Rygar

Rygar

17.10.2013 05:31:08
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Rygar NES Guide
Text Version 1.2
By Jay McGavren
Release 2001-04-06
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Copyright 1997-2001 Jay McGavren. Permission is given to reproduce
this document in any media as long as all text remains intact and no
fees are charged for its distribution.

Questions, comments, and corrections should be directed to the
author's E-mail address: jaymcgavren@home.com.

Version History:
1.0 - Initial release
1.01 - Extremely minor update regarding Wind Pulley use
1.1 - Added some interesting bugs/tricks (thanks to Frank Piringer!)
1.11 - Added Belzar bug
1.2 - Added Ligar tip (thanks to Y.B. Normal!)

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Your Stats
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Tone
A measure of your current strength. The higher this number,
the more damage your attacks will do. This is built up by
killing monsters.
Last
Your current experience. Also built up by killing monsters.
When it reaches 48 another unit will be added to your
maximum HP, and another unit will be added each time this
number doubles thereafter (i.e. at 96, 192, and so on).
Mind
Built up by gathering the star icons enemies sometimes drop
when killed. The single-star icon gives you 1 Mind unit, the
double-star icon gives you 3 Mind units. Mind units are used to
cast spells (see below). You can hold a maximum of 7 units.

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The Spells
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Power Up
Increases the reach of your weapon until you are killed. Costs 3
Mind units.
Attack and Assail
For a short time all enemies on the screen will take damage each
time you attack. Costs 5 Mind units.
Recover
Completely refills your HP. Costs 7 Mind units.

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The Items
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Grappling Hook
Once you have this item you can press Up and B at any time to
launch a grappling hook straight into the air. If it strikes a
ceiling (even one that's not visible on the screen) it will catch
and hold, allowing you to climb up and hang from it. When
standing on a ledge you can press down and B to descend.
Wind Pulley
With this item you can cross chasms that are spanned by ropes.
In side-view mode simply walk off the ledge by one end of the
rope and the pulley will catch on. In overhead-view mode walk
around by one end of the rope; when you hear a "click" sound the
pulley is attached and you can cross.
Crossbow
Use this item to shoot a rope across chasms with posts on
either side. You can then use the pulley to cross. Stand next to
one of the poles and press B to fire the crossbow.
Coat of Arms
Before you have this item some hermits will ask you if you
have the Coat of Arms. Once you have it these same hermits
will give you a potion to completely refill your HP at any time.
Indora's Armor
Increases your defensive power.
Life Potion
Once you have this item simply highlight it in the submenu and
press B to completely refill your HP at any time. It's only good
for one use but you can get another at any time.
Pegasus Flute
Once you have all the items, if you play this flute at the right
location, you'll be given access to the final stage. It can also
help during the final battle.

-------------
General Hints
-------------

Easy Experience 1
In the first area you can back yourself up against a wall, duck,
and start pounding away at the B button to get some easy Mind
points and experience. If you have a turbofire controller you
can let it do all the work for you while you go grab a snack.
Power Up
The Power Up spell only costs 3 Mind points and its effect is
permanent (until you're killed), so cast it as soon as you have
the necessary points.
Attack and Assail
Attack and Assail is pretty much a waste of your time. Save
your Mind points for the Recover spell.
Overhead View Jumping Attacks
Partly thanks to sloppy programming, you can jump up in
overhead view mode and hit enemies that are actually behind
you, without any risk of being hurt yourself.
When to Use the Grappling Hook
Can't advance? Maybe there's a platform on the screen above
or below you. Toss the grappling hook up to see if it catches
anything or lower yourself down if you can.
Maximizing HP
Try to get to bosses with full Mind points and a healing potion
if you can. Wait until your HP is low and then use the healing
potion, and then wait for your HP to run low again before
using the Recover spell. Budget your strength carefully and
you can kill bosses you otherwise wouldn't be ready to face.
Easy Experience 2
One of the best places in the game to get experience quick is in
the flying stone islands of Lapis, and you can get to it as soon
as you have the grappling hook. Head as far right as you can
and launch the grappling hook up to climb to the next screen.
You'll be attacked by a lone robot. It'll take many hits to kill
but it's worth lots of experience. Then enter the nearby door
and when you exit the robot will be back. Kill it again and
repeat the process and eventually you'll be strong enough to
finish it (and anything else) in a single hit.
Easy Experience 3
Another excellent place to power up is the Tower of Garba,
accessible once you have the crossbow. The snail near the
center of the tower reappears each time you leave the screen and
return. Go off the right side of the screen, come back in, and
start pounding the B button (you may have to take a couple hits
before it's dead if you're not strong enough). You can quickly
build up enough strength to take the snail out in one hit, and
then even the final boss will be easy.

-----------
Walkthrough
-----------

Gran Mountain
Work your way to the right through the first area and into the
passes of Gran Mountain. Explore the different doorways you
find here, and eventually you'll find a passage to a valley in
Garloz.
Garloz
This is an overhead-view area. Head north, then west through
the opening in the cliff. Then go due north and take the
right-hand path. This will lead you to a hermit who will give
you the Grappling Hook.
Rolsa Valley
From there head back south to your starting point, and this time
head east. Go north around the upper end of the bay and east
through the first opening in the cliff you reach. Enter the
doorway just to the north. This should take you to a wall of
stones alongside a river in the Rolsa Valley. Proceed all the
way to the right to find the entrance to Eruga's Forest.
Eruga's Forest
Head to the right. When you can't move any farther along the
forest floor, try throwing the grappling hook up above the
screen to climb up to the branches above. After a while you'll
come upon Eruga's lair.
Eruga
You should have at least 6 full units on your life bar, a
powered-up weapon, and enough Mind points to cast Recover
before you enter Eruga's lair. Simply walk up to him and start
pounding away at the B button. Don't even make an effort to
dodge the projectiles as that will waste precious time. Once he's
defeated a portal will open and take you to one of the Gods of
Indora, who will give you the Wind Pulley. You'll be returned
to Garloz.
Mt. Primeval
Back in Garloz, head to the southernmost peninsula you can
reach on foot. Cross the rope on the western side of this
peninsula and go west. You'll come across the portal to Mt.
Primeval, where flying dragons will attempt to drop eggs on
you from above. Head all the way to the right to discover
Sagila's Cave.
Sagila's Cave
Work your way to the right and you'll find your way outside
again. Further to the right is another entrance to the caves. At
the ledges set above shafts in the floor you can use your
grappling hook to climb down. Head down to the lowest levels
of the caves and you'll find Sagila's web.
Sagila
He's easy to beat at any level. Simply use the grappling hook to
climb all the way up to the center of the ceiling and attack left or
right with your weapon to drive him back when he approaches.
It might take a minute to finish him but if you're careful you
won't even be injured. Your reward is the Crossbow.
Lapis
Head to the eastern edge of Garloz, past the entrance to Rolsa
Valley. You'll find the entrance to an area where you'll be
attacked by more dragons. Past here are the flying islands of
Lapis. Whenever you can't proceed further, try using the
grappling hook to climb up or down to find the next island. The
crossbow will allow you to pass chasms with no rope stretched
across them. Eventually you'll find your way to Belzar.
Belzar
You'll want at least 8 HP before you face him. Climb up right
next to him and start pounding away. Simply jump straight up
over his intermittent shots and keep hitting him. When you beat
him you'll be given the Coat of Arms.
Dorago's Palace
Once back in Garloz cross the rope near the entrance to Mt.
Primeval, then head north and west. Stand just below the log
and use the crossbow to reach the palace. The interior of the
palace is a mazelike overhead-view area. It will take time but
you shouldn't have too much trouble finding your way to
Dorago.
Dorago
Be sure to have a healing potion before you face him. Stand
below and to the side of him and start jumping and hitting him.
Try to stay in one place and he should be easily beaten. You'll
then receive the Armor.
Tower of Garba
Return to Gran Mountain and climb up near the summit, then
head to the right to find the tower. Inside you'll face a series of
tough bosses. Your best bet is to use brute force and have
enough Mind for a Recover spell as well as a healing potion.
You'll want at least 9 HP before you try this place. The reward
for beating the dragon at the top is the Pegasus Flute.
Sky Castle
Go back to Rolsa Valley and find the hermit who says you'll
need the grappling hook. Use the hook to scale the tower he
resides in. Once you have all the treasures you can can blow the
flute at the top of this tower to open the entrance to Ligar's
castle in the sky. Fight your way through its mazelike interior
to challenge the final boss.
Ligar
You're in for a rough time if you face him with anything less
than the full 12 HP. You can try to play carefully and dodge his
bullets, but this can be difficult. Make the task a little easier
by playing the Pegasus Flute during the fight; it'll make his
bullet-spewing arms disappear for a few moments. If you can get
to him with your Mind points and potion intact, then just go
crazy and keep hitting him in the head, healing yourself when
necessary. He should be dead before your HP runs out.
Congratulations! Sit back and enjoy your hard-earned ending.

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Game Genie Codes
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PPPPPP
Enemies run from you - by Jay McGavren
ZEVLEY
Most enemies disappear as they approach you - by Jay McGavren
PELAGE
Enemies are invisible - by unknown author

----
Bugs
----

Scale Cliff in Garloz (From Frank Piringer)
Follow the map to just before the first hermit, where the evil
tree blocks the path. Kill the tree, and go to the top of the
path. Just before turning right, press against the top of the
path and jump towards the right (which will scroll the
screen). As the screen scrolls, press up and left. As soon
as the screen stops scrolling right, it should roll back
towards the left. Do this a few times as you fall, and be
sure to land on the LEFT screen. You should be a few
centimeters above the ground! Press up and left, and you can
now walk on the top green part of the map! It might look
distorted, and will show random parts of the map. If you want
to get back down, go back to the first screen where you
scrolled back and forth, and jump off towards the right.
Kill Eruga Easily (From Frank Piringer)
Enter his room, and immediately jump on his head. After his
first shot, try and direct him towards the right side of the
screen, where the invisible door is. After a few shots,
he'll gradually start to get stuck in the wall. If you keep
bouncing on his head, and avoiding his shots, eventually
he'll begin twitching back and forth quickly, always ending
up facing the right. Eventually, you'll be able to jump off,
and he won't turn around, leaving his back open to attack.
Kill Belzar Easily (From Frank Piringer)
As soon as you walk into Belzar's room, use the grappling
hook and go down below the screen. The screen will scroll
into an empty sky, and then scroll back up. Belzar will be
about an inch lower then before, and you can just jump up and
hit him. His shots will be much easier to dodge this way.
 
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