Die Hard Trilogy

Die Hard Trilogy

13.10.2013 15:15:30
~B
UNOFFICIAL DIE HARD TRILOGY FAQ FILE
NEW FOR REVISION 1.1: PASSWORDS
FOR PLAYSTATION | VERSION 1.1
COPYRIGHT 1998 BY NATE SCHWARTZMAN schwartz@wpe.com

Contents
--------
0 The Beginning
0.1 Legal info and disclaimers
0.2 Feedback
SECTION I: DIE HARD
1 Misc. info
1.1 Story
1.2 Scoring
2 Strategy
2.1 Weapons
2.2 Hostages
2.3 Elevator bombs
2.4 Bonus levels
2.5 Pickups
2.6 Extra lives
3 Cheats
4 Passwords
SECTION II: DIE HARD 2: DIE HARDER
1 Misc. info
1.1 Story
1.2 Scoring
2 Strategy
2.1 Weapons
2.2 Civilians
2.3 Powerups
3 Cheats
3.1 Codes
3.2 Secrets
4 Passwords
SECTION III: DIE HARD WITH A VENGEANCE
1 Misc. info
1.1 Story
1.2 Scoring
2 Strategy
2.1 Bombs
2.2 Bomb cars
2.3 Ambulances
2.4 Turbos
2.5 New vehicles
2.6 Pickups
3 Cheats
4 Passwords

0 The beginning
---------------

0.1 Legal info and disclaimers
------------------------------

- Die Hard, Die Harder, Die Hard with a Vengeance, and Die Hard Trilogy are
trademarks of Fox Interactive

This file is intended to inform the public about the video game Die
Hard Trilogy. In no way should this influence you to kill yourself,
kill others, kill animals, kill your neighbours, kill your parents, kill your
siblings, or kill in any other fashion.
The author claims NO responsibility for ANY illegal activity
regarding this file, or as a result of someone reading this file.
You may distribute this file, as long as the copies are complete,
unaltered, and are in electronic form only. If you wish to include this file
on a CD-ROM or other commercial product, you must first contact me to ask
permission. This document is copyright 1998 by Nate Schwartzman.

0.2 Feedback
------------
Send all feedback to: schwartz@wpe.com

SECTION I: DIE HARD

1 Misc. info

1.1 Story
You are in the parking garage of Nakatomi Plaza, a Los Angeles
skyscraper wired to explode. Above you, there are 19 floors, crawling with
terrorists. They're out to steal millions in negotiable bonds held in the
Nakatomi Corporation's safe, and they won't hesistate to kill hundreds of
hostages in the process.
Now, you've got to fight your way up, floor-by-floor, to the
rooftop- searching hallways, office suites, the grand ballroom and even
floors under construction- killing all the terrorists and rescuing as many
hostages as possible along the way.
Oh, one more thing. Once you kill the last terrorist on each floor,
a bomb is activated. It will appear on your map as a flashing dot. Get to it
in time and you'll automatically move to the next floor. Don't, and Nakatomi
Plaza will be obliterated. So get ready. John McClane is about to begin what
could be the wildest- or the last- Christmas of his life.

1.2 Scoring

Killing terrorist: +5,000

2 Strategy

2.1 Weapons

Pistol: Default weapon. Infinite ammo.
Shotgun: Packs a punch, takes some time to reload.
Explosive Shotgun: Just like shotgun, but hits have a grenade effect.
MP-5: The fastest firing.
M-16: Sprays bullets around.
M-60: Ho ho ho, I've got a machine gun!
Assault rifle: The best.
Grenades: Turns enemies into a fine red mist. Don't be near them when they
go off or you'll be sorry.
Flashbang: Paralyzes enemies while it lasts.
Smoke grenades: Confuses enemies. They won't be able to see you.
Bulletproof Vest: Protects from bullets.

2.2 Hostages
You have to free hostages. Freeing hostages gives you points, killing
them doesn't. Simple enough. To free a hostage just touch him/her. Watch out,
a handful of hostages are actually baddies and turn on you when freed.

2.3 Elevator bombs
After you kill all the enemies on a level, you have 30 seconds to
find a bomb in one of the levels elevators. The timer is displayed in big
numbers in the center of the screen. The bomb is displayed on your map as a
big red dot.

Garage: In the center of the level, near the elevator you come out of.
Reception: In the far end of the construction area(upper-left hand corner).
Construction 1: To the right of the center.
Construction 2: Near the line between the upper-left and lower-right corners.
Construction 3: Lower-left hand corner.
Bonus 1-5: The elevator you start in.
Maintenence 1: In the center.
Maintenence 2: In the center.
Maintenence 3: Lower left-hand corner.
Offices 1-4: In the beginning group of elevators.
Computers 1: Upper right-hand corner.
Computers 2: Just up a little from the center.
Computers 3: Lower left-hand corner.
Executive 1+2: Same elevator you come out of.
Ballroom: Same elevator you come out of.
Vault: Up from the center and to the left a little.

2.4 Bonus Levels
In the bonus levels, you are sent to the rooftop in an attempt to
rescue a group of hostages by safeguarding their passage to a police
helicopter. Lots of powerups and weapons are lying around, and the
helicopter itself is surrounded with health.
Make sure that you kill all the baddies on the helipad or the poor
hostages won't stand a chance. Also kill the guys in the little hidey-holes
along the walkways. There's a hidden extra life, too.

2.5 Pickups

Food: Restores some health.
First Aid: Restores more health.
Medical Kit: Restores the most health.
Bulletproof Vest: Absorbs some damage for you.

2.6 Extra lives
To get an extra lives, you'll need to find a hostage who's about to
be executed by a terrorist. Rescue the hostage and you'll be rewarded with
an extra life, but you'll have to get to the hostage quickly. There is an
extra life on each bonus level, and some in the regular levels.

3 Cheats
To put in the codes, press Start and hold R2 while putting them in.

R: Right
L: Left
U: Up
D: Down
X: X button
O: Circle button
S: Square button
T: Triangle button

RUDS: God mode
RSDO: 50 grenades, 5 bullets
RSSD: Fat mode
DSTD: Villains float up when killed
LODS: Coordinates
10 Ts, 4 Rs: Stick figures
DOOTD: Silly mode
RUDDSR: Infinite ammo(repeat to cycle through weapons)
RSTR: Backwards controls
DSSR: 15 bullets

4 Passwords

All passwords give you 15 lives, 999 bullets, and 25 grenades.

Level 2: Reception
ZNI!6HTWZJ!HF
GK5N5W7CX7JZR
V!CYHPZRV!CXH
KZRV!CYHPZRVJ

Level 3
T41X 3 4TD1DP
5B9W974MM6DT7
4XMLG9T74XMMG
FT74XMLG9T74J

Level 4: Office
Q 1WSX3WQK!CD
!6FSS!M1FFPQ2
SC1D5JQ2SC1F5
NQ2SC1D5JQ2S

Level 5: Maintenance
Y41!ZDT3YJMZZ
Y!BPYY6MW7DY7
NZMVH9Y7NZMWH
FY7NZMVH9Y7NJ

Level 6: Computers
F8279HY3FLM6X
15K1!TGNWWHF9
P6NVMBF9P6NWM
GF9P6NVMBF9P

Level 7: Executive
74225VHK7WVMW
H7GRVLCLH1X74
XMLG9T74XMLH9
Y74XMLG9T74XJ

Level 8: Construction
TN1ZN9JCSJ XL
7X5R9N4WL68TR
6XWMGFTR6XWLG
9TR6XWMGFTR6J

Level 9: Office
H425H75XGGVRV
BXK479!L!3XH5
XRLZCTH5XRL!C
YH5XRLZCTH5XJ

Level 10: Ballroom
3D231ZZ!23CK!
8BSQV9Q7JZ3D
FKQ6SW3DFKQ7S
!3DFKQ6SW3DFJ

Level 11: Maintenance
W82GN88TVSCFX
WCM79Q5PRZ!WC
FFPQQVWCFFPRQ
ZWCFFPQQVWCF

Level 12: Office
942RCHX88Z14N
RL3WL4XLM2D95
4NLLB9954NLMB
F954NLLB9954J

Level 13: Construction
TJ2HGH DSD1DP
Z VN45NTLG9TM
6DTM6DTM6DTL6
8TM6DTM6DTM6

Level 14: Vault
DX22HW5SGZPQ7
Z5NGQZGSM2DY
MQGTW7DYMQGSW
3DYMQGTW7DYMJ

Level #15 Computers
BX21PND98VGP
4ZB1QDYGNLLBY
CPGPVRBYCPGNV
MBYCPGPVRBYCJ

Level 16 Executive
XJ2BXT9SZXPG5
DJ6S Z69SH1XM
LG9T74XMLG9S7
XMLG9T74XML

Level 17: Office
RS2GX9C5P9SCJ
S3X65LMYGYWRV
!CYHPZRV!CYGP
VRV!CYHPZRV!

Level 18: Maintenance
FS237Z5NHGKQR
871JV7ZXVWCFT
R6XWMGFTR6XVM
BFTR6XWMGFTR

Level 19: Computers
B42 RJ498VGPC
7S8DVXY2P2NB5
8P2NBKB58P2PB
PB58P2NBKB58J

SECTION II: DIE HARD 2: DIE HARDER

1 Misc. Info

1.1 Story
If you're New York cop John McClane, there's only one thing you're
asking yourself as you arrive at Washington/Dulles Airport to pick up your
wife: Why does this always happen to me? The place is crawling with
terrorists. They've come to rescue a South American dictator- and drug
kingpin who's beinf flown to the U.S. to stand trial. And you've walked
into the middle of the plot.
You see all the action through McClane's eyes, as he races through
the terminal annihilating terrorists- but hopefully not civilians and
hostages. From the concourse to the New Annex. From the runway to the
surrounding countryside. On foot. By snowmobile. Even by helicopter, the
chase continues with rapid-fire speed, until you bring down the terrorist
escape plane.

1.2 Scoring

Killing terrorist: +250
Shooting down helicopter: +10,000
Killing civilian: -1,000
Blowing up car: -1,000

My high score using the PS controller is 8,112,283.

2 Strategy

2.1 Weapons
Berreta: What you start with.
Double Berretas: Twice as much firepower.
Shotgun: Slow. Too slow.
Explosive shotgun: Slow, but has a grenade effect.
MP-5: Fast firing.
M-16: Faster than MP-5, more bullets.
AK-47: Not my favorite.
Steyr: Lots of bullets.
Grenades: Turns enemies into red stains.
Rockets: Big explosion. Can't use if too close to target.

2.2 Civilians
Again, save the civilians/hostages and don't kill them. There is
one fake hostage in the snowmobile level.

2.3 Powerups
Weapons: Weapons that you find have only one clip. Weapons with infinite
clips must be gotten through secrets.
Reload: Reloads your clip. Useful if you have a one-clip weapon.
Reload Explosive: Transforms a shotgun into an explosive shotgun.
Health: Duh. Restores one badge.
Grenade: Adds one grenade to your inventory.
Rocket: Adds one rocket to your inventory.

3 Cheats

3.1 Secrets
All: Shooting a guy on fire gets the message "MERCY KILL".

Level 1: Shoot down either helicopter in the beginning to get permanent
double Berretas.
If you enter the airport without killing any civilians, you will
get a "GOOD COP" secret route.
Shoot the glass in the news stand to reveal a box with health.
Shooting the soda machines makes them spew out health bonuses.
Shoot the glass in the Gift Shop to reveal a box with a rocket
inside.
At the part where the two taxis crash through the wall, you get a
secret route by killing all the guys, including the ones who run
by the windows.
There is a second "GOOD COP" secret route. When you are standing
at the top of the escalator looking down at the round ticket
stand, kill all terrorists and no civilians to get it.
After that, when you go down the escalator and walk around, kill all
the terrorists and no civilians for a chance to get a shotgun.

Level 2: In the beginning, blow up the barrel and kill the terrorists, without
the civilians dying, to get an infinite clip M16.
After you jump down from the ledge and start walking towards the
escalators, don't kill any civilians for a "GOOD COP" secret route.
When you are approaching the second moving sidewalk, after going up
the first escalator, don't blow up the barrel or kill the civilian
on the catwalk, for a some health and grenade pickups.
At one point in the level, you step into an open space, then turn
around to shoot baddies. Shoot all of the terrorists and no
civilians to get a "GRATUITOUS VIOLENCE" secret route.
A little after the above secret, when the screen turns around and
flashes "NO ONE ESCAPES" kill all of the bad guys for a bonus
oppurtunity at power-ups.
When you are standing behind the SWAT team don't shoot them!
Instead, try to pick off the terrorists with precise aiming. You
get some bonuses plus a message that says "NICE SHOOTING".

Level 3: At the part near the beginning, when bad guys are running down the
hill at you, kill all the terrorists and save the civilian and
you'll be rewarded with an infinite clip M-16.
In the part when the grenades fall down towards you, shoot the cop
and he'll run away instead of dying.
When you step into the little circular area with fans in the walls,
kill all the guys for a "GRATUITOUS VIOLENCE" secret.
After you kill the Head Honcho, and you turn around to shoot baddies,
kill the guy who comes after the civilian for an infinite clip
Steyr.

Level 4: In the beginning, shoot down the helicopter, kill all the baddies,
and don't kill any civilians to get a secret route.
When standing in front of the building near the plane, with two
openings in it, kill the two bosses on the roof before the one
jumps to get a "GOOD COP" route and an infinite AK-47.

Level 5: There is a "GOOD COP" bonus here, but I don't know how to get it.
At the part where you see a terrorist using a civilian as a shield,
save the civilian to get double berretas.

Level 6: In the very beginning, when you are in the air, look closely at
the church. You should be able to see two baddies scrambling
around the corner. Shoot the first to get an infinite clip MP-5,
and the second for a Steyr.
For a "GOOD COP" route, don't kill the civilians standing by the
snowmobiles in front of the church.

Level 7: In the beginning, blow up as many of the snowmobiles as you can to
to get an infinite clip MP-5.
Blow up the helicopter over the bridge to get an infinite clip Steyr.
There is a fake hostage who walks out in front of the bridge.

Level 8: Another "GOOD COP" route here that I've gotten but not figured out.

3.2 Codes
To put in the codes, press Start and hold R2 while putting them in.

R: Right
L: Left
U: Up
D: Down
X: X button
O: Circle button
S: Square button
T: Triangle button

RUDS: Press Start for map editor, Triangle for God mode
DSTD: Skeleton mode
RSLOTD: Tons of ammo
ODDSXS: Fergus mode

4 Passwords

All passwords give you 5 lives.

Level 2
14 JJ2JB144JL
289144JB F1
4JLKT3GS9 L38
F144JL289144J

Level 3
SS XHKG5SW3DF
KQ6SW3F!QQ1SM
3DDQRNCCVDFJQ
2SW3DFKQ6SW3

Level 4
F416QVMBF5NQL
VC9F5NNSLCHF9
NQM1W6TDP6LWC
FF5NQLVC9F5NJ

level 5
N V38Y3N2JB1
85 N2J955Y1NL
JB 1L4Q7TV195
4N2JB185 N2J

Level 6
8N N8KL68P2NB
KB58P2RQ!L581
2NB698681NBJB
18P2NBKB58P2J

Level 7
8D142J2 8F1N6
JV38F1JJ3B 8P
1N7BGCBSV46KV
78F1N6JV38F1J

Level 8
N 1B58Y3N2JB1
85 N2JHHXP2NZ
JB 76LXXNV195
4N2JB185 N2J

SECTION III: DIE HARD WITH A VENGEANCE

1 Misc. info

1.1 Story
New York, New York. If you can make it here you'll make it anywhere-
and if you can't, half of Manhatten will disappear in a blinding flash.
This time, it's a gang of terrorists led by the twisted genius,
Simon. They've stashed bombs throughout the city to cover a muli-billion
dollar heist. And Simon says, McClane is the only one who can defuse them.
But the clock is ticking.
It's a test of your nerves and driving skills, as you and your
reluctant partner, Zeus, seek out and commandeer more than fifteen different
vehicles, stomp the gas pedal and go. Blaze through the traffic-choked
streets of Chinatown in a high-powered sports car. Scatter som skaters in
Central Park, in a dump truck. Grab a cab and drive it right into the
subway system. Whatever you do, you've got to get to the next bomb and run
it over before it detonates. Then, outrun the terrorists before they escape.

1.2 Scoring

Successfully blowing up bomb: +100,000
Getting Time bonus: +10,000
Getting Point bonus: +5,000
Killing civilian: -1,000

2 Strategy

2.1 Bombs
The main objective in the game is blowing up the regular bombs.
You do this by ramming them with your vehicle. When you come within range
of a bomb, a red targeting reticle will appear and zoom in on the bomb.
You find the bomb by following the red arrow on the compass in
the upper left corner of the screen. It's a good idea to start blaring your
horn before you hit the bomb, so the civilians run away and you won't lose
points if they die.

2.2 Bomb cars
Bomb cars are cars that have bombs in them. The catch is that you
have to chase the car around around the city and ram until it explodes.
Again, there will be a red targeting reticle on the car, and the red arrow
points in the cars direction.
The best way to destroy bomb cars is to memorize their pattern.
They always drive around in the same pattern, and they don't change it.
It may take a few times of playing them, but you'll learn it.

2.3 Ambulances
Anytime you see an EMS power-up, grab it. It will call an ambulance,
which serves two purposes: You can follow it to guide you to bombs, and it
rams all traffic out of your way. Very useful in Harlem #1 for clearing the
big traffic jam.

2.4 Turbos
Turbo power-ups make you go extremely fast, for when you have to get
to the bomb immediately. The downside is that you will have a hard time
controlling the car, and it takes awhile to wear off.

2.5 New vehicles
In each level, there is at least one new vehicle that you can take
control of. The blue arrow on the compass will point you to the car when you
are near it. There are total of 15 different cars according to the manual,
but I haven't found all of them yet. If you know where any of the rest of
the cars can be found, send me an e-mail.

Taxi: Default car for most levels. Strictly average.
Cop car: Found in Harlem #1. Good speed and acceleration, loose handling.
Dump truck: Harlem #1. Slow, unresponsive.
Blue car: Harlem #1. My favorite- great speed and handling.
Wienermobile: Park #1. Very poor overall.
Ferrari: Chinatown #1 and Wall Street #2. Best speed, acceleration, and
handling; poor skid.
Black car: Start Wall Street #1 with it. Tight handling, above-average speed.
White car: WAY fast, very loose handling. Wall Street #1.
Schoolbus: Harlem #2. Slow but powerful. Knocks all cars out of its way,
even the 18-wheelers.
Baby Carriage: No, I didn't make this up. Wall Street #2.

2.6 Pickups
Turbo: Adds one Turbo boost.
Points: Duh.
Time: Gives you some extra time.
EMS: See chapter 2.3.
Launch: Sends you flying through the air, bypassing obstacles and traffic
jams. Blare your horn before hitting the launch and before landing,
so you don't lose points for civilians killed in the explosion or
that you land on.
Nitro: Gives an extra power boost.

3 Cheats
To put in the codes, press Start and hold R2 while putting them in.

R: Right
L: Left
U: Up
D: Down
X: X button
O: Circle button
S: Square button
T: Triangle button

LRUDS: Press Start on controller 2 for Options. Press T to switch
levels and X to toggle the clock.
LTRD: Fat mode
ODDTXS: Fergus mode
RSLTXSD: Car floats
DULLDULLDULL: Removes texture maps
LULLSD: Slow motion
ORDSTL: Sky cam
ODDSR: Very slow motion
OOSSDDXX: 99 turbos
LOUDSR: Infinite lives

Alien mode: To drive a UFO and turn pedestrians into gangly aliens, go to
the second level. Pause, move the cursor to Quit, hold R2,
and press R,S,T,D,X,X,X.

4 Passwords

All passwords give you 9 lives and 99 turbos.

Level 2
XJ1GFT!7XMLG9
T74XMLD3K72X!
LG82RC8VMZKSH
HXWQZWM7GVHSJ

Level 3
T81XMLG9TC5DP
LQBTC5G!VQDT7
5DN965F24Y7QQ
7TW1X6CK5JV6J

Level 4
ZS1!CYHPZWWHF
YRQZWWF7PRJZR
WHD67TBLVY7QR
TZ3!!!BK! 2BJ

Level 5
KS28P3DFKV78Y
3NGKV7BRCN8KQ
78XS415M6VCC4
K63SGSJDFD2J

Level 6
Z41!5XRLZ7S!3
XHKZ7SY9NHRZC
S!27!ZBGTD7LR
J!7XHK!CVWFG

Level 7
!81!MZHT!CYHP
ZRV!CYF!QRX!7
YHN57PC2XX9MH
TZ3T!7VPFC4H

Level 8
5422VBKB54NLL
B9954NJS29H58
NLMKT6KFP6VT1
C48J2198NRN6J

Level 9
S82DFJG1SC1D5
JQ2SC1GHSQ4S7
1D4C6FD2 SM 6
7TW5XQ4QGC62

Level 10
7N23LHKZ7NZMV
H9Y7NZKJ79W7S
ZMWNTLMY!6ST9
T6 V38MH9T9RJ

Level 11
8J24 KV78K248
K248K262T228Y
249BLCXS3K66L
3996NV535LHKJ

Level 12
9N24LMLG9P6NV
MBF9P6QJWBC9T
6NW8V2YX72L82
C89248C9MQZN

 
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