NFL Blitz 2000

NFL Blitz 2000

17.10.2013 19:31:01
~B
Secret Codes FAQ Revision 1.01b [5/15/01]
by Dragonfly Moon aka Donovan Keith - indigo_twilight_@hotmail.com
----------------------------------------------------------------------------
Legal-type stuff:
I wrote this FAQ based on many hours of research on NFL Blitz '99
(arcade) and
NFL Blitz 2000 (PSX), as well as the "official" Midway strategy guide. As
this
information is something that anyone could discover on their own, I
encourage
you to copy, cut and paste, or otherwise reproduce this article and place
copies
at every arcade and Wal-Mart snack bar that you find this game. No one
should
have to spend US $13.00 on a "strategy" book for a game that takes about 3
minutes to learn just to get the cool codes. I do ask that you do not simply
stick your name at the top of this document and claim it as your own.
(Today's
secret password is: ) If you wish to print this document for
personal or community use, simply delete everything above the codes and fire
away! Anyway....

----------------------------------------------------------------------------
Update: 5/15/2001
Changed a few errors concerning team playbooks and who the characters
affect. Eventually there will be one more update when I get time to find out
which symbols correspond to which number of button presses. Unless of course
someone wants to email me with that info *hint hint* :).....

The Pre-Game Show:
This FAQ is a listing of the secret "Tonight's Matchup" screen codes and
hidden character names and PIN numbers for NFL Blitz 2000, which is the
updated home version of the arcade game NFL Blitz '99, which is in turn the
sequel to NFL Blitz, which also had several home versions....whew. This list
covers both the Playstation and Nintendo64 versions of the game, and
according to the "official" strategy guide (which is where several of these
codes came from), the upcoming Sega Dreamcast version shares the PS codes.
Of course, this remains to be seen....

The Codes:
For the codes listed below, the numbers indicate how many times you must
press the Turbo, Jump and Pass buttons (in that order), followed by a
direction on the control pad/joystick that must be pressed to enter the
code. For example, 1-2-3-U means you would press Turbo once, Jump twice, and
Pass 3 times, then tap Up on the joystick. Once the code has been
successfully entered, the name of the code will appear over the three boxes
and they will reset so that more codes may be entered. There is no maximum
number of codes you can put in; you are only held to the 5-6 second time
limit.
Codes marked (2P) indicate that in a 2-player game, both players must
enter the code or that the code only works in 2-player mode; (4P) means that
the code only works in a 4-player game. (P) indicates a Playstation-only
code, and (N) indicates an N64-only code; P/N means the code works on either
system. All codes are listed in numerical order; if two codes use the same
numbers but a different joystick direction, they are listed in the order
U/D/L/R.

Team Playbook Codes:
In the original Blitz, each team had the same set of plays to choose
from: 2 screens of offense and 1 defense. In Blitz 2000, each team now has a
unique playbook that works to their skills (more running plays for a
ground-offensive team, etc.) Due to the memory limitations of the PSX, by
default all teams still have the same plays. In order to access the
playbooks for the teams you are using, you must enter the corresponding
codes listed below. For the N64 version, entering the "1-0-0-Up" code will
activate the special playbooks for all teams.

Hidden Characters:
The secret characters are accessed by entering the indicated names and
PIN numbers at the record-keeping screen. Only the active ball carrier will
actually be affected by the code. The drawback is that anyone using the same
character will also affect the saved record on the machine, so don't rely on
them as your primary team.

P,N: Code: Effect:
---------------------------------------------------------
P/N 0 0 1 D Show Field Goal %
P/N 0 0 1 R Punt Hang Time Meter
(N) 0 1 0 U Late Hits
P/N 0 1 2 D No CPU Assistance (2P)
P/N 0 2 1 R Show More Field (2P)
(N) 0 2 2 R Night Game
(N) 0 3 0 D Fog On
P/N 0 3 2 L Fast Turbo Running
P/N 0 4 0 U Huge Head
(N) 0 4 1 D Thick Fog On
P/N 0 4 5 U Super Blitzing
P/N 0 5 0 R Big Football
(N) 1 0 0 U Use Team Plays
(P) 1 0 1 L Arizona Cardinals Playbook
(P) 1 0 2 L Atlanta Falcons Playbook
P/N 1 0 2 R Hide Receiver Name
(P) 1 0 3 L Baltimore Ravens Playbook
(P) 1 0 4 L Buffalo Bills Playbook
(P) 1 0 5 L Carolina Panthers Playbook
(P) 1 1 0 L Chicago Bears Playbook
P/N 1 1 1 D Tournament Mode (2P)
(P) 1 1 2 L Cinncinatti Bengals Playbook
(P) 1 1 3 L Cleveland Browns Playbook
(P) 1 1 4 L Dallas Cowboys Playbook
P/N 1 1 5 L No Play Selection (2P)
(P) 1 1 5 R Denver Broncos Playbook
(P) 1 2 1 L Detroit Lions Playbook
(P) 1 2 2 L Green Bay Packers Playbook
(P) 1 2 3 U Indianapolis Colts Playbook
P/N 1 2 3 L Super Field Goals
P/N 1 2 3 R Headless Team
(P) 1 2 4 L Jacksonville Jaguars Playbook
(P) 1 2 5 L Kansas City Chiefs Playbook
(P) 1 3 1 L Miami Dolphins Playbook
(P) 1 3 2 L Minnesota Vikings Playbook
(P) 1 3 3 L New England Patriots Playbook
(P) 1 3 4 L New Orleans Saints Playbook
(P) 1 3 5 L New York Giants Playbook
(P) 1 4 1 L New York Jets Playbook
(P) 1 4 1 R Team Big Players
(P) 1 4 2 L Oakland Raiders Playbook
(P) 1 4 3 L Philadelphia Eagles Playbook
(P) 1 4 4 L Pittsburgh Steelers Playbook
(P) 1 4 5 L San Diego Chargers Playbook
P/N 1 5 1 U No Punting
(P) 1 5 1 L San Francisco 49ers Playbook
(P) 1 5 2 L Seattle Seahawks Playbook
(P) 1 5 3 L St. Louis Rams Playbook
(P) 1 5 4 L Tampa Bay Buccaneers Playbook
(P) 1 5 5 L Tennessee Titans Playbook
P/N 2 0 0 R Big Head
(P) 2 0 1 L Washington Redskins Playbook
P/N 2 0 3 R Team Big Head
P/N 2 1 0 U No First Downs
P/N 2 1 1 L Allow Stepping Out-of-Bounds
(P) 2 1 2 D Deranged Blitz Mode (1P only)
P/N 2 1 2 L Weather: Clear
P/N 2 2 2 L Always QB (2P/4P on same team)
P/N 2 2 2 R Always Receiver (2P/4P on same team)
(P) 2 2 3 R Unlimited Throws
P/N 2 3 3 U Powerup Teammates
P/N 2 5 0 L Fast Passes
P/N 3 1 0 R Team Tiny Players
P/N 3 1 2 U Powerup Offense
P/N 3 1 2 L Powerup Blockers
P/N 3 1 4 D Smart CPU (1P only)
P/N 3 2 1 D No Highlighting (of receivers)
P/N 3 2 1 L No Head
(P) 3 2 3 U Ultra Hard Mode (1P only)
(P) 3 2 3 L Red White and Blue Football
P/N 3 3 3 U Cancel "Always QB/Receiver" Code
P/N 3 4 4 U No Interceptions
P/N 4 0 4 L Powerup Speed (2P)
P/N 4 2 1 U Powerup Defense
P/N 4 2 3 D No Random Fumbles
(P) 4 2 3 R Super Passing Mode (2P)
P/N 4 3 3 U Invisible
(P) 4 4 4 U Super Blitz Mode (2P)
(N) 5 0 0 L Turn Off Stadium
P/N 5 1 4 U Infinite Turbo Meter
(P) 5 2 2 D Unidentified Ball Carrier
P/N 5 2 5 D Weather: Snow
(N) 5 3 4 D Lights Out
P/N 5 5 5 U Hyper Blitz Mode (2P)
P/N 5 5 5 R Weather: Rain

P,N: Name: PIN:
---------------------------------------------------------
(P) ALEC 1197
(P) ALIEN 1111
(P) AOB 1111
(P) AUBREY 7777
(P) AZPOD 4777
(P) BOXER 2111
P/N BRAIN 1111
(P) BRIAN 2221
(P) CALEB 0996
(P) CURTIS 1111
P/N DANIEL 0604
(P) DAVID 3333
(P) DINO 1111
(P) EDDIE 3333
P/N FORDEN 1111
(P) FRANZ 1010
P/N GENTIL 1111
(P) GRINCH 0222
(P) GUIDO 2222
(P) GUMBY 8698
P/N JAPPLE 6660
P/N JASON 3141
(P) JEFF 1111
P/N JENIFR 3333
(P) JOVE 6644
P/N LEX 7777
P/N LUIS 3333
(P) MOOSE 1111
(P) MXV 1014
(P) NATHAN 0515
(P) PIRATE 1111
(P) PUNKR 1221
(P) PUNKB 2112
P/N RAIDEN 3691
(P) RALPH 1111
(P) RANDU 6666
P/N ROOT 6000
P/N SAL 0201
P/N SHINOK 8337
(P) SHRUNK 6666
(P) SAD 1111
P/N SKULL 1111
(P) SMILE 1111
P/N THUG 1111
(P) TREX 1111
P/N TURMEL 0322
(P) WHODAT 1844

Stay tuned....




 
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