+Forward,Forward,Down,Down+Forward,Forward+P

Down,Down+Back,Back+S Super Wing Slash
OR
Down,Down+Back,Back,Down,Down+Back,Back+K
--------------------------------------------------------------------
Hsien-Ko (Lei-Lei)

P Standing Punch
Forward+P Dual-Panda Attack
Down+P Party Favor Attack
Down+Forward+P Uppercut
Up+P Jumping Spike Ball
Dash+Punch Noodle Box Attack

K Standing Kick
Forward+K Saw Attack
Down+K Crouching Panda Attack
Up+K Jumping Kick
Dash+Kick Bowl Attack
(Note, Hsien-Ko can dash in the air, but has no Air-Dash Moves)

Teleport S+Forward Dash

Throws/Grabs:

P+K Two-Handed Toss
(While In Air) P+K Air Slam
Forward,Down+Forward,Down,Down+Back,Back+P+K High Two-Handed Toss

Guard Crushes:

S Giant Alarm Clock
Forward+S Pole w/Monkey Head
Down+S Bowling Pin
Back,Down+Back,Down,Down+Forward,Forward+P+K Grab Guard Crush into
Hand Blade Attack


Flash Combos:

P,P,P,P = Standing Punch, Chef Cuts Celery, Chef Hit w/Pan, Chef
Hits w/Plate
P,P,P,K = Standing Punch, Chef Cuts Celery, Chef Hit w/Pan, Guard
Crush w/Giant Alarm Clock
P,P,K,K = Standing Punch, Chef Cuts Celery, Pajamas Hit w/Pillow,
Guard Crush w/Giant Alarm Clock
P,K,K,K = Standing Punch, Giant Cloud Attack, Pole Attack, Throws
Idol in Face
P,P,K,P = Standing Punch, Chef Cuts Celery, Pajamas Hit w/Pillow,
Chef Hits w/Plate
P,K,P,P = Standing Punch, Giant Cloud Attack, Hit w/Bowling Ball,
Grab Guard Crush into Bowling Ball Roll into Pins
P,K,K,P = Standing Punch, Giant Cloud Attack, Pole Attack, Grab
Guard Crush into Bowling Ball Roll into Pins
P,K,P,K = Standing Punch, Giant Cloud Attack, Hit w/Bowling Ball,
Throws Idol in Face

Special Moves:

Down,Down+Forward,Forward+P Weapon Toss
(Note, the longer you hold P, the stronger it becomes.It can Dizzy)
Level 1 Throws One Weapon
Level 2 Throws Two Weapons
Level 3 Throws Three Weapons

Back,Down+Back,Down,Down+Forward,Forward+K Ground Blade
Level 1 One Blade
Level 2 Three Blades
Level 3 Five Blades

Down,Down+Back,Back+P (Can Be Done In Air) Gong Wave
Level 1 One Short Wave
Level 2 One Long Wave
Level 3 Four Long Waves

Super Combos:

Forward,Down+Forward,Down,Down+Back,Back+S Weight Drop w/Spike
Balls
OR
Not Avaliable(If anyone knows, please tell me!)

Down,Down+Forward,Forward+S Panda Bear Ride on
Giant Beach Ball
OR
Down,Down+Forward,Forward,Down,Down+Forward,Forward+K

Forward,Down,Down+Forward,Forward+S Giant Umbrella Spin
OR
Down,Down+Forward,Forward,Down,Down+Forward,Forward+P
--------------------------------------------------------------------
Felicia
*(Note, Sasquatch, Rikou, Jon Talbain, and Huitzil are all characters
from Capcom's DarkStalker Series. Kappa, Rimgul, and Gamof are all characters
from Capcom's Star Gladiator.)
Basic moves:

P Paw Punch
Down+P Tail Swing
Down+Forward+P Tail-Spring Kick
Up+P Jumping Paw Slash
Dash+Punch Lunging Paw

K Paw Kick
Down+K Crouching Paw Kick
Down+Forward+K Low Paw Sweep
Up+K Jumping Paw Kick
Dash+Kick MegaMan Slide

Throws/Grabs:


P+K Cat Scratch (Press P
Rapidly For More Hits)
(While In Air) P+K Air Rolling Toss
Forward,Down+Forward,Down,Down+Back,Back+P+K Rolling Toss
Back,Down+Back,Down,Down+Forward,Forward+P+K Cat Lick (Press P
Rapidly For More Hits)
360 Degree Motion(ClockWise)+P+K Grab Guard Crush into
Gamof's Spinning Piledriver*

Guard Crushes:

S Huitzil's Hammer*
Forward+S MegaMan's Blaster
Down+S Rimgul's Swing*

Flash Combos:

P,P,P,P = Paw Punch, Jon Talbain's Punch*, Rikou's Fish Head*,
Sasquatch's Uppercut*
P,P,P,K = Paw Punch, Jon Talbain's Punch, Rikou's Fish Head,
Guard Crush w/MegaMan's Blaster
P,P,K,K = Paw Punch, Jon Talbain's Punch, MegaMan Slide, Guard
Crush w/MegaMan's Blaster
P,K,K,K = Paw Punch, Kimono Cat Lick, Umbrella Spin, Tofu Smash
P,P,K,P = Paw Punch, Jon Talbain's Punch, MegaMan Slide,
Sasquatch's Uppercut
P,K,P,P = Paw Punch, Kimono Cat Lick, Kappa's Spear*, Grab Guard
Crush into Gamof's Spinning Piledriver*
P,K,K,P = Paw Punch, Kimono Cat Lick, Umbrella Spin, Grab Guard
Crush into Gamof's Spinning Piledriver
P,K,P,K = Paw Punch, Kimono Cat Lick, Kappa's Spear, Tofu Smash

Special Moves:

Down,Down+Forward,Forward+K LitterBox Kick
Level 1 Short Range
Level 2 Medium Range
Level 3 Long Range

Down,Down+Forward,Forward+P Rolling Slash
(Note, After first pressing P, Felicia will Roll, if you press P again
Felicia will perform an Uppercut, at higher levels, if you press P rapidly,
she will slash at them in the air)
Level 1 Roll and Uppercut
Level 2 Roll and High Uppercut
Level 3 Roll, Uppercut, and Air
Slashes

Forward,Down,Down+Forward,Forward+K Lunging Kick
Level 1 Short Range
Level 2 Medium Range
(Note, press K rapidly to make her perform a 2nd Lunging Kick)
Level 3 Long Range
(Note, press K rapidly to make her perform 2 extra Lunging Kicks)

P Pressed Rapidly Static Discharge

Forward,Down+Forward,Down,Down+Back,Back+P Rolling Smash
(Note, after pressing P, Felicia will bounce towards the other person,
if she comes in contact with the person, she will start to slash them,
press P rapidly to increase number of slashes)

Super Combos:

Back,Down+Back,Down,Down+Forward,Forward+S Cat Call
OR
Forward,Down+Forward,Down,Down+Back,Back,Down+Back,
Down,Down+Forward,Forward+P

Forward,Down,Down+Forward,Forward+S Rolling Fury
OR
Down,Down+Forward,Forward,Down,Down+Forward,Forward+P

Forward,Down+Forward,Down,Down+Back,Back+S Chorus Line
OR
Back,Down+Back,Down,Down+Forward,Forward,Forward+Down,Down,
Down+Back,Back+K

*(Note, Sasquatch, Rikou, Jon Talbain, and Huitzil are all characters
from Capcom's DarkStalker Series. Kappa, Rimgul, and Gamof are all characters
from Capcom's Star Gladiator.)
--------------------------------------------------------------------
Tessa (Tabasa)

Basic moves:

P Cat Staff
Down+P Crouching Cat Staff
Down+Forward+P Witch Hat Uppercut
Up+P Jumping Cat Staff

Dash+Punch Cat Broom Charge

K Cat Ball
Forward+K High Cat Kick
Down+K Low Cat Kick
Down+Forward+K Low Cat Ball
Up+K Jumping Cat Ball
Up,Down+K Downward Cat Ball
Up,Forward+K Jumping Cat Kick
Dash+Kick Magic Carpet Attack

Throws/Grabs:

P+K Cat Rolling Throw
(While In Air) P+K Air Cat Rolling Throw
Back,Down+Back,Down,Down+Forward,Forward+P+K Cat Spinning Throw

Guard Crushes:

S Overhead Genie
Forward+S Long Range Genie
Down+S Underhand Genie
Forward,Down+Forward,Down,Down+Back,Back+K+P Grab Guard Crush into
Clown w/Giant Rocket Launch
Flash Combos:

P,P,P,P = Cat Staff, Wizard Slash, Wizard Uppercut, Wizard
Shoulder Charge
P,P,P,K = Cat Staff, Wizard Slash, Wizard Uppercut, Guard Crush
w/Overhead Genie
P,P,K,K = Cat Staff, Wizard Slash, Snake Charmer's Snake, Guard
Crush w/Overhead Genie
P,K,K,K = Cat Staff, Robot Punch, Robot Smash, Robot Flying
Uppercut
P,P,K,P = Cat Staff, Wizard Slash, Snake Charmer's Snake, Wizard
Shoulder Charge
P,K,P,P = Cat Staff, Robot Punch, Clown w/Dolphin Attack, Grab
Guard Crush into Clown w/Giant Rocket Launch
P,K,K,P = Cat Staff, Robot Punch, Robot Smash, Grab Guard Crush
into Clown w/Giant Rocket Launch
P,K,P,K = Cat Staff, Robot Punch, Clown w/Dolphin Attack, Robot
Flying Uppercut

Special Moves:

Down,Down+Forward,Forward+P Dragon Arm Punch
Level 1 Short Distance
Level 2 Medium Distance
Level 3 Long Distance

Forward,Down,Down+Forward,Forward+P Levitating
Level 1 Low Attack
Level 2 Medium Attack
Level 3 High Attack

Down,Down+Forward,Forward+K Rolling Dragon
Level 1 Short Range
Level 2 Medium Range
Level 3 Long Range

Super Combos:

Down,Down+Forward,Forward+S Robot Laser
OR
Down,Down+Back,Back,Down,Down+Back,Back+P

Forward,Down+Forward,Down,Down+Back,Back+S Robot Combo
OR
Forward,Down+Forward,Down,Down+Back,Back,Down+Back,
Down,Down+Forward,Forward+P+K

Forward,Down,Down+Forward,Forward+S Giant Dragon Attack
OR
Down,Down+Forward,Forward,Down,Down+Forward,Forward+K
--------------------------------------------------------------------
Zangief

Basic moves:

P Standing Punch
Down+P Crouching Punch
Down+Forward+P Uppercut
Up+P Jumping Punch
Up,Down+P Flying Body Attack
Up,Down,Down+P Stone Body Attack
Dash+Punch Grab And Spin

K Standing Kick
Down+K Crouching Kick
Down+Forward+K Low Sweep
Up+K Drop Kick
Up,Down+K Double Knee Drop
Dash+Kick Lunging Knee Attack

Throws/Grabs:

P+K Bite (Press P Rapidly
For More Hits)
Forward/Back+P+K Turnbuckle Throw
Down+P+K PileDriver
Down,Down+Forward,Forward+P+K BackDrop
(While In Air) P+K Floor Drop Slam

Guard Crushes:

S Contruction Worker
w/PickAxe
Forward+S Wrestler w/Chair
Down+S Wrestler w/Bell
Forward,Down+Forward,Down,Down+Back,Back+P+K Grab Guard Crush into
Two-Hand Toss

Flash Combos:

P,P,P,P = Standing Punch, Monkey w/Club, Caveman w/Knife, Caveman
w/Fire
P,P,P,K = Standing Punch, Monkey w/Club, Caveman w/Knife, Guard
Crush w/PickAxe
P,P,K,K = Standing Punch, Monkey w/Club, Construction Worker
w/Jack Hammer, Guard Crush w/Construction Worker w/PickAxe
P,K,K,K = Standing Punch, Russian Kick, Russian Kick, Russian Knee
P,P,K,P = Standing Punch, Monkey wClub, Construction Worker w/Jack
Hammer, Caveman w/Fire
P,K,P,P = Standing Punch, Russian Kick, Angry Father w/Table
Smash, Grab Guard Crush into Angry Father's Lecture w/Table Smash
P,K,K,P = Standing Punch, Russian Kick, Russian Kick, Grab Guard Crush
into Angry Father's Lecture w/Table Smash
P,K,P,K = Standing Punch, Russian Kick, Angry Father w/Table Smash, Russian Knee


Special Moves:

360 Degree Motion(ClockWise)+P+K Spinning PileDriver
Level 1 Low Height
Level 2 Medium Height
Level 3 High Height

P+S Spinning Lariat
Level 1 Short Spin
Level 2 Medium Spin
Level 3 Long Spin

Forward,Down,Down+Forward,Forward+P Banishing Fist
Level 1 Small Fire Fist
Level 2 Medium Fire Fist
Level 3 Large Fire Fist

Super Combos:

Forward,Down,Down+Forward,Forward+S Rapid Russian Kick
OR
Down,Down+Forward,Forward,Down,Down+Forward,Forward+K

Back,Down+Back,Down,Down+Forward,Forward+S Super Bite Attack
OR
Down,Down+Back,Back,Down,Down+Back,Back+P+K

360 Degree Motion(ClockWise)+S Final Atomic Buster
OR
720 Degree Motion(ClockWise)+P+K
--------------------------------------------------------------------
Ibuki
(*Note, Rolento refers to a character from Capcom's Final Fight and Street
Fighter Alpla 2 Games. Kenshin refers to a character from an anime called
Rurouni Kenshin. The Sword Slice is very similar to a move Kenshin does.)

Basic moves:

P Palm Punch
Down+P Crouching Punch
Down+Forward+P Rising Kick
Up+P Jumping Punch
Dash+Punch Katana Stab

K Standing Kick
Down+K Slide Kick
Down+Forward+K Low Sweep
Up+K Jumping Kick
Dash+Kick Lunging Slide Kick

Throws/Grabs:

P+K Floor Panel Smash
(While In Air) P+K Penguin Air Kick
Forward,Down+Forward,Down,Down+Back,Back+P+K High Floor Panel Smash

Guard Crushes:

S Kimono w/Fan Hit
Forward+S Hakama w/Bamboo Sword
Down+S Artist w/PaintBrush
Back,Down+Back,Down,Down+Forward,Forward+P+K Grab Guard Crush into
Man w/Top Spin

Flash Combos:

P,P,P,P = Palm Punch, Singer Hit w/Guitar, Singer Punch, Singer
Sing
P,P,P,K = Palm Punch, Singer Hit w/Guitar, Singer Punch, Grab
Guard Crush into Man w/Scared Wife By Bed
P,P,K,K = Palm Punch, Singer Hit w/Guitar, Man Hit w/Table,
Grab Guard Crush into Man w/Scared Wife By Bed
P,K,K,K = Palm Punch, Kimono Hit w/Flower Tray, Kimono Hit
w/Flowers, Kimono Hit w/Fan
P,P,K,P = Palm Punch, Singer Hit w/Guitar, Man Hit w/Table,
Singer Sing
P,K,P,P = Palm Punch, Kimono Hit w/Flower Tray, Artist Hit
w/Dipping PaintBrush, Guard Crush w/Artist w/PaintBrush
P,K,K,P = Palm Punch, Kimono Hit w/Flower Tray, Kimono Hit
w/Flowers, Guard Crush w/Artist w/PaintBrush
P,K,P,K = Palm Punch, Kimono Hit w/Flower Tray, Artist Hit
w/Dipping PaintBrush, Kimono Hit w/Fan

Special Moves:

Down,Down+Forward,Forward+P(Can Be Done In Air) Rolento's Toss*
Level 1 Throws Knife
Level 2 Throws Throwing Stars
Level 3 Throws Tanuki

Forward,Down,Down+Forward,Forward+K Rising Kick
Level 1 Low Height
Level 2 Medium Height
Level 3 High Height

Back,Down,Down+Back,Back+K Penguin Kick
Level 1 Short Range
Level 2 Medium Range
Level 3 Long Range

Down,Down+Back,Back+K Rapid Spinning Kick
(Note, Press K Rapidly For More Hits)

Super Combos:

Down,Down+Forward,Forward+S(Can Be Done In Air) Hyper Rolento Toss
OR
Down,Down+Forward,Forward,Down,Down+Forward,Forward+P

Forward,Down+Forward,Down,Down+Back,Back+S Giant Frog's Fire
OR
Forward,Down+Forward,Down,Down+Back,Back,Down+Back,
Down,Down+Forward,Forward+P

Forward,Down,Down+Forward,Forward+S Kenshin's Sword Slice*
OR
Down,Down+Forward,Forward,Down,Down+Forward+P

(*Note, Rolento refers to a character from Capcom's Final Fight and
Street Fighter Alpla 2 Games. Kenshin refers to a character from an
anime called Rurouni Kenshin. The Sword Slice is very similar to a
move Kenshin does.)
--------------------------------------------------------------------
Akuma (Gouki)
(Note, to Select Akuma, move the cursor to Ryu, then press Left once to make
Akuma selectable)

Basic moves:

P Standing Punch
Down+P Crouching Punch
Down+Forward+P Uppercut
Up+P Jumping Punch
Dash+Punch Spinning Drill Attack

K Standing Kick
Forward+K TopDown Kick
Down+K Crouching Kick
Down+Forward+K Low Sweep
Up+K Jumping Kick
Up+Forward,Down+K Demon Air Blade
Dash+Kick Sliding Kick

Throws/Grabs:

P+K Shoulder Throw
(While In Air) P+K Air Shoulder Throw
Forward,Down+Forward,Down,Down+Back,Back+P+K Spinning Throw


Guard Crushes:

S Japanese Sign
Forward+S Lumberjack w/Log
Down+S Japanese Column
Back,Down+Back,Down,Down+Forward,Forward+P+K Grab Guard Crush into
Dramatic Speech

Flash Combos:

P,P,P,P = Standing Punch, Swimmer's Punch, Swimmer's Punch,
Swimmer's Dive Into Water
P,P,P,K = Standing Punch, Swimmer's Punch, Swimmer's Punch, Guard
Crush w/Lumberjack Hit w/Log
P,P,K,K = Standing Punch, Swimmer's Punch, Lumberjack Hit
w/Hammer, Guard Crush w/Lumberjack Hit w/Log
P,K,K,K = Standing Punch, Barbarian Kick, Barbarian Shoulder
Charge, Barbarian Sword Slash
P,P,K,P = Standing Punch, Swimmer's Punch, Lumberjack Hit
w/Hammer, Swimmer's Dive Into Water
P,K,P,P = Standing Punch, Barbarian Kick, Heel Kick, Grab Guard
Crush into Dramatic Speech
P,K,K,P = Standing Punch, Barbarian Kick, Barbarian Shoulder
Charge, Grab Guard Crush into Dramatic Speech
P,K,P,K = Standing Punch, Barbarian Kick, Heel Kick, Barbarian Sword Slash

Special Moves:

Down,Down+Forward,Forward+P(Can Be Done In Air) Go Hadoken
Level 1 Small Fireball
(If Air, 1 Fireball)
Level 2 Medium Fireball
(If Air, 1 Fireball)
Level 3 Large SparkBall
(If Air, 2 Fireballs)


Forward,Down,Down+Forward,Forward+P Go Shoryuken
Level 1 Low Dragon Uppercut
Level 2 Medium Dragon Uppercut
w/Purple Fire
Level 3 High Dragon Uppercut
w/Purple Fire

Down,Down+Back,Back+K (Can Be Done In Air) Tatsumaki Zankuukyaku
Level 1 Short Range Hurricane
Kick
Level 2 Medium Range Hurricane
Kick w/Purple Fire
Level 3 Long Range Hurricane
Kick w/Purple Fire

Forward,Down+Forward,Down,Down+Back,Back+P Blazing Hadoken

Forward,Down,Down+Forward,Forward+K Short Forward Warp
Back,Down,Down+Back,Back+K Short Back Warp

Forward,Down,Down+Forward,Forward+P+S Long Forward Warp
Back,Down,Down+Back,Back+P+S Long Back Warp

Forward,Down,Down+Forward,Forward+Up+P Hundred Demon
If Nothing Is Done Magnificent Slide
If P Is Pressed When Far Air Palm Punch
If P Is Pressed When Close Magnificent Shatterer
If K Is Pressed When Far Air Kick Flip
If K Is Pressed When Close Magnificent Drop

Super Combos:

Back,Down+Back,Down,Down+Forward,Forward+S Messatsu Go Hadoken
(Can Be Done In Air)
OR
Forward,Down+Forward,Down,Down+Back,Back,Down+Back,
Down,Down+Forward,Forward+P

Forward,Down,Down+Forward,Forward+S Messatsu Go Shoryuken
OR
Down,Down+Forward,Forward,Down,Down+Forward,Forward+P
Forward,Down+Forward,Down,Down+Back,Back+S Instant Hell Murder
OR
P,P,Forward+K,S
(Note, Must Have Three Super Bar Levels)
--------------------------------------------------------------------------------------------
Dan(Note, to Select Dan, move the cursor to Ken, then press Right once to make
Dan selectable)


Basic moves:

P Standing Punch
Down+P Crouching Punch
Down+Forward+P Oyaji(Father) Uppercut
Up+P Jumping Punch
Dash+Punch Trip Smash and Taunt

K Standing Kick
Down+K Crouching Kick
Down+Forward+K Low Sweep
Up+K Jumping Kick
Dash+Kick Knee Attack

Throws/Grabs:

P+K Shoulder Throw
(While In Air) P+K Air Rolling Throw
Forward,Down+Forward,Down,Down+Back,Back+P+K Rolling Throw

Special Taunts:

Taunt Button Shakes Fist,Yells Oyaji!
Down+Taunt Button Shakes Body, Yells Doka!
Up+Taunt Button Shakes Fist, Lifts Knee,
Yells Yahoo!
Down,Down+Forward,Forward(2 Times)+Taunt Button Super Taunt
(Note, this move will use up one Super Bar Level)

Guard Crushes:

S Overhead Oyaji Hammer
Forward+S Sign Post
Down+S Underhand Oyaji Swing
Back,Down+Back,Down,Down+Forward,Forward+P+K Grab Guard Crush into
Karaoke Singing

Flash Combos:

P,P,P,P = Standing Punch, Jab, Jab, Oyaji Uppercut
P,P,P,K = Standing Punch, Jab, Jab, Guard Crush w/Overhead Oyaji
Hammer
P,P,K,K = Standing Punch, Jab, Megaphone Yell, Guard Crush w/Overhead
Oyaji Hammer
P,K,K,K = Standing Punch, Elvis Punch, Elvis Kick, Elvis Hit w/Mic
Stand
P,P,K,P = Standing Punch, Jab, Megaphone Yell, Oyaji Uppercut
P,K,P,P = Standing Punch, Elvis Punch, Karaoke Punch, Grab Guard
Crush into Karaoke Singing
P,K,K,P = Standing Punch, Elvis Punch, Elvis Kick, Grab Guard Crush
into Karaoke Singing
P,K,P,K = Standing Punch, Elvis Punch, Karaoke Punch, Elvis Hit w/Mic
Stand

Special Moves:

Down,Down+Forward,Forward+P Gadoken
Level 1 Small Fireball
Level 2 Medium Fireball
Level 3 Large Fireball

Forward,Down,Down+Forward,Forward+P Koryuken
Level 1 Short Dragon Uppercut
Level 2 Medium Dragon Uppercut
Level 3 High Dragon Uppercut

Down,Down+Back,Back+K Cut-Off Kick
Level 1 Short Range Kicks
Level 2 Medium Range Kicks
Level 3 Long Kicks into Dragon
Uppercut

Super Combos:

Down,Down+Forward,Forward+S Shinkuu Gadoken
OR
Down,Down+Forward,Forward,Down,Down+Forward,Forward+P

Forward,Down,Down+Forward,Forward+S Koryu Rekka
OR
Down,Down+Forward,Forward,Down,Down+Forward,Forward+K

Back,Down+Back,Down,Down+Forward,Forward+S Oyaji Beam
OR
Forward,Down+Forward,Down,Down+Back,Back,Down+Back,
Down,Down+Forward,Forward+P

Forward,Down+Forward,Down,Down+Back,Back,Down+Back,
Down,Down+Forward,Forward+S Certian Victory
(Note, Must Have Two Super Bar Levels) Relying on Nobody
But My Fists

Forward,Down+Forward,Down,Down+Back,Back+S Instant Oyaji Murder
OR
P,P,Forward+K,S
(Note, Must Have Three Super Bar Levels)
===================================================================
6)Codes, Tricks, and Secrets

Special Ending Song: Play through the game in Arcade Mode and right
before the ending credits come up, press and hold the O-Button. If
done correctly, Felicia will say "Minna, Arigato!!" (with a cool
echo) which means "Everyone, Thanks!" and you'll hear the games
opening song playing instead of the normal ending song. It will end
before the credits are over with, then the regular ending song will
play.

Morrigan's Special Perfect Victory Pose: While playing with Morrigan,
if you win the final round of a fight with a Perfect Victory, before
you go in the the Win Pose, press and hold Up, Punch, Super, and
Taunt. Instead of her turning into her usual "street clothes" win pose
she'll have several bats form around her and she will sit on them and
hover in the air.

These are all the codes I have for now, but I'll get more added once
I figure them out!
===================================================================
7)Thanks and Acknowledgements (as of 7/12/98)

First, I'd like to thank my wonderful and beautiful girlfriend Kris
Tucker for all of her love, support, encouragement, and great game
competition! I'd not be working on this FAQ right now if it wasn't
for you! Thank you again, my love!

Secondly, I want to thank Jennifer Tan for letting me buy this game
from her, and all of the other games and CDs as well!

Like to next thank Allen Tyner,Frank Ingram,Crystal McClure,Anthony
Cho,Clint Bickman,Stacy Gazo,Amber Briggs,PenPen624 Rodney Reid,Andy
Sam,Jennifer Tan, and everyone else for reading my Prelim FAQ updates
and providing comments and suggestions! You are all great friends!

And to anyone who is reading this and has ANY suggestions, comments,
or anything to add to this FAQ, please email me at the addy at the top
of the FAQ! I do appreciate you taking the time to read my FAQ and I
hope to do many more in the future! Take care!

Mike Corbitt
-------------------------------------------------------------------
Pocket Fighter (Gem Fighter) is (C)1998 of Capcom Inc. All Rights Reserved.
If you wish to distribute this FAQ, please just send me a quick email
letting me know, so I can keep up where the faq is located on the net!
Thanks!


 
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