Priston Tale

Priston Tale

15.10.2013 12:13:40
Priston Tale Archer Class FAQ Version 2.1
Copyright 2002 Railla
September 15th, 2002


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-----------------
Table of Contents
-----------------
a) Introduction
b) Stats
c) Weapons
d) Armor/Accessories
e) Skills
f) Where to Level
g) Quests
h) Version History
i) Legalese
j) Credits

-----------------
a) Introduction
-----------------

Hi! My GameFaqs name is Railla, and this is my first FAQ not only for
GameFaqs, but ever! So, if it bites the big one, don't be too disappointed.

So you've decided to be an archer. Good choice! Although an archer is
considered the weakest of the 4 classes, with the right build you can be a
huge asset whether you're soloing it, or playing with a party. In fact,
you can be as strong as one of the other classes when they are just a few
levels behind you.

The archer, at the moment, is the only female class in Priston Tale. You
can choose from three different looks - red, green or purple hair. Red
haired archers are by far the most common in the game right now,
and green haired are the least common.

One thing to mention, is that due to the fact you are playing a female
character, you will inevitably hear pickup lines. Followed of course by
the question - "Are you really a female?" There are guys out there that
pretend to be girls, as it is a well known fact that girls will get given
items and money a lot more frequently then guys. But don't be a beggar
or an idiot - if you're a guy playing a girl character, who cares? But
don't pretend to really be a girl - it's dumb and cheap.

You'll notice that this FAQ does not cover basic commands, or go into much
detail about items (cost, stats etc). That is because this is a Class FAQ,
not an overall FAQ, plus it took me long enough to get just the Class stuff
done. I might consider adding those as a side section to this FAQ, but not
right now. You can find this information in the other FAQ's out there, or
one of the sites listed in my credits.

-----------------
b) Stats
-----------------

This is what your starting stats look like:

Strength: 17
Spirit: 11 (This is shown as willpower on armor and weapons)
Talent: 21
Agility: 27
Health: 23

For each level you gain, you will get 5 status points to distribute. You
will need to up 4 of the above stats. Agility is the most important, with
Talent and Strength tied for second place. Health is the last one that you
will need to put points into, but it doesn't need to be upped much. After
all, you won't be getting hit all that much, due to the range that your
weapon has, and because of your high agility.

Now, there are several different ways to build your characters stats. I am
only listing the one that I did, which may not be the best one, but it
worked for me, and I am really happy with my build. I will be listing the
stats I had at levels where there is a significant armor/weapon available
for that level.

Archer build : Combo

By level 6, using the 25 status points you've been given, have the following
stats:

Str: 23
Spr: 11 (I will no longer include this one, as you don't put any points in
it)
Tal: 24
Agi: 41
Hth: 25

This will allow you to be able to wear at least some of the level 6 weapons
and armor (to be discussed further in this FAQ)

Level 9

Str: 29
Tal: 29
Agi: 45
Hth: 25

You will not be able to wear much, if any of the level 9 equipment yet, but
this is standard for an archer. You'll often find that you can't wear a
level req weapon or armor until a few levels later. Let's put it this way.
I'm level 42 right now, and I'm still wearing a level 16 item. Because of
strength requirements being quite high for a lot of the armor, you will
need to find good pieces and stick with them.

Level 15

Str: 38
Tal: 38
Agi: 54
Hth: 28

Finally! Your stats are getting closer to meeting requirements for
equipment that is close to your level. Phew!

Level 25

Str: 53
Tal: 50
Agi: 74
Hth: 31

w00t! Now we're starting to get down to some serious archer business.
By now, you should be able to wear at least lvl 16 stuff, plus some level
22 items.
You're probably reading this and thinking "Why the **** is she putting
so many points into Str???" Trust me - unless you want to be wearing
a junky leather armor for the rest of your career as an archer. Not to
mention all the other armor accessories.

Level 30

Str: 57
Tal: 57
Agi: 85
Hth: 34

Alright - from level 30 onward, keep your Str and Tal equal. You can
continue putting points into them, but only as required for the items
you want to wear. Your Hth should be high enough for a while now,
although you can raise this if you want.

Level 35

Str: 63
Tal: 63
Agi: 95
Hth: 37

With A-spec weapons and armor/accessories being pretty rare at this
point of the game, continue putting your points into Str and Tal only
as required for your equipment. This will pretty much be the way it
is for the remainder of the game...

Level 40

Str: 70
Tal: 70
Agi: 103
Hth: 40

I'd slow down putting points into Hth after this, since it should be
obvious by now that since you aren't a melee fighter, you don't need
to match your friend who is a fighter/pike/mech in terms of HP.
Start to concentrate a large majority of your points into Agi now, with
the occasional ones into Str and Tal. Tal can pretty much stay where it
is now, so Str can start being higher than Tal.

You can also consider putting some points into Spr now, but only if you
want to use Gem Rings/Amulets or a Shelton higher than Sereneo.
Otherwise, don't bother.

-----------------
c) Weapons
-----------------

Here is a list of weapons and where you can get them:

Town 1 (Ricarten)

From Blacksmith Gorten

-Short Bow (skip this piece of junk - you can just fight with anything
you get from a drop, or your kick until you have enough gold to buy
something decent)

-Horned Bow (sold as A-spec) 300 gold. Not a bad beginner bow, although
you can wait and buy the next one instead.

-Hand CrossBow (sold as A-spec) 720 gold. Req: Agi 36 I'd recommend
you get this bow, unless you got a dropped weapon that'll last you until
level 6.

-CrossBow (sold as A-spec) 1300 gold. Req: Level 6, Tal 24, Agi 41 Yes,
you want this bow. It'll last you for a few levels until you can use the
next bow.

-Battle Bow (sold as A-spec) 2800 gold. Req: Level 9, Tal 36, Agi 48 A
must have! You might not be able to use this bow right at level 9, but
when you can use it, you'll have it for a long time.

Town 2 (Wasteland Camp)

From Blacksmith Luga

-Battle Bow (see before)

-Great Bow (sold as A-spec) 4800 gold. Req: Level 15 Str 29 Tal 40 Agi 52
You should be able to use this bow by level 16, and you really want it.

-WarBow (sold as A-spec) 9300 gold. Req: Level 20 Str 34 Tal 44 Agi 62
Since the last big patch, this is now sold in the second town. So don't
buy from people still trying to sell this for big bucks in the first
town... Oh, and yes, get it. It's very very nice.

Town 3 (Navisko)

From Blacksmith Abaranbo

-Great CrossBow (sold as A-spec) 16000 gold. Req: Level 25 Str 40(?)
Tal 50 Agi 69 A MUST HAVE! Levels 25-30 can take quite a while, and this
is a powerful enough weapon to get you through.

-Metal Hand CrossBow (sold as A-spec) 25000 gold. Req: Level 30 Str 48
Tal 50 Agi 74 This is the last bow that you can buy so far in the game.
The rest are rare drops from monsters, so you could well be using this bow
into your level 40's. YOU NEED THIS BOW!!! By the way, this is a one hand
bow, so you can get yourself a nice shield to go along with it.

The following bows are not found in stores:

Double CrossBow Req: Level 36 Str 50 Tal 55 Agi 78

Bone Bow Req: Level 41 Str 56 Tal 56 Agi 82

You'll notice that I didn't give much information on these last bows -
that's
because they are supremely difficult to find, and when you do, it's usually
non spec, so the Metal Hand CrossBow usually ends up being better in the
long run... If you are so lucky as to get your hands on an A-spec one of
these, then I hate you. Hehe just kidding. I really love you, please give
it to me. Well, it was worth a try.

-----------------
d) Armor/Accessories
-----------------

The following is a very basic list of Armor and Accessories available in the
game. I am not putting prices or stats other than level requirement, as
spec'ed items sometimes will have different requirements than non spec.

Get A-spec for all your items if you can - from drops, or buying from
other people in the game, as the Str requirements are less for them
than regular ones. To wear the higher armor/accessories/shields,
you will need A-spec simply because of the Str factor. There's no point
in raising your Str simply to wear a non-speced armor, when those points
could be better used in Agi. If you can't find A-spec, just buy/wear the
highest your stats allow you to.

--Armor--

Battle Suit - no req
Leather Armor - no req
Brigadine Armor - Level 10
Steel Armor - Level 17
Rounded Armor - Level 22
Breast Plate - Level 29
Ring Armor - Level 35
Scale Armor - Level 39
Synthetic Armor - Level 43
Plater(?sp) Armor - Level 47
Full Metal Armor - Level 50

--Armlets--

Leather Armlets - no req
Long Armlets - no req
Wide Armlets - Agi 20
Fold Armlets - Level 9
Scale Armlets - Level 16
Elven Armlets - Level 22
Solid Armlets - Level 30
Mechanic Armlets - Level 37
Winged Armlets - Level 44
Great Armlets - Level 50

--Boots--

Leather Boots - no req
Elven Boots - Spr 24
Steel Boots - Str 34
Long Boots - Level 9
Chain Boots - Level 16
Plated Boots - Level 22
Brass Boots - Level 30
War Boots - Level 37
Metal Boots - Level 44
Chaos Boots - Level 50

--Gauntlets--

Leather Gloves - no req
Leather One Half Gloves - no req
Steel One Half Gauntlets - Str 38
Clamshell Gauntlets - Level 9
Finger Gauntlets - Level 16
Gothic Gauntlets - Level 22
War Gauntlets - Level 30
Metal Gauntlets - Level 37
Holy Gauntlets - Level 44
Great Gauntlets - Level 50

--Shields--

Wooden Shield - no req
Targe - Str 36
Steel Buckler - Str 44
Kite Shield - Level 9
Tower Shield - Level 16
Metal Shield - Level 22
Scutum - Level 30
Blaze Shield - Level 37
Claw Shield - Level 44
Winged Shield - Level 50

-----------------
e) Skills
-----------------

Skills become available when you reach level 10, and then you get one skill
point to use every 2 levels after that. There is only one SkillMaster in
the
game at the moment, and he is in Town 1 (Ricarten). You have to pay him
to get your skills.

Archer Skills Tier 1

Level 10: Scout Hawk
Raises Attack Rating by summoning a Hawk to circle around your head.
Looks great, sounds annoying... Give this 1 and only 1 skill point.

Level 12: Shooting Mastery
Permanently raises attack power when using Bows and CrossBows. I'd
suggest going to level 10 on this one, as it is a passive skill and requires
no MP or STM to use.

Level 14: Wind Arrow
Summons an arrow with Wind Properties, with a higher attack power.
Yeah, okay, good for that one shot, but... I'd only give this 1 point as
well
since Avalanche is sort of the same thing, but more hits.

Level 17: Perfect Aim - **Note that this is available at level 17, yet you
get a skill point at level 16. If you want to use this right away, don't
use
the point when you're level 16, or you'll have to wait until level 18 to get
this one! Raises attack power and rating for that shot. This is a nice
attack, handy for getting a finishing shot on a monster that you're just
sick
of shooting at. Give at least a few points to this one - it doesn't miss
from
what I've seen.


Huntress Master Skills Tier 2

Level 20: Dion's Eye
Permanently raises your attack rating. It's a passive skill, but I don't
recommend raising it to level 10, as your attack rating is already quite
high just from being an archer. Maybe a few points, but they really are
better off in other skills.

Level 23: Falcon
Ah, my pretty little birdie! This bird is your friend. It will attack
whatever monster you are currently attacking, and the skill actually lasts
for a good long time too! At level 1, the bird hits enemies for 10-36
damage, which isn't bad at all! Put at least a couple of points in here,
as the attack power rises nicely. And it doesn't miss! *Pets the Falcon*

Level 26: Arrow of Rage
Yay! Splash damage for an Archer! Gotta love it. Definitely another skill
to consider giving a few points to. You can shoot it from a distance, and
the splash area increases with each level it is.

Level 30: Avalanche
Hmm - not quite sure about this skill yet. Sometimes I like it, sometimes
I don't. It really has its pros and cons. For instance, when it hits all
3 times, it's fabulous! However, it can miss. And when it's in effect,
you can't move, you can't use potions etc, so you can get nicely killed
during it. So, only use it if there's a distance between you and your
enemies. Don't use it when you're mobbed either. But, since you should
put 1 skill point into it anyways, you can test it out and decide for
yourself what you want to do with this one.

-----------------
f) Where to Hunt
-----------------

Levels 1-15

The first 3 maps are where you want to be. You can handle all but one
monster (HobGoblin) on the first map right away. If you get mobbed, run
away and take a breather before going back in. Try to isolate one or two
at first. Stay in the first map until level 5 unless you have a party or
a decent beginner bow.

From level 5, go to the next map to the west, and continue fighting.
Again, watch out for mobs! In this map, there are monsters that have
range attacks, and these can be deadly, so be careful! Pick those ones
off first, then work on the others around you. Hit and run, hit and run.

The 3rd map, again to the west, is a great place to level. You can stay
here until level 15 or so without getting overly bored.

Levels 10-30

The wastelands to the north of the 1st monster map have tons of monsters,
and they travel in packs, so watch out! Since you have a range weapon,
you can lead a bunch of them on a merry chase, picking them off one by
one. Just don't let them corner you. The first map of the wastelands is
one of the best places for an archer to level, as there are no monsters
with range attacks. Stay in the first Wasteland map until at least level
15, or even higher, especially if you solo.

The 2nd map of the Wastelands to the north has Cockrices, which are nasty
little beasts that spawn in groups of 3 or 4, and have range attacks.
They offer great experience for you, but be extremely cautious of
approaching
a group. I'd advise not going to the next map until level 18, unless you
have
a party.

The 3rd map, again to the north, you'll know when you're there, as you have
to cross a bridge, has pretty much the same monsters as Wasteland 2, minus
the skeletons, and adds one or two more monsters, one with a range attack.
These are Mephits, who spawn in groups of 2. If you're fighting a bunch
of monsters, get rid of these ones first! You can actually get really
excellent experience in Wasteland 3 all the way to level 25 and beyond if
you're soloing. What with the town right there for pots and selling loot,
you can stay there for hours, just doing hardcore levelling. I still fight
there occasionally when I have a few hundred K left to level, and want to
get
it fast.

Levels 25-40 (if soloing - otherwise Level 17+ with Party)

Wasteland 4 (to the southeast corner of Wasteland 3) is a much more
dangerous area. I'd recommend having a party to tackle this place.
Suddenly there are skeletons that can shoot! Add to the mix giant Bargons
that take many a hit before they fall, Scorpions that have range attacks,
and Leeches that seem to wrap themselves around your feet to trap you,
and it can be a deadly combination. If you're a cautious fighter, you can
easily get to level 25/30 in this area if you want.

The Dungeon is located in this map, but you can't enter it unless you
are at least level 40. And when you are Level 40, go there with a party.
It's definitely not a walk in the park.

Levels 30-?? (if soloing - otherwise Level 20+ with Party)

You can continue on with Wasteland 4, or you can venture into Desert 1,
which is where Town 3 (Navisko) is located. A party is almost a
requirement for anyone hunting here, unless you feel like running and
running and running and running, and occasionally getting a hit to a
monster. Bring lots of potions! By the way, because of an archer's low
HP, you can get away with just using Mini Potions, rather than the
Medium ones, which saves a lot on your cash. You can stop in to
Navisko to restock and sell your drops, but watch out at night, as this
town turns into Monster Central at sundown. Desert 2 to the south is
very difficult. Unless you feel unstoppable, and enjoy fighting on the run,
get a party to go there.

-----------------
g) Quests
-----------------

So far, there is only one quest in the game, and that was only added in
with the last large patch. This quest, once completed, allows you to
advance
to the next skill level. So, instead of an Archer, you will be Huntress
Master, and have some new skills to raise.

When you reach Level 20 and have at least one skill point in each of your
skills that you have available (Level 10, 12, 14 and 17 skills), go talk to
the SkillMaster NPC in Ricarten. There is a button in the window that comes
up. Click it to see your quest. You must accept the quest, or it will not
be added to your character.

Collect 3 different items from the 3 different kinds of Wolverines.
Bronze wolverine - Wolverine tail
Gold wolverine - Wolverine horn
Silver wolverine - Wolverine claw
They only spawn at night, and only in Grassland areas. The items do not
drop
on the ground, but go directly into your inventory if you get the credit for
the kill.

Once you have all 3 items, go back to the SkillMaster and he will change you
into Huntress Master. You get a nice little headpiece to show your new
rank.

-----------------
h) Version History
-----------------

1.0 - Started August 15th, 2002, completed September 2nd, 2002. Hey, I
was a little too busy playing the game to be typing...

1.1 - September 3rd, 2002. Changed some formatting - Of course, the new
patch is out now, but I haven't had a chance to check out anything yet, so
you'll have to wait for the next update.

2.0 - September 12 - 14, 2002. Major update! Added 2nd Tier Skills, added
stat point info up to level 40, changed some "where to level" information,
since monsters got tougher with the last big patch, added very basic list of
armor/accessories, added Wolverine Quest information.

2.1 - September 15, 2002. Modified the ASCII graphic in the hopes that it
will look okay this time - don't you love formatting that changes on it's
own! Please please please let it work this time...

-----------------
i) Legalese
-----------------

This is my FAQ, not yours, but if you want to use it somewhere, you can, as
long as it is kept intact and my name is on it, and you let me know where it
will be posted.

Also, if you notice any horrible glaring errors in this text, feel free to
email me and let me know.

You can contact me at RaillaRO@hotmail.com

This FAQ is authorized by me to be posted at the following sites:

www.gamefaqs.com
www.neoseeker.com
http://DLH.net

If you wish to contact me in the game, my character name is TayanaFeyrune,
and I am a purple-haired level 42 archer at the moment. I play on the Beta
Server.

And remember, just because I like the way I built my character, it doesn't
mean that you will. Yeah, I wrote a FAQ about Archers, but I'm sure my
archer could get its butt kicked by many other archers out there with better
builds. So, if you don't like my stats, build yours the way you want. ^_^

-----------------
j) Credits
-----------------

I got some of my information from these great Priston Tale sites:

http://www.pt-world.com
http://www.ptprophecy.tk
http://www.planetpriston.tk

Also, we musn't forget about this site:

http://eng.pristontale.com - the home of the game itself!

Special thanks to holyknight14 who agreed to proofread this FAQ for me, and
because I got lots of ideas from his FAQ for mine! And plus because he was
so super nice to make me the nice ASCII graphic at the top of this FAQ. ^_^

Thanks to thadarkman78 for his input on levelling an archer.

Thanks to Rei_Lin Fei for very helpful comments on the 2nd Tier Skills.

Thanks also to GameFAQ's for posting this FAQ in the first place.

Railla, September 15th, 2002




 
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