Priston Tale

Priston Tale

18.10.2013 07:06:40
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P P T
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P RISTON T ALE

Author: Raiden (Veritron@aol.com)

Date: June 18, 2003

Version: .6

Version History:

June 20, 2003. Updated to version 0.6. Some editing. Added dividers. Changed around the wording of
some sections. Made changes reflecting the recent update of Priston Tale to 2.00 (the installer WORKS
now... I think.) Added some new sections - nothing major though. This is probably the first version
that's worth reading.

June 18, 2003. Proto-Faq v 0.5 created. Took 4 hours. It hasn't been heavily edited.
I wish I had a FAQ like this when I was a n00b. It explains a lot of the BS that
made Priston Tale hard when I didn't know what I was doing. It's not meant to help
out long-time users yet, but who knows, you might learn something.

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Disclaimer:

This FAQ is copyright 2003 Ted Ferro. Do not distribute without asking permission.
You may print this FAQ and you may save it on your hard drive,
but you cannot distribute this FAQ to ANY site other than GameFAQS or post on any messageboard/BBS,
without giving me credit. You are not allowed to sell this FAQ,
or take any information from it without giving me credit and informing me beforehand.
You may not edit this FAQ without my permission, or use this as basis for your own FAQ.


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Why I am doing this:

Since the Morion Patch, all of the previous FAQs released for Priston Tale have been outdated.
The Morion patch added a whole new section to the map.
This aims to be a n00b friendly tutorial – I learned off a guy who was level 26
when I first started out, because I couldn't find a good tutorial.
The game is really, really hostile to n00bs. I figure if more people start playing,
the patches to the servers will come out quicker. I’m also hoping some people
will see me playing and cut me a deal on some good equip – hey,
I can dream, now, can I? If you want something to be added to the fact, by all means, email away!
This is my first faq, and it’s NOT MEANT TO BE VERY SPECIFIC YET. This is all general strategy so far,
so if you’re looking for specific level up spots and other stuff,
you’ll have to wait for a later version.


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Getting started:

The hardest part about Priston Tale is getting it installed.
The installer was broken for months, but it was updated June 20th, 2003 and it might be fixed now.
Here’s what you have to do (thank you gamefaqs message board)

1. Go to http://eng.pristontale.com/
2. Make an account (the account name doesn’t need to be your in-game player name)
3. Download the client
4. Install the client
5. See if it works. If the nupdate server's up, it probably will.
If it works, you don't need to do anything else.

6. Make a shortcut of game.exe in the Priston Tale folder.
Put it on the desktop. That’s how you’ll launch the game.
8. Go into regedit (start – run – regedit.exe)
9. Go into HKEY_LOCAL_MACHINE, SOFTWARE, Triglow Pictures, PristonTale
10. Here’s how the values in that folder should look – Account should be your account name,
Path should be the path Priston Tale was installed to (C:\Program Files\Triglow Pictures\PristonTale),
Server 1 should be 211.39.144.141, Server 2 should be 211.39.144.141, Server 3 should be 211.39.144.141,
Server Name should be KZEE(NEW), Sound should be ON, and Version Name should be 2000.

This may go out-of-date as Priston Tale is updated. This information may be out-of-date right now.
Oh well, it's worth a shot.

Now launch the game, type in your name/password, and try to connect.
If it says, “unable to connect to server,” check this site to see whether the PT servers are up:
http://ptprophecy.phpwebhosting.com/status.php

If it says “Server Full,” you should just keep hitting return until it lets you in.
You’ll get in eventually, though it might take a while.

If the server is up and all of this didn’t work,
Don’t email me – check your internet configuration settings, your firewall, anything.
Contact Triglow Pictures if it still doesn't work. I do enough computer troubleshooting at work.


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Alpha Beta Gamma: What is this, some kind of frat?

There's no functional difference between the three servers. However, you can't message your
friends from one server on another server. If you play with friends, it's worth making a pact
saying that you'll only play on one server so you can link up in game. It doesn't matter
which server you choose when you create a character - you can choose any of the three and
still play as your character. Another difference is population. As I write this, Gamma is
relatively unpopulated compared with the other servers. Indeed, I was one of the first people
to ever venture onto Gamma (went on only 5 minutes after it first went up.) If you're not
having luck with the marketplace it might be worth it to log out and try the other srevers.


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Making a character:

After you select a server, you’ll be given the option to make a new character.

First, pick your tribe – Morion or Tempskron:

Morions are the new tribe that was added in the patch.
The classes available in Morion are the ever-popular Knight, the Atalanta, the ever-coveted Priestess,
and the Magician. The Morion start town is Phillia,
which is unfortunate because it makes travel to Ricarten very difficult.
(Ricarten has an entire trading section where players trade items they’ve found for money,
which is usually the quickest way to get good items)

Knights: The ever-popular Knight serves as the Morions’ version of a Tank.
Knights aren’t as good at tanking as Mechanicians are, but they have superior offensive capabilities,
and can equip better weapons and good armor.

Atalanta: I’m not sure why, but this isn’t a very popular class. They chuck spears at people.
They tend to be more durable than archers, and it’s pretty easy to get equipment for them
because most of the marketplace is simply dying to get rid of their ATA spec items.
Atalantas are good at handling mobs because they can stun their enemies.

Priestess: Priestesses are worshipped in Priston Tale because they are the only class
that can heal without using potions. Priestesses are highly coveted party members,
and if you don’t like playing with other people, don’t play as a priestess.
Priestesses are also a little lacking on the defensive-end as well,
and with all the people who keep whining at you to heal them,
you’d have to have the patience of a saint to keep up with it all.
Overall, I’d say Priestess is a great class so long as I’m not the one playing as it.

Magician: I hate Magicians so much. Magicians are like archers, only they kill things with Magic.
Now, a magician can do really good damage with his spells – but he spends most his time charging
and trying not to get hurt. It adds a little depth to the game,
but I personally can’t stand playing as them,
and I always feel that they’re sucking exp away if they’re in my party.


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Tempskrons: Tempskron was the first tribe introduced in Priston Tale.
More people choose to be Tempskrons than Morions,
and only Tempskron classes can do the class-change quest.
Tempskron classes all start in Ricarten, and are pretty much all physical-based classes,
so you need not worry about Mana.

Mechanician: My favorite class. Say hello to my Mechanician Veritron if you’re in-game.
Mechanicians are the tanks of Priston Tale.
While they may not have particularly strong offense in the beginning,
they make up for it by having the best defense in the game. Once a Mechanician hits level 18,
he becomes a total tank – He gets a spell that raises his absorb by a LOT,
which essentially allows him to take on an entire new class of monsters. Unfortunately,
all the other Mech skills are useless,
and you get many of your kills stolen because you kill stuff so slowly if you’re a Mech.

Fighter: A popular class. Fighters tend to run around with two-handed axes and slice monsters up.
Advanced Fighter Spec armor is really rare, but they can do without –
Fighter is a really balanced class physically. Good n00b class.

Pikeman: Probably the coolest-looking of the classes. Pikemen have good skills, are really common,
and tend to have the strongest attack power in the game with their awesome Scythes. Unfortunately,
they’re not as good at taking damage as receiving it,
so it takes some strategy to keep from using all your pots while you’re a Pikeman.

Archer: The kill-stealer’s class of choice. Archers use bows, and are really fast,
and can shoot free long-distance attacks at will. An archer can take down any single enemy, no problem,
but have real problems surviving against mobs because of their lack of defense.

For more information about any of the classes, see www.pristontale.com


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Starting the game:

Ideally, you would have a friend to guide you through this – Priston Tale starts off brutal.
You begin in your spawn town with no money, no weapons… No nothing. To top it off,
there’s no tutorial for the controls. That’s a recipe for fun all right.

The controls go like this:

Esc – Brings up the menu that lets you quit the game

Tab – Turns the map on/off. There’s no way to move it, despite its horrible placement.
Green dots are shopkeepers/NPCs. Yellow dots are party members.

Enter – Brings up the chat menu. Do not do this in combat or you could get killed
while trying to use a pot.
If you wish to talk to someone else privately, use the whisper function.
Type /: charname message to whisper someone. The whisper function works regardless of range.
To see whether someone’s online or not, type /: charname.

Left Click – Allows you to press a button, target a person/monster, or pick up loot.
If you hold the left mouse button, you will follow a person/attack a monster without stopping.
Left Click will also perform the skill assigned to the left button if applicable.

Right Mouse – Uses the skill assigned to the right mouse button.

Mouse Wheel – If the camera is set to auto or manual, you can move the camera by
scrolling the scroll wheel.

Z – Changes the type of camera. Auto-zoom forces the camera to move behind your character.
Manual zoom forces the camera to stick to a specific orientation.
Lock Zoom forces the camera to stay at a really weird angle, and stops you from changing
things with the mouse wheel.

X – Allows you to quit the game quickly. You cannot quit the game while in combat.

C – Brings up the character information screen.

S – Brings up the skill screen

W – Switches between your two sets of assigned equipment. For example,
on one set you could have a sword and shield and on the other you could have a crossbow.
Good in the beginning, but gets useless fast.

V – Brings up the inventory screen. Don’t try to pick up stuff and have this open at the same time
– it gets complicated.

E – Switches your inventory screen. If you get the “not enough room in inventory” message,
press this key and try to pick up the item again.

R – Toggles Run/Walk. It’s a BAD idea to walk – though you recover stamina,
it’s as slow as molasses and you can’t escape from enemies.

D – Toggles Party Screen. You’ll be staring at this screen a lot
if you’re a party leader or a Priestess.

F1-F8 - Selects Skills

Up/Down/Left/Right - Zooms in/out, pans left/right

Ctrl + Up/Down - Tilts Camera Up/Down

Ctrl + Home - Takes a screenshot

Space - Closes Current Window

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General strategy:

In the beginning, go out and kill the weak monsters that are near your town.
Stay away from the strong ones –
big monsters like Hobgoblins tend to be too strong for low levels to take,
yet they appear in easy areas. When you get enough money, buy the best equipment you can,
use the remaining money for pots so you can start over, and repeat the process.
Once you get to a high enough level – say 11, because you look like 1x on the party sheet,
you should actively pursue leveling up in parties in harder areas. Remember,
leveling up in a party with 6 people can double the rate of exp you get
if everyone pulls his own weight.
Keep on leveling up. If you’re a Tempskron, once you reach level 20,
go to the skill master in Ricarten and start on the Wolverine quest. Go kill Wolverines,
and go up a class level. Keep leveling up. That’s all there is to it –
there’s no ultimate goal in this game other than to show off your kick-ass equipment.

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Potion Theory:

Have you ever played Diablo? If not, I suggest you go borrow it or buy it from someone else - it's a
great game, and it plays like Priston Tale only with atmosphere. Anyways, the way you survived in
Diablo was by constantly using potions whenever your HP dipped a bit - and that's the way it works here
to. Besides the 140 squares you have in your inventory, you have three squares on the button of your
screen that you can put potions, or "pots" in. Depending upon what kind of armlet you have equipped,
you can carry a varying number of potions in each of those slots. Each of those slots also is uniquely
binded to the keyboard - to use a potion in slot 1, use the 1 key. To use a potion in slot 2,
use the 2 key. To use a potion in slot 3, well, take a wild guess. There are nine kinds of potions
in game - three types and three quantities. The three types are hp pot, stamina pot, and mana pot.
HP pots restore health - you'll be using a lot of those. Stamina pots restore stamina - you know, the
green bar next to health that goes down as you run? Finally, mana pots restore mana. There are also
three different pot sizes. Small pots restore a little, medium pots restore more, great pots restore
the most. Pots cannot be sold to an NPC, and you can't store pots in the warehouse.
If you carry aroundtoo many potions, they start to become a burden - each pot counts as a 1 mass unit,
so if you haul around a lot of pots, you won't be able to carry as much loot.

There are some things pots can't do - they can't bring back people from the dead. If you're a touch
too late on the button, you'll die - and then your bar will go up after you use the pot while
dead. Frustrating to lie dead on the ground when your HP bar is half full, I know. If your HP is
low and you hit a lag-spike, don't hesitate to use a pot - you lose more if you die than if you
accidentally waste a pot.


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How the party/exp system works:

Every time you strike an enemy, you gain a little EXP. When it dies, you get a pre-defined amount.
If two people strike an enemy, the person who struck first gets priority –
he gets the pre-defined amount if he does at least 40% of the damage and does not stop dealing damage
for more than 10 seconds. If you’re a member of a party,
that amount is shared among the members of the party –
however, it’s magnified. If there are 6 members of a party, that amount is doubled,
and then shared among the 6 people.


Kill Stealing, or KS-ing, is a term you’re going to hear thrown around in arguments a lot.
It’s very loosely defined. Say two monsters are attacking a Knight,
and you come over and kill one of them.
That’s a kill-steal, because the Knight took the damage from the monster while you got the kill,
so you’re effectively stealing a kill. Kill-Stealing is also coming over
and helping someone else with killing a monster, only doing 60%+
and effectively stealing the bonus for yourself. Finally,
Kill-Stealing is straying into another party’s spawn,
and killing the monsters that would rightfully belong to the stationed party.
The most reprehensible form of kill-stealing, however, is killing Wolverines when not on a quest.
That is the lowest of the low. Wolverines don’t have great drops, don’t give good EXP,
and do a LOT of damage for what they’re worth.
You cannot pick up the special items that let you change class
if you’re not on the quest – and if you strike the final blow on the Wolverine – that’s it,
the item disappears. A level 20 character is perfectly capable of killing a wolverine with the aid of
several potions and does not need your feeble little help.
When I did the Wolverine quest as Veritron, I killed the Silver and the Gold Wolf in 15 min no problem,
but it took hours to kill the Bronze Wolf because the little 1Xs kept stealing my Wolf kills.
What’s worse, since the wolves only come out at night,
when I missed the window I had to screw around and do nothing for a very long time.
Please, low levels, stay away from the wolves. They’ll kill you, they don’t give good exp,
they don’t give good drops, and they’re absolutely essential for class changing.
The 2Xs don’t need your help – a level 20 can beat a wolf by himself. Stay away.

Other stuff not to do:

Don't beg for money. We all started out poor, and we have no sympathy for you.
Don't steal stuff off the ground that you didn't earn... and if you get caught, just give it back.
You don't want to tick off Priston Tale's La Cosa Nostra, after all? Seriously, what goes around
comes around.
Don't beg healers for heals. If you ask politely they'll be happy to heal you, but keep in mind
they face annoying people asking them to heal them for nothing all the time. "HEAL PLZ" really
ticks some people off.
Don't hack. Hacking screws up the server and gets your account banned.
Don't harass people. It just doesn't make the game fun. Teasing good, racial epithets bad.
Don't make fun of n00bs, no matter how dumb their questions are. You were a n00b too, once.


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Party System

In the party window, there are four buttons, if you’re the leader – change leader,
disband party, dismiss member, and leave party. These are self-explanatory.
When you’re in a party, be sure to keep that window closed,
so that you don’t accidentally click the close button. To initiate a whisper with a member,
click on that member’s face. REMEMBER, YOU CANNOT HEAL WHILE TYPING,
SO MAKE IT QUICK.


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Chatting

Press enter. That will bring up a window that lets you type in your message.
An arrow will point to the line if the function is active. Unfortunately,
you cannot use shortcuts while you're "chatting" which means you'll die
if you need to press a potion because the game will simply think the number is part
of your message. To stop chatting, press return when there is nothing in the window.
It also goes away automatically if you leave it alone for a time.

After you press return, there are three commands that might be useful:

To see whether someone's on, press enter, then

/: (Char Name)

To message someone, press enter, then

/: (Char Name) (Message)

To re-message someone, press the up/down key and that last person will appear in the window

//party (Char Name)

Adds someone to your party

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The Priston Tale Shorthand:

In-game, players use a shorthand to refer to certain screens. For an example, T1 = Town 1 = Ricarten.
Here’s how it seems to break down (this is how I use it,
some people may use different notation but it works the same way):

T1 = Graveyard, T2 = Seashore
W1 = Wasteland, W2 = Castle, W3 = Ruinin, W4 = Cursed Land
D1 = Forgotten, etc.
Nav = Navisko

There's more - if someone uses a term you don't understand in game, be sure to ask, and pray that
someone speaks English.

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Character Stats:

These stats are the ones you can change at level up. Remember, every time you level up,
click on the arrows in the character screen to increase the stat.
There’s no one right way to build up a character’s stats –
a good rule of thumb is to always try to increase your stats to the point where you can equip
all the best pieces of equipment have saved.
If you’re just randomly increasing a stat because you have nothing else to do,
only increase it by one point at a time so you can see the change's effects.

Strength: Adds Attack Power and Stamina, and increases the Stamina Recovery Rate and the Carry Weight.
Having a high Strength will also let a character run faster, for whatever reason.
Strength in most characters will usually be your highest attribute,
simply because much of the upper level equipment requires obscene strength ratings.
The law of diminishing returns does apply to strength, though, and you’ll get less bang for your buck
as you pump it up more and more.

Spirit (also called Willpower): Increases the character’s stamina, mana, and mana recovery rate.
Spirit is important for using skills, and raising it to obscene levels is simply a must
if you have a priestess or a mage. Willpower also lets you equip more useful rings and Sheltoms.

Talent: Increases accuracy, attack, defense, stamina and speed.
Melee fighters will occasionally need to knock this up a few notches.

Agility: Increases accuracy, projectile damage and defense. This stat is very important to archers.

Health: Increases stamina, carry weight, speed, HP, HP regeneration rate and mana recovery rate.


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These stats result from a combination of your equipment and your statistics.
They cannot be directly manipulated.

Accuracy: Determines how often a character will hit.
Attack: Determines how much damage a character will do.
It’s bounded within a certain range – the lower number is more important than the higher number.
Defense: Determines how well a fighter can dodge and block attacks –
having a high defense reduces damage. This is more important in mob battles than in one-on-one battles.
Absorb: More important than defense, it sets a threshold of damage.
If a monster doesn’t do more damage than a character’s absorb can absorb, no damage is done.
This is more important in one-on-one battles.
Speed: Determines the run speed of the character. Faster run speeds mean quicker escapes.
Being overly burdened with items will slow a character down.


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Inventory

Your character can carry two inventories of 70 blocks each. To switch between the two,
press the ‘E’ key. Remember that every item has mass – you cannot exceed the carry weight,
and most pieces of equipment weigh between 10 and 20,
and you also have to factor in the weight of the armor you’re wearing and your potions, etc.

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How to buy stuff and not get ripped off:

You may notice in the marketplace how all the players keep going on about “selling KS Chainmail,” etc.
Here is what they mean:

NS means No-Spec
KS means Knight Spec
MS means Mechanician Spec
FS means Fighter Spec
AS means Archer Spec
Ata mean Atalanta Spec
PS means Pikeman Spec
Pri Means Priestess Spec (The acronym seems to change based on the time of day –
not a lot of priestess spec stuff gets sold)
Mag means Magician Spec (Sometimes abbreviated as MS just to annoy you)

K means 1000. As in, 25k = 25,000

If something costs 2k, it means it costs 2000 gold. If it's 200k to the next level up,
it means it takes 200,000 exp to the next level up. Used a lot in Priston Tale.

You don’t want no-spec stuff unless you’re desperate.
Spec means that if the equipment matches your class, you get certain bonuses (explained in a later
section.) That’s the kind of equip you want. However, ordinarily,
that’s not what’s going to get dropped.
You’ll likely end up with equipment that doesn’t match your spec, if you get a spec at all.
That’s when you wander down to Ricarten, and start hawking your wares.


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To sell something

1. Go to Ricarten. That’s where everybody likes to sell.
2. Look up the sell prices of the items you have using NPCs, other strategy guides,
and your knowledge of how much items go for in other towns.
3. A fair price for the item according to the game is sell price/4. Realistically,
you could probably get a lot higher. If an item is sold a store,
always sell a spec version of that item for a few k more than the sell price.
Unfortunately, nobody buys NS stuff unless it either can’t be bought in the store or
you’re selling it for WAY less than the store price. It’s quicker to sell NS stuff to an NPC.
4. Advertise the item. The more information you provide the fewer window shoppers you’ll get
and the more likely you’ll get people who actually want to buy the item.
Good information includes the item name, the damage, the spec, and the price.
If you don’t include the price you’ll get a lot of stupid n00bs asking you what the price is,
but if you include the price you can’t fleece people for way more than the item is worth.
5. Be patient. The better the item the quicker it’ll sell.
Metal Shields and Sparkies sell like hotcakes – Really weak stuff will never sell
and really strong stuff that requires level 50+ will take ages to sell.
Remember, though, high leveled people tend to have a LOT more money than low-levels do.
Swap servers if you come up dry for more than 20 min.
Getting a good price for unexceptional equipment takes time.
6. Customer. Drag the item you’re selling into the trade window. He asks how much.
You tell him the price/ask him to make an offer.
7. Haggle. 70% of the time that’s where this step fails.
8. Don’t click the agree button until you see the money.
Don’t click the agree button until you see the money.
Don’t click the agree button until you see the money.
9. Once you see the money, click the agree button.

Other tactics:

Shotgun approach – If you have a lot of stuff you’re selling at once, advertise it all at once.
It’s a lot of typing, though.

Bundling – If you have a lot of items of a specific type,
you’re much, much more likely to attract customers.
See if you can sell the weaker stuff along with the stronger stuff.

Aggressive Selling – Go around opening up trade windows with random people of the class
you’re trying to sell to. This is somewhat annoying if you’re only selling one item,
but it’s less annoying if you have a whole range of items to choose from.
You’ll make your sale a lot quicker, but it’s really annoying. This method works much better
if you’ve played the game enough so you can visually gauge what level the other players are at
and tailor your wares to their level. That’s much less annoying player-side,
and you’re likely to make a heck of a quick sail – the downside is,
doing that involves storing a lot of equipment.

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Buying things:

Do not buy no-spec equipment unless it’s so much better than what you have
that it would be ridiculous not to use it. NS stuff is very, very hard to sell,
and is weaker than its spec equivalents.

Store bought equipment tends to be ridiculously weak compared with dropped equipment. There IS spec
Store bought equipment - but it's usually not that good at all. After you reach level 16 it
might be prudent to avoid store bought equipment all-together.

Buying is a lot easier than selling. However, there are a few things you should keep in mind:

You need to advertise - Here are some common pitfalls among people who ask for equipment.

“Buying mech stuff” doesn’t narrow the range enough. Likely a quarter of the stuff you see
will be in the right range – most of it will be either too powerful (if you’re a beginner) or too weak.
If equipment requires gaining 3 or 4 levels it might be worth getting, but don’t buy level 50 equipment
when you’re level 20, even if you have the money.

“Buying MS Mech Axe” is too specific. It’s probably going to take hours before someone carrying a
specific piece of equipment (unless it’s store bought) comes to Ricarten. And when he does,
you’d better be damn sure you have the money.

“Buying Lvl 22+ Mech Stuff” is probably the best you can hope for.

While you’re walking around saying things like this, be sure you actually have money.
People will think you’re retarded if you’re walking around looking for a Mech Axe and you have only 3k
to your name. It is ok to leave your money in the warehouse, then go get it after you make the deal,
but it doesn't make you look good.

If people advertise spec stuff that you want, don’t wait for them to come to you –
go trade with them. It's much, much quicker, and 99% of the time that's how things will work.
You'll usually get a better price if THEY initiate the conversation, however.

Most sellers don’t post prices. This means you have to guess how much the item costs.
Aim low if you don’t know how much an item costs, than rise up.

A common strategy among the jaded is to ask "for free?" as if it were a joke.
If you're looking for bad stuff, that'll get you a ridiculously low price, but high-leveled
characters tend to be more savvy, and will just close the trade window.

If a seller takes your offer immediately, you’re probably getting ripped off.
Learn from the experience. There’s no real way to get a feel for the market
other than getting ripped off a few times
(if you’re reading this Holla, I hope you die.) However,
you do get to see what items are going for in the marketplace,
so be sure to hang out and memorize what prices items can fetch.


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The Various Types of Equipment

Weapons: You use these to kill enemies. There are eight varieties of them.

Axes: Used primarily by fighters, axes tend to be two-handed weapons that do a lot of damage.
Bows: Long-Range Weapons used primarily by archers. Usually 2-handed.
Claws: Favored by Mechanicians, all claws are one-handed weapons, and relatively weak. However, they
all add a touch to your defense rating.
Javelins: Used by Atalantas, they all are long range, and they all are one handed. Not that good
overall.
Maces: Average melee weapons used by a number of classes. They're all short ranged, but have
no real defining characteristics.
Pikes: Favored by Pikeman, Pikes (especially Scythes, which fall under this category) tend to be
impressive looking weapons that do a lot of damage. All but the weakest are 2-handed weapons though.
Swords: Favored by Knights, these tend to be good weapons, and are usually one-handed, average weapons.
Wands: Favored by Priestesses and Magicians, these weapons aid with spellcasting and function as both
long and short-range weapons.

Armlets: These store potions and add something to your defense and attack rating.

Armor: Adds a lot to your defense and absorb, and changes your appearance.

Boots: Slightly increase your speed, absorb, and defense.

Gauntlets: Increase your defense and absorb.

Shields: Increase your defense, absorb, and block rating. Every shield looks different.

Amulets: Increase your MP somewhat, and the strongest increase your HP as well. Useless.

Rings: Increase your Stamina somewhat, and the strongest increase your HP as well. Even more useless.

Sheltoms: Increase your HP Regen and Mana Regen by a touch. Better used in Mixing.


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Spec Equipment:

Spec Equipment has all sorts of bonuses attached to it. Here are some:

Attack +(LV/x): Increases your max damage rating by LV/X. Not that useful - damage usually ends
up being on the lower end of the spectrum unless you land a critical hit.

Attack rating +(LV/x) Increases your attack rating by Lvl/x. Unless you're at a really high level you
are NOT going to notice the difference.

Attack Speed +x Increases the speed you swing your weapon at. Attack speed is critical - if
you attack faster than the enemy he'll keep getting stunned and won't take damage. Even the gap between
6 and 7 is really big.

Critical +x% This is important if you're raising a Pikeman, but critical hits are rare for
other classes. Yes, you get bonuses if you chain criticals, but even with a bonus they'll still be
pretty rare.

Attack range +x Increases how far you can shoot from. This spec renders bows usable in some
instances, and is the primary reason they should be left to the archers.

Defense +x Increases your defense a touch. Unless it's bigger than 50 you'll never
notice.

Absorption +x.x THIS is a very, very important stat. Do all you can to get a larger absorb -
a high absorb is the difference between survival and death in some instances.

Block rate +x% Increases how often a shield will block enemy attacks. Not that useful -
yes, that mech skill that does the very same thing is also astondingly useless.

Speed +x.x This is useful. You can really tell the difference between having a speed
of 1 and 2. Since running from place to place will consume a lot of your time, having a high
speed is a good idea.

Life regeneration +x.x Increases HP regen. Usually useless.

Stamina regeneration +x.x Increases stamina regen. Useless.

HP added. +x Increases your MAX HP. Useless.

STM. added +x Increases your MAX STM. More useless.

MP. added +x Somewhat useful, but MP regens faster than HP anyway.

Magic Skill lvl +x THIS is good. It increases average spell damage and duration and lowers
casting time.


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Gemmed Equipment:

Equipment comes in many varieties. One such variety is gemmed.
You’ll occasionally come across gemmed equipment in the marketplace, but you're supposed to make it
yourself. Gemmed equipment is usually boosted above the specs of what an ordinary weapon can be –
and it usually costs an extraordinary amount of money.
You can easily make an item the equivalent of the next strongest item through gemming.

You should only gem perfect condition equipment. Perfect condition means it was dropped with max stats
for its type. You can look at that list on the Priston Tale website.
If you Gem stuff that’s less than perfect, you’ll end up spending a ton of money gemming something
to the level of an ordinary perfect-class piece of equipment,
which means there’s no way you could possibly sell it for a profit.
Gemming costs a LOT of money – do it right, do it yourself. It's usually not a good idea to buy
gemmed unless the item is phenominal.

In order to gem a piece of equipment, you’ll need a number of Sheltons.
Fadeos, Lucidities, and Serenos are common drops and widely available in stores,
but Sparkies and other powerful Sheltons are extremely rare and cost a lot of money to buy.
The combination of Sheltons is what makes them truly great –
if you use a bad combination you’ll lose your investment. A good list of Shelton combinations
is available on the Priston Tale website. After you’ve acquired the necessary Sheltons,
you’ll need to go to the Alchemist – he’s in Ricarten, lounging around near the marketplace area.
Next, gem the equipment – it’s going to cost quite a bit of money. Just drag the equipment and
sheltons into the window, and fork over the dough.

Congrats, you now have an extremely powerful weapon that'll be extremely difficult to sell
later on.

--------------------------------------------------------------------------------------------------------
The Warehouse

The warehouse allows you to transfer pieces of equipment between characters, store equipment,
and store money. Why would you want to store money?
To avoid the penalties associated with dying while having a lot of money –
the penalty for restarting in the field increases if you have a lot of money on you.
Using the warehouse makes it easier to make new characters,
and it lets you store stuff that you might want to
sell later – remember, you don’t want to burden yourself with loot.


--------------------------------------------------------------------------------------------------------
How to find parties:

It’s very difficult to arrange a party with people before hand. The quickest way to get into a party is
to wander around in the area you want to level up with until you see some people.
6 is a bad sign – it means most likely the party is full.
Type “Party?” and see if you get invited in – don’t kill steal or you’re more likely to be spat upon
than invited in.

If you're leveling up, you usually want to be in a party. You'll make less money that way, but the drops
more than make up for it.


--------------------------------------------------------------------------------------------------------
How to kick the freeloading foreigners off:

The Korean players have their own servers. The company itself says –
“NO LANGUAGES OTHER THAN ENGLISH” are allowed on the English servers.
It makes no sense - they have better servers than we do.
If you want to reduce lag and get on the server more often,
it’s in your best interest to catch people who use other languages in the act –
you’ll know if you see a string of random characters. Take a screenshot and mail to the address
listed on the Priston Tale site. Remember,
don’t do this if the person is actually trying to speak English
but failing miserably at it – that’s ok.


--------------------------------------------------------------------------------------------------------
How to do the Wolverine Quest

First, be sure you’re in the Tempskron tribe, and you’re level 20+.
Now, go to the skill guy in Ricarten. He’ll give you a new option. Take this option.
Kill three wolves, collect their items, and bring them back to the skill guy,
and he’ll raise you to the next class and allow you to redistribute your skill points.
You need to kill one of each of the three wolves,
and you must be the last one to hit the wolf to get the item.
Wolves only appear at night, and are very strong – bring potions.
Silver and Gold Wolves hang out at Seashore, or T2 – Bronze Wolves hang out at T1.
There doesn’t appear to be any difference in strength among the three –
Bronzes are just harder to kill because n00bs like to take stabs at them and steal your kills.
You don’t need to pick up the items – they are automatically placed in your inventory.


--------------------------------------------------------------------------------------------------------
Weird Bugs I’ve found in-game

1. It’s possible to fall off bridges into areas players were never meant to go.
Be sure you have an ether core – if you get stuck you’re totally screwed.
For an example, on the bridge between Cursed Land and Desert, if you have an agility of above 30,
run straight at the side of the bridge, and keep running. Eventually, you’ll fall through it into a pit.
In order to get back up, run alongside the mountain and eventually,
you’ll… catch and start scaling the mountain. Keep going right and left
and eventually you’ll make it all the way to the top.
You just have to find the right spot to reappear. This trick can really freak people out –
stand under the bridge and do Monty Python bits and see what happens.

2. In the first wasteland, if you hug the west side, you’ll see a green dot.
On the radar that disappears depending upon which location YOU are at. That’s pretty weird.
I've seen it multiple times with different characters so I don't think it's local to my system


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That’s pretty much it. Not bad for a first effort, eh? I’ll be adding more if I get bored.
Email me at veritron@aol.com if you have any information you’d like me to include in this FAQ, comments,
flames, etc. For other FAQ authors for this game -
yes, I did look at your FAQs before I wrote this one.
Some of the information I'll definitely credit to inWul, who has the best faq of the lot right now.
I'd also like to thank eng.pristontale.com, which helped me horrible site design non-withstanding.
I'd also like to thank ptprophecy, which I got some information from as well.


 
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