Technomage

Technomage

15.10.2013 18:54:05
~B
TTTTTT EEEE CCCCC HH HH NN NN OOOOO
TT EE CCC CC HH HH NNNN NN OO OO
TT EEEE CC HHHHHH NN NN NN OO OO
TT EE CCC CC HH HH NN NNNN OO OO
TT EEEE CCCCC HH HH NN NNN OOOOO

MMM MMM AAAAA GGGGGG EEEE
MMMM MMMM AA AA GGG EE
MM MMM MM AAAAAAA GG GGGG EEEE
MM MM AA AA GGG GGG EE
MM MM AA AA GGGGGG EEEE

TECHNOMAGE FAQs/WALKTHROUGH
Version 1 - 08/31/2001
Date Created: 26th of May 2001
Created By: gyl127
^This FAQ is copyright 2001 to me. Don't copy or plagiarize, it's bad!^
*Best Viewed on MS Word*

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Contents
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
I......Introduction
II.....Disclaimer
III....Story
IV.....Characters
V......Basic Controls
VI.....Walkthrough (Quickie Guide)
VII....Survival Tips
VIII...Enemy FAQs
IX.....Weapons
X......Spell List
XI.....Mystical Tools
XII....Defense Items
XIII...Item FAQs
XIV....Credits


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
I. Introduction
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Technomage is a game where you need to solve a lot of puzzles (and I
mean a whole lot of it!), run errands and killing enemies. Sounds like
a typical game??

This game can lead players to frustrations and a lot of annoyment when
some puzzles seems to be impossible to solve or when you've almost
spent a lot of time trying to find something or someone or keeps on
falling when trying to reach gaps when jumping but hey this Walkthrough
will take care of it for you.

In each area contains a Quest Log which lists of errands or task you
have to perform. The game requires a lot of patience and time to
complete oh! and a lot of those red potions. Finishing a task gives
you the greatest boost on exp. Yeah I mean greatest, because slashing
enemies won't raise your exp. that fast and there are a limited number
of enemies to slash in a room meaning it is really hard for leveling
up. Another thing is the Item Shops and weapons. You won't be needing
money to buy weapons you'll just pick them up as the game progress. And
the Item shops are way too limited so you have to make the best of it
when you've come up to one. Well I think that's all so why not head to
the next part ............


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
II. Disclaimer
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
This FAQ is made for personal use and can only be reproduced
electronically. This FAQ can be posted on other websites other than
gamefaqs.com as long as the FAQ remains unchanged and proper credit is
given to me. This FAQ is for non-profitable purposes. This FAQ is
copyright Argyl Camelo 2001.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
III. Story
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
A Long, Long Time Ago ... there lived in the fantastic world of Gothos
a folk, one of many. This civilization never ceased to develop new ways
to make life easier for all.

It was not long, however, before their insatiable thirst for knowledge
called forth a danger which did threaten all of Gothos.

Hordes of monsters suddenly made their inexorable way to the surface
from the underworld. It was only through a last, desperate feat of
strength that this race was able to defeat the infernal hordes and save
Gothos from certain destruction. Shortly thereafter did they disappear
from Gothos, their destination unknown.

Today, the world of Gothos is still a place where different
civilizations live together in peace and harmony. Amongst these are
the Dreamers and the Steamers. They respect one another, but prefer
to go their separate ways. The reason lies in the age-old commandment,
unwritten yet handed down from generation to generation, that these two
races shall never mix.

Peace in Gothos comes to a sudden end, when suddenly one day, the earth
breaks up in Steamertown and terrible hordes of monsters and demons
destroy big parts of the town. Out of the blue, long-lost and almost
forgotten legends again take on their threatening shape.

Raised in Dreamertown the TechnoMage has the unwanted status of an
outsider.

His parents, his father a Steamer and his mother a Dreamer, broke the
unwritten law forbidding the two races to join with one another.
When Steamertown narrowly escapes destruction, the Dreamers accuse the
TechnoMage of being the cause of this disaster.

Fleeing before they can pass judgment on him, he directs his steps
towards Steamertown to look for his father and to see the extent of the
catastrophe for himself.

This is the first time that the inexperienced TechnoMage has left home.
Disquieting visions accompany him, and the player, upon their way.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
IV. Character
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Okay, this is the part where I type in the Main character's profile so
you won't be seeing any other profiles except for the one of Melvin and
Talis. Also, I must warn you that some parts has some SPOILERS.

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
^^ MELVIN'S PROFILE ^^
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Name: Melvin
Age: 20 Years
Mother: Firna (Dreamer)
Father : Godon (Steamer)
Weapons: He'll learn to use different weapons through the course of his
adventure [e.g. dagger, sword, bow. and different magical spells].
Residence : Dreamertown, he lives in his mother´s house.
Melvin's Story:
Since he was a child, Melvin has had a hard time in Dreamertown, because his
magical skills are not as strong as the talents of a genuine Dreamer. In
order to improve Melvin’s magical skills his uncle Rissen, a druid, tries to
teach him the high art of herbal lore.

Although Melvin tries to become a part of their society, the Dreamers
still remain very distrustful. Maybe this might be the reason why at
times Melvin is so reserved and self-conscious. However, he knows that
he is something special, because he has unique skills. For example,
unlike the Dreamers it is his nature to find out more about how
mechanical things work. Which isn’t a surprise, if one knows that his
father is a Steamer. Yet, the Dreamers cannot understand his interest
in machines.

When Melvin is accused of being the cause of a disaster that happened
in Steamertown, he flees. This is the first hard test Melvin has to
pass. Leaving the protective cocoon of his mother’s care for the first
time, he has to learn very quickly that his naivity must change into
resolution. Otherwise, he cannot survive.

By then, nobody foresees that this marks the beginning of a challenging
adventure that will determine Melvin’s fate as well as the fate of
Gothos. Because he has both, the abilities and skills of the Dreamers
and Steamers, he is the only one who can rescue Gothos.

During his journey through the fascinating world of Gothos Melvin step
by step becomes a real hero, who is equal to this task.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
^^ TALIS' PROFILE ^^
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Name: Talis
Age: 20 Years
Mother: Gaida (Steamer)
Father : Arwed (Dreamer)
Weapons: She knows perfectly well how to defend herself by using her
slingshot or a sword.
Residence :Canyon. There she lives with her father, an ethnologist,
whom she supports in his ethnological studies of the past
Talis' Story:
Like the parents of Melvin the parents of Talis broke the unwritten
law forbidding the two races to join with one another. Therefore,
they decided to leave their hometowns and to settle down in an isolated
area far away from Dreamertown and Steamertown.

There, in the Canyon, Talis grew up without any relatives, friends or
neighbors. The only persons she could relate to were her parents. Maybe
this might be the reason why she is very suspicious whenever she meets
strangers.

Since the death of her mother Talis got very much used to standing
entirely on her own feet. Her father, an ethnologist, traveled a lot and so
she became independent very early. She learnt very quickly how to use her
weapon, a sling, which enables her to protect herself against enemies.

When Talis meets Melvin, her father has been dead for more than four
months. Although she is used to living alone, she has decided to leave
the Canyon. She feels that she does not want to exist in this barren
wilderness any longer.

Whether by chance or destiny, this is just the time when Melvin arrives
in the Canyon. He shares her fate, because he is an outsider as well. Yet
that is not the only thing they have in common. While their relationship is
getting deeper, they find out that there seems to be an invisible bond that
ties them together. A fact that will become more important at the end of
their adventure when they are separated from each other.

Talis’ mental skills are much stronger than Melvin’s. Therefore, they are
the perfect team. In addition to this, Talis has an extensive knowledge
about the history of Dreamers and Steamers because her father has spent all
his time on studying the legends of the past and the remains of an old,
mysterious culture. It was only natural that this became his field of study
because the family lived closed to a mysterious, ancient building.

When Talis meets Melvin for the first time she seems to be very shy and
quite distrustful. But then she realizes that she is lucky to have found a
new companion who knows how somebody feels who has been an outsider for his
whole life. Therefore, she decides to join him on his adventurous journey
through the fantastic world of Gothos and to help him rescue their world.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
V. Basic Controls
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
I'll make this quick:

D-Pad...............................Walk around
Triangle Button.....................Cast Equiped Magic/Cancel Commands
Circle Button.......................Use Equiped mystical tool
X Button............................Jump
Square Button.......................Weild Equiped weapon/Accept Command
/Action Button/Examine/Push n' Pull
L1 Button...........................View Quest Log
R1 Button...........................View Map
L2 and R2 Button ...................Rotate the camera
Select Button.......................Brings the character Menu/Item Menu
Start Button........................Pause, Main Menu

(Well, that was quick)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
VI. Walkthrough (Quickie Guide)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
This Walkthrough is a "Quickie Guide", means you won't find any boss
strategies, secret items, spell and weapon locations etc... Why? Well,
I only wanna help you on the puzzles, problems and on errands or
in short terms beat the game. Letting you explore the game yourself
minimizing all the possible spoilers while maximizing you time enjoying
the game.
(These are not in any particular order. It depends on whom you speak to
first. For more helpful tips try the Survival Tips Topic of this document)

TIP: Try to talk to all people you can talk to to gain the following
quest then start using this guide once all are accumulated

1. Dreamer Town - Morning
--------------------------
Quest Log:
Visit your Uncle Rissen
Bring the missing books to the Library
Bring Danny a balloon
Find Larissa something to eat
Fetch Mr Saris a present for his fiancee
Fetch some shade fern for the teacher, Mr Salik
Find a way to free the wine trader
Buy a bottle of wine for the landlord
Fetch compass from cellar for your uncle

- Talk to Mrs. Sengarn for the book (she's at the house just next to
your mother's house)
- Examine the plant inside the room in the library for the shade fern
- Talk to Mrs. Sengarn after returning the book for the rose for
Mr. Saris' request
- Get the sandwich from Mrs. Encende(she's at the house next to your
uncle's house)
- Give the sandwich to Larissa (the girl in the park with the balloon)
acquire the sandwich
- Talk to Danny after having the balloon (he's the guy near the guarded
exit)
- Find the silver key not far from the guarded exit
- Unlock the door in the wine shop then talk to Bacchus to buy the wine
- Go to the village's well
- Go to you uncle's house
- Get the copper key for the cellar
- Acquire the dagger
- Kill the Mother Rat (Boss)



1.1 DREAMERTOWN - NIGHT
------------------------
Quest log:
Meet your mother at the Dragon Fountain
Find something to distract the guard at the back door
Clear the rats from Mr Vesnegg's cellar

- Meet you mother
- Go to Mr. Vesnegg's cellar and take care of the rats
- Acquire the sleeping draught
- Talk to you mother with the sleeping draught


2. STEAMERTOWN
---------------
Quest log:
Find your father's house
Bring Ol'Raakes cat back to him
Try to get past Baras
Save Rumtok the miner
Gain access to your father's house
Solve the scrapyard riddle
Obtain a lump of zantium for the smith
Seal the burst steam pipes
Obtain explosives to destroy the rock wall

- Get the kitten up the old drilling tower
- Take it back to Ol' Raakes
- Get Castor Oil
- Go to the Steam Horse and put some castor oil in the pot
- Talk to the chef for the bowl of stew
- Give the stew to Baras(the guy guarding the shed near the mine)
- Get the sword from the shed
- Slash your sword on the sand bag to get the dynamite
- Find corks around the town and use them on the pipes with the
escaping steam (4 in the Town, 2 in Steamer Park)
- Go to the Mine


2.2 Mine
---------
- Lift on the South East corner (1st level)
- See Rumtok on the other side (2nd level)
- There's a purple wall on the SE but need more dynamite
- Take the lift to the 4th level (3rd level)
- Take the lift down to the 3rd level for a dynamite (4th level)
- Go back to the 2nd level with the dynamite
- Use the dynamite on the purple wall (2nd level)
- Talk to Rumtok and get the crowbar
- Return to the 4th level for the wagon(4th level)
- Ride on the wagon and jump on the crates to get the dynamite
- Push the wagon to the side of the lever
- Hit the lever to turn it to the other side
- Push the wagon under the ore rotating above
- Hite the switch beside it with the crowbar to fill the wagon with ore
- Push the wagon to the part where there's a rock blocking the way
- Change the wagon's Direction making it face the blocking rock
- Push the wagon to the Rock's direction to destroy it
- Take the Zantium Ore
- Go out the mine and give the ore to the blacksmith
- Go to the Crypt

2.3 Crypt
----------
Quest log:
Find out what's going on at the graveyard
Drive the evil spirits out of the crypt

- Learn the fire spell form granny
- Find the copper key in the west room
- Use it on the door to the south
- Push the two candlestick over the floor switch to keep the South Door open
- In the SE of the fire channel maze is another floor switch.
- In the next room there are two flame doors which opens when activated
- The first switch opens the SW flame door
- Work your way to the other side quickly for it got a timer
- The second floor switch is just next to the flame door you just entered
- This enters the NE flame door
- You’ll be back at the first two flame door step on the first floor switch
to open the third flame wall
- Go west to the crates and smash it to make a way to climb over
- Go to the small area with crates
MORE TO COME!!!!
MORE TO COME!!!!
MORE TO COME!!!!
MORE TO COME!!!!
MORE TO COME!!!!
MORE TO COME!!!!
MORE TO COME!!!!
MORE TO COME!!!!
MORE TO COME!!!!
MORE TO COME!!!!
MORE TO COME!!!!
MORE TO COME!!!!
MORE TO COME!!!!
MORE TO COME!!!!
MORE TO COME!!!!
MORE TO COME!!!!
MORE TO COME!!!!
MORE TO COME!!!!


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
VII. Survival Tips
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
I'll make this an outline type so you can read it all up quickly and
hopefully apply it. Well, this tips works for my friends who played the
game. To be honest anybody don't need this Tips for they all have they're
style of playing but hey it doesn't hurt to share some of my tips.

- Always explore new areas and try to get familiar with them you'll
never now when you'll get some potions or new items

- Talk to almost all people possible to talk to you'll never knew when
you'll be given exp. by just talking to them and they can also help you
when your lost.

- Always stock up on potions they aren't a lot of item shop in TechnoMage

- Always try to buy at least one Magic Cube or any cube that raises stats
It's not a bad Idea to increase your stats and it will help you on the long
run.

- When your exp. bar is near max let say 98% instead of using more potions
just look for enemies and kill them to level up. It will instantly max your
HP and Mana as you level up.

- Always equip new weapons and stuffs well for some who stick with a cool
looking weapon instead of a more killer type.

- Not all strong spells are useful. Like choosing fireball over Ice claw is
a good choice when trying to battle somebody at long range.

- Go start breaking crates and stuffs. You won't know when a goodie might
pop out!!!

- For a more powerful attack try to raise you mystic to 20 or more it allows
you to charge your weapon for a more powerful blow

- Know how to use a certain potion like using up a L. combined potion when
you just want to max out your Hp. Conserve, Conserve, Conserve!!!

- When your Mystic level reach around 7 (I Think ^_^!!) your mana points
gradually replenishes.

- Try and Try have a lot of patience ....... eventually you'll succeed

- Three words ........ SAVE A LOT!!!!!!!!

- And lastly trust your gaming instinct coz' its better than a walkthrough


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
VIII. Enemy FAQs
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
ALAS!! I've found something suitable for this parts:
Forces lurking in the depths of the underworld threaten the beautiful
world of Gothos, and whoever wants to save Gothos won't be able to avoid
armed conflict with the monstrous fiends of evil. Nothing a real hero would
have to worry about? We shall see - the monsters have successfully adapted
to their specific habitats. One thing is certain: Muscles alone won't
suffice. You must choose the right weapons and the best attacking
techniques. Here it is anyway is not yet complete though but expect some
revision on the next version. The Hit points are just estimations.

_______________________________________________________________
/Enemy Name Hit Points Best Weapon / Spell to use /
---------------------------------------------------------------
Abbots 48 - 80 War Mace Lightning
Ape 104 - 140 Sword Meteor Storm
Archers 40 - 75 War Mace Ice Claw
Cassandra 55 - 65 Sword Viper's Vortex
Circlar 25 - 35 Mace Fireball
Darkling 55 - 75 Sword Viper's Vortex
The Reaper 500 - 700 Battle Axe Earthquake
Gorgor 70 - 115 Mace Ice Claw
Hulax(Ghosts) 25 - 40 Sword Fireball
Lizard Bomber 45 - 80 Bow Ice Claw
Molluscs 50 - 90 Sword Viper's Vortex
Ol Drone 30 - 85 War Mace Lightning
Spore Spitter 20 - 30 Mace Fireball
Rapid 160 - 230 Sword Lightning
Sandworm 50 - 70 War Mace
Shothet 15 - 45 Sword Fireball
Skeleton 90 - 150 Almost all weapons
Skull Ghost 20 - 40 Sword Ice Claw

MORE TO COME!!!!
MORE TO COME!!!!
MORE TO COME!!!!
MORE TO COME!!!!
MORE TO COME!!!!
MORE TO COME!!!!
MORE TO COME!!!!
MORE TO COME!!!!
MORE TO COME!!!!
MORE TO COME!!!!
MORE TO COME!!!!
MORE TO COME!!!!


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
IX. Weapons
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Now that were in this parts I may not put something like this
SPOILERS!!! SPOILERS!!! SPOILERS!!! SPOILERS!!! SPOILERS!!! SPOILERS!!!
but for some who just pop in and read this part heck its up to you.

1. Dagger
----------
Found: Inside your Uncle Rissen's house.

2. Sword
---------
Found: Inside the shed that Baras is guarding.

3. War Mace
------------
Found: In the area of "Fredo" found near the switch activated bridge

4. Bow
-------
Found: given by the Tree Guardian just outside Jelon after some errands

5. Fire and Aqua Arrows
------------------------
Found: On some enemies and some parts in the game

6. Hammer
----------
Found: Inside a cave in the Canyon

7. Axe
-------
Found: from Fredo in Shactown

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
X. Spells
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
TechnoMage only offers players limited weapons and spells but considering it
gives a more strategically twist to it but hey who's gonna use a whole
dozens of spell if you could use a good one.

1. Fireball
-------------
Found: Given by your granny outside the crypt.

2. Ice Claw
-------------
Found: Taught by Fredo in the Hive

3. Viper's Vortex
-------------------
Found: Given by Gwen in the Fairy Forest.

4. Meteor Storm
-----------------
Found: It will appear in the center of the guardians cave in the Canyon

5. Lightning
--------------
Found: In the Book case in the Library of the Tower

6. Magic Battle Shield
------------------------
Found: In Extension 2 of the Volcano

7. Earthquake
---------------
Found: In a dungeon, Volcano Dungeon


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
XI. Mystical Tools
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
All through out the game you can only get 4 Mystical Tools but hey all
4 of them are way useful.

1. Bomb
---------
Location: Given by Godon, Mel's father, in the Hive

2. Radar
----------
Location: Received from druidess Duna in the fairy forest

3. Speed Boots
----------------
Location: A prize from the faires for winning the beetle race

4. Grappling hook
-------------------
Location: Given to you by Dagomar in the canyon area


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
XII. Defense Items
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
This Defense Items are not your ordinary chain mail and stuffs. Its just
something like an accessory who sometimes help you too see a certain
something or help you gain or have something Overall, they are useful!!

1. Ankh Amulet
----------------
Location: In the Crypt.
Information: You'll only find its use once in the game nuff' said.

2. Ring of Life
-----------------
Location: Given to you by the Mayor of Steamertown.
Information: It says - Hasten Regeneration and treats poisoning.
I thinks this helps keep poisoning and helps you to
???regain health??? I'm not sure though it sounds good.


3. Magic Amulet
-----------------
Location: Given by Dahlia in the Inner Forest.
Information: I like this amulet. It makes spells better.

4. Chain mail
---------------
Location: Given by the fairies ,after defeating a boss.
Information: I love this Equipment it lessen the damage you receive
from physical attacks, too bad you could only equip on Equipment at
a time.

5. Stoneskin belt
-------------------
Location: Given by Talis, In the Canyon
Information: Reduces damage taken from flame attacks.

6. Merlin's Cape
------------------
Location: From Bullyforth in the Snowworld
Information: A better defense tool It lessen the damage taken from
magic attacks.

7. Experience amulet
----------------------
Location: From Trade Master in Shactown.
Information: It says - Raises hit frequency. I haven't use this really
but my friends actually think that it helps you gain a higher critical
hit rate. Is it true????

8. Gloves of Dexterity
-----------------------
Location: Given to you by Talis, before going inside the Temple.
Information: Increases accuracy of your weapons. Too bad I haven't
got the chance to use this and prove its ability.

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
XIII. Items FAQs
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

1. Small Healing Potion
-------------------------
Information: Now, an Item very crucial on finishing the game. You can't
clear a dungeon infested with creatures without this help though it only
heals a small part of your Hp you can almost find this stuffs in all of the
dungeons it is scattered all through out. Yeah! just like mushrooms.

2. Large Healing Potion
-------------------------
Information: This heals all your Hp maxing them up. Its very necessary
to use this potions wisely. Only use it on a very tight spots or when
you really need something for healing.

3. Small Mana Potion
----------------------
Information: Just like the healing potions but this is only necessary
when you've got a mystic level of 7 or so. You'll know why!!

4. Large Mana Potion
----------------------
Information: Have the small potions why don't you keep out of this
things its a pain in the wallet. Though this potions turn your worn
out mana points to the max.

5. Combined Potion
--------------------
Information: A very useful potion. This replenishes both Hp and
your mana points. Its a good thing to have this as a back up if
you find yourself out of mana points or getting low on you Hp.

6. Large Combined Potion
--------------------------
Information: Very Expensive!! But Hey! what do you expect for the
best potion in the game. Yep! it replenishes both Hp and Mp.

7. Anti-Venom Potion
----------------------
Information: Treats Poisoning. I tried some test on this things
but I still can't crack them out. I think it heals your poison
status randomly but it guarantees you 70% all the time not bad eh?!

8. Anti-Venom Herb
--------------------
Information: Now, were talking here’s what you need for poisoning
carry some of this stuffs you'll never know when you'll need this
things.

9. Magic Cubes
---------------
Information: D' only item that can raise your stats some of these
cubes are scattered through some of the dungeons on you can buy some
of these cubes in shops despite of its quite large prize it serves
its purpose well.

10. Chalk
-----------
Information: I don't get it?! I don't even know when to use it. It
just marks down the ground some arrows I think this serves as a guide
or something in some mazes.

11. Torches
-------------
Information: You'll need this things alot!!!! No kiddin' almost all
dungeons are dark so you'll need torches to light up your way but
it only lights up about "4x4" or "3x3" but hey they're small and
you'll pick a whole bunch of them in dungeons A LOT!


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
XIV. Credits
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
HERE'S THE MOST IMPORTANT PART OF THE FAQs/WALKTHROUGH IF NOT FOR THEM
OR THEIR EFFORTS THIS GUIDE WON'T BE OF THAT GREAT. SO I TURNED THIS
TO ALL CAPS TO MAKE THIS PART MORE NOTICABLE. LASTLY, A BIG BIG
THANK YOU TO THE FOLLOWING.

First of all a huge thanks to this TechnoMage Website for he greatest or
almost all of what makes of this walkthrough. They really is a great help
names and almost all of the parts of the enemy FAQs are from them visit
they're web site at:

http://www.technomage.de/english/index.html

Secondly to ME of course for having a hard time keeping up with school
and stuffs. To my friends specially "DAHNLEY C." who requested me to
try out this game and luckily it turned out to be a worth while gameplay. To
this computer am using. To my parents who pays all the electric bills and
stuffs. To "CJayC" For this one great gaming site of his. And to anyone whom
I've forgot to give gratitude to THANKS!!!


 
Комментарии:
Ваш комментарий сохранен!!!
The Captcha element applies the Captcha validation, which uses reCaptcha's anti-bot service to reduce spam submissions.

Cheats

17.Октябрь 2013
GameShark

17.Октябрь 2013
FAQ/Lösung

15.Октябрь 2013
FAQ/Lösung

13.Октябрь 2013
Geldtrainer
Trainer

14.Октябрь 2013
Dt. Megatrainer - kann 14 Veränderungen vornehmen (für v1.02)
Trainer

14.Октябрь 2013
Dt. Tränke- und Geld-Trainer
Trainer

14.Октябрь 2013
Startspielstand mit 50.000 Geld
Savegame

17.Октябрь 2013
Dt. Lösung im Word-Format
Lösung

14.Октябрь 2013
Savegame für einen starken Beginn
Savegame

17.Октябрь 2013
 
Популярное
04.Март 2019
30.Декабрь 2013
07.Июль 2015
25.Сентябрь 2015
07.Апрель 2014
19.Февраль 2014
11.Июнь 2014
24.Июль 2014
27.Май 2015